Daesol Cho

LG
h-index11
13papers
113citations
Novelty62%
AI Score57

13 Papers

LGMay 29
FLAG: Flow Policy MaxEnt-RL by Latent Augmented Guidance

Sungha Kim, Gawon Lee, Jusuk Lee et al.

Maximum entropy reinforcement learning (MaxEnt-RL) enables robust exploration, yet practical implementations often restrict policies to simple Gaussians. While recent approaches incorporate expressive generative policies via importance-weighted supervised learning, they are prone to importance weight collapse, which limits their scalability in high-dimensional action spaces. Our key insight is to mitigate this limitation by localizing the sampling region, avoiding the weight degeneracy induced by importance sampling over the entire action space. To instantiate this insight, we introduce \textbf{FLAG} (\textbf{F}low policy with \textbf{L}atent-\textbf{A}ugmented \textbf{G}uidance). FLAG augments the state space with a flow latent variable and optimizes a provably consistent proxy MaxEnt-RL objective. We empirically demonstrate that FLAG enables expressive policy optimization with limited importance samples and scales to high-dimensional control tasks. Furthermore, FLAG achieves state-of-the-art performance across challenging benchmarks. Our project webpage: https://flag-rl.github.io/

ROMay 28
DynaFLIP: Rethinking Robotics Perception via Tri-Modal-Dynamics Guided Representation

Jusuk Lee, Seungjae Lee, Jonghun Shin et al.

Robot manipulation critically depends on perception that preserves the action-relevant aspects of a scene. Yet most robot learning pipelines are built upon visual encoders pre-trained for static recognition or vision-language alignment, leaving motion understanding to downstream policies. We introduce DynaFLIP, a dynamics-aware multimodal pre-training framework that pushes motion understanding upstream into perception. We construct image-language-3D flow triplets from heterogeneous human and robot videos, and use these triplets as training-time supervision to shape an image-only encoder. Our key idea is to encourage the three modalities to span a small simplex volume in the shared hyperspherical space -- a smaller simplex volume indicating stronger alignment. To avoid the geometric ambiguity and trivial collapse of naive volume minimization, we combine simplex-volume minimization with a cosine regularizer and a contrastive objective. Our analyses show that DynaFLIP focuses on control-relevant regions critical for manipulation. The resulting dynamics-aware representations serve as reusable visual backbones and consistently outperform baselines across diverse downstream policies, including VLAs. We validate this across diverse simulation and real-world setups, with gains reaching +22.5% under out-of-distribution scenarios. Our results suggest that robot generalization improves when visual representations are trained to encode not just what is present, but how the world changes under action.

LGNov 5, 2025Code
Periodic Skill Discovery

Jonghae Park, Daesol Cho, Jusuk Lee et al.

Unsupervised skill discovery in reinforcement learning (RL) aims to learn diverse behaviors without relying on external rewards. However, current methods often overlook the periodic nature of learned skills, focusing instead on increasing the mutual dependence between states and skills or maximizing the distance traveled in latent space. Considering that many robotic tasks - particularly those involving locomotion - require periodic behaviors across varying timescales, the ability to discover diverse periodic skills is essential. Motivated by this, we propose Periodic Skill Discovery (PSD), a framework that discovers periodic behaviors in an unsupervised manner. The key idea of PSD is to train an encoder that maps states to a circular latent space, thereby naturally encoding periodicity in the latent representation. By capturing temporal distance, PSD can effectively learn skills with diverse periods in complex robotic tasks, even with pixel-based observations. We further show that these learned skills achieve high performance on downstream tasks such as hurdling. Moreover, integrating PSD with an existing skill discovery method offers more diverse behaviors, thus broadening the agent's repertoire. Our code and demos are available at https://jonghaepark.github.io/psd/

ROApr 29, 2022
Unsupervised Reinforcement Learning for Transferable Manipulation Skill Discovery

Daesol Cho, Jigang Kim, H. Jin Kim

Current reinforcement learning (RL) in robotics often experiences difficulty in generalizing to new downstream tasks due to the innate task-specific training paradigm. To alleviate it, unsupervised RL, a framework that pre-trains the agent in a task-agnostic manner without access to the task-specific reward, leverages active exploration for distilling diverse experience into essential skills or reusable knowledge. For exploiting such benefits also in robotic manipulation, we propose an unsupervised method for transferable manipulation skill discovery that ties structured exploration toward interacting behavior and transferable skill learning. It not only enables the agent to learn interaction behavior, the key aspect of the robotic manipulation learning, without access to the environment reward, but also to generalize to arbitrary downstream manipulation tasks with the learned task-agnostic skills. Through comparative experiments, we show that our approach achieves the most diverse interacting behavior and significantly improves sample efficiency in downstream tasks including the extension to multi-object, multitask problems.

LGJan 27, 2023
Outcome-directed Reinforcement Learning by Uncertainty & Temporal Distance-Aware Curriculum Goal Generation

Daesol Cho, Seungjae Lee, H. Jin Kim

Current reinforcement learning (RL) often suffers when solving a challenging exploration problem where the desired outcomes or high rewards are rarely observed. Even though curriculum RL, a framework that solves complex tasks by proposing a sequence of surrogate tasks, shows reasonable results, most of the previous works still have difficulty in proposing curriculum due to the absence of a mechanism for obtaining calibrated guidance to the desired outcome state without any prior domain knowledge. To alleviate it, we propose an uncertainty & temporal distance-aware curriculum goal generation method for the outcome-directed RL via solving a bipartite matching problem. It could not only provide precisely calibrated guidance of the curriculum to the desired outcome states but also bring much better sample efficiency and geometry-agnostic curriculum goal proposal capability compared to previous curriculum RL methods. We demonstrate that our algorithm significantly outperforms these prior methods in a variety of challenging navigation tasks and robotic manipulation tasks in a quantitative and qualitative way.

LGApr 5, 2022
Automating Reinforcement Learning with Example-based Resets

Jigang Kim, J. hyeon Park, Daesol Cho et al.

Deep reinforcement learning has enabled robots to learn motor skills from environmental interactions with minimal to no prior knowledge. However, existing reinforcement learning algorithms assume an episodic setting, in which the agent resets to a fixed initial state distribution at the end of each episode, to successfully train the agents from repeated trials. Such reset mechanism, while trivial for simulated tasks, can be challenging to provide for real-world robotics tasks. Resets in robotic systems often require extensive human supervision and task-specific workarounds, which contradicts the goal of autonomous robot learning. In this paper, we propose an extension to conventional reinforcement learning towards greater autonomy by introducing an additional agent that learns to reset in a self-supervised manner. The reset agent preemptively triggers a reset to prevent manual resets and implicitly imposes a curriculum for the forward agent. We apply our method to learn from scratch on a suite of simulated and real-world continuous control tasks and demonstrate that the reset agent successfully learns to reduce manual resets whilst also allowing the forward policy to improve gradually over time.

LGSep 30, 2022
S2P: State-conditioned Image Synthesis for Data Augmentation in Offline Reinforcement Learning

Daesol Cho, Dongseok Shim, H. Jin Kim

Offline reinforcement learning (Offline RL) suffers from the innate distributional shift as it cannot interact with the physical environment during training. To alleviate such limitation, state-based offline RL leverages a learned dynamics model from the logged experience and augments the predicted state transition to extend the data distribution. For exploiting such benefit also on the image-based RL, we firstly propose a generative model, S2P (State2Pixel), which synthesizes the raw pixel of the agent from its corresponding state. It enables bridging the gap between the state and the image domain in RL algorithms, and virtually exploring unseen image distribution via model-based transition in the state space. Through experiments, we confirm that our S2P-based image synthesis not only improves the image-based offline RL performance but also shows powerful generalization capability on unseen tasks.

LGOct 26, 2023
CQM: Curriculum Reinforcement Learning with a Quantized World Model

Seungjae Lee, Daesol Cho, Jonghae Park et al.

Recent curriculum Reinforcement Learning (RL) has shown notable progress in solving complex tasks by proposing sequences of surrogate tasks. However, the previous approaches often face challenges when they generate curriculum goals in a high-dimensional space. Thus, they usually rely on manually specified goal spaces. To alleviate this limitation and improve the scalability of the curriculum, we propose a novel curriculum method that automatically defines the semantic goal space which contains vital information for the curriculum process, and suggests curriculum goals over it. To define the semantic goal space, our method discretizes continuous observations via vector quantized-variational autoencoders (VQ-VAE) and restores the temporal relations between the discretized observations by a graph. Concurrently, ours suggests uncertainty and temporal distance-aware curriculum goals that converges to the final goals over the automatically composed goal space. We demonstrate that the proposed method allows efficient explorations in an uninformed environment with raw goal examples only. Also, ours outperforms the state-of-the-art curriculum RL methods on data efficiency and performance, in various goal-reaching tasks even with ego-centric visual inputs.

LGOct 30, 2023
Diversify & Conquer: Outcome-directed Curriculum RL via Out-of-Distribution Disagreement

Daesol Cho, Seungjae Lee, H. Jin Kim

Reinforcement learning (RL) often faces the challenges of uninformed search problems where the agent should explore without access to the domain knowledge such as characteristics of the environment or external rewards. To tackle these challenges, this work proposes a new approach for curriculum RL called Diversify for Disagreement & Conquer (D2C). Unlike previous curriculum learning methods, D2C requires only a few examples of desired outcomes and works in any environment, regardless of its geometry or the distribution of the desired outcome examples. The proposed method performs diversification of the goal-conditional classifiers to identify similarities between visited and desired outcome states and ensures that the classifiers disagree on states from out-of-distribution, which enables quantifying the unexplored region and designing an arbitrary goal-conditioned intrinsic reward signal in a simple and intuitive way. The proposed method then employs bipartite matching to define a curriculum learning objective that produces a sequence of well-adjusted intermediate goals, which enable the agent to automatically explore and conquer the unexplored region. We present experimental results demonstrating that D2C outperforms prior curriculum RL methods in both quantitative and qualitative aspects, even with the arbitrarily distributed desired outcome examples.

ROFeb 16
AdaptManip: Learning Adaptive Whole-Body Object Lifting and Delivery with Online Recurrent State Estimation

Morgan Byrd, Donghoon Baek, Kartik Garg et al.

This paper presents Adaptive Whole-body Loco-Manipulation, AdaptManip, a fully autonomous framework for humanoid robots to perform integrated navigation, object lifting, and delivery. Unlike prior imitation learning-based approaches that rely on human demonstrations and are often brittle to disturbances, AdaptManip aims to train a robust loco-manipulation policy via reinforcement learning without human demonstrations or teleoperation data. The proposed framework consists of three coupled components: (1) a recurrent object state estimator that tracks the manipulated object in real time under limited field-of-view and occlusions; (2) a whole-body base policy for robust locomotion with residual manipulation control for stable object lifting and delivery; and (3) a LiDAR-based robot global position estimator that provides drift-robust localization. All components are trained in simulation using reinforcement learning and deployed on real hardware in a zero-shot manner. Experimental results show that AdaptManip significantly outperforms baseline methods, including imitation learning-based approaches, in adaptability and overall success rate, while accurate object state estimation improves manipulation performance even under occlusion. We further demonstrate fully autonomous real-world navigation, object lifting, and delivery on a humanoid robot.

ROFeb 21
Temporal Action Representation Learning for Tactical Resource Control and Subsequent Maneuver Generation

Hoseong Jung, Sungil Son, Daesol Cho et al.

Autonomous robotic systems should reason about resource control and its impact on subsequent maneuvers, especially when operating with limited energy budgets or restricted sensing. Learning-based control is effective in handling complex dynamics and represents the problem as a hybrid action space unifying discrete resource usage and continuous maneuvers. However, prior works on hybrid action space have not sufficiently captured the causal dependencies between resource usage and maneuvers. They have also overlooked the multi-modal nature of tactical decisions, both of which are critical in fast-evolving scenarios. In this paper, we propose TART, a Temporal Action Representation learning framework for Tactical resource control and subsequent maneuver generation. TART leverages contrastive learning based on a mutual information objective, designed to capture inherent temporal dependencies in resource-maneuver interactions. These learned representations are quantized into discrete codebook entries that condition the policy, capturing recurring tactical patterns and enabling multi-modal and temporally coherent behaviors. We evaluate TART in two domains where resource deployment is critical: (i) a maze navigation task where a limited budget of discrete actions provides enhanced mobility, and (ii) a high-fidelity air combat simulator in which an F-16 agent operates weapons and defensive systems in coordination with flight maneuvers. Across both domains, TART consistently outperforms hybrid-action baselines, demonstrating its effectiveness in leveraging limited resources and producing context-aware subsequent maneuvers.

ROSep 25, 2025
Leveraging Temporally Extended Behavior Sharing for Multi-task Reinforcement Learning

Gawon Lee, Daesol Cho, H. Jin Kim

Multi-task reinforcement learning (MTRL) offers a promising approach to improve sample efficiency and generalization by training agents across multiple tasks, enabling knowledge sharing between them. However, applying MTRL to robotics remains challenging due to the high cost of collecting diverse task data. To address this, we propose MT-Lévy, a novel exploration strategy that enhances sample efficiency in MTRL environments by combining behavior sharing across tasks with temporally extended exploration inspired by Lévy flight. MT-Lévy leverages policies trained on related tasks to guide exploration towards key states, while dynamically adjusting exploration levels based on task success ratios. This approach enables more efficient state-space coverage, even in complex robotics environments. Empirical results demonstrate that MT-Lévy significantly improves exploration and sample efficiency, supported by quantitative and qualitative analyses. Ablation studies further highlight the contribution of each component, showing that combining behavior sharing with adaptive exploration strategies can significantly improve the practicality of MTRL in robotics applications.

LGMay 17, 2023
Demonstration-free Autonomous Reinforcement Learning via Implicit and Bidirectional Curriculum

Jigang Kim, Daesol Cho, H. Jin Kim

While reinforcement learning (RL) has achieved great success in acquiring complex skills solely from environmental interactions, it assumes that resets to the initial state are readily available at the end of each episode. Such an assumption hinders the autonomous learning of embodied agents due to the time-consuming and cumbersome workarounds for resetting in the physical world. Hence, there has been a growing interest in autonomous RL (ARL) methods that are capable of learning from non-episodic interactions. However, existing works on ARL are limited by their reliance on prior data and are unable to learn in environments where task-relevant interactions are sparse. In contrast, we propose a demonstration-free ARL algorithm via Implicit and Bi-directional Curriculum (IBC). With an auxiliary agent that is conditionally activated upon learning progress and a bidirectional goal curriculum based on optimal transport, our method outperforms previous methods, even the ones that leverage demonstrations.