Min-Seop Kwak

CV
h-index29
7papers
277citations
Novelty57%
AI Score45

7 Papers

CVMar 14, 2023
Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation

Junyoung Seo, Wooseok Jang, Min-Seop Kwak et al. · nvidia, utoronto

Text-to-3D generation has shown rapid progress in recent days with the advent of score distillation, a methodology of using pretrained text-to-2D diffusion models to optimize neural radiance field (NeRF) in the zero-shot setting. However, the lack of 3D awareness in the 2D diffusion models destabilizes score distillation-based methods from reconstructing a plausible 3D scene. To address this issue, we propose 3DFuse, a novel framework that incorporates 3D awareness into pretrained 2D diffusion models, enhancing the robustness and 3D consistency of score distillation-based methods. We realize this by first constructing a coarse 3D structure of a given text prompt and then utilizing projected, view-specific depth map as a condition for the diffusion model. Additionally, we introduce a training strategy that enables the 2D diffusion model learns to handle the errors and sparsity within the coarse 3D structure for robust generation, as well as a method for ensuring semantic consistency throughout all viewpoints of the scene. Our framework surpasses the limitations of prior arts, and has significant implications for 3D consistent generation of 2D diffusion models.

CVJan 26, 2023
GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistency

Min-seop Kwak, Jiuhn Song, Seungryong Kim · nvidia, utoronto

We present a novel framework to regularize Neural Radiance Field (NeRF) in a few-shot setting with a geometry-aware consistency regularization. The proposed approach leverages a rendered depth map at unobserved viewpoint to warp sparse input images to the unobserved viewpoint and impose them as pseudo ground truths to facilitate learning of NeRF. By encouraging such geometry-aware consistency at a feature-level instead of using pixel-level reconstruction loss, we regularize the NeRF at semantic and structural levels while allowing for modeling view dependent radiance to account for color variations across viewpoints. We also propose an effective method to filter out erroneous warped solutions, along with training strategies to stabilize training during optimization. We show that our model achieves competitive results compared to state-of-the-art few-shot NeRF models. Project page is available at https://ku-cvlab.github.io/GeCoNeRF/.

CVFeb 12
Projected Representation Conditioning for High-fidelity Novel View Synthesis

Min-Seop Kwak, Minkyung Kwon, Jinhyeok Choi et al.

We propose a novel framework for diffusion-based novel view synthesis in which we leverage external representations as conditions, harnessing their geometric and semantic correspondence properties for enhanced geometric consistency in generated novel viewpoints. First, we provide a detailed analysis exploring the correspondence capabilities emergent in the spatial attention of external visual representations. Building from these insights, we propose a representation-guided novel view synthesis through dedicated representation projection modules that inject external representations into the diffusion process, a methodology named ReNoV, short for representation-guided novel view synthesis. Our experiments show that this design yields marked improvements in both reconstruction fidelity and inpainting quality, outperforming prior diffusion-based novel-view methods on standard benchmarks and enabling robust synthesis from sparse, unposed image collections.

CVJun 13, 2025
Aligned Novel View Image and Geometry Synthesis via Cross-modal Attention Instillation

Min-Seop Kwak, Junho Kim, Sangdoo Yun et al.

We introduce a diffusion-based framework that performs aligned novel view image and geometry generation via a warping-and-inpainting methodology. Unlike prior methods that require dense posed images or pose-embedded generative models limited to in-domain views, our method leverages off-the-shelf geometry predictors to predict partial geometries viewed from reference images, and formulates novel-view synthesis as an inpainting task for both image and geometry. To ensure accurate alignment between generated images and geometry, we propose cross-modal attention distillation, where attention maps from the image diffusion branch are injected into a parallel geometry diffusion branch during both training and inference. This multi-task approach achieves synergistic effects, facilitating geometrically robust image synthesis as well as well-defined geometry prediction. We further introduce proximity-based mesh conditioning to integrate depth and normal cues, interpolating between point cloud and filtering erroneously predicted geometry from influencing the generation process. Empirically, our method achieves high-fidelity extrapolative view synthesis on both image and geometry across a range of unseen scenes, delivers competitive reconstruction quality under interpolation settings, and produces geometrically aligned colored point clouds for comprehensive 3D completion. Project page is available at https://cvlab-kaist.github.io/MoAI.

CVJun 24, 2024
Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling

Min-Seop Kwak, Donghoon Ahn, Ines Hyeonsu Kim et al.

Score distillation sampling (SDS), the methodology in which the score from pretrained 2D diffusion models is distilled into 3D representation, has recently brought significant advancements in text-to-3D generation task. However, this approach is still confronted with critical geometric inconsistency problems such as the Janus problem. Starting from a hypothesis that such inconsistency problems may be induced by multiview inconsistencies between 2D scores predicted from various viewpoints, we introduce GSD, a simple and general plug-and-play framework for incorporating 3D consistency and therefore geometry awareness into the SDS process. Our methodology is composed of three components: 3D consistent noising, designed to produce 3D consistent noise maps that perfectly follow the standard Gaussian distribution, geometry-based gradient warping for identifying correspondences between predicted gradients of different viewpoints, and novel gradient consistency loss to optimize the scene geometry toward producing more consistent gradients. We demonstrate that our method significantly improves performance, successfully addressing the geometric inconsistency problems in text-to-3D generation task with minimal computation cost and being compatible with existing score distillation-based models. Our project page is available at https://ku-cvlab.github.io/GSD/.

CVJun 23, 2024
Pose-dIVE: Pose-Diversified Augmentation with Diffusion Model for Person Re-Identification

Inès Hyeonsu Kim, JoungBin Lee, Woojeong Jin et al.

Person re-identification (Re-ID) often faces challenges due to variations in human poses and camera viewpoints, which significantly affect the appearance of individuals across images. Existing datasets frequently lack diversity and scalability in these aspects, hindering the generalization of Re-ID models to new camera systems. We propose Pose-dIVE, a novel data augmentation approach that incorporates sparse and underrepresented human pose and camera viewpoint examples into the training data, addressing the limited diversity in the original training data distribution. Our objective is to augment the training dataset to enable existing Re-ID models to learn features unbiased by human pose and camera viewpoint variations. To achieve this, we leverage the knowledge of pre-trained large-scale diffusion models. By conditioning the diffusion model on both the human pose and camera viewpoint concurrently through the SMPL model, we generate training data with diverse human poses and camera viewpoints. Experimental results demonstrate the effectiveness of our method in addressing human pose bias and enhancing the generalizability of Re-ID models compared to other data augmentation-based Re-ID approaches.

CVMay 30, 2023
DaRF: Boosting Radiance Fields from Sparse Inputs with Monocular Depth Adaptation

Jiuhn Song, Seonghoon Park, Honggyu An et al.

Neural radiance fields (NeRF) shows powerful performance in novel view synthesis and 3D geometry reconstruction, but it suffers from critical performance degradation when the number of known viewpoints is drastically reduced. Existing works attempt to overcome this problem by employing external priors, but their success is limited to certain types of scenes or datasets. Employing monocular depth estimation (MDE) networks, pretrained on large-scale RGB-D datasets, with powerful generalization capability would be a key to solving this problem: however, using MDE in conjunction with NeRF comes with a new set of challenges due to various ambiguity problems exhibited by monocular depths. In this light, we propose a novel framework, dubbed DäRF, that achieves robust NeRF reconstruction with a handful of real-world images by combining the strengths of NeRF and monocular depth estimation through online complementary training. Our framework imposes the MDE network's powerful geometry prior to NeRF representation at both seen and unseen viewpoints to enhance its robustness and coherence. In addition, we overcome the ambiguity problems of monocular depths through patch-wise scale-shift fitting and geometry distillation, which adapts the MDE network to produce depths aligned accurately with NeRF geometry. Experiments show our framework achieves state-of-the-art results both quantitatively and qualitatively, demonstrating consistent and reliable performance in both indoor and outdoor real-world datasets. Project page is available at https://ku-cvlab.github.io/DaRF/.