José Zariffa

CV
h-index27
9papers
2,460citations
Novelty26%
AI Score23

9 Papers

2.6CVJul 18, 2022
Recognizing Hand Use and Hand Role at Home After Stroke from Egocentric Video

Meng-Fen Tsai, Rosalie H. Wang, Jośe Zariffa

Introduction: Hand function is a central determinant of independence after stroke. Measuring hand use in the home environment is necessary to evaluate the impact of new interventions, and calls for novel wearable technologies. Egocentric video can capture hand-object interactions in context, as well as show how more-affected hands are used during bilateral tasks (for stabilization or manipulation). Automated methods are required to extract this information. Objective: To use artificial intelligence-based computer vision to classify hand use and hand role from egocentric videos recorded at home after stroke. Methods: Twenty-one stroke survivors participated in the study. A random forest classifier, a SlowFast neural network, and the Hand Object Detector neural network were applied to identify hand use and hand role at home. Leave-One-Subject-Out-Cross-Validation (LOSOCV) was used to evaluate the performance of the three models. Between-group differences of the models were calculated based on the Mathews correlation coefficient (MCC). Results: For hand use detection, the Hand Object Detector had significantly higher performance than the other models. The macro average MCCs using this model in the LOSOCV were 0.50 +- 0.23 for the more-affected hands and 0.58 +- 0.18 for the less-affected hands. Hand role classification had macro average MCCs in the LOSOCV that were close to zero for all models. Conclusion: Using egocentric video to capture the hand use of stroke survivors at home is feasible. Pose estimation to track finger movements may be beneficial to classifying hand roles in the future.

3.7CVSep 11, 2024
Benchmarking 2D Egocentric Hand Pose Datasets

Olga Taran, Damian M. Manzone, Jose Zariffa

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest. The efficacy of modern machine learning models depends on the quality of data used for their training. Thus, this work is devoted to the analysis of state-of-the-art egocentric datasets suitable for 2D hand pose estimation. We propose a novel protocol for dataset evaluation, which encompasses not only the analysis of stated dataset characteristics and assessment of data quality, but also the identification of dataset shortcomings through the evaluation of state-of-the-art hand pose estimation models. Our study reveals that despite the availability of numerous egocentric databases intended for 2D hand pose estimation, the majority are tailored for specific use cases. There is no ideal benchmark dataset yet; however, H2O and GANerated Hands datasets emerge as the most promising real and synthetic datasets, respectively.

2.2CVJun 16
Impact of Hand Impairment and Occlusions on Hand Pose Estimation Accuracy in Augmented Reality Applications

Damian M. Manzone, Mathew Szymanowski, Olga Taran et al.

Mixed reality applications can be designed for hand rehabilitation. Augmented reality (AR) head mounted displays (HMDs) specifically allow for ecologically valid tasks because individuals can see their real environment and interact with real objects while receiving additional cues on the HMD. While these applications rely on accurate hand pose estimation, there is a gap in investigating the influence of hand impairment or occlusion from real-object interactions on pose estimation accuracy. Further, comparisons between AR HMD predictions and state-of-the-art pose estimation methods have not been established. The current study assessed pose estimation accuracy of the HoloLens 2 HMD and state-of-the-art pose estimation algorithms (WiLoR, HaMeR, WildHands, and MediaPipe) while individuals with cervical spinal cord injury (cSCI; n = 13, Neurological Level of Injury: C3-C6; American Spinal Injury Association Impairment Scale: A-D) and 15 uninjured controls interacted with clear and opaque objects. Ground truth estimates of 3D joint positions were generated via triangulation from a multi-camera setup. Pose estimation accuracy did not differ between the cSCI and uninjured control groups suggesting that 3D joint predictions from the HoloLens 2 and pose estimation algorithms can generalize to populations with hand impairment. Further, clear objects provided a small accuracy advantage over opaque objects (0.1 mm) and predictions from both WiLoR and HaMeR were slightly more accurate than the HoloLens 2 (2 mm). Overall, these results suggest that the HoloLens 2 may be viable for hand rehabilitation applications and the dataset generated can be used to refine pose estimation methods for hand-impaired populations.

5.2CVDec 14, 2024
Detecting Activities of Daily Living in Egocentric Video to Contextualize Hand Use at Home in Outpatient Neurorehabilitation Settings

Adesh Kadambi, José Zariffa

Wearable egocentric cameras and machine learning have the potential to provide clinicians with a more nuanced understanding of patient hand use at home after stroke and spinal cord injury (SCI). However, they require detailed contextual information (i.e., activities and object interactions) to effectively interpret metrics and meaningfully guide therapy planning. We demonstrate that an object-centric approach, focusing on what objects patients interact with rather than how they move, can effectively recognize Activities of Daily Living (ADL) in real-world rehabilitation settings. We evaluated our models on a complex dataset collected in the wild comprising 2261 minutes of egocentric video from 16 participants with impaired hand function. By leveraging pre-trained object detection and hand-object interaction models, our system achieves robust performance across different impairment levels and environments, with our best model achieving a mean weighted F1-score of 0.78 +/- 0.12 and maintaining an F1-score > 0.5 for all participants using leave-one-subject-out cross validation. Through qualitative analysis, we observe that this approach generates clinically interpretable information about functional object use while being robust to patient-specific movement variations, making it particularly suitable for rehabilitation contexts with prevalent upper limb impairment.

2.0CVMar 26, 2024
A Personalized Video-Based Hand Taxonomy: Application for Individuals with Spinal Cord Injury

Mehdy Dousty, David J. Fleet, José Zariffa

Hand function is critical for our interactions and quality of life. Spinal cord injuries (SCI) can impair hand function, reducing independence. A comprehensive evaluation of function in home and community settings requires a hand grasp taxonomy for individuals with impaired hand function. Developing such a taxonomy is challenging due to unrepresented grasp types in standard taxonomies, uneven data distribution across injury levels, and limited data. This study aims to automatically identify the dominant distinct hand grasps in egocentric video using semantic clustering. Egocentric video recordings collected in the homes of 19 individual with cervical SCI were used to cluster grasping actions with semantic significance. A deep learning model integrating posture and appearance data was employed to create a personalized hand taxonomy. Quantitative analysis reveals a cluster purity of 67.6% +- 24.2% with with 18.0% +- 21.8% redundancy. Qualitative assessment revealed meaningful clusters in video content. This methodology provides a flexible and effective strategy to analyze hand function in the wild. It offers researchers and clinicians an efficient tool for evaluating hand function, aiding sensitive assessments and tailored intervention plans.

8.1IVMar 31, 2022
Measuring hand use in the home after cervical spinal cord injury using egocentric video

Andrea Bandini, Mehdy Dousty, Sander L. Hitzig et al.

Background: Egocentric video has recently emerged as a potential solution for monitoring hand function in individuals living with tetraplegia in the community, especially for its ability to detect functional use in the home environment. Objective: To develop and validate a wearable vision-based system for measuring hand use in the home among individuals living with tetraplegia. Methods: Several deep learning algorithms for detecting functional hand-object interactions were developed and compared. The most accurate algorithm was used to extract measures of hand function from 65 hours of unscripted video recorded at home by 20 participants with tetraplegia. These measures were: the percentage of interaction time over total recording time (Perc); the average duration of individual interactions (Dur); the number of interactions per hour (Num). To demonstrate the clinical validity of the technology, egocentric measures were correlated with validated clinical assessments of hand function and independence (Graded Redefined Assessment of Strength, Sensibility and Prehension - GRASSP, Upper Extremity Motor Score - UEMS, and Spinal Cord Independent Measure - SCIM). Results: Hand-object interactions were automatically detected with a median F1-score of 0.80 (0.67-0.87). Our results demonstrated that higher UEMS and better prehension were related to greater time spent interacting, whereas higher SCIM and better hand sensation resulted in a higher number of interactions performed during the egocentric video recordings. Conclusions: For the first time, measures of hand function automatically estimated in an unconstrained environment in individuals with tetraplegia have been validated against internationally accepted measures of hand function. Future work will necessitate a formal evaluation of the reliability and responsiveness of the egocentric-based performance measures for hand use.

13.6CVDec 23, 2019
Analysis of the hands in egocentric vision: A survey

Andrea Bandini, José Zariffa

Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually mounted on the head) allows recording exactly what the camera wearers have in front of them, in particular hands and manipulated objects. This intrinsic advantage enables the study of the hands from multiple perspectives: localizing hands and their parts within the images; understanding what actions and activities the hands are involved in; and developing human-computer interfaces that rely on hand gestures. In this survey, we review the literature that focuses on the hands using egocentric vision, categorizing the existing approaches into: localization (where are the hands or parts of them?); interpretation (what are the hands doing?); and application (e.g., systems that used egocentric hand cues for solving a specific problem). Moreover, a list of the most prominent datasets with hand-based annotations is provided.

7.1CVAug 27, 2019
An Effective and Efficient Method for Detecting Hands in Egocentric Videos for Rehabilitation Applications

Ryan J. Visée, Jirapat Likitlersuang, José Zariffa

Objective: Individuals with spinal cord injury (SCI) report upper limb function as their top recovery priority. To accurately represent the true impact of new interventions on patient function and independence, evaluation should occur in a natural setting. Wearable cameras can be used to monitor hand function at home, using computer vision to automatically analyze the resulting videos (egocentric video). A key step in this process, hand detection, is difficult to do robustly and reliably, hindering deployment of a complete monitoring system in the home and community. We propose an accurate and efficient hand detection method that uses a simple combination of existing detection and tracking algorithms. Methods: Detection, tracking, and combination methods were evaluated on a new hand detection dataset, consisting of 167,622 frames of egocentric videos collected on 17 individuals with SCI performing activities of daily living in a home simulation laboratory. Results: The F1-scores for the best detector and tracker alone (SSD and Median Flow) were 0.90$\pm$0.07 and 0.42$\pm$0.18, respectively. The best combination method, in which a detector was used to initialize and reset a tracker, resulted in an F1-score of 0.87$\pm$0.07 while being two times faster than the fastest detector alone. Conclusion: The combination of the fastest detector and best tracker improved the accuracy over online trackers while improving the speed of detectors. Significance: The method proposed here, in combination with wearable cameras, will help clinicians directly measure hand function in a patient's daily life at home, enabling independence after SCI.

14.8HCAug 30, 2018
Egocentric Video: A New Tool for Capturing Hand Use of Individuals with Spinal Cord Injury at Home

Jirapat Likitlersuang, Elizabeth R. Sumitro, Tianshi Cao et al.

Current upper extremity outcome measures for persons with cervical spinal cord injury (cSCI) lack the ability to directly collect quantitative information in home and community environments. A wearable first-person (egocentric) camera system is presented that can monitor functional hand use outside of clinical settings. The system is based on computer vision algorithms that detect the hand, segment the hand outline, distinguish the user's left or right hand, and detect functional interactions of the hand with objects during activities of daily living. The algorithm was evaluated using egocentric video recordings from 9 participants with cSCI, obtained in a home simulation laboratory. The system produces a binary hand-object interaction decision for each video frame, based on features reflecting motion cues of the hand, hand shape and colour characteristics of the scene. This output was compared with a manual labelling of the video, yielding F1-scores of 0.74 $\pm$ 0.15 for the left hand and 0.73 $\pm$ 0.15 for the right hand. From the resulting frame-by-frame binary data, functional hand use measures were extracted: the amount of total interaction as a percentage of testing time, the average duration of interactions in seconds, and the number of interactions per hour. Moderate and significant correlations were found when comparing these output measures to the results of the manual labelling, with $ρ$ = 0.40, 0.54 and 0.55 respectively. These results demonstrate the potential of a wearable egocentric camera for capturing quantitative measures of hand use at home.