CVJun 17, 2022
AggNet: Learning to Aggregate Faces for Group Membership VerificationMarzieh Gheisari, Javad Amirian, Teddy Furon et al.
In some face recognition applications, we are interested to verify whether an individual is a member of a group, without revealing their identity. Some existing methods, propose a mechanism for quantizing precomputed face descriptors into discrete embeddings and aggregating them into one group representation. However, this mechanism is only optimized for a given closed set of individuals and needs to learn the group representations from scratch every time the groups are changed. In this paper, we propose a deep architecture that jointly learns face descriptors and the aggregation mechanism for better end-to-end performances. The system can be applied to new groups with individuals never seen before and the scheme easily manages new memberships or membership endings. We show through experiments on multiple large-scale wild-face datasets, that the proposed method leads to higher verification performance compared to other baselines.
CVJun 13, 2025
Recent Advances in Multi-Agent Human Trajectory Prediction: A Comprehensive ReviewCéline Finet, Stephane Da Silva Martins, Jean-Bernard Hayet et al.
With the emergence of powerful data-driven methods in human trajectory prediction (HTP), gaining a finer understanding of multi-agent interactions lies within hand's reach, with important implications in areas such as autonomous navigation and crowd modeling. This survey reviews some of the most recent advancements in deep learning-based multi-agent trajectory prediction, focusing on studies published between 2020 and 2024. We categorize the existing methods based on their architectural design, their input representations, and their overall prediction strategies, placing a particular emphasis on models evaluated using the ETH/UCY benchmark. Furthermore, we highlight key challenges and future research directions in the field of multi-agent HTP.
ROSep 17, 2021
What we see and What we don't see: Imputing Occluded Crowd Structures from Robot SensingJavad Amirian, Jean-Bernard Hayet, Julien Pettre
We consider the navigation of mobile robots in crowded environments, for which onboard sensing of the crowd is typically limited by occlusions. We address the problem of inferring the human occupancy in the space around the robot, in blind spots, beyond the range of its sensing capabilities. This problem is rather unexplored in spite of the important impact it has on the robot crowd navigation efficiency and safety, which requires the estimation and the prediction of the crowd state around it. In this work, we propose the first solution to sample predictions of possible human presence based on the state of a fewer set of sensed people around the robot as well as previous observations of the crowd activity.
CVOct 2, 2020
OpenTraj: Assessing Prediction Complexity in Human Trajectories DatasetsJavad Amirian, Bingqing Zhang, Francisco Valente Castro et al.
Human Trajectory Prediction (HTP) has gained much momentum in the last years and many solutions have been proposed to solve it. Proper benchmarking being a key issue for comparing methods, this paper addresses the question of evaluating how complex is a given dataset with respect to the prediction problem. For assessing a dataset complexity, we define a series of indicators around three concepts: Trajectory predictability; Trajectory regularity; Context complexity. We compare the most common datasets used in HTP in the light of these indicators and discuss what this may imply on benchmarking of HTP algorithms. Our source code is released on Github.
GRMay 23, 2019
Data-Driven Crowd Simulation with Generative Adversarial NetworksJavad Amirian, Wouter van Toll, Jean-Bernard Hayet et al.
This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial Networks (GANs), to learn the properties of this set and generate new trajectories with similar properties. We define a way for simulated pedestrians (agents) to follow such a trajectory while handling local collision avoidance. As such, the system can generate a crowd that behaves similarly to observations, while still enabling real-time interactions between agents. Via experiments with real-world data, we show that our simulated trajectories preserve the statistical properties of their input. Our method simulates crowds in real time that resemble existing crowds, while also allowing insertion of extra agents, combination with other simulation methods, and user interaction.
CVApr 20, 2019
Social Ways: Learning Multi-Modal Distributions of Pedestrian Trajectories with GANsJavad Amirian, Jean-Bernard Hayet, Julien Pettre
This paper proposes a novel approach for predicting the motion of pedestrians interacting with others. It uses a Generative Adversarial Network (GAN) to sample plausible predictions for any agent in the scene. As GANs are very susceptible to mode collapsing and dropping, we show that the recently proposed Info-GAN allows dramatic improvements in multi-modal pedestrian trajectory prediction to avoid these issues. We also left out L2-loss in training the generator, unlike some previous works, because it causes serious mode collapsing though faster convergence. We show through experiments on real and synthetic data that the proposed method leads to generate more diverse samples and to preserve the modes of the predictive distribution. In particular, to prove this claim, we have designed a toy example dataset of trajectories that can be used to assess the performance of different methods in preserving the predictive distribution modes.