A large-scale dataset for end-to-end table recognition in the wildFan Yang, Lei Hu, Xinwu Liu et al.
Table recognition (TR) is one of the research hotspots in pattern recognition, which aims to extract information from tables in an image. Common table recognition tasks include table detection (TD), table structure recognition (TSR) and table content recognition (TCR). TD is to locate tables in the image, TCR recognizes text content, and TSR recognizes spatial ogical structure. Currently, the end-to-end TR in real scenarios, accomplishing the three sub-tasks simultaneously, is yet an unexplored research area. One major factor that inhibits researchers is the lack of a benchmark dataset. To this end, we propose a new large-scale dataset named Table Recognition Set (TabRecSet) with diverse table forms sourcing from multiple scenarios in the wild, providing complete annotation dedicated to end-to-end TR research. It is the largest and first bi-lingual dataset for end-to-end TR, with 38.1K tables in which 20.4K are in English\, and 17.7K are in Chinese. The samples have diverse forms, such as the border-complete and -incomplete table, regular and irregular table (rotated, distorted, etc.). The scenarios are multiple in the wild, varying from scanned to camera-taken images, documents to Excel tables, educational test papers to financial invoices. The annotations are complete, consisting of the table body spatial annotation, cell spatial logical annotation and text content for TD, TSR and TCR, respectively. The spatial annotation utilizes the polygon instead of the bounding box or quadrilateral adopted by most datasets. The polygon spatial annotation is more suitable for irregular tables that are common in wild scenarios. Additionally, we propose a visualized and interactive annotation tool named TableMe to improve the efficiency and quality of table annotation.
1.2CHEM-PHSep 24, 2024
AUGUR, A flexible and efficient optimization algorithm for identification of optimal adsorption sitesIoannis Kouroudis, Poonam, Neel Misciaci et al.
In this paper, we propose a novel flexible optimization pipeline for determining the optimal adsorption sites, named AUGUR (Aware of Uncertainty Graph Unit Regression). Our model combines graph neural networks and Gaussian processes to create a flexible, efficient, symmetry-aware, translation, and rotation-invariant predictor with inbuilt uncertainty quantification. This predictor is then used as a surrogate for a data-efficient Bayesian Optimization scheme to determine the optimal adsorption positions. This pipeline determines the optimal position of large and complicated clusters with far fewer iterations than current state-of-the-art approaches. Further, it does not rely on hand-crafted features and can be seamlessly employed on any molecule without any alterations. Additionally, the pooling properties of graphs allow for the processing of molecules of different sizes by the same model. This allows the energy prediction of computationally demanding systems by a model trained on comparatively smaller and less expensive ones
9.6CVOct 31, 2024
Aquatic-GS: A Hybrid 3D Representation for Underwater ScenesShaohua Liu, Junzhe Lu, Zuoya Gu et al.
Representing underwater 3D scenes is a valuable yet complex task, as attenuation and scattering effects during underwater imaging significantly couple the information of the objects and the water. This coupling presents a significant challenge for existing methods in effectively representing both the objects and the water medium simultaneously. To address this challenge, we propose Aquatic-GS, a hybrid 3D representation approach for underwater scenes that effectively represents both the objects and the water medium. Specifically, we construct a Neural Water Field (NWF) to implicitly model the water parameters, while extending the latest 3D Gaussian Splatting (3DGS) to model the objects explicitly. Both components are integrated through a physics-based underwater image formation model to represent complex underwater scenes. Moreover, to construct more precise scene geometry and details, we design a Depth-Guided Optimization (DGO) mechanism that uses a pseudo-depth map as auxiliary guidance. After optimization, Aquatic-GS enables the rendering of novel underwater viewpoints and supports restoring the true appearance of underwater scenes, as if the water medium were absent. Extensive experiments on both simulated and real-world datasets demonstrate that Aquatic-GS surpasses state-of-the-art underwater 3D representation methods, achieving better rendering quality and real-time rendering performance with a 410x increase in speed. Furthermore, regarding underwater image restoration, Aquatic-GS outperforms representative dewatering methods in color correction, detail recovery, and stability. Our models, code, and datasets can be accessed at https://aquaticgs.github.io.
1.2NCAug 18, 2025
A Unified Cortical Circuit Model with Divisive Normalization and Self-Excitation for Robust Representation and Memory MaintenanceJie Su, Weiwei Wang, Zhaotian Gu et al.
Robust information representation and its persistent maintenance are fundamental for higher cognitive functions. Existing models employ distinct neural mechanisms to separately address noise-resistant processing or information maintenance, yet a unified framework integrating both operations remains elusive -- a critical gap in understanding cortical computation. Here, we introduce a recurrent neural circuit that combines divisive normalization with self-excitation to achieve both robust encoding and stable retention of normalized inputs. Mathematical analysis shows that, for suitable parameter regimes, the system forms a continuous attractor with two key properties: (1) input-proportional stabilization during stimulus presentation; and (2) self-sustained memory states persisting after stimulus offset. We demonstrate the model's versatility in two canonical tasks: (a) noise-robust encoding in a random-dot kinematogram (RDK) paradigm; and (b) approximate Bayesian belief updating in a probabilistic Wisconsin Card Sorting Test (pWCST). This work establishes a unified mathematical framework that bridges noise suppression, working memory, and approximate Bayesian inference within a single cortical microcircuit, offering fresh insights into the brain's canonical computation and guiding the design of biologically plausible artificial neural architectures.
5.2IVOct 24, 2020
Electromagnetic Source Imaging via a Data-Synthesis-Based Convolutional Encoder-Decoder NetworkGexin Huang, Jiawen Liang, Ke Liu et al.
Electromagnetic source imaging (ESI) requires solving a highly ill-posed inverse problem. To seek a unique solution, traditional ESI methods impose various forms of priors that may not accurately reflect the actual source properties, which may hinder their broad applications. To overcome this limitation, in this paper a novel data-synthesized spatio-temporally convolutional encoder-decoder network method termed DST-CedNet is proposed for ESI. DST-CedNet recasts ESI as a machine learning problem, where discriminative learning and latent-space representations are integrated in a convolutional encoder-decoder network (CedNet) to learn a robust mapping from the measured electroencephalography/magnetoencephalography (E/MEG) signals to the brain activity. In particular, by incorporating prior knowledge regarding dynamical brain activities, a novel data synthesis strategy is devised to generate large-scale samples for effectively training CedNet. This stands in contrast to traditional ESI methods where the prior information is often enforced via constraints primarily aimed for mathematical convenience. Extensive numerical experiments as well as analysis of a real MEG and Epilepsy EEG dataset demonstrate that DST-CedNet outperforms several state-of-the-art ESI methods in robustly estimating source signals under a variety of source configurations.
0.9CVAug 9, 2018
An Iterative Boundary Random Walks Algorithm for Interactive Image SegmentationXiaofeng Xie, ZhuLiang Yu, Zhenghui Gu et al.
The interactive image segmentation algorithm can provide an intelligent ways to understand the intention of user input. Many interactive methods have the problem of that ask for large number of user input. To efficient produce intuitive segmentation under limited user input is important for industrial application. In this paper, we reveal a positive feedback system on image segmentation to show the pixels of self-learning. Two approaches, iterative random walks and boundary random walks, are proposed for segmentation potential, which is the key step in feedback system. Experiment results on image segmentation indicates that proposed algorithms can obtain more efficient input to random walks. And higher segmentation performance can be obtained by applying the iterative boundary random walks algorithm.