1.9CLAug 22, 2024
Towards Estimating Personal Values in Song LyricsAndrew M. Demetriou, Jaehun Kim, Sandy Manolios et al.
Most music widely consumed in Western Countries contains song lyrics, with U.S. samples reporting almost all of their song libraries contain lyrics. In parallel, social science theory suggests that personal values - the abstract goals that guide our decisions and behaviors - play an important role in communication: we share what is important to us to coordinate efforts, solve problems and meet challenges. Thus, the values communicated in song lyrics may be similar or different to those of the listener, and by extension affect the listener's reaction to the song. This suggests that working towards automated estimation of values in lyrics may assist in downstream MIR tasks, in particular, personalization. However, as highly subjective text, song lyrics present a challenge in terms of sampling songs to be annotated, annotation methods, and in choosing a method for aggregation. In this project, we take a perspectivist approach, guided by social science theory, to gathering annotations, estimating their quality, and aggregating them. We then compare aggregated ratings to estimates based on pre-trained sentence/word embedding models by employing a validated value dictionary. We discuss conceptually 'fuzzy' solutions to sampling and annotation challenges, promising initial results in annotation quality and in automated estimations, and future directions.
4.9SDJan 17, 2024
Tempo estimation as fully self-supervised binary classificationFlorian Henkel, Jaehun Kim, Matthew C. McCallum et al.
This paper addresses the problem of global tempo estimation in musical audio. Given that annotating tempo is time-consuming and requires certain musical expertise, few publicly available data sources exist to train machine learning models for this task. Towards alleviating this issue, we propose a fully self-supervised approach that does not rely on any human labeled data. Our method builds on the fact that generic (music) audio embeddings already encode a variety of properties, including information about tempo, making them easily adaptable for downstream tasks. While recent work in self-supervised tempo estimation aimed to learn a tempo specific representation that was subsequently used to train a supervised classifier, we reformulate the task into the binary classification problem of predicting whether a target track has the same or a different tempo compared to a reference. While the former still requires labeled training data for the final classification model, our approach uses arbitrary unlabeled music data in combination with time-stretching for model training as well as a small set of synthetically created reference samples for predicting the final tempo. Evaluation of our approach in comparison with the state-of-the-art reveals highly competitive performance when the constraint of finding the precise tempo octave is relaxed.
7.7LGNov 11, 2019
Generative Autoregressive Networks for 3D Dancing Move Synthesis from MusicHyemin Ahn, Jaehun Kim, Kihyun Kim et al.
This paper proposes a framework which is able to generate a sequence of three-dimensional human dance poses for a given music. The proposed framework consists of three components: a music feature encoder, a pose generator, and a music genre classifier. We focus on integrating these components for generating a realistic 3D human dancing move from music, which can be applied to artificial agents and humanoid robots. The trained dance pose generator, which is a generative autoregressive model, is able to synthesize a dance sequence longer than 5,000 pose frames. Experimental results of generated dance sequences from various songs show how the proposed method generates human-like dancing move to a given music. In addition, a generated 3D dance sequence is applied to a humanoid robot, showing that the proposed framework can make a robot to dance just by listening to music.
2.7LGApr 15, 2019
Are Nearby Neighbors Relatives?: Testing Deep Music EmbeddingsJaehun Kim, Julián Urbano, Cynthia C. S. Liem et al.
Deep neural networks have frequently been used to directly learn representations useful for a given task from raw input data. In terms of overall performance metrics, machine learning solutions employing deep representations frequently have been reported to greatly outperform those using hand-crafted feature representations. At the same time, they may pick up on aspects that are predominant in the data, yet not actually meaningful or interpretable. In this paper, we therefore propose a systematic way to test the trustworthiness of deep music representations, considering musical semantics. The underlying assumption is that in case a deep representation is to be trusted, distance consistency between known related points should be maintained both in the input audio space and corresponding latent deep space. We generate known related points through semantically meaningful transformations, both considering imperceptible and graver transformations. Then, we examine within- and between-space distance consistencies, both considering audio space and latent embedded space, the latter either being a result of a conventional feature extractor or a deep encoder. We illustrate how our method, as a complement to task-specific performance, provides interpretable insight into what a network may have captured from training data signals.
Transfer Learning of Artist Group Factors to Musical Genre ClassificationJaehun Kim, Minz Won, Xavier Serra et al.
The automated recognition of music genres from audio information is a challenging problem, as genre labels are subjective and noisy. Artist labels are less subjective and less noisy, while certain artists may relate more strongly to certain genres. At the same time, at prediction time, it is not guaranteed that artist labels are available for a given audio segment. Therefore, in this work, we propose to apply the transfer learning framework, learning artist-related information which will be used at inference time for genre classification. We consider different types of artist-related information, expressed through artist group factors, which will allow for more efficient learning and stronger robustness to potential label noise. Furthermore, we investigate how to achieve the highest validation accuracy on the given FMA dataset, by experimenting with various kinds of transfer methods, including single-task transfer, multi-task transfer and finally multi-task learning.
One Deep Music Representation to Rule Them All? : A comparative analysis of different representation learning strategiesJaehun Kim, Julián Urbano, Cynthia C. S. Liem et al.
Inspired by the success of deploying deep learning in the fields of Computer Vision and Natural Language Processing, this learning paradigm has also found its way into the field of Music Information Retrieval. In order to benefit from deep learning in an effective, but also efficient manner, deep transfer learning has become a common approach. In this approach, it is possible to reuse the output of a pre-trained neural network as the basis for a new learning task. The underlying hypothesis is that if the initial and new learning tasks show commonalities and are applied to the same type of input data (e.g. music audio), the generated deep representation of the data is also informative for the new task. Since, however, most of the networks used to generate deep representations are trained using a single initial learning source, their representation is unlikely to be informative for all possible future tasks. In this paper, we present the results of our investigation of what are the most important factors to generate deep representations for the data and learning tasks in the music domain. We conducted this investigation via an extensive empirical study that involves multiple learning sources, as well as multiple deep learning architectures with varying levels of information sharing between sources, in order to learn music representations. We then validate these representations considering multiple target datasets for evaluation. The results of our experiments yield several insights on how to approach the design of methods for learning widely deployable deep data representations in the music domain.