5.1IVNov 1, 2025
Been There, Scanned That: Nostalgia-Driven LiDAR Compression for Self-Driving CarsAli Khalid, Jaiaid Mobin, Sumanth Rao Appala et al.
An autonomous vehicle can generate several terabytes of sensor data per day. A significant portion of this data consists of 3D point clouds produced by depth sensors such as LiDARs. This data must be transferred to cloud storage, where it is utilized for training machine learning models or conducting analyses, such as forensic investigations in the event of an accident. To reduce network and storage costs, this paper introduces DejaView. Although prior work uses interframe redundancies to compress data, DejaView searches for and uses redundancies on larger temporal scales (days and months) for more effective compression. We designed DejaView with the insight that the operating area of autonomous vehicles is limited and that vehicles mostly traverse the same routes daily. Consequently, the 3D data they collect daily is likely similar to the data they have captured in the past. To capture this, the core of DejaView is a diff operation that compactly represents point clouds as delta w.r.t. 3D data from the past. Using two months of LiDAR data, an end-to-end implementation of DejaView can compress point clouds by a factor of 210 at a reconstruction error of only 15 cm.
11.4LGDec 13, 2025
BOOST: BOttleneck-Optimized Scalable Training Framework for Low-Rank Large Language ModelsZhengyang Wang, Ziyue Liu, Ruijie Zhang et al.
The scale of transformer model pre-training is constrained by the increasing computation and communication cost. Low-rank bottleneck architectures offer a promising solution to significantly reduce the training time and memory footprint with minimum impact on accuracy. Despite algorithmic efficiency, bottleneck architectures scale poorly under standard tensor parallelism. Simply applying 3D parallelism designed for full-rank methods leads to excessive communication and poor GPU utilization. To address this limitation, we propose BOOST, an efficient training framework tailored for large-scale low-rank bottleneck architectures. BOOST introduces a novel Bottleneck-aware Tensor Parallelism, and combines optimizations such as online-RMSNorm, linear layer grouping, and low-rank activation checkpointing to achieve end-to-end training speedup. Evaluations on different low-rank bottleneck architectures demonstrate that BOOST achieves 1.46-1.91$\times$ speedup over full-rank model baselines and 1.87-2.27$\times$ speedup over low-rank model with naively integrated 3D parallelism, with improved GPU utilization and reduced communication overhead.
4.3DCSep 2, 2025
MLP-Offload: Multi-Level, Multi-Path Offloading for LLM Pre-training to Break the GPU Memory WallAvinash Maurya, M. Mustafa Rafique, Franck Cappello et al.
Training LLMs larger than the aggregated memory of multiple GPUs is increasingly necessary due to the faster growth of LLM sizes compared to GPU memory. To this end, multi-tier host memory or disk offloading techniques are proposed by state of art. Despite advanced asynchronous multi-tier read/write strategies, such offloading strategies result in significant I/O overheads in the critical path of training, resulting in slower iterations. To this end, we propose MLP-Offload, a novel multi-level, multi-path offloading engine specifically designed for optimizing LLM training on resource-constrained setups by mitigating I/O bottlenecks. We make several key observations that drive the design of MLP-Offload, such as I/O overheads during the update dominate the iteration time; I/O bandwidth of the third-level remote storage tier remains unutilized; and, contention due to concurrent offloading amplifies I/O bottlenecks. Driven by these insights, we design and implement MLP-Offload to offload the optimizer states across multiple tiers in a cache-efficient and concurrency-controlled fashion to mitigate I/O bottlenecks during the backward and update phases. Evaluations on models up to 280B parameters shows that MLP-Offload achieves 2.5$\times$ faster iterations compared to the state-of-the-art LLM training runtimes.
DataStates-LLM: Lazy Asynchronous Checkpointing for Large Language ModelsAvinash Maurya, Robert Underwood, M. Mustafa Rafique et al.
LLMs have seen rapid adoption in all domains. They need to be trained on high-end high-performance computing (HPC) infrastructures and ingest massive amounts of input data. Unsurprisingly, at such a large scale, unexpected events (e.g., failures of components, instability of the software, undesirable learning patterns, etc.), are frequent and typically impact the training in a negative fashion. Thus, LLMs need to be checkpointed frequently so that they can be rolled back to a stable state and subsequently fine-tuned. However, given the large sizes of LLMs, a straightforward checkpointing solution that directly writes the model parameters and optimizer state to persistent storage (e.g., a parallel file system), incurs significant I/O overheads. To address this challenge, in this paper we study how to reduce the I/O overheads for enabling fast and scalable checkpointing for LLMs that can be applied at high frequency (up to the granularity of individual iterations) without significant impact on the training process. Specifically, we introduce a lazy asynchronous multi-level approach that takes advantage of the fact that the tensors making up the model and optimizer state shards remain immutable for extended periods of time, which makes it possible to copy their content in the background with minimal interference during the training process. We evaluate our approach at scales of up to 180 GPUs using different model sizes, parallelism settings, and checkpointing frequencies. The results show up to 48$\times$ faster checkpointing and 2.2$\times$ faster end-to-end training runtime compared with the state-of-art checkpointing approaches.