CVAug 9, 2023
PAT: Position-Aware Transformer for Dense Multi-Label Action DetectionFaegheh Sardari, Armin Mustafa, Philip J. B. Jackson et al.
We present PAT, a transformer-based network that learns complex temporal co-occurrence action dependencies in a video by exploiting multi-scale temporal features. In existing methods, the self-attention mechanism in transformers loses the temporal positional information, which is essential for robust action detection. To address this issue, we (i) embed relative positional encoding in the self-attention mechanism and (ii) exploit multi-scale temporal relationships by designing a novel non hierarchical network, in contrast to the recent transformer-based approaches that use a hierarchical structure. We argue that joining the self-attention mechanism with multiple sub-sampling processes in the hierarchical approaches results in increased loss of positional information. We evaluate the performance of our proposed approach on two challenging dense multi-label benchmark datasets, and show that PAT improves the current state-of-the-art result by 1.1% and 0.6% mAP on the Charades and MultiTHUMOS datasets, respectively, thereby achieving the new state-of-the-art mAP at 26.5% and 44.6%, respectively. We also perform extensive ablation studies to examine the impact of the different components of our proposed network.
CVMar 26, 2023
SEM-POS: Grammatically and Semantically Correct Video CaptioningAsmar Nadeem, Adrian Hilton, Robert Dawes et al.
Generating grammatically and semantically correct captions in video captioning is a challenging task. The captions generated from the existing methods are either word-by-word that do not align with grammatical structure or miss key information from the input videos. To address these issues, we introduce a novel global-local fusion network, with a Global-Local Fusion Block (GLFB) that encodes and fuses features from different parts of speech (POS) components with visual-spatial features. We use novel combinations of different POS components - 'determinant + subject', 'auxiliary verb', 'verb', and 'determinant + object' for supervision of the POS blocks - Det + Subject, Aux Verb, Verb, and Det + Object respectively. The novel global-local fusion network together with POS blocks helps align the visual features with language description to generate grammatically and semantically correct captions. Extensive qualitative and quantitative experiments on benchmark MSVD and MSRVTT datasets demonstrate that the proposed approach generates more grammatically and semantically correct captions compared to the existing methods, achieving the new state-of-the-art. Ablations on the POS blocks and the GLFB demonstrate the impact of the contributions on the proposed method.
CVApr 18, 2023
UPGPT: Universal Diffusion Model for Person Image Generation, Editing and Pose TransferSoon Yau Cheong, Armin Mustafa, Andrew Gilbert
Text-to-image models (T2I) such as StableDiffusion have been used to generate high quality images of people. However, due to the random nature of the generation process, the person has a different appearance e.g. pose, face, and clothing, despite using the same text prompt. The appearance inconsistency makes T2I unsuitable for pose transfer. We address this by proposing a multimodal diffusion model that accepts text, pose, and visual prompting. Our model is the first unified method to perform all person image tasks - generation, pose transfer, and mask-less edit. We also pioneer using small dimensional 3D body model parameters directly to demonstrate new capability - simultaneous pose and camera view interpolation while maintaining the person's appearance.
CVMar 9, 2022
KPE: Keypoint Pose Encoding for Transformer-based Image GenerationSoon Yau Cheong, Armin Mustafa, Andrew Gilbert
Transformers have recently been shown to generate high quality images from text input. However, the existing method of pose conditioning using skeleton image tokens is computationally inefficient and generate low quality images. Therefore we propose a new method; Keypoint Pose Encoding (KPE); KPE is 10 times more memory efficient and over 73% faster at generating high quality images from text input conditioned on the pose. The pose constraint improves the image quality and reduces errors on body extremities such as arms and legs. The additional benefits include invariance to changes in the target image domain and image resolution, making it easily scalable to higher resolution images. We demonstrate the versatility of KPE by generating photorealistic multiperson images derived from the DeepFashion dataset. We also introduce a evaluation method People Count Error (PCE) that is effective in detecting error in generated human images.
CVOct 25, 2023
CAD -- Contextual Multi-modal Alignment for Dynamic AVQAAsmar Nadeem, Adrian Hilton, Robert Dawes et al.
In the context of Audio Visual Question Answering (AVQA) tasks, the audio visual modalities could be learnt on three levels: 1) Spatial, 2) Temporal, and 3) Semantic. Existing AVQA methods suffer from two major shortcomings; the audio-visual (AV) information passing through the network isn't aligned on Spatial and Temporal levels; and, inter-modal (audio and visual) Semantic information is often not balanced within a context; this results in poor performance. In this paper, we propose a novel end-to-end Contextual Multi-modal Alignment (CAD) network that addresses the challenges in AVQA methods by i) introducing a parameter-free stochastic Contextual block that ensures robust audio and visual alignment on the Spatial level; ii) proposing a pre-training technique for dynamic audio and visual alignment on Temporal level in a self-supervised setting, and iii) introducing a cross-attention mechanism to balance audio and visual information on Semantic level. The proposed novel CAD network improves the overall performance over the state-of-the-art methods on average by 9.4% on the MUSIC-AVQA dataset. We also demonstrate that our proposed contributions to AVQA can be added to the existing methods to improve their performance without additional complexity requirements.
CVAug 26, 2024
Attend-Fusion: Efficient Audio-Visual Fusion for Video ClassificationMahrukh Awan, Asmar Nadeem, Muhammad Junaid Awan et al.
Exploiting both audio and visual modalities for video classification is a challenging task, as the existing methods require large model architectures, leading to high computational complexity and resource requirements. Smaller architectures, on the other hand, struggle to achieve optimal performance. In this paper, we propose Attend-Fusion, an audio-visual (AV) fusion approach that introduces a compact model architecture specifically designed to capture intricate audio-visual relationships in video data. Through extensive experiments on the challenging YouTube-8M dataset, we demonstrate that Attend-Fusion achieves an F1 score of 75.64\% with only 72M parameters, which is comparable to the performance of larger baseline models such as Fully-Connected Late Fusion (75.96\% F1 score, 341M parameters). Attend-Fusion achieves similar performance to the larger baseline model while reducing the model size by nearly 80\%, highlighting its efficiency in terms of model complexity. Our work demonstrates that the Attend-Fusion model effectively combines audio and visual information for video classification, achieving competitive performance with significantly reduced model size. This approach opens new possibilities for deploying high-performance video understanding systems in resource-constrained environments across various applications.
CVAug 30, 2024
RenDetNet: Weakly-supervised Shadow Detection with Shadow Caster VerificationNikolina Kubiak, Elliot Wortman, Armin Mustafa et al.
Existing shadow detection models struggle to differentiate dark image areas from shadows. In this paper, we tackle this issue by verifying that all detected shadows are real, i.e. they have paired shadow casters. We perform this step in a physically-accurate manner by differentiably re-rendering the scene and observing the changes stemming from carving out estimated shadow casters. Thanks to this approach, the RenDetNet proposed in this paper is the first learning-based shadow detection model whose supervisory signals can be computed in a self-supervised manner. The developed system compares favourably against recent models trained on our data. As part of this publication, we release our code on github.
MMMar 11
Catalogue Grounded Multimodal Attribution for Museum Video under Resource and Regulatory ConstraintsMinsak Nanang, Adrian Hilton, Armin Mustafa
Audiovisual (AV) archives in museums and galleries are growing rapidly, but much of this material remains effectively locked away because it lacks consistent, searchable metadata. Existing method for archiving requires extensive manual effort. We address this by automating the most labour intensive part of the workflow: catalogue style metadata curation for in gallery video, grounded in an existing collection database. Concretely, we propose catalogue-grounded multimodal attribution for museum AV content using an open, locally deployable video language model. We design a multi pass pipeline that (i) summarises artworks in a video, (ii) generates catalogue style descriptions and genre labels, and (iii) attempts to attribute title and artist via conservative similarity matching to the structured catalogue. Early deployments on a painting catalogue suggest that this framework can improve AV archive discoverability while respecting resource constraints, data sovereignty, and emerging regulation, offering a transferable template for application-driven machine learning in other high-stakes domains.
CVAug 15, 2024
Single-image coherent reconstruction of objects and humansSarthak Batra, Partha P. Chakrabarti, Simon Hadfield et al.
Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent 3D reconstruction of interacting objects and people from a single image. Our contributions include: 1) an optimization framework, featuring a collision loss, tailored to handle human-object and human-human interactions, ensuring spatially coherent scene reconstruction; and 2) a novel technique to robustly estimate 6 degrees of freedom (DOF) poses, specifically for heavily occluded objects, exploiting image inpainting. Notably, our proposed method operates effectively on images from real-world scenarios, without necessitating scene or object-level 3D supervision. Extensive qualitative and quantitative evaluation against existing methods demonstrates a significant reduction in collisions in the final reconstructions of scenes with multiple interacting humans and objects and a more coherent scene reconstruction.
CVOct 14, 2024
Boosting Camera Motion Control for Video Diffusion TransformersSoon Yau Cheong, Duygu Ceylan, Armin Mustafa et al.
Recent advancements in diffusion models have significantly enhanced the quality of video generation. However, fine-grained control over camera pose remains a challenge. While U-Net-based models have shown promising results for camera control, transformer-based diffusion models (DiT)-the preferred architecture for large-scale video generation - suffer from severe degradation in camera motion accuracy. In this paper, we investigate the underlying causes of this issue and propose solutions tailored to DiT architectures. Our study reveals that camera control performance depends heavily on the choice of conditioning methods rather than camera pose representations that is commonly believed. To address the persistent motion degradation in DiT, we introduce Camera Motion Guidance (CMG), based on classifier-free guidance, which boosts camera control by over 400%. Additionally, we present a sparse camera control pipeline, significantly simplifying the process of specifying camera poses for long videos. Our method universally applies to both U-Net and DiT models, offering improved camera control for video generation tasks.
CVMay 17, 2024
CoLeaF: A Contrastive-Collaborative Learning Framework for Weakly Supervised Audio-Visual Video ParsingFaegheh Sardari, Armin Mustafa, Philip J. B. Jackson et al.
Weakly supervised audio-visual video parsing (AVVP) methods aim to detect audible-only, visible-only, and audible-visible events using only video-level labels. Existing approaches tackle this by leveraging unimodal and cross-modal contexts. However, we argue that while cross-modal learning is beneficial for detecting audible-visible events, in the weakly supervised scenario, it negatively impacts unaligned audible or visible events by introducing irrelevant modality information. In this paper, we propose CoLeaF, a novel learning framework that optimizes the integration of cross-modal context in the embedding space such that the network explicitly learns to combine cross-modal information for audible-visible events while filtering them out for unaligned events. Additionally, as videos often involve complex class relationships, modelling them improves performance. However, this introduces extra computational costs into the network. Our framework is designed to leverage cross-class relationships during training without incurring additional computations at inference. Furthermore, we propose new metrics to better evaluate a method's capabilities in performing AVVP. Our extensive experiments demonstrate that CoLeaF significantly improves the state-of-the-art results by an average of 1.9% and 2.4% F-score on the LLP and UnAV-100 datasets, respectively.
CVApr 18, 2024
S3R-Net: A Single-Stage Approach to Self-Supervised Shadow RemovalNikolina Kubiak, Armin Mustafa, Graeme Phillipson et al.
In this paper we present S3R-Net, the Self-Supervised Shadow Removal Network. The two-branch WGAN model achieves self-supervision relying on the unify-and-adaptphenomenon - it unifies the style of the output data and infers its characteristics from a database of unaligned shadow-free reference images. This approach stands in contrast to the large body of supervised frameworks. S3R-Net also differentiates itself from the few existing self-supervised models operating in a cycle-consistent manner, as it is a non-cyclic, unidirectional solution. The proposed framework achieves comparable numerical scores to recent selfsupervised shadow removal models while exhibiting superior qualitative performance and keeping the computational cost low.
CVDec 5, 2023
ViscoNet: Bridging and Harmonizing Visual and Textual Conditioning for ControlNetSoon Yau Cheong, Armin Mustafa, Andrew Gilbert
This paper introduces ViscoNet, a novel one-branch-adapter architecture for concurrent spatial and visual conditioning. Our lightweight model requires trainable parameters and dataset size multiple orders of magnitude smaller than the current state-of-the-art IP-Adapter. However, our method successfully preserves the generative power of the frozen text-to-image (T2I) backbone. Notably, it excels in addressing mode collapse, a pervasive issue previously overlooked. Our novel architecture demonstrates outstanding capabilities in achieving a harmonious visual-text balance, unlocking unparalleled versatility in various human image generation tasks, including pose re-targeting, virtual try-on, stylization, person re-identification, and textile transfer.Demo and code are available from project page https://soon-yau.github.io/visconet/ .
SDJun 13, 2025
SSLAM: Enhancing Self-Supervised Models with Audio Mixtures for Polyphonic SoundscapesTony Alex, Sara Ahmed, Armin Mustafa et al.
Self-supervised pre-trained audio networks have seen widespread adoption in real-world systems, particularly in multi-modal large language models. These networks are often employed in a frozen state, under the assumption that the SSL pre-training has sufficiently equipped them to handle real-world audio. However, a critical question remains: how well do these models actually perform in real-world conditions, where audio is typically polyphonic and complex, involving multiple overlapping sound sources? Current audio SSL methods are often benchmarked on datasets predominantly featuring monophonic audio, such as environmental sounds, and speech. As a result, the ability of SSL models to generalize to polyphonic audio, a common characteristic in natural scenarios, remains underexplored. This limitation raises concerns about the practical robustness of SSL models in more realistic audio settings. To address this gap, we introduce Self-Supervised Learning from Audio Mixtures (SSLAM), a novel direction in audio SSL research, designed to improve, designed to improve the model's ability to learn from polyphonic data while maintaining strong performance on monophonic data. We thoroughly evaluate SSLAM on standard audio SSL benchmark datasets which are predominantly monophonic and conduct a comprehensive comparative analysis against SOTA methods using a range of high-quality, publicly available polyphonic datasets. SSLAM not only improves model performance on polyphonic audio, but also maintains or exceeds performance on standard audio SSL benchmarks. Notably, it achieves up to a 3.9\% improvement on the AudioSet-2M (AS-2M), reaching a mean average precision (mAP) of 50.2. For polyphonic datasets, SSLAM sets new SOTA in both linear evaluation and fine-tuning regimes with performance improvements of up to 9.1\% (mAP).
SDJun 12, 2025
PAL: Probing Audio Encoders via LLMs - Audio Information Transfer into LLMsTony Alex, Wish Suharitdamrong, Sara Atito et al.
Integration of audio perception into large language models (LLMs) is an emerging research area for enabling machine listening applications, yet efficient transfer of rich audio semantics from audio encoders to LLMs remains underexplored. The most widely used integration paradigm projects the audio encoder output tokens into the LLM input space (e.g., via an MLP or a Q-Former), then prepends or inserts them to the text tokens. We refer to this generic scheme as Prepend to the LLM's input token space (PLITS) integration. We propose an efficient alternative, Lightweight Audio LLM Integration (LAL). LAL introduces audio representations solely via the attention mechanism within different layers of the LLM, bypassing its feedforward module. LAL encodes rich audio semantics at an appropriate level of abstraction for integration into different blocks of LLMs. Our design significantly reduces computational overhead compared to existing integration approaches. Observing with Whisper that the speech encoder benefits from PLITS integration, we propose an audio encoder aware approach for efficiently Probing Audio encoders via LLM (PAL), which employs PLITS integration for Whisper and LAL for general audio encoders. Under an identical training curriculum, LAL consistently maintains performance or outperforms existing integration approaches across multiple base LLMs and tasks. For general audio tasks, LAL improvement is up to 30% over a strong PLITS baseline while reducing memory usage by up to 64.1% and increasing throughput by up to 247.5%. Furthermore, for general audio-music-speech LLM, PAL performs on par with a fully PLITS integration-based system but with substantially improved computational and memory efficiency. Project page: https://ta012.github.io/PAL/
CVFeb 25, 2025
Realistic Clothed Human and Object Joint Reconstruction from a Single ImageAyushi Dutta, Marco Pesavento, Marco Volino et al.
Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a novel implicit approach for jointly reconstructing realistic 3D clothed humans and objects from a monocular view. For the first time, we model both the human and the object with an implicit representation, allowing to capture more realistic details such as clothing. This task is extremely challenging due to human-object occlusions and the lack of 3D information in 2D images, often leading to poor detail reconstruction and depth ambiguity. To address these problems, we propose a novel attention-based neural implicit model that leverages image pixel alignment from both the input human-object image for a global understanding of the human-object scene and from local separate views of the human and object images to improve realism with, for example, clothing details. Additionally, the network is conditioned on semantic features derived from an estimated human-object pose prior, which provides 3D spatial information about the shared space of humans and objects. To handle human occlusion caused by objects, we use a generative diffusion model that inpaints the occluded regions, recovering otherwise lost details. For training and evaluation, we introduce a synthetic dataset featuring rendered scenes of inter-occluded 3D human scans and diverse objects. Extensive evaluation on both synthetic and real-world datasets demonstrates the superior quality of the proposed human-object reconstructions over competitive methods.
CVJan 30, 2025
Reframing Dense Action Detection (RefDense): A Paradigm Shift in Problem Solving & a Novel Optimization StrategyFaegheh Sardari, Armin Mustafa, Philip J. B. Jackson et al.
Dense action detection involves detecting multiple co-occurring actions while action classes are often ambiguous and represent overlapping concepts. We argue that handling the dual challenge of temporal and class overlaps is too complex to effectively be tackled by a single network. To address this, we propose to decompose the task of detecting dense ambiguous actions into detecting dense, unambiguous sub-concepts that form the action classes (i.e., action entities and action motions), and assigning these sub-tasks to distinct sub-networks. By isolating these unambiguous concepts, the sub-networks can focus exclusively on resolving a single challenge, dense temporal overlaps. Furthermore, simultaneous actions in a video often exhibit interrelationships, and exploiting these relationships can improve the method performance. However, current dense action detection networks fail to effectively learn these relationships due to their reliance on binary cross-entropy optimization, which treats each class independently. To address this limitation, we propose providing explicit supervision on co-occurring concepts during network optimization through a novel language-guided contrastive learning loss. Our extensive experiments demonstrate the superiority of our approach over state-of-the-art methods, achieving substantial improvements of 3.8% and 1.7% on average across all metrics on the challenging benchmark datasets, Charades and MultiTHUMOS.
CVNov 8, 2024
Efficient Audio-Visual Fusion for Video ClassificationMahrukh Awan, Asmar Nadeem, Armin Mustafa
We present Attend-Fusion, a novel and efficient approach for audio-visual fusion in video classification tasks. Our method addresses the challenge of exploiting both audio and visual modalities while maintaining a compact model architecture. Through extensive experiments on the YouTube-8M dataset, we demonstrate that our Attend-Fusion achieves competitive performance with significantly reduced model complexity compared to larger baseline models.
CVJun 10, 2024
NarrativeBridge: Enhancing Video Captioning with Causal-Temporal NarrativeAsmar Nadeem, Faegheh Sardari, Robert Dawes et al.
Existing video captioning benchmarks and models lack causal-temporal narrative, which is sequences of events linked through cause and effect, unfolding over time and driven by characters or agents. This lack of narrative restricts models' ability to generate text descriptions that capture the causal and temporal dynamics inherent in video content. To address this gap, we propose NarrativeBridge, an approach comprising of: (1) a novel Causal-Temporal Narrative (CTN) captions benchmark generated using a large language model and few-shot prompting, explicitly encoding cause-effect temporal relationships in video descriptions; and (2) a Cause-Effect Network (CEN) with separate encoders for capturing cause and effect dynamics, enabling effective learning and generation of captions with causal-temporal narrative. Extensive experiments demonstrate that CEN significantly outperforms state-of-the-art models in articulating the causal and temporal aspects of video content: 17.88 and 17.44 CIDEr on the MSVD-CTN and MSRVTT-CTN datasets, respectively. Cross-dataset evaluations further showcase CEN's strong generalization capabilities. The proposed framework understands and generates nuanced text descriptions with intricate causal-temporal narrative structures present in videos, addressing a critical limitation in video captioning. For project details, visit https://narrativebridge.github.io/.
CVJun 10, 2024
An Effective-Efficient Approach for Dense Multi-Label Action DetectionFaegheh Sardari, Armin Mustafa, Philip J. B. Jackson et al.
Unlike the sparse label action detection task, where a single action occurs in each timestamp of a video, in a dense multi-label scenario, actions can overlap. To address this challenging task, it is necessary to simultaneously learn (i) temporal dependencies and (ii) co-occurrence action relationships. Recent approaches model temporal information by extracting multi-scale features through hierarchical transformer-based networks. However, the self-attention mechanism in transformers inherently loses temporal positional information. We argue that combining this with multiple sub-sampling processes in hierarchical designs can lead to further loss of positional information. Preserving this information is essential for accurate action detection. In this paper, we address this issue by proposing a novel transformer-based network that (a) employs a non-hierarchical structure when modelling different ranges of temporal dependencies and (b) embeds relative positional encoding in its transformer layers. Furthermore, to model co-occurrence action relationships, current methods explicitly embed class relations into the transformer network. However, these approaches are not computationally efficient, as the network needs to compute all possible pair action class relations. We also overcome this challenge by introducing a novel learning paradigm that allows the network to benefit from explicitly modelling temporal co-occurrence action dependencies without imposing their additional computational costs during inference. We evaluate the performance of our proposed approach on two challenging dense multi-label benchmark datasets and show that our method improves the current state-of-the-art results.
CVOct 25, 2021
SILT: Self-supervised Lighting Transfer Using Implicit Image DecompositionNikolina Kubiak, Armin Mustafa, Graeme Phillipson et al.
We present SILT, a Self-supervised Implicit Lighting Transfer method. Unlike previous research on scene relighting, we do not seek to apply arbitrary new lighting configurations to a given scene. Instead, we wish to transfer the lighting style from a database of other scenes, to provide a uniform lighting style regardless of the input. The solution operates as a two-branch network that first aims to map input images of any arbitrary lighting style to a unified domain, with extra guidance achieved through implicit image decomposition. We then remap this unified input domain using a discriminator that is presented with the generated outputs and the style reference, i.e. images of the desired illumination conditions. Our method is shown to outperform supervised relighting solutions across two different datasets without requiring lighting supervision.
CVApr 19, 2021
Multi-person Implicit Reconstruction from a Single ImageArmin Mustafa, Akin Caliskan, Lourdes Agapito et al.
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and therefore cannot capture accurate 3D models of people with loose clothing and hair; or they require manual intervention to resolve occlusions or interactions. Our method addresses both limitations by introducing the first end-to-end learning approach to perform model-free implicit reconstruction for realistic 3D capture of multiple clothed people in arbitrary poses (with occlusions) from a single image. Our network simultaneously estimates the 3D geometry of each person and their 6DOF spatial locations, to obtain a coherent multi-human reconstruction. In addition, we introduce a new synthetic dataset that depicts images with a varying number of inter-occluded humans and a variety of clothing and hair styles. We demonstrate robust, high-resolution reconstructions on images of multiple humans with complex occlusions, loose clothing and a large variety of poses and scenes. Our quantitative evaluation on both synthetic and real-world datasets demonstrates state-of-the-art performance with significant improvements in the accuracy and completeness of the reconstructions over competing approaches.
CVApr 19, 2021
Temporal Consistency Loss for High Resolution Textured and Clothed 3DHuman Reconstruction from Monocular VideoAkin Caliskan, Armin Mustafa, Adrian Hilton
We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape models, produce per frame reconstructions giving temporally inconsistent output and limited performance when applied to video. In this paper, we introduce an approach to learn temporally consistent features for textured reconstruction of clothed 3D human sequences from monocular video by proposing two advances: a novel temporal consistency loss function; and hybrid representation learning for implicit 3D reconstruction from 2D images and coarse 3D geometry. The proposed advances improve the temporal consistency and accuracy of both the 3D reconstruction and texture prediction from a monocular video. Comprehensive comparative performance evaluation on images of people demonstrates that the proposed method significantly outperforms the state-of-the-art learning-based single image 3D human shape estimation approaches achieving significant improvement of reconstruction accuracy, completeness, quality and temporal consistency.
CVSep 29, 2020
Multi-View Consistency Loss for Improved Single-Image 3D Reconstruction of Clothed PeopleAkin Caliskan, Armin Mustafa, Evren Imre et al.
We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects and people from one or more images. However, the accuracy and completeness for reconstruction of clothed people is limited due to the large variation in shape resulting from clothing, hair, body size, pose and camera viewpoint. This paper introduces two advances to overcome this limitation: firstly a new synthetic dataset of realistic clothed people, 3DVH; and secondly, a novel multiple-view loss function for training of monocular volumetric shape estimation, which is demonstrated to significantly improve generalisation and reconstruction accuracy. The 3DVH dataset of realistic clothed 3D human models rendered with diverse natural backgrounds is demonstrated to allows transfer to reconstruction from real images of people. Comprehensive comparative performance evaluation on both synthetic and real images of people demonstrates that the proposed method significantly outperforms the previous state-of-the-art learning-based single image 3D human shape estimation approaches achieving significant improvement of reconstruction accuracy, completeness, and quality. An ablation study shows that this is due to both the proposed multiple-view training and the new 3DVH dataset. The code and the dataset can be found at the project website: https://akincaliskan3d.github.io/MV3DH/.
CVApr 14, 2020
RealMonoDepth: Self-Supervised Monocular Depth Estimation for General ScenesMertalp Ocal, Armin Mustafa
We present a generalised self-supervised learning approach for monocular estimation of the real depth across scenes with diverse depth ranges from 1--100s of meters. Existing supervised methods for monocular depth estimation require accurate depth measurements for training. This limitation has led to the introduction of self-supervised methods that are trained on stereo image pairs with a fixed camera baseline to estimate disparity which is transformed to depth given known calibration. Self-supervised approaches have demonstrated impressive results but do not generalise to scenes with different depth ranges or camera baselines. In this paper, we introduce RealMonoDepth a self-supervised monocular depth estimation approach which learns to estimate the real scene depth for a diverse range of indoor and outdoor scenes. A novel loss function with respect to the true scene depth based on relative depth scaling and warping is proposed. This allows self-supervised training of a single network with multiple data sets for scenes with diverse depth ranges from both stereo pair and in the wild moving camera data sets. A comprehensive performance evaluation across five benchmark data sets demonstrates that RealMonoDepth provides a single trained network which generalises depth estimation across indoor and outdoor scenes, consistently outperforming previous self-supervised approaches.
CVOct 2, 2019
Learning Dense Wide Baseline Stereo Matching for PeopleAkin Caliskan, Armin Mustafa, Evren Imre et al.
Existing methods for stereo work on narrow baseline image pairs giving limited performance between wide baseline views. This paper proposes a framework to learn and estimate dense stereo for people from wide baseline image pairs. A synthetic people stereo patch dataset (S2P2) is introduced to learn wide baseline dense stereo matching for people. The proposed framework not only learns human specific features from synthetic data but also exploits pooling layer and data augmentation to adapt to real data. The network learns from the human specific stereo patches from the proposed dataset for wide-baseline stereo estimation. In addition to patch match learning, a stereo constraint is introduced in the framework to solve wide baseline stereo reconstruction of humans. Quantitative and qualitative performance evaluation against state-of-the-art methods of proposed method demonstrates improved wide baseline stereo reconstruction on challenging datasets. We show that it is possible to learn stereo matching from synthetic people dataset and improve performance on real datasets for stereo reconstruction of people from narrow and wide baseline stereo data.
CVSep 17, 2019
A*3D Dataset: Towards Autonomous Driving in Challenging EnvironmentsQuang-Hieu Pham, Pierre Sevestre, Ramanpreet Singh Pahwa et al.
With the increasing global popularity of self-driving cars, there is an immediate need for challenging real-world datasets for benchmarking and training various computer vision tasks such as 3D object detection. Existing datasets either represent simple scenarios or provide only day-time data. In this paper, we introduce a new challenging A*3D dataset which consists of RGB images and LiDAR data with significant diversity of scene, time, and weather. The dataset consists of high-density images ($\approx~10$ times more than the pioneering KITTI dataset), heavy occlusions, a large number of night-time frames ($\approx~3$ times the nuScenes dataset), addressing the gaps in the existing datasets to push the boundaries of tasks in autonomous driving research to more challenging highly diverse environments. The dataset contains $39\text{K}$ frames, $7$ classes, and $230\text{K}$ 3D object annotations. An extensive 3D object detection benchmark evaluation on the A*3D dataset for various attributes such as high density, day-time/night-time, gives interesting insights into the advantages and limitations of training and testing 3D object detection in real-world setting.
CVJul 23, 2019
U4D: Unsupervised 4D Dynamic Scene UnderstandingArmin Mustafa, Chris Russell, Adrian Hilton
We introduce the first approach to solve the challenging problem of unsupervised 4D visual scene understanding for complex dynamic scenes with multiple interacting people from multi-view video. Our approach simultaneously estimates a detailed model that includes a per-pixel semantically and temporally coherent reconstruction, together with instance-level segmentation exploiting photo-consistency, semantic and motion information. We further leverage recent advances in 3D pose estimation to constrain the joint semantic instance segmentation and 4D temporally coherent reconstruction. This enables per person semantic instance segmentation of multiple interacting people in complex dynamic scenes. Extensive evaluation of the joint visual scene understanding framework against state-of-the-art methods on challenging indoor and outdoor sequences demonstrates a significant (approx 40%) improvement in semantic segmentation, reconstruction and scene flow accuracy.
CVJul 18, 2019
Temporally Coherent General Dynamic Scene ReconstructionArmin Mustafa, Marco Volino, Hansung Kim et al.
Existing techniques for dynamic scene reconstruction from multiple wide-baseline cameras primarily focus on reconstruction in controlled environments, with fixed calibrated cameras and strong prior constraints. This paper introduces a general approach to obtain a 4D representation of complex dynamic scenes from multi-view wide-baseline static or moving cameras without prior knowledge of the scene structure, appearance, or illumination. Contributions of the work are: An automatic method for initial coarse reconstruction to initialize joint estimation; Sparse-to-dense temporal correspondence integrated with joint multi-view segmentation and reconstruction to introduce temporal coherence; and a general robust approach for joint segmentation refinement and dense reconstruction of dynamic scenes by introducing shape constraint. Comparison with state-of-the-art approaches on a variety of complex indoor and outdoor scenes, demonstrates improved accuracy in both multi-view segmentation and dense reconstruction. This paper demonstrates unsupervised reconstruction of complete temporally coherent 4D scene models with improved non-rigid object segmentation and shape reconstruction and its application to free-viewpoint rendering and virtual reality.
CVApr 30, 2018
4D Temporally Coherent Light-field VideoArmin Mustafa, Marco Volino, Jean-yves Guillemaut et al.
Light-field video has recently been used in virtual and augmented reality applications to increase realism and immersion. However, existing light-field methods are generally limited to static scenes due to the requirement to acquire a dense scene representation. The large amount of data and the absence of methods to infer temporal coherence pose major challenges in storage, compression and editing compared to conventional video. In this paper, we propose the first method to extract a spatio-temporally coherent light-field video representation. A novel method to obtain Epipolar Plane Images (EPIs) from a spare light-field camera array is proposed. EPIs are used to constrain scene flow estimation to obtain 4D temporally coherent representations of dynamic light-fields. Temporal coherence is achieved on a variety of light-field datasets. Evaluation of the proposed light-field scene flow against existing multi-view dense correspondence approaches demonstrates a significant improvement in accuracy of temporal coherence.
CVMar 10, 2016
Temporally coherent 4D reconstruction of complex dynamic scenesArmin Mustafa, Hansung Kim, Jean-Yves Guillemaut et al.
This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras. Sparse-to-dense temporal correspondence is integrated with joint multi-view segmentation and reconstruction to obtain a complete 4D representation of static and dynamic objects. Temporal coherence is exploited to overcome visual ambiguities resulting in improved reconstruction of complex scenes. Robust joint segmentation and reconstruction of dynamic objects is achieved by introducing a geodesic star convexity constraint. Comparative evaluation is performed on a variety of unstructured indoor and outdoor dynamic scenes with hand-held cameras and multiple people. This demonstrates reconstruction of complete temporally coherent 4D scene models with improved nonrigid object segmentation and shape reconstruction.
CVSep 30, 2015
General Dynamic Scene Reconstruction from Multiple View VideoArmin Mustafa, Hansung Kim, Jean-Yves Guillemaut et al.
This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene reconstruction from multiple wide-baseline camera views primarily focus on accurate reconstruction in controlled environments, where the cameras are fixed and calibrated and background is known. These approaches are not robust for general dynamic scenes captured with sparse moving cameras. Previous approaches for outdoor dynamic scene reconstruction assume prior knowledge of the static background appearance and structure. The primary contributions of this paper are twofold: an automatic method for initial coarse dynamic scene segmentation and reconstruction without prior knowledge of background appearance or structure; and a general robust approach for joint segmentation refinement and dense reconstruction of dynamic scenes from multiple wide-baseline static or moving cameras. Evaluation is performed on a variety of indoor and outdoor scenes with cluttered backgrounds and multiple dynamic non-rigid objects such as people. Comparison with state-of-the-art approaches demonstrates improved accuracy in both multiple view segmentation and dense reconstruction. The proposed approach also eliminates the requirement for prior knowledge of scene structure and appearance.