Qiao Yu

CV
h-index32
12papers
2,075citations
Novelty56%
AI Score47

12 Papers

CVMar 9, 2023Code
Mimic before Reconstruct: Enhancing Masked Autoencoders with Feature Mimicking

Peng Gao, Renrui Zhang, Rongyao Fang et al.

Masked Autoencoders (MAE) have been popular paradigms for large-scale vision representation pre-training. However, MAE solely reconstructs the low-level RGB signals after the decoder and lacks supervision upon high-level semantics for the encoder, thus suffering from sub-optimal learned representations and long pre-training epochs. To alleviate this, previous methods simply replace the pixel reconstruction targets of 75% masked tokens by encoded features from pre-trained image-image (DINO) or image-language (CLIP) contrastive learning. Different from those efforts, we propose to Mimic before Reconstruct for Masked Autoencoders, named as MR-MAE, which jointly learns high-level and low-level representations without interference during pre-training. For high-level semantics, MR-MAE employs a mimic loss over 25% visible tokens from the encoder to capture the pre-trained patterns encoded in CLIP and DINO. For low-level structures, we inherit the reconstruction loss in MAE to predict RGB pixel values for 75% masked tokens after the decoder. As MR-MAE applies high-level and low-level targets respectively at different partitions, the learning conflicts between them can be naturally overcome and contribute to superior visual representations for various downstream tasks. On ImageNet-1K, the MR-MAE base pre-trained for only 400 epochs achieves 85.8% top-1 accuracy after fine-tuning, surpassing the 1600-epoch MAE base by +2.2% and the previous state-of-the-art BEiT V2 base by +0.3%. Code and pre-trained models will be released at https://github.com/Alpha-VL/ConvMAE.

CVNov 24, 2022Code
CasFusionNet: A Cascaded Network for Point Cloud Semantic Scene Completion by Dense Feature Fusion

Jinfeng Xu, Xianzhi Li, Yuan Tang et al.

Semantic scene completion (SSC) aims to complete a partial 3D scene and predict its semantics simultaneously. Most existing works adopt the voxel representations, thus suffering from the growth of memory and computation cost as the voxel resolution increases. Though a few works attempt to solve SSC from the perspective of 3D point clouds, they have not fully exploited the correlation and complementarity between the two tasks of scene completion and semantic segmentation. In our work, we present CasFusionNet, a novel cascaded network for point cloud semantic scene completion by dense feature fusion. Specifically, we design (i) a global completion module (GCM) to produce an upsampled and completed but coarse point set, (ii) a semantic segmentation module (SSM) to predict the per-point semantic labels of the completed points generated by GCM, and (iii) a local refinement module (LRM) to further refine the coarse completed points and the associated labels from a local perspective. We organize the above three modules via dense feature fusion in each level, and cascade a total of four levels, where we also employ feature fusion between each level for sufficient information usage. Both quantitative and qualitative results on our compiled two point-based datasets validate the effectiveness and superiority of our CasFusionNet compared to state-of-the-art methods in terms of both scene completion and semantic segmentation. The codes and datasets are available at: https://github.com/JinfengX/CasFusionNet.

CVAug 28, 2024Code
More Text, Less Point: Towards 3D Data-Efficient Point-Language Understanding

Yuan Tang, Xu Han, Xianzhi Li et al.

Enabling Large Language Models (LLMs) to comprehend the 3D physical world remains a significant challenge. Due to the lack of large-scale 3D-text pair datasets, the success of LLMs has yet to be replicated in 3D understanding. In this paper, we rethink this issue and propose a new task: 3D Data-Efficient Point-Language Understanding. The goal is to enable LLMs to achieve robust 3D object understanding with minimal 3D point cloud and text data pairs. To address this task, we introduce GreenPLM, which leverages more text data to compensate for the lack of 3D data. First, inspired by using CLIP to align images and text, we utilize a pre-trained point cloud-text encoder to map the 3D point cloud space to the text space. This mapping leaves us to seamlessly connect the text space with LLMs. Once the point-text-LLM connection is established, we further enhance text-LLM alignment by expanding the intermediate text space, thereby reducing the reliance on 3D point cloud data. Specifically, we generate 6M free-text descriptions of 3D objects, and design a three-stage training strategy to help LLMs better explore the intrinsic connections between different modalities. To achieve efficient modality alignment, we design a zero-parameter cross-attention module for token pooling. Extensive experimental results show that GreenPLM requires only 12% of the 3D training data used by existing state-of-the-art models to achieve superior 3D understanding. Remarkably, GreenPLM also achieves competitive performance using text-only data. The code and weights are available at: https://github.com/TangYuan96/GreenPLM.

CVMay 2, 2024Code
MiniGPT-3D: Efficiently Aligning 3D Point Clouds with Large Language Models using 2D Priors

Yuan Tang, Xu Han, Xianzhi Li et al.

Large 2D vision-language models (2D-LLMs) have gained significant attention by bridging Large Language Models (LLMs) with images using a simple projector. Inspired by their success, large 3D point cloud-language models (3D-LLMs) also integrate point clouds into LLMs. However, directly aligning point clouds with LLM requires expensive training costs, typically in hundreds of GPU-hours on A100, which hinders the development of 3D-LLMs. In this paper, we introduce MiniGPT-3D, an efficient and powerful 3D-LLM that achieves multiple SOTA results while training for only 27 hours on one RTX 3090. Specifically, we propose to align 3D point clouds with LLMs using 2D priors from 2D-LLMs, which can leverage the similarity between 2D and 3D visual information. We introduce a novel four-stage training strategy for modality alignment in a cascaded way, and a mixture of query experts module to adaptively aggregate features with high efficiency. Moreover, we utilize parameter-efficient fine-tuning methods LoRA and Norm fine-tuning, resulting in only 47.8M learnable parameters, which is up to 260x fewer than existing methods. Extensive experiments show that MiniGPT-3D achieves SOTA on 3D object classification and captioning tasks, with significantly cheaper training costs. Notably, MiniGPT-3D gains an 8.12 increase on GPT-4 evaluation score for the challenging object captioning task compared to ShapeLLM-13B, while the latter costs 160 total GPU-hours on 8 A800. We are the first to explore the efficient 3D-LLM, offering new insights to the community. Code and weights are available at https://github.com/TangYuan96/MiniGPT-3D.

CVNov 25, 2024Code
Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformation

Qiao Yu, Xianzhi Li, Yuan Tang et al.

Generating 3D meshes from a single image is an important but ill-posed task. Existing methods mainly adopt 2D multiview diffusion models to generate intermediate multiview images, and use the Large Reconstruction Model (LRM) to create the final meshes. However, the multiview images exhibit local inconsistencies, and the meshes often lack fidelity to the input image or look blurry. We propose Fancy123, featuring two enhancement modules and an unprojection operation to address the above three issues, respectively. The appearance enhancement module deforms the 2D multiview images to realign misaligned pixels for better multiview consistency. The fidelity enhancement module deforms the 3D mesh to match the input image. The unprojection of the input image and deformed multiview images onto LRM's generated mesh ensures high clarity, discarding LRM's predicted blurry-looking mesh colors. Extensive qualitative and quantitative experiments verify Fancy123's SoTA performance with significant improvement. Also, the two enhancement modules are plug-and-play and work at inference time, allowing seamless integration into various existing single-image-to-3D methods. Code at: https://github.com/YuQiao0303/Fancy123

CVJun 22, 2024Code
PointDreamer: Zero-shot 3D Textured Mesh Reconstruction from Colored Point Cloud

Qiao Yu, Xianzhi Li, Yuan Tang et al.

Faithfully reconstructing textured meshes is crucial for many applications. Compared to text or image modalities, leveraging 3D colored point clouds as input (colored-PC-to-mesh) offers inherent advantages in comprehensively and precisely replicating the target object's 360° characteristics. While most existing colored-PC-to-mesh methods suffer from blurry textures or require hard-to-acquire 3D training data, we propose PointDreamer, a novel framework that harnesses 2D diffusion prior for superior texture quality. Crucially, unlike prior 2D-diffusion-for-3D works driven by text or image inputs, PointDreamer successfully adapts 2D diffusion models to 3D point cloud data by a novel project-inpaint-unproject pipeline. Specifically, it first projects the point cloud into sparse 2D images and then performs diffusion-based inpainting. After that, diverging from most existing 3D reconstruction or generation approaches that predict texture in 3D/UV space thus often yielding blurry texture, PointDreamer achieves high-quality texture by directly unprojecting the inpainted 2D images to the 3D mesh. Furthermore, we identify for the first time a typical kind of unprojection artifact appearing in occlusion borders, which is common in other multiview-image-to-3D pipelines but less-explored. To address this, we propose a novel solution named the Non-Border-First (NBF) unprojection strategy. Extensive qualitative and quantitative experiments on various synthetic and real-scanned datasets demonstrate that PointDreamer, though zero-shot, exhibits SoTA performance (30% improvement on LPIPS score from 0.118 to 0.068), and is robust to noisy, sparse, or even incomplete input data. Code at: https://github.com/YuQiao0303/PointDreamer.

CVMar 31, 2022Code
BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers

Zhiqi Li, Wenhai Wang, Hongyang Li et al.

3D visual perception tasks, including 3D detection and map segmentation based on multi-camera images, are essential for autonomous driving systems. In this work, we present a new framework termed BEVFormer, which learns unified BEV representations with spatiotemporal transformers to support multiple autonomous driving perception tasks. In a nutshell, BEVFormer exploits both spatial and temporal information by interacting with spatial and temporal space through predefined grid-shaped BEV queries. To aggregate spatial information, we design spatial cross-attention that each BEV query extracts the spatial features from the regions of interest across camera views. For temporal information, we propose temporal self-attention to recurrently fuse the history BEV information. Our approach achieves the new state-of-the-art 56.9\% in terms of NDS metric on the nuScenes \texttt{test} set, which is 9.0 points higher than previous best arts and on par with the performance of LiDAR-based baselines. We further show that BEVFormer remarkably improves the accuracy of velocity estimation and recall of objects under low visibility conditions. The code is available at \url{https://github.com/zhiqi-li/BEVFormer}.

ARDec 5, 2023
Exploring Error Bits for Memory Failure Prediction: An In-Depth Correlative Study

Qiao Yu, Wengui Zhang, Jorge Cardoso et al.

In large-scale datacenters, memory failure is a common cause of server crashes, with Uncorrectable Errors (UEs) being a major indicator of Dual Inline Memory Module (DIMM) defects. Existing approaches primarily focus on predicting UEs using Correctable Errors (CEs), without fully considering the information provided by error bits. However, error bit patterns have a strong correlation with the occurrence of UEs. In this paper, we present a comprehensive study on the correlation between CEs and UEs, specifically emphasizing the importance of spatio-temporal error bit information. Our analysis reveals a strong correlation between spatio-temporal error bits and UE occurrence. Through evaluations using real-world datasets, we demonstrate that our approach significantly improves prediction performance by 15% in F1-score compared to the state-of-the-art algorithms. Overall, our approach effectively reduces the number of virtual machine interruptions caused by UEs by approximately 59%.

CVJun 16, 2025
SASep: Saliency-Aware Structured Separation of Geometry and Feature for Open Set Learning on Point Clouds

Jinfeng Xu, Xianzhi Li, Yuan Tang et al.

Recent advancements in deep learning have greatly enhanced 3D object recognition, but most models are limited to closed-set scenarios, unable to handle unknown samples in real-world applications. Open-set recognition (OSR) addresses this limitation by enabling models to both classify known classes and identify novel classes. However, current OSR methods rely on global features to differentiate known and unknown classes, treating the entire object uniformly and overlooking the varying semantic importance of its different parts. To address this gap, we propose Salience-Aware Structured Separation (SASep), which includes (i) a tunable semantic decomposition (TSD) module to semantically decompose objects into important and unimportant parts, (ii) a geometric synthesis strategy (GSS) to generate pseudo-unknown objects by combining these unimportant parts, and (iii) a synth-aided margin separation (SMS) module to enhance feature-level separation by expanding the feature distributions between classes. Together, these components improve both geometric and feature representations, enhancing the model's ability to effectively distinguish known and unknown classes. Experimental results show that SASep achieves superior performance in 3D OSR, outperforming existing state-of-the-art methods.

ARJun 8, 2024
Investigating Memory Failure Prediction Across CPU Architectures

Qiao Yu, Wengui Zhang, Min Zhou et al.

Large-scale datacenters often experience memory failures, where Uncorrectable Errors (UEs) highlight critical malfunction in Dual Inline Memory Modules (DIMMs). Existing approaches primarily utilize Correctable Errors (CEs) to predict UEs, yet they typically neglect how these errors vary between different CPU architectures, especially in terms of Error Correction Code (ECC) applicability. In this paper, we investigate the correlation between CEs and UEs across different CPU architectures, including X86 and ARM. Our analysis identifies unique patterns of memory failure associated with each processor platform. Leveraging Machine Learning (ML) techniques on production datasets, we conduct the memory failure prediction in different processors' platforms, achieving up to 15% improvements in F1-score compared to the existing algorithm. Finally, an MLOps (Machine Learning Operations) framework is provided to consistently improve the failure prediction in the production environment.

CVMay 7, 2021
Toward Interactive Modulation for Photo-Realistic Image Restoration

Haoming Cai, Jingwen He, Qiao Yu et al.

Modulating image restoration level aims to generate a restored image by altering a factor that represents the restoration strength. Previous works mainly focused on optimizing the mean squared reconstruction error, which brings high reconstruction accuracy but lacks finer texture details. This paper presents a Controllable Unet Generative Adversarial Network (CUGAN) to generate high-frequency textures in the modulation tasks. CUGAN consists of two modules -- base networks and condition networks. The base networks comprise a generator and a discriminator. In the generator, we realize the interactive control of restoration levels by tuning the weights of different features from different scales in the Unet architecture. Moreover, we adaptively modulate the intermediate features in the discriminator according to the severity of degradations. The condition networks accept the condition vector (encoded degradation information) as input, then generate modulation parameters for both the generator and the discriminator. During testing, users can control the output effects by tweaking the condition vector. We also provide a smooth transition between GAN and MSE effects by a simple transition method. Extensive experiments demonstrate that the proposed CUGAN achieves excellent performance on image restoration modulation tasks.

SEMar 17, 2021
An Integration Test Order Strategy to Consider Control Coupling

Shujuan Jiang, Miao Zhang, Yanmei Zhang et al.

Integration testing is a very important step in software testing. Existing methods evaluate the stubbing cost for class integration test orders by considering only the interclass direct relationships such as inheritance, aggregation, and association, but they omit the interclass indirect relationship caused by control coupling, which can also affect the test orders and the stubbing cost. In this paper, we introduce an integration test order strategy to consider control coupling. We advance the concept of transitive relationship to describe this kind of interclass dependency and propose a new measurement method to estimate the complexity of control coupling, which is the complexity of stubs created for a transitive relationship. We evaluate our integration test order strategy on 10 programs on various scales. The results show that considering the transitive relationship when generating class integration test orders can significantly reduce the stubbing cost for most programs and that our integration test order strategy obtains satisfactory results more quickly than other methods.