Michael Xu

CR
h-index3
3papers
25citations
Novelty60%
AI Score43

3 Papers

15.5ROApr 19
Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking

Zewei Zhang, Kehan Wen, Michael Xu et al.

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with reward shaping to humanoid locomotion often leads to lower-body-dominated behaviors, whereas imitation-based RL can learn more coordinated whole-body skills but is typically limited to replaying reference motions without a mechanism to adapt them online from perception for terrain-aware locomotion. To address this gap, we propose a whole-body humanoid locomotion framework that combines skills learned from reference motions with terrain-aware adaptation. We first train a diffusion model on retargeted human motions for real-time prediction of terrain-aware reference motions. Concurrently, we train a whole-body reference tracker with RL using this motion data. To improve robustness under imperfectly generated references, we further fine-tune the tracker with a frozen motion generator in a closed-loop setting. The resulting system supports directional goal-reaching control with terrain-aware whole-body adaptation, and can be deployed on a Unitree G1 humanoid robot with onboard perception and computation. The hardware experiments demonstrate successful traversal over boxes, hurdles, stairs, and mixed terrain combinations. Quantitative results further show the benefits of incorporating online motion generation and fine-tuning the motion tracker for improved generalization and robustness.

13.8GRMay 6, 2025
PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers

Michael Xu, Yi Shi, KangKang Yin et al.

Humans excel in navigating diverse, complex environments with agile motor skills, exemplified by parkour practitioners performing dynamic maneuvers, such as climbing up walls and jumping across gaps. Reproducing these agile movements with simulated characters remains challenging, in part due to the scarcity of motion capture data for agile terrain traversal behaviors and the high cost of acquiring such data. In this work, we introduce PARC (Physics-based Augmentation with Reinforcement Learning for Character Controllers), a framework that leverages machine learning and physics-based simulation to iteratively augment motion datasets and expand the capabilities of terrain traversal controllers. PARC begins by training a motion generator on a small dataset consisting of core terrain traversal skills. The motion generator is then used to produce synthetic data for traversing new terrains. However, these generated motions often exhibit artifacts, such as incorrect contacts or discontinuities. To correct these artifacts, we train a physics-based tracking controller to imitate the motions in simulation. The corrected motions are then added to the dataset, which is used to continue training the motion generator in the next iteration. PARC's iterative process jointly expands the capabilities of the motion generator and tracker, creating agile and versatile models for interacting with complex environments. PARC provides an effective approach to develop controllers for agile terrain traversal, which bridges the gap between the scarcity of motion data and the need for versatile character controllers.

3.6CRSep 18, 2025
Adversarial Distilled Retrieval-Augmented Guarding Model for Online Malicious Intent Detection

Yihao Guo, Haocheng Bian, Liutong Zhou et al.

With the deployment of Large Language Models (LLMs) in interactive applications, online malicious intent detection has become increasingly critical. However, existing approaches fall short of handling diverse and complex user queries in real time. To address these challenges, we introduce ADRAG (Adversarial Distilled Retrieval-Augmented Guard), a two-stage framework for robust and efficient online malicious intent detection. In the training stage, a high-capacity teacher model is trained on adversarially perturbed, retrieval-augmented inputs to learn robust decision boundaries over diverse and complex user queries. In the inference stage, a distillation scheduler transfers the teacher's knowledge into a compact student model, with a continually updated knowledge base collected online. At deployment, the compact student model leverages top-K similar safety exemplars retrieved from the online-updated knowledge base to enable both online and real-time malicious query detection. Evaluations across ten safety benchmarks demonstrate that ADRAG, with a 149M-parameter model, achieves 98.5% of WildGuard-7B's performance, surpasses GPT-4 by 3.3% and Llama-Guard-3-8B by 9.5% on out-of-distribution detection, while simultaneously delivering up to 5.6x lower latency at 300 queries per second (QPS) in real-time applications.