Tianshuo Yang

CV
h-index1
5papers
35citations
Novelty50%
AI Score44

5 Papers

18.5CVApr 14
Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models

Dehui Wang, Congsheng Xu, Rong Wei et al.

The growing demand for Embodied AI and VR applications has highlighted the need for synthesizing high-quality 3D indoor scenes from sparse inputs. However, existing approaches struggle to infer massive amounts of missing geometry in large unseen areas while maintaining global consistency, often producing locally plausible but globally inconsistent reconstructions. We present Rein3D, a framework that reconstructs full 360-degree indoor environments by coupling explicit 3D Gaussian Splatting (3DGS) with temporally coherent priors from video diffusion models. Our approach follows a "restore-and-refine" paradigm: we employ a radial exploration strategy to render imperfect panoramic videos along trajectories starting from the origin, effectively uncovering occluded regions from a coarse 3DGS initialization. These sequences are restored by a panoramic video-to-video diffusion model and further enhanced via video super-resolution to synthesize high-fidelity geometry and textures. Finally, these refined videos serve as pseudo-ground truths to update the global 3D Gaussian field. To support this task, we construct PanoV2V-15K, a dataset of over 15K paired clean and degraded panoramic videos for diffusion-based scene restoration. Experiments demonstrate that Rein3D produces photorealistic and globally consistent 3D scenes and significantly improves long-range camera exploration compared with existing baselines.

13.6CVApr 21
AnyRecon: Arbitrary-View 3D Reconstruction with Video Diffusion Model

Yutian Chen, Shi Guo, Renbiao Jin et al.

Sparse-view 3D reconstruction is essential for modeling scenes from casual captures, but remain challenging for non-generative reconstruction. Existing diffusion-based approaches mitigates this issues by synthesizing novel views, but they often condition on only one or two capture frames, which restricts geometric consistency and limits scalability to large or diverse scenes. We propose AnyRecon, a scalable framework for reconstruction from arbitrary and unordered sparse inputs that preserves explicit geometric control while supporting flexible conditioning cardinality. To support long-range conditioning, our method constructs a persistent global scene memory via a prepended capture view cache, and removes temporal compression to maintain frame-level correspondence under large viewpoint changes. Beyond better generative model, we also find that the interplay between generation and reconstruction is crucial for large-scale 3D scenes. Thus, we introduce a geometry-aware conditioning strategy that couples generation and reconstruction through an explicit 3D geometric memory and geometry-driven capture-view retrieval. To ensure efficiency, we combine 4-step diffusion distillation with context-window sparse attention to reduce quadratic complexity. Extensive experiments demonstrate robust and scalable reconstruction across irregular inputs, large viewpoint gaps, and long trajectories.

2.0LGJan 31, 2023
Classified as unknown: A novel Bayesian neural network

Tianbo Yang, Tianshuo Yang

We establish estimations for the parameters of the output distribution for the softmax activation function using the probit function. As an application, we develop a new efficient Bayesian learning algorithm for fully connected neural networks, where training and predictions are performed within the Bayesian inference framework in closed-form. This approach allows sequential learning and requires no computationally expensive gradient calculation and Monte Carlo sampling. Our work generalizes the Bayesian algorithm for a single perceptron for binary classification in \cite{H} to multi-layer perceptrons for multi-class classification.

13.1CVJul 7, 2025
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture

Yutian Chen, Shi Guo, Tianshuo Yang et al.

Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second), and a direct 4D reconstruction of high-speed motion from low FPS input may lead to undesirable results. In this work, we propose a high-speed 4D capturing system only using low FPS cameras, through novel capturing and processing modules. On the capturing side, we propose an asynchronous capture scheme that increases the effective frame rate by staggering the start times of cameras. By grouping cameras and leveraging a base frame rate of 25 FPS, our method achieves an equivalent frame rate of 100-200 FPS without requiring specialized high-speed cameras. On processing side, we also propose a novel generative model to fix artifacts caused by 4D sparse-view reconstruction, as asynchrony reduces the number of viewpoints at each timestamp. Specifically, we propose to train a video-diffusion-based artifact-fix model for sparse 4D reconstruction, which refines missing details, maintains temporal consistency, and improves overall reconstruction quality. Experimental results demonstrate that our method significantly enhances high-speed 4D reconstruction compared to synchronous capture.

22.4CVJun 17, 2024
PhyBench: A Physical Commonsense Benchmark for Evaluating Text-to-Image Models

Fanqing Meng, Wenqi Shao, Lixin Luo et al.

Text-to-image (T2I) models have made substantial progress in generating images from textual prompts. However, they frequently fail to produce images consistent with physical commonsense, a vital capability for applications in world simulation and everyday tasks. Current T2I evaluation benchmarks focus on metrics such as accuracy, bias, and safety, neglecting the evaluation of models' internal knowledge, particularly physical commonsense. To address this issue, we introduce PhyBench, a comprehensive T2I evaluation dataset comprising 700 prompts across 4 primary categories: mechanics, optics, thermodynamics, and material properties, encompassing 31 distinct physical scenarios. We assess 6 prominent T2I models, including proprietary models DALLE3 and Gemini, and demonstrate that incorporating physical principles into prompts enhances the models' ability to generate physically accurate images. Our findings reveal that: (1) even advanced models frequently err in various physical scenarios, except for optics; (2) GPT-4o, with item-specific scoring instructions, effectively evaluates the models' understanding of physical commonsense, closely aligning with human assessments; and (3) current T2I models are primarily focused on text-to-image translation, lacking profound reasoning regarding physical commonsense. We advocate for increased attention to the inherent knowledge within T2I models, beyond their utility as mere image generation tools. The data will be available soon.