30.8SDJun 1
C2GA: A Class-Controllable Generative Augmentation Framework for Respiratory Sound ClassificationZiqi Ma, Mengyu Han, Anteng Cai et al.
Background: Respiratory sound classification plays a critical role in the clinical identification of pulmonary pathologies. However, its performance is often hindered by the limited size, severe noise, and class imbalance of real-world auscultation datasets. Although conventional audio augmentation techniques are easy to implement, they may inadvertently distort subtle pathological characteristics. Meanwhile, existing Variational Autoencoder (VAE)- or Generative Adversarial Network (GAN)-based generative approaches often suffer from limited sample fidelity and insufficient controllability over class semantics, particularly under conditions of scarce supervision. Methods: To overcome these limitations, we propose C2GA, a class-controllable generative augmentation framework. C2GA first constructs a semantically rich discrete latent space using a conditional Vector-Quantized Variational Autoencoder (VQ-VAE), in which local acoustic tokens are explicitly decoupled from global class prototypes. Subsequently, a Transformer-based autoregressive prior is trained to generate label-consistent token sequences. These generated tokens are then fused with the corresponding class prototypes and decoded into high-fidelity Mel-spectrograms for data augmentation. Conclusion: These results indicate that C2GA provides an effective and semantically reliable augmentation strategy for respiratory sound analysis. By enabling controllable and high-quality data generation, the proposed framework offers a promising solution for improving the robustness and generalization of respiratory sound classification in realistic clinical scenarios.
84.4CVMar 13
Out of Sight, Out of Mind? Evaluating State Evolution in Video World ModelsZiqi Ma, Mengzhan Liufu, Georgia Gkioxari
Evolutions in the world, such as water pouring or ice melting, happen regardless of being observed. Video world models generate "worlds" via 2D frame observations. Can these generated "worlds" evolve regardless of observation? To probe this question, we design a benchmark to evaluate whether video world models can decouple state evolution from observation. Our benchmark, STEVO-Bench, applies observation control to evolving processes via instructions of occluder insertion, turning off the light, or specifying camera "lookaway" trajectories. By evaluating video models with and without camera control for a diverse set of naturally-occurring evolutions, we expose their limitations in decoupling state evolution from observation. STEVO-Bench proposes an evaluation protocol to automatically detect and disentangle failure modes of video world models across key aspects of natural state evolution. Analysis of STEVO-Bench results provide new insight into potential data and architecture bias of present-day video world models. Project website: https://glab-caltech.github.io/STEVOBench/. Blog: https://ziqi-ma.github.io/blog/2026/outofsight/
CVDec 15, 2025
Feedforward 3D Editing via Text-Steerable Image-to-3DZiqi Ma, Hongqiao Chen, Yisong Yue et al.
Recent progress in image-to-3D has opened up immense possibilities for design, AR/VR, and robotics. However, to use AI-generated 3D assets in real applications, a critical requirement is the capability to edit them easily. We present a feedforward method, Steer3D, to add text steerability to image-to-3D models, which enables editing of generated 3D assets with language. Our approach is inspired by ControlNet, which we adapt to image-to-3D generation to enable text steering directly in a forward pass. We build a scalable data engine for automatic data generation, and develop a two-stage training recipe based on flow-matching training and Direct Preference Optimization (DPO). Compared to competing methods, Steer3D more faithfully follows the language instruction and maintains better consistency with the original 3D asset, while being 2.4x to 28.5x faster. Steer3D demonstrates that it is possible to add a new modality (text) to steer the generation of pretrained image-to-3D generative models with 100k data. Project website: https://glab-caltech.github.io/steer3d/
CVNov 20, 2025Code
SAM 3D: 3Dfy Anything in ImagesSAM 3D Team, Xingyu Chen, Fu-Jen Chu et al.
We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image. SAM 3D excels in natural images, where occlusion and scene clutter are common and visual recognition cues from context play a larger role. We achieve this with a human- and model-in-the-loop pipeline for annotating object shape, texture, and pose, providing visually grounded 3D reconstruction data at unprecedented scale. We learn from this data in a modern, multi-stage training framework that combines synthetic pretraining with real-world alignment, breaking the 3D "data barrier". We obtain significant gains over recent work, with at least a 5:1 win rate in human preference tests on real-world objects and scenes. We will release our code and model weights, an online demo, and a new challenging benchmark for in-the-wild 3D object reconstruction.
LGFeb 2, 2024
Calibrated Uncertainty Quantification for Operator Learning via Conformal PredictionZiqi Ma, Kamyar Azizzadenesheli, Anima Anandkumar
Operator learning has been increasingly adopted in scientific and engineering applications, many of which require calibrated uncertainty quantification. Since the output of operator learning is a continuous function, quantifying uncertainty simultaneously at all points in the domain is challenging. Current methods consider calibration at a single point or over one scalar function or make strong assumptions such as Gaussianity. We propose a risk-controlling quantile neural operator, a distribution-free, finite-sample functional calibration conformal prediction method. We provide a theoretical calibration guarantee on the coverage rate, defined as the expected percentage of points on the function domain whose true value lies within the predicted uncertainty ball. Empirical results on a 2D Darcy flow and a 3D car surface pressure prediction task validate our theoretical results, demonstrating calibrated coverage and efficient uncertainty bands outperforming baseline methods. In particular, on the 3D problem, our method is the only one that meets the target calibration percentage (percentage of test samples for which the uncertainty estimates are calibrated) of 98%.
CVNov 20, 2024
Find Any Part in 3DZiqi Ma, Yisong Yue, Georgia Gkioxari
Why don't we have foundation models in 3D yet? A key limitation is data scarcity. For 3D object part segmentation, existing datasets are small in size and lack diversity. We show that it is possible to break this data barrier by building a data engine powered by 2D foundation models. Our data engine automatically annotates any number of object parts: 1755x more unique part types than existing datasets combined. By training on our annotated data with a simple contrastive objective, we obtain an open-world model that generalizes to any part in any object based on any text query. Even when evaluated zero-shot, we outperform existing methods on the datasets they train on. We achieve 260% improvement in mIoU and boost speed by 6x to 300x. Our scaling analysis confirms that this generalization stems from the data scale, which underscores the impact of our data engine. Finally, to advance general-category open-world 3D part segmentation, we release a benchmark covering a wide range of objects and parts. Project website: https://ziqi-ma.github.io/find3dsite/
CLOct 28, 2025
Can LLMs Translate Human Instructions into a Reinforcement Learning Agent's Internal Emergent Symbolic Representation?Ziqi Ma, Sao Mai Nguyen, Philippe Xu
Emergent symbolic representations are critical for enabling developmental learning agents to plan and generalize across tasks. In this work, we investigate whether large language models (LLMs) can translate human natural language instructions into the internal symbolic representations that emerge during hierarchical reinforcement learning. We apply a structured evaluation framework to measure the translation performance of commonly seen LLMs -- GPT, Claude, Deepseek and Grok -- across different internal symbolic partitions generated by a hierarchical reinforcement learning algorithm in the Ant Maze and Ant Fall environments. Our findings reveal that although LLMs demonstrate some ability to translate natural language into a symbolic representation of the environment dynamics, their performance is highly sensitive to partition granularity and task complexity. The results expose limitations in current LLMs capacity for representation alignment, highlighting the need for further research on robust alignment between language and internal agent representations.
ROJan 18, 2024
Unsupervised Motion Retargeting for Human-Robot ImitationLouis Annabi, Ziqi Ma, Sao Mai Nguyen
This early-stage research work aims to improve online human-robot imitation by translating sequences of joint positions from the domain of human motions to a domain of motions achievable by a given robot, thus constrained by its embodiment. Leveraging the generalization capabilities of deep learning methods, we address this problem by proposing an encoder-decoder neural network model performing domain-to-domain translation. In order to train such a model, one could use pairs of associated robot and human motions. Though, such paired data is extremely rare in practice, and tedious to collect. Therefore, we turn towards deep learning methods for unpaired domain-to-domain translation, that we adapt in order to perform human-robot imitation.