VITA: Towards Open-Source Interactive Omni Multimodal LLMChaoyou Fu, Haojia Lin, Zuwei Long et al.
The remarkable multimodal capabilities and interactive experience of GPT-4o underscore their necessity in practical applications, yet open-source models rarely excel in both areas. In this paper, we introduce VITA, the first-ever open-source Multimodal Large Language Model (MLLM) adept at simultaneous processing and analysis of Video, Image, Text, and Audio modalities, and meanwhile has an advanced multimodal interactive experience. Starting from Mixtral 8x7B as a language foundation, we expand its Chinese vocabulary followed by bilingual instruction tuning. We further endow the language model with visual and audio capabilities through two-stage multi-task learning of multimodal alignment and instruction tuning. VITA demonstrates robust foundational capabilities of multilingual, vision, and audio understanding, as evidenced by its strong performance across a range of both unimodal and multimodal benchmarks. Beyond foundational capabilities, we have made considerable progress in enhancing the natural multimodal human-computer interaction experience. VITA is the first step for the open-source community to explore the seamless integration of multimodal understanding and interaction. While there is still lots of work to be done on VITA to get close to close-source counterparts, we hope that its role as a pioneer can serve as a cornerstone for subsequent research. Project Page: https://vita-home.github.io.
DEAL: Data-Efficient Adversarial Learning for High-Quality Infrared ImagingZhu Liu, Zijun Wang, Jinyuan Liu et al.
Thermal imaging is often compromised by dynamic, complex degradations caused by hardware limitations and unpredictable environmental factors. The scarcity of high-quality infrared data, coupled with the challenges of dynamic, intricate degradations, makes it difficult to recover details using existing methods. In this paper, we introduce thermal degradation simulation integrated into the training process via a mini-max optimization, by modeling these degraded factors as adversarial attacks on thermal images. The simulation is dynamic to maximize objective functions, thus capturing a broad spectrum of degraded data distributions. This approach enables training with limited data, thereby improving model performance.Additionally, we introduce a dual-interaction network that combines the benefits of spiking neural networks with scale transformation to capture degraded features with sharp spike signal intensities. This architecture ensures compact model parameters while preserving efficient feature representation. Extensive experiments demonstrate that our method not only achieves superior visual quality under diverse single and composited degradation, but also delivers a significant reduction in processing when trained on only fifty clear images, outperforming existing techniques in efficiency and accuracy. The source code will be available at https://github.com/LiuZhu-CV/DEAL.
Monge-Ampere Regularization for Learning Arbitrary Shapes from Point CloudsChuanxiang Yang, Yuanfeng Zhou, Guangshun Wei et al.
As commonly used implicit geometry representations, the signed distance function (SDF) is limited to modeling watertight shapes, while the unsigned distance function (UDF) is capable of representing various surfaces. However, its inherent theoretical shortcoming, i.e., the non-differentiability at the zero level set, would result in sub-optimal reconstruction quality. In this paper, we propose the scaled-squared distance function (S$^{2}$DF), a novel implicit surface representation for modeling arbitrary surface types. S$^{2}$DF does not distinguish between inside and outside regions while effectively addressing the non-differentiability issue of UDF at the zero level set. We demonstrate that S$^{2}$DF satisfies a second-order partial differential equation of Monge-Ampere-type, allowing us to develop a learning pipeline that leverages a novel Monge-Ampere regularization to directly learn S$^{2}$DF from raw unoriented point clouds without supervision from ground-truth S$^{2}$DF values. Extensive experiments across multiple datasets show that our method significantly outperforms state-of-the-art supervised approaches that require ground-truth surface information as supervision for training. The source code is available at https://github.com/chuanxiang-yang/S2DF.
38.2SDNov 1, 2024
Freeze-Omni: A Smart and Low Latency Speech-to-speech Dialogue Model with Frozen LLMXiong Wang, Yangze Li, Chaoyou Fu et al.
Rapidly developing large language models (LLMs) have brought tremendous intelligent applications. Especially, the GPT-4o's excellent duplex speech interaction ability has brought impressive experience to users. Researchers have recently proposed several multi-modal LLMs in this direction that can achieve user-agent speech-to-speech conversations. This paper proposes a novel speech-text multimodal LLM architecture called Freeze-Omni. Our main contribution is that the speech input and output modalities can be easily connected to a textual LLM while keeping the LLM's parameters frozen throughout the training process. We design a three-stage training strategy for modeling both the speech input and output, enabling Freeze-Omni to obtain speech-to-speech conversation ability using text-speech paired data (such as ASR and TTS data) and only 60,000 multi-round text Q&A data on 8 GPUs. Moreover, we can effectively ensure that the intelligence of the Freeze-Omni in the speech modality is at the same level compared with that in the text modality of its backbone LLM, while achieving low latency end-to-end spoken response. In addition, we also designed a method to achieve duplex dialogue ability through multi-task training, giving Freeze-Omni a more natural style of dialogue ability between users and agents. In summary, Freeze-Omni holds great potential to conduct speech-to-speech dialogue based on a multimodal LLM under the condition of a frozen LLM, avoiding the catastrophic forgetting problem caused by limited data and training resources.
20.5AIDec 9, 2024
Simulating Human-like Daily Activities with Desire-driven AutonomyYiding Wang, Yuxuan Chen, Fangwei Zhong et al. · pku
Desires motivate humans to interact autonomously with the complex world. In contrast, current AI agents require explicit task specifications, such as instructions or reward functions, which constrain their autonomy and behavioral diversity. In this paper, we introduce a Desire-driven Autonomous Agent (D2A) that can enable a large language model (LLM) to autonomously propose and select tasks, motivated by satisfying its multi-dimensional desires. Specifically, the motivational framework of D2A is mainly constructed by a dynamic Value System, inspired by the Theory of Needs. It incorporates an understanding of human-like desires, such as the need for social interaction, personal fulfillment, and self-care. At each step, the agent evaluates the value of its current state, proposes a set of candidate activities, and selects the one that best aligns with its intrinsic motivations. We conduct experiments on Concordia, a text-based simulator, to demonstrate that our agent generates coherent, contextually relevant daily activities while exhibiting variability and adaptability similar to human behavior. A comparative analysis with other LLM-based agents demonstrates that our approach significantly enhances the rationality of the simulated activities.
14.1CVNov 28, 2024
PCDreamer: Point Cloud Completion Through Multi-view Diffusion PriorsGuangshun Wei, Yuan Feng, Long Ma et al.
This paper presents PCDreamer, a novel method for point cloud completion. Traditional methods typically extract features from partial point clouds to predict missing regions, but the large solution space often leads to unsatisfactory results. More recent approaches have started to use images as extra guidance, effectively improving performance, but obtaining paired data of images and partial point clouds is challenging in practice. To overcome these limitations, we harness the relatively view-consistent multi-view diffusion priors within large models, to generate novel views of the desired shape. The resulting image set encodes both global and local shape cues, which are especially beneficial for shape completion. To fully exploit the priors, we have designed a shape fusion module for producing an initial complete shape from multi-modality input (i.e.,, images and point clouds), and a follow-up shape consolidation module to obtain the final complete shape by discarding unreliable points introduced by the inconsistency from diffusion priors. Extensive experimental results demonstrate our superior performance, especially in recovering fine details.