ROOct 8, 2021
Multi-Agent Autonomy: Advancements and Challenges in Subterranean ExplorationMichael T. Ohradzansky, Eugene R. Rush, Danny G. Riley et al.
Artificial intelligence has undergone immense growth and maturation in recent years, though autonomous systems have traditionally struggled when fielded in diverse and previously unknown environments. DARPA is seeking to change that with the Subterranean Challenge, by providing roboticists the opportunity to support civilian and military first responders in complex and high-risk underground scenarios. The subterranean domain presents a handful of challenges, such as limited communication, diverse topology and terrain, and degraded sensing. Team MARBLE proposes a solution for autonomous exploration of unknown subterranean environments in which coordinated agents search for artifacts of interest. The team presents two navigation algorithms in the form of a metric-topological graph-based planner and a continuous frontier-based planner. To facilitate multi-agent coordination, agents share and merge new map information and candidate goal-points. Agents deploy communication beacons at different points in the environment, extending the range at which maps and other information can be shared. Onboard autonomy reduces the load on human supervisors, allowing agents to detect and localize artifacts and explore autonomously outside established communication networks. Given the scale, complexity, and tempo of this challenge, a range of lessons were learned, most importantly, that frequent and comprehensive field testing in representative environments is key to rapidly refining system performance.
ROAug 1, 2021
3D Reactive Control and Frontier-Based Exploration for Unstructured EnvironmentsShakeeb Ahmad, Andrew B. Mills, Eugene R. Rush et al.
The paper proposes a reliable and robust planning solution to the long range robotic navigation problem in extremely cluttered environments. A two-layer planning architecture is proposed that leverages both the environment map and the direct depth sensor information to ensure maximal information gain out of the onboard sensors. A frontier-based pose sampling technique is used with a fast marching cost-to-go calculation to select a goal pose and plan a path to maximize robot exploration rate. An artificial potential function approach, relying on direct depth measurements, enables the robot to follow the path while simultaneously avoiding small scene obstacles that are not captured in the map due to mapping and localization uncertainties. We demonstrate the feasibility and robustness of the proposed approach through field deployments in a structurally complex warehouse using a micro-aerial vehicle (MAV) with all the sensing and computations performed onboard.
ROOct 18, 2020
Real-time Quadrotor Navigation Through Planning in Depth Space in Unstructured EnvironmentsShakeeb Ahmad, Rafael Fierro
This paper addresses the problem of real-time vision-based autonomous obstacle avoidance in unstructured environments for quadrotor UAVs. We assume that our UAV is equipped with a forward facing stereo camera as the only sensor to perceive the world around it. Moreover, all the computations are performed onboard. Feasible trajectory generation in this kind of problems requires rapid collision checks along with efficient planning algorithms. We propose a trajectory generation approach in the depth image space, which refers to the environment information as depicted by the depth images. In order to predict the collision in a look ahead robot trajectory, we create depth images from the sequence of robot poses along the path. We compare these images with the depth images of the actual world sensed through the forward facing stereo camera. We aim at generating fuel optimal trajectories inside the depth image space. In case of a predicted collision, a switching strategy is used to aggressively deviate the quadrotor away from the obstacle. For this purpose we use two closed loop motion primitives based on Linear Quadratic Regulator (LQR) objective functions. The proposed approach is validated through simulation and hardware experiments.
ROOct 15, 2020
APF-PF: Probabilistic Depth Perception for 3D Reactive Obstacle AvoidanceShakeeb Ahmad, Zachary N. Sunberg, J. Sean Humbert
This paper proposes a framework for 3D obstacle avoidance in the presence of partial observability of environment obstacles. The method focuses on the utility of the Artificial Potential Function (APF) controller in a practical setting where noisy and incomplete information about the proximity is inevitable. We propose a Particle Filter (PF) approach to estimate potential obstacle locations in an input depth image stream. The probable candidates are then used to generate an action that maneuvers the robot towards the negative gradient of potential at each time instant. Rigorous experimental validation on a quadrotor UAV highlights the robustness and reliability of the method when robot's sensitivity to incorrect perception information can be concerning. The proposed perception and control stack is run onboard the UAV, demonstrating the computational feasibility for real-time applications and agile robots.