IVNov 7, 2022
Power Efficient Video Super-Resolution on Mobile NPUs with Deep Learning, Mobile AI & AIM 2022 challenge: ReportAndrey Ignatov, Radu Timofte, Cheng-Ming Chiang et al.
Video super-resolution is one of the most popular tasks on mobile devices, being widely used for an automatic improvement of low-bitrate and low-resolution video streams. While numerous solutions have been proposed for this problem, they are usually quite computationally demanding, demonstrating low FPS rates and power efficiency on mobile devices. In this Mobile AI challenge, we address this problem and propose the participants to design an end-to-end real-time video super-resolution solution for mobile NPUs optimized for low energy consumption. The participants were provided with the REDS training dataset containing video sequences for a 4X video upscaling task. The runtime and power efficiency of all models was evaluated on the powerful MediaTek Dimensity 9000 platform with a dedicated AI processing unit capable of accelerating floating-point and quantized neural networks. All proposed solutions are fully compatible with the above NPU, demonstrating an up to 500 FPS rate and 0.2 [Watt / 30 FPS] power consumption. A detailed description of all models developed in the challenge is provided in this paper.
CVNov 29, 2022Code
Disentangled Generation with Information Bottleneck for Few-Shot LearningZhuohang Dang, Jihong Wang, Minnan Luo et al.
Few-shot learning (FSL), which aims to classify unseen classes with few samples, is challenging due to data scarcity. Although various generative methods have been explored for FSL, the entangled generation process of these methods exacerbates the distribution shift in FSL, thus greatly limiting the quality of generated samples. To these challenges, we propose a novel Information Bottleneck (IB) based Disentangled Generation Framework for FSL, termed as DisGenIB, that can simultaneously guarantee the discrimination and diversity of generated samples. Specifically, we formulate a novel framework with information bottleneck that applies for both disentangled representation learning and sample generation. Different from existing IB-based methods that can hardly exploit priors, we demonstrate our DisGenIB can effectively utilize priors to further facilitate disentanglement. We further prove in theory that some previous generative and disentanglement methods are special cases of our DisGenIB, which demonstrates the generality of the proposed DisGenIB. Extensive experiments on challenging FSL benchmarks confirm the effectiveness and superiority of DisGenIB, together with the validity of our theoretical analyses. Our codes will be open-source upon acceptance.
CVMar 27, 2022
CGUA: Context-Guided and Unpaired-Assisted Weakly Supervised Person SearchChengyou Jia, Minnan Luo, Caixia Yan et al.
Recently, weakly supervised person search is proposed to discard human-annotated identities and train the model with only bounding box annotations. A natural way to solve this problem is to separate it into detection and unsupervised re-identification (Re-ID) steps. However, in this way, two important clues in unconstrained scene images are ignored. On the one hand, existing unsupervised Re-ID models only leverage cropped images from scene images but ignore its rich context information. On the other hand, there are numerous unpaired persons in real-world scene images. Directly dealing with them as independent identities leads to the long-tail effect, while completely discarding them can result in serious information loss. In light of these challenges, we introduce a Context-Guided and Unpaired-Assisted (CGUA) weakly supervised person search framework. Specifically, we propose a novel Context-Guided Cluster (CGC) algorithm to leverage context information in the clustering process and an Unpaired-Assisted Memory (UAM) unit to distinguish unpaired and paired persons by pushing them away. Extensive experiments demonstrate that the proposed approach can surpass the state-of-the-art weakly supervised methods by a large margin (more than 5% mAP on CUHK-SYSU). Moreover, our method achieves comparable or better performance to the state-of-the-art supervised methods by leveraging more diverse unlabeled data. Codes and models will be released soon.
CVSep 26, 2023
Tile Classification Based Viewport Prediction with Multi-modal Fusion TransformerZhihao Zhang, Yiwei Chen, Weizhan Zhang et al.
Viewport prediction is a crucial aspect of tile-based 360 video streaming system. However, existing trajectory based methods lack of robustness, also oversimplify the process of information construction and fusion between different modality inputs, leading to the error accumulation problem. In this paper, we propose a tile classification based viewport prediction method with Multi-modal Fusion Transformer, namely MFTR. Specifically, MFTR utilizes transformer-based networks to extract the long-range dependencies within each modality, then mine intra- and inter-modality relations to capture the combined impact of user historical inputs and video contents on future viewport selection. In addition, MFTR categorizes future tiles into two categories: user interested or not, and selects future viewport as the region that contains most user interested tiles. Comparing with predicting head trajectories, choosing future viewport based on tile's binary classification results exhibits better robustness and interpretability. To evaluate our proposed MFTR, we conduct extensive experiments on two widely used PVS-HM and Xu-Gaze dataset. MFTR shows superior performance over state-of-the-art methods in terms of average prediction accuracy and overlap ratio, also presents competitive computation efficiency.
CVSep 7, 2024
SpotActor: Training-Free Layout-Controlled Consistent Image GenerationJiahao Wang, Caixia Yan, Weizhan Zhang et al.
Text-to-image diffusion models significantly enhance the efficiency of artistic creation with high-fidelity image generation. However, in typical application scenarios like comic book production, they can neither place each subject into its expected spot nor maintain the consistent appearance of each subject across images. For these issues, we pioneer a novel task, Layout-to-Consistent-Image (L2CI) generation, which produces consistent and compositional images in accordance with the given layout conditions and text prompts. To accomplish this challenging task, we present a new formalization of dual energy guidance with optimization in a dual semantic-latent space and thus propose a training-free pipeline, SpotActor, which features a layout-conditioned backward update stage and a consistent forward sampling stage. In the backward stage, we innovate a nuanced layout energy function to mimic the attention activations with a sigmoid-like objective. While in the forward stage, we design Regional Interconnection Self-Attention (RISA) and Semantic Fusion Cross-Attention (SFCA) mechanisms that allow mutual interactions across images. To evaluate the performance, we present ActorBench, a specified benchmark with hundreds of reasonable prompt-box pairs stemming from object detection datasets. Comprehensive experiments are conducted to demonstrate the effectiveness of our method. The results prove that SpotActor fulfills the expectations of this task and showcases the potential for practical applications with superior layout alignment, subject consistency, prompt conformity and background diversity.
CVDec 16, 2025
HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View SynthesisKaizhe Zhang, Yijie Zhou, Weizhan Zhang et al.
Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned time-varying parameters, surpassing NeRF-based methods. However, due to excessive model complexity and parameter redundancy, they incur large model sizes and slow rendering speeds, making them inefficient for real-time applications, particularly on resource-constrained devices. To obtain a more efficient model with fewer redundant parameters, in this paper, we propose Hybrid Gaussian Splatting (HGS), a compact and efficient framework explicitly designed to disentangle static and dynamic regions of a scene within a unified representation. The core innovation of HGS lies in our Static-Dynamic Decomposition (SDD) strategy, which leverages Radial Basis Function (RBF) modeling for Gaussian primitives. Specifically, for dynamic regions, we employ time-dependent RBFs to effectively capture temporal variations and handle abrupt scene changes, while for static regions, we reduce redundancy by sharing temporally invariant parameters. Additionally, we introduce a two-stage training strategy tailored for explicit models to enhance temporal coherence at static-dynamic boundaries. Experimental results demonstrate that our method reduces model size by up to 98% and achieves real-time rendering at up to 125 FPS at 4K resolution on a single RTX 3090 GPU. It further sustains 160 FPS at 1352 * 1014 on an RTX 3050 and has been integrated into the VR system. Moreover, HGS achieves comparable rendering quality to state-of-the-art methods while providing significantly improved visual fidelity for high-frequency details and abrupt scene changes.
CVMar 26
AnyID: Ultra-Fidelity Universal Identity-Preserving Video Generation from Any Visual ReferencesJiahao Wang, Hualian Sheng, Sijia Cai et al.
Identity-preserving video generation offers powerful tools for creative expression, allowing users to customize videos featuring their beloved characters. However, prevailing methods are typically designed and optimized for a single identity reference. This underlying assumption restricts creative flexibility by inadequately accommodating diverse real-world input formats. Relying on a single source also constitutes an ill-posed scenario, causing an inherently ambiguous setting that makes it difficult for the model to faithfully reproduce an identity across novel contexts. To address these issues, we present AnyID, an ultra-fidelity identity-preservation video generation framework that features two core contributions. First, we introduce a scalable omni-referenced architecture that effectively unifies heterogeneous identity inputs (e.g., faces, portraits, and videos) into a cohesive representation. Second, we propose a primary-referenced generation paradigm, which designates one reference as a canonical anchor and uses a novel differential prompt to enable precise, attribute-level controllability. We conduct training on a large-scale, meticulously curated dataset to ensure robustness and high fidelity, and then perform a final fine-tuning stage using reinforcement learning. This process leverages a preference dataset constructed from human evaluations, where annotators performed pairwise comparisons of videos based on two key criteria: identity fidelity and prompt controllability. Extensive evaluations validate that AnyID achieves ultra-high identity fidelity as well as superior attribute-level controllability across different task settings.
CVDec 17, 2025
MVGSR: Multi-View Consistent 3D Gaussian Super-Resolution via Epipolar GuidanceKaizhe Zhang, Shinan Chen, Qian Zhao et al.
Scenes reconstructed by 3D Gaussian Splatting (3DGS) trained on low-resolution (LR) images are unsuitable for high-resolution (HR) rendering. Consequently, a 3DGS super-resolution (SR) method is needed to bridge LR inputs and HR rendering. Early 3DGS SR methods rely on single-image SR networks, which lack cross-view consistency and fail to fuse complementary information across views. More recent video-based SR approaches attempt to address this limitation but require strictly sequential frames, limiting their applicability to unstructured multi-view datasets. In this work, we introduce Multi-View Consistent 3D Gaussian Splatting Super-Resolution (MVGSR), a framework that focuses on integrating multi-view information for 3DGS rendering with high-frequency details and enhanced consistency. We first propose an Auxiliary View Selection Method based on camera poses, making our method adaptable for arbitrarily organized multi-view datasets without the need of temporal continuity or data reordering. Furthermore, we introduce, for the first time, an epipolar-constrained multi-view attention mechanism into 3DGS SR, which serves as the core of our proposed multi-view SR network. This design enables the model to selectively aggregate consistent information from auxiliary views, enhancing the geometric consistency and detail fidelity of 3DGS representations. Extensive experiments demonstrate that our method achieves state-of-the-art performance on both object-centric and scene-level 3DGS SR benchmarks.
CVApr 16, 2024
OneActor: Consistent Character Generation via Cluster-Conditioned GuidanceJiahao Wang, Caixia Yan, Haonan Lin et al.
Text-to-image diffusion models benefit artists with high-quality image generation. Yet their stochastic nature hinders artists from creating consistent images of the same subject. Existing methods try to tackle this challenge and generate consistent content in various ways. However, they either depend on external restricted data or require expensive tuning of the diffusion model. For this issue, we propose a novel one-shot tuning paradigm, termed OneActor. It efficiently performs consistent subject generation solely driven by prompts via a learned semantic guidance to bypass the laborious backbone tuning. We lead the way to formalize the objective of consistent subject generation from a clustering perspective, and thus design a cluster-conditioned model. To mitigate the overfitting challenge shared by one-shot tuning pipelines, we augment the tuning with auxiliary samples and devise two inference strategies: semantic interpolation and cluster guidance. These techniques are later verified to significantly improve the generation quality. Comprehensive experiments show that our method outperforms a variety of baselines with satisfactory subject consistency, superior prompt conformity as well as high image quality. Our method is capable of multi-subject generation and compatible with popular diffusion extensions. Besides, we achieve a 4 times faster tuning speed than tuning-based baselines and, if desired, avoid increasing the inference time. Furthermore, our method can be naturally utilized to pre-train a consistent subject generation network from scratch, which will implement this research task into more practical applications. (Project page: https://johnneywang.github.io/OneActor-webpage/)
CVJun 16, 2025
EchoShot: Multi-Shot Portrait Video GenerationJiahao Wang, Hualian Sheng, Sijia Cai et al.
Video diffusion models substantially boost the productivity of artistic workflows with high-quality portrait video generative capacity. However, prevailing pipelines are primarily constrained to single-shot creation, while real-world applications urge for multiple shots with identity consistency and flexible content controllability. In this work, we propose EchoShot, a native and scalable multi-shot framework for portrait customization built upon a foundation video diffusion model. To start with, we propose shot-aware position embedding mechanisms within video diffusion transformer architecture to model inter-shot variations and establish intricate correspondence between multi-shot visual content and their textual descriptions. This simple yet effective design enables direct training on multi-shot video data without introducing additional computational overhead. To facilitate model training within multi-shot scenario, we construct PortraitGala, a large-scale and high-fidelity human-centric video dataset featuring cross-shot identity consistency and fine-grained captions such as facial attributes, outfits, and dynamic motions. To further enhance applicability, we extend EchoShot to perform reference image-based personalized multi-shot generation and long video synthesis with infinite shot counts. Extensive evaluations demonstrate that EchoShot achieves superior identity consistency as well as attribute-level controllability in multi-shot portrait video generation. Notably, the proposed framework demonstrates potential as a foundational paradigm for general multi-shot video modeling.
CVSep 4, 2021
Semantics-Guided Contrastive Network for Zero-Shot Object detectionCaixia Yan, Xiaojun Chang, Minnan Luo et al.
Zero-shot object detection (ZSD), the task that extends conventional detection models to detecting objects from unseen categories, has emerged as a new challenge in computer vision. Most existing approaches tackle the ZSD task with a strict mapping-transfer strategy, which may lead to suboptimal ZSD results: 1) the learning process of those models ignores the available unseen class information, and thus can be easily biased towards the seen categories; 2) the original visual feature space is not well-structured and lack of discriminative information. To address these issues, we develop a novel Semantics-Guided Contrastive Network for ZSD, named ContrastZSD, a detection framework that first brings contrastive learning mechanism into the realm of zero-shot detection. Particularly, ContrastZSD incorporates two semantics-guided contrastive learning subnets that contrast between region-category and region-region pairs respectively. The pairwise contrastive tasks take advantage of additional supervision signals derived from both ground truth label and pre-defined class similarity distribution. Under the guidance of those explicit semantic supervision, the model can learn more knowledge about unseen categories to avoid the bias problem to seen concepts, while optimizing the data structure of visual features to be more discriminative for better visual-semantic alignment. Extensive experiments are conducted on two popular benchmarks for ZSD, i.e., PASCAL VOC and MS COCO. Results show that our method outperforms the previous state-of-the-art on both ZSD and generalized ZSD tasks.
LGSep 24, 2020
Self-Weighted Robust LDA for Multiclass Classification with Edge ClassesCaixia Yan, Xiaojun Chang, Minnan Luo et al.
Linear discriminant analysis (LDA) is a popular technique to learn the most discriminative features for multi-class classification. A vast majority of existing LDA algorithms are prone to be dominated by the class with very large deviation from the others, i.e., edge class, which occurs frequently in multi-class classification. First, the existence of edge classes often makes the total mean biased in the calculation of between-class scatter matrix. Second, the exploitation of l2-norm based between-class distance criterion magnifies the extremely large distance corresponding to edge class. In this regard, a novel self-weighted robust LDA with l21-norm based pairwise between-class distance criterion, called SWRLDA, is proposed for multi-class classification especially with edge classes. SWRLDA can automatically avoid the optimal mean calculation and simultaneously learn adaptive weights for each class pair without setting any additional parameter. An efficient re-weighted algorithm is exploited to derive the global optimum of the challenging l21-norm maximization problem. The proposed SWRLDA is easy to implement, and converges fast in practice. Extensive experiments demonstrate that SWRLDA performs favorably against other compared methods on both synthetic and real-world datasets, while presenting superior computational efficiency in comparison with other techniques.