LVLane: Deep Learning for Lane Detection and Classification in Challenging ConditionsZillur Rahman, Brendan Tran Morris
Lane detection plays a pivotal role in the field of autonomous vehicles and advanced driving assistant systems (ADAS). Despite advances from image processing to deep learning based models, algorithm performance is highly dependent on training data matching the local challenges such as extreme lighting conditions, partially visible lane markings, and sparse lane markings like Botts' dots. To address this, we present an end-to-end lane detection and classification system based on deep learning methodologies. In our study, we introduce a unique dataset meticulously curated to encompass scenarios that pose significant challenges for state-of-the-art (SOTA) lane localization models. Moreover, we propose a CNN-based classification branch, seamlessly integrated with the detector, facilitating the identification of distinct lane types. This architecture enables informed lane-changing decisions and empowers more resilient ADAS capabilities. We also investigate the effect of using mixed precision training and testing on different models and batch sizes. Experimental evaluations conducted on the widely-used TuSimple dataset, Caltech Lane dataset, and our LVLane dataset demonstrate the effectiveness of our model in accurately detecting and classifying lanes amidst challenging scenarios. Our method achieves state-of-the-art classification results on the TuSimple dataset. The code of the work can be found on www.github.com/zillur-av/LVLane.
Win-Fail Action RecognitionParitosh Parmar, Brendan Morris
Current video/action understanding systems have demonstrated impressive performance on large recognition tasks. However, they might be limiting themselves to learning to recognize spatiotemporal patterns, rather than attempting to thoroughly understand the actions. To spur progress in the direction of a truer, deeper understanding of videos, we introduce the task of win-fail action recognition -- differentiating between successful and failed attempts at various activities. We introduce a first of its kind paired win-fail action understanding dataset with samples from the following domains: "General Stunts," "Internet Wins-Fails," "Trick Shots," and "Party Games." Unlike existing action recognition datasets, intra-class variation is high making the task challenging, yet feasible. We systematically analyze the characteristics of the win-fail task/dataset with prototypical action recognition networks and a novel video retrieval task. While current action recognition methods work well on our task/dataset, they still leave a large gap to achieve high performance. We hope to motivate more work towards the true understanding of actions/videos. Dataset will be available from https://github.com/ParitoshParmar/Win-Fail-Action-Recognition.
Piano Skills AssessmentParitosh Parmar, Jaiden Reddy, Brendan Morris
Can a computer determine a piano player's skill level? Is it preferable to base this assessment on visual analysis of the player's performance or should we trust our ears over our eyes? Since current CNNs have difficulty processing long video videos, how can shorter clips be sampled to best reflect the players skill level? In this work, we collect and release a first-of-its-kind dataset for multimodal skill assessment focusing on assessing piano player's skill level, answer the asked questions, initiate work in automated evaluation of piano playing skills and provide baselines for future work. Dataset is available from: https://github.com/ParitoshParmar/Piano-Skills-Assessment.
HalluciNet-ing Spatiotemporal Representations Using a 2D-CNNParitosh Parmar, Brendan Morris
Spatiotemporal representations learned using 3D convolutional neural networks (CNN) are currently used in state-of-the-art approaches for action related tasks. However, 3D-CNN are notorious for being memory and compute resource intensive as compared with more simple 2D-CNN architectures. We propose to hallucinate spatiotemporal representations from a 3D-CNN teacher with a 2D-CNN student. By requiring the 2D-CNN to predict the future and intuit upcoming activity, it is encouraged to gain a deeper understanding of actions and how they evolve. The hallucination task is treated as an auxiliary task, which can be used with any other action related task in a multitask learning setting. Thorough experimental evaluation shows that the hallucination task indeed helps improve performance on action recognition, action quality assessment, and dynamic scene recognition tasks. From a practical standpoint, being able to hallucinate spatiotemporal representations without an actual 3D-CNN can enable deployment in resource-constrained scenarios, such as with limited computing power and/or lower bandwidth. Codebase is available here: https://github.com/ParitoshParmar/HalluciNet.
What and How Well You Performed? A Multitask Learning Approach to Action Quality AssessmentParitosh Parmar, Brendan Tran Morris
Can performance on the task of action quality assessment (AQA) be improved by exploiting a description of the action and its quality? Current AQA and skills assessment approaches propose to learn features that serve only one task - estimating the final score. In this paper, we propose to learn spatio-temporal features that explain three related tasks - fine-grained action recognition, commentary generation, and estimating the AQA score. A new multitask-AQA dataset, the largest to date, comprising of 1412 diving samples was collected to evaluate our approach (https://github.com/ParitoshParmar/MTL-AQA). We show that our MTL approach outperforms STL approach using two different kinds of architectures: C3D-AVG and MSCADC. The C3D-AVG-MTL approach achieves the new state-of-the-art performance with a rank correlation of 90.44%. Detailed experiments were performed to show that MTL offers better generalization than STL, and representations from action recognition models are not sufficient for the AQA task and instead should be learned.
2.6CVJun 30, 2021
MissFormer: (In-)attention-based handling of missing observations for trajectory filtering and predictionStefan Becker, Ronny Hug, Wolfgang Hübner et al.
In applications such as object tracking, time-series data inevitably carry missing observations. Following the success of deep learning-based models for various sequence learning tasks, these models increasingly replace classic approaches in object tracking applications for inferring the objects' motion states. While traditional tracking approaches can deal with missing observations, most of their deep counterparts are, by default, not suited for this. Towards this end, this paper introduces a transformer-based approach for handling missing observations in variable input length trajectory data. The model is formed indirectly by successively increasing the complexity of the demanded inference tasks. Starting from reproducing noise-free trajectories, the model then learns to infer trajectories from noisy inputs. By providing missing tokens, binary-encoded missing events, the model learns to in-attend to missing data and infers a complete trajectory conditioned on the remaining inputs. In the case of a sequence of successive missing events, the model then acts as a pure prediction model. The abilities of the approach are demonstrated on synthetic data and real-world data reflecting prototypical object tracking scenarios.
19.5CVDec 15, 2018
Action Quality Assessment Across Multiple ActionsParitosh Parmar, Brendan Tran Morris
Can learning to measure the quality of an action help in measuring the quality of other actions? If so, can consolidated samples from multiple actions help improve the performance of current approaches? In this paper, we carry out experiments to see if knowledge transfer is possible in the action quality assessment (AQA) setting. Experiments are carried out on our newly released AQA dataset (http://rtis.oit.unlv.edu/datasets.html) consisting of 1106 action samples from seven actions with quality scores as measured by expert human judges. Our experimental results show that there is utility in learning a single model across multiple actions.
19.5CVSep 3, 2018
Convolutional Neural Network for Trajectory PredictionNishant Nikhil, Brendan Tran Morris
Predicting trajectories of pedestrians is quintessential for autonomous robots which share the same environment with humans. In order to effectively and safely interact with humans, trajectory prediction needs to be both precise and computationally efficient. In this work, we propose a convolutional neural network (CNN) based human trajectory prediction approach. Unlike more recent LSTM-based moles which attend sequentially to each frame, our model supports increased parallelism and effective temporal representation. The proposed compact CNN model is faster than the current approaches yet still yields competitive results.
22.1CVNov 16, 2016
Learning To Score Olympic EventsParitosh Parmar, Brendan Tran Morris
Estimating action quality, the process of assigning a "score" to the execution of an action, is crucial in areas such as sports and health care. Unlike action recognition, which has millions of examples to learn from, the action quality datasets that are currently available are small -- typically comprised of only a few hundred samples. This work presents three frameworks for evaluating Olympic sports which utilize spatiotemporal features learned using 3D convolutional neural networks (C3D) and perform score regression with i) SVR, ii) LSTM, and iii) LSTM followed by SVR. An efficient training mechanism for the limited data scenarios is presented for clip-based training with LSTM. The proposed systems show significant improvement over existing quality assessment approaches on the task of predicting scores of Olympic events {diving, vault, figure skating}. While the SVR-based frameworks yield better results, LSTM-based frameworks are more natural for describing an action and can be used for improvement feedback.
10.8CVAug 31, 2016
Measuring the Quality of ExercisesParitosh Parmar, Brendan Tran Morris
This work explores the problem of exercise quality measurement since it is essential for effective management of diseases like cerebral palsy (CP). This work examines the assessment of quality of large amplitude movement (LAM) exercises designed to treat CP in an automated fashion. Exercise data was collected by trained participants to generate ideal examples to use as a positive samples for machine learning. Following that, subjects were asked to deliberately make subtle errors during the exercise, such as restricting movements, as is commonly seen in cases of patients suffering from CP. The quality measurement problem was then posed as a classification to determine whether an example exercise was either "good" or "bad". Popular machine learning techniques for classification, including support vector machines (SVM), single and doublelayered neural networks (NN), boosted decision trees, and dynamic time warping (DTW), were compared. The AdaBoosted tree performed best with an accuracy of 94.68% demonstrating the feasibility of assessing exercise quality.
2.1CVMar 1, 2016
Keypoint Density-based Region Proposal for Fine-Grained Object Detection and Classification using Regions with Convolutional Neural Network FeaturesJT Turner, Kalyan Gupta, Brendan Morris et al.
Although recent advances in regional Convolutional Neural Networks (CNNs) enable them to outperform conventional techniques on standard object detection and classification tasks, their response time is still slow for real-time performance. To address this issue, we propose a method for region proposal as an alternative to selective search, which is used in current state-of-the art object detection algorithms. We evaluate our Keypoint Density-based Region Proposal (KDRP) approach and show that it speeds up detection and classification on fine-grained tasks by 100% versus the existing selective search region proposal technique without compromising classification accuracy. KDRP makes the application of CNNs to real-time detection and classification feasible.