Qian Xie

CV
h-index26
9papers
489citations
Novelty44%
AI Score32

9 Papers

16.7CVMar 2, 2022
3DCTN: 3D Convolution-Transformer Network for Point Cloud Classification

Dening Lu, Qian Xie, Linlin Xu et al.

Although accurate and fast point cloud classification is a fundamental task in 3D applications, it is difficult to achieve this purpose due to the irregularity and disorder of point clouds that make it challenging to achieve effective and efficient global discriminative feature learning. Lately, 3D Transformers have been adopted to improve point cloud processing. Nevertheless, massive Transformer layers tend to incur huge computational and memory costs. This paper presents a novel hierarchical framework that incorporates convolution with Transformer for point cloud classification, named 3D Convolution-Transformer Network (3DCTN), to combine the strong and efficient local feature learning ability of convolution with the remarkable global context modeling capability of Transformer. Our method has two main modules operating on the downsampling point sets, and each module consists of a multi-scale local feature aggregating (LFA) block and a global feature learning (GFL) block, which are implemented by using Graph Convolution and Transformer respectively. We also conduct a detailed investigation on a series of Transformer variants to explore better performance for our network. Various experiments on ModelNet40 demonstrate that our method achieves state-of-the-art classification performance, in terms of both accuracy and efficiency.

19.1CVMay 16, 2022
Transformers in 3D Point Clouds: A Survey

Dening Lu, Qian Xie, Mingqiang Wei et al.

Transformers have been at the heart of the Natural Language Processing (NLP) and Computer Vision (CV) revolutions. The significant success in NLP and CV inspired exploring the use of Transformers in point cloud processing. However, how do Transformers cope with the irregularity and unordered nature of point clouds? How suitable are Transformers for different 3D representations (e.g., point- or voxel-based)? How competent are Transformers for various 3D processing tasks? As of now, there is still no systematic survey of the research on these issues. For the first time, we provided a comprehensive overview of increasingly popular Transformers for 3D point cloud analysis. We start by introducing the theory of the Transformer architecture and reviewing its applications in 2D/3D fields. Then, we present three different taxonomies (i.e., implementation-, data representation-, and task-based), which can classify current Transformer-based methods from multiple perspectives. Furthermore, we present the results of an investigation of the variants and improvements of the self-attention mechanism in 3D. To demonstrate the superiority of Transformers in point cloud analysis, we present comprehensive comparisons of various Transformer-based methods for classification, segmentation, and object detection. Finally, we suggest three potential research directions, providing benefit references for the development of 3D Transformers.

6.5CVAug 30, 2022Code
MODNet: Multi-offset Point Cloud Denoising Network Customized for Multi-scale Patches

Anyi Huang, Qian Xie, Zhoutao Wang et al.

The intricacy of 3D surfaces often results cutting-edge point cloud denoising (PCD) models in surface degradation including remnant noise, wrongly-removed geometric details. Although using multi-scale patches to encode the geometry of a point has become the common wisdom in PCD, we find that simple aggregation of extracted multi-scale features can not adaptively utilize the appropriate scale information according to the geometric information around noisy points. It leads to surface degradation, especially for points close to edges and points on complex curved surfaces. We raise an intriguing question -- if employing multi-scale geometric perception information to guide the network to utilize multi-scale information, can eliminate the severe surface degradation problem? To answer it, we propose a Multi-offset Denoising Network (MODNet) customized for multi-scale patches. First, we extract the low-level feature of three scales patches by patch feature encoders. Second, a multi-scale perception module is designed to embed multi-scale geometric information for each scale feature and regress multi-scale weights to guide a multi-offset denoising displacement. Third, a multi-offset decoder regresses three scale offsets, which are guided by the multi-scale weights to predict the final displacement by weighting them adaptively. Experiments demonstrate that our method achieves new state-of-the-art performance on both synthetic and real-scanned datasets.

2.6CVSep 21, 2022
3DGTN: 3D Dual-Attention GLocal Transformer Network for Point Cloud Classification and Segmentation

Dening Lu, Kyle Gao, Qian Xie et al.

Although the application of Transformers in 3D point cloud processing has achieved significant progress and success, it is still challenging for existing 3D Transformer methods to efficiently and accurately learn both valuable global features and valuable local features for improved applications. This paper presents a novel point cloud representational learning network, called 3D Dual Self-attention Global Local (GLocal) Transformer Network (3DGTN), for improved feature learning in both classification and segmentation tasks, with the following key contributions. First, a GLocal Feature Learning (GFL) block with the dual self-attention mechanism (i.e., a novel Point-Patch Self-Attention, called PPSA, and a channel-wise self-attention) is designed to efficiently learn the GLocal context information. Second, the GFL block is integrated with a multi-scale Graph Convolution-based Local Feature Aggregation (LFA) block, leading to a Global-Local (GLocal) information extraction module that can efficiently capture critical information. Third, a series of GLocal modules are used to construct a new hierarchical encoder-decoder structure to enable the learning of "GLocal" information in different scales in a hierarchical manner. The proposed framework is evaluated on both classification and segmentation datasets, demonstrating that the proposed method is capable of outperforming many state-of-the-art methods on both classification and segmentation tasks.

1.4CVApr 2, 2022
Deep Algebraic Fitting for Multiple Circle Primitives Extraction from Raw Point Clouds

Zeyong Wei, Honghua Chen, Hao Tang et al.

The shape of circle is one of fundamental geometric primitives of man-made engineering objects. Thus, extraction of circles from scanned point clouds is a quite important task in 3D geometry data processing. However, existing circle extraction methods either are sensitive to the quality of raw point clouds when classifying circle-boundary points, or require well-designed fitting functions when regressing circle parameters. To relieve the challenges, we propose an end-to-end Point Cloud Circle Algebraic Fitting Network (Circle-Net) based on a synergy of deep circle-boundary point feature learning and weighted algebraic fitting. First, we design a circle-boundary learning module, which considers local and global neighboring contexts of each point, to detect all potential circle-boundary points. Second, we develop a deep feature based circle parameter learning module for weighted algebraic fitting, without designing any weight metric, to avoid the influence of outliers during fitting. Unlike most of the cutting-edge circle extraction wisdoms, the proposed classification-and-fitting modules are originally co-trained with a comprehensive loss to enhance the quality of extracted circles.Comparisons on the established dataset and real-scanned point clouds exhibit clear improvements of Circle-Net over SOTAs in terms of both noise-robustness and extraction accuracy. We will release our code, model, and data for both training and evaluation on GitHub upon publication.

3.3DCAug 14, 2024
Training Overhead Ratio: A Practical Reliability Metric for Large Language Model Training Systems

Ning Lu, Qian Xie, Hao Zhang et al.

Large Language Models (LLMs) are revolutionizing the AI industry with their superior capabilities. Training these models requires large-scale GPU clusters and significant computing time, leading to frequent failures that significantly increase training costs. Despite its significance, this field lacks a metric for evaluating reliability. In this work, we introduce a novel reliability metric called \emph{Training Overhead Ratio} (TOR) to evaluate the reliability of fault-tolerant LLM training systems. TOR is defined as the ratio of optimal training time to the observed training time of a system, serving as a practical tool for users to estimate the actual time required to train an LLM on a given system. Furthermore, our investigation identifies the key factor for enhancing reliability and present TOR equations for various types of failures encountered in practice.

25.5CVApr 12, 2020Code
MLCVNet: Multi-Level Context VoteNet for 3D Object Detection

Qian Xie, Yu-Kun Lai, Jing Wu et al.

In this paper, we address the 3D object detection task by capturing multi-level contextual information with the self-attention mechanism and multi-scale feature fusion. Most existing 3D object detection methods recognize objects individually, without giving any consideration on contextual information between these objects. Comparatively, we propose Multi-Level Context VoteNet (MLCVNet) to recognize 3D objects correlatively, building on the state-of-the-art VoteNet. We introduce three context modules into the voting and classifying stages of VoteNet to encode contextual information at different levels. Specifically, a Patch-to-Patch Context (PPC) module is employed to capture contextual information between the point patches, before voting for their corresponding object centroid points. Subsequently, an Object-to-Object Context (OOC) module is incorporated before the proposal and classification stage, to capture the contextual information between object candidates. Finally, a Global Scene Context (GSC) module is designed to learn the global scene context. We demonstrate these by capturing contextual information at patch, object and scene levels. Our method is an effective way to promote detection accuracy, achieving new state-of-the-art detection performance on challenging 3D object detection datasets, i.e., SUN RGBD and ScanNet. We also release our code at https://github.com/NUAAXQ/MLCVNet.

8.1CVMar 30, 2022Code
Meta-Sampler: Almost-Universal yet Task-Oriented Sampling for Point Clouds

Ta-Ying Cheng, Qingyong Hu, Qian Xie et al.

Sampling is a key operation in point-cloud task and acts to increase computational efficiency and tractability by discarding redundant points. Universal sampling algorithms (e.g., Farthest Point Sampling) work without modification across different tasks, models, and datasets, but by their very nature are agnostic about the downstream task/model. As such, they have no implicit knowledge about which points would be best to keep and which to reject. Recent work has shown how task-specific point cloud sampling (e.g., SampleNet) can be used to outperform traditional sampling approaches by learning which points are more informative. However, these learnable samplers face two inherent issues: i) overfitting to a model rather than a task, and \ii) requiring training of the sampling network from scratch, in addition to the task network, somewhat countering the original objective of down-sampling to increase efficiency. In this work, we propose an almost-universal sampler, in our quest for a sampler that can learn to preserve the most useful points for a particular task, yet be inexpensive to adapt to different tasks, models, or datasets. We first demonstrate how training over multiple models for the same task (e.g., shape reconstruction) significantly outperforms the vanilla SampleNet in terms of accuracy by not overfitting the sample network to a particular task network. Second, we show how we can train an almost-universal meta-sampler across multiple tasks. This meta-sampler can then be rapidly fine-tuned when applied to different datasets, networks, or even different tasks, thus amortizing the initial cost of training.

9.7GROct 14, 2016
Numerical Inversion of SRNF Maps for Elastic Shape Analysis of Genus-Zero Surfaces

Hamid Laga, Qian Xie, Ian H. Jermyn et al.

Recent developments in elastic shape analysis (ESA) are motivated by the fact that it provides comprehensive frameworks for simultaneous registration, deformation, and comparison of shapes. These methods achieve computational efficiency using certain square-root representations that transform invariant elastic metrics into Euclidean metrics, allowing for applications of standard algorithms and statistical tools. For analyzing shapes of embeddings of $\mathbb{S}^2$ in $\mathbb{R}^3$, Jermyn et al. introduced square-root normal fields (SRNFs) that transformed an elastic metric, with desirable invariant properties, into the $\mathbb{L}^2$ metric. These SRNFs are essentially surface normals scaled by square-roots of infinitesimal area elements. A critical need in shape analysis is to invert solutions (deformations, averages, modes of variations, etc) computed in the SRNF space, back to the original surface space for visualizations and inferences. Due to the lack of theory for understanding SRNFs maps and their inverses, we take a numerical approach and derive an efficient multiresolution algorithm, based on solving an optimization problem in the surface space, that estimates surfaces corresponding to given SRNFs. This solution is found effective, even for complex shapes, e.g. human bodies and animals, that undergo significant deformations including bending and stretching. Specifically, we use this inversion for computing elastic shape deformations, transferring deformations, summarizing shapes, and for finding modes of variability in a given collection, while simultaneously registering the surfaces. We demonstrate the proposed algorithms using a statistical analysis of human body shapes, classification of generic surfaces and analysis of brain structures.