h-index16
7papers
36citations
Novelty61%
AI Score59

7 Papers

LGJun 24, 2023Code
Active Data Acquisition in Autonomous Driving Simulation

Jianyu Lai, Zexuan Jia, Boao Li

Autonomous driving algorithms rely heavily on learning-based models, which require large datasets for training. However, there is often a large amount of redundant information in these datasets, while collecting and processing these datasets can be time-consuming and expensive. To address this issue, this paper proposes the concept of an active data-collecting strategy. For high-quality data, increasing the collection density can improve the overall quality of the dataset, ultimately achieving similar or even better results than the original dataset with lower labeling costs and smaller dataset sizes. In this paper, we design experiments to verify the quality of the collected dataset and to demonstrate this strategy can significantly reduce labeling costs and dataset size while improving the overall quality of the dataset, leading to better performance of autonomous driving systems. The source code implementing the proposed approach is publicly available on https://github.com/Th1nkMore/carla_dataset_tools.

CVFeb 12Code
PosterOmni: Generalized Artistic Poster Creation via Task Distillation and Unified Reward Feedback

Sixiang Chen, Jianyu Lai, Jialin Gao et al.

Image-to-poster generation is a high-demand task requiring not only local adjustments but also high-level design understanding. Models must generate text, layout, style, and visual elements while preserving semantic fidelity and aesthetic coherence. The process spans two regimes: local editing, where ID-driven generation, rescaling, filling, and extending must preserve concrete visual entities; and global creation, where layout- and style-driven tasks rely on understanding abstract design concepts. These intertwined demands make image-to-poster a multi-dimensional process coupling entity-preserving editing with concept-driven creation under image-prompt control. To address these challenges, we propose PosterOmni, a generalized artistic poster creation framework that unlocks the potential of a base edit model for multi-task image-to-poster generation. PosterOmni integrates the two regimes, namely local editing and global creation, within a single system through an efficient data-distillation-reward pipeline: (i) constructing multi-scenario image-to-poster datasets covering six task types across entity-based and concept-based creation; (ii) distilling knowledge between local and global experts for supervised fine-tuning; and (iii) applying unified PosterOmni Reward Feedback to jointly align visual entity-preserving and aesthetic preference across all tasks. Additionally, we establish PosterOmni-Bench, a unified benchmark for evaluating both local editing and global creation. Extensive experiments show that PosterOmni significantly enhances reference adherence, global composition quality, and aesthetic harmony, outperforming all open-source baselines and even surpassing several proprietary systems.

97.6CVMay 20
GenEvolve: Self-Evolving Image Generation Agents via Tool-Orchestrated Visual Experience Distillation

Sixiang Chen, Zhaohu Xing, Tian Ye et al.

Open-ended image generation is no longer a simple prompt-to-image problem. High-quality generation often requires an agent to combine a model's internal generative ability with external resources. As requests become more diverse and demanding, we aim to develop a general image-generation agent that can self-evolve through trajectories and use tools more effectively across varied generation challenges. To this end, we propose GenEvolve, a self-evolving framework based on Tool-Orchestrated Visual Experience Distillation. In GenEvolve, each generation attempt is modeled as a tool-orchestrated trajectory, where the agent gathers evidence, selects references, invokes generation skills, and composes them into a prompt-reference program. Unlike existing agentic generation methods that mainly rely on image-level scalar rewards, GenEvolve compares multiple trajectories for the same request and abstracts best-worst differences into structured visual experience, provided only to a privileged teacher branch. Inspired by on-policy self-distillation, Visual Experience Distillation provides dense token-level supervision, helping the student internalize better search, knowledge activation, reference selection, and prompt construction. We further construct GenEvolve-Data and GenEvolve-Bench. Experiments on public benchmarks and GenEvolve-Bench show substantial gains over strong baselines, achieving state-of-the-art performance among current image-generation frameworks. Our website is as follows: https://ephemeral182.github.io/GenEvolve/

CVMar 6
LucidNFT: LR-Anchored Multi-Reward Preference Optimization for Generative Real-World Super-Resolution

Song Fei, Tian Ye, Sixiang Chen et al.

Generative real-world image super-resolution (Real-ISR) can synthesize visually convincing details from severely degraded low-resolution (LR) inputs, yet its stochastic sampling makes a critical failure mode hard to avoid: outputs may look sharp but be unfaithful to the LR evidence (semantic and structural hallucination), while such LR-anchored faithfulness is difficult to assess without HR ground truth. Preference-based reinforcement learning (RL) is a natural fit because each LR input yields a rollout group of candidates to compare. However, effective alignment in Real-ISR is hindered by (i) the lack of a degradation-robust LR-referenced faithfulness signal, and (ii) a rollout-group optimization bottleneck where naive multi-reward scalarization followed by normalization compresses objective-wise contrasts, causing advantage collapse and weakening the reward-weighted updates in DiffusionNFT-style forward fine-tuning. Moreover, (iii) limited coverage of real degradations restricts rollout diversity and preference signal quality. We propose LucidNFT, a multi-reward RL framework for flow-matching Real-ISR. LucidNFT introduces LucidConsistency, a degradation-robust semantic evaluator that makes LR-anchored faithfulness measurable and optimizable; a decoupled advantage normalization strategy that preserves objective-wise contrasts within each LR-conditioned rollout group before fusion, preventing advantage collapse; and LucidLR, a large-scale collection of real-world degraded images to support robust RL fine-tuning. Experiments show that LucidNFT consistently improves strong flow-based Real-ISR baselines, achieving better perceptual-faithfulness trade-offs with stable optimization dynamics across diverse real-world scenarios.

CVJun 12, 2025Code
PosterCraft: Rethinking High-Quality Aesthetic Poster Generation in a Unified Framework

SiXiang Chen, Jianyu Lai, Jialin Gao et al.

Generating aesthetic posters is more challenging than simple design images: it requires not only precise text rendering but also the seamless integration of abstract artistic content, striking layouts, and overall stylistic harmony. To address this, we propose PosterCraft, a unified framework that abandons prior modular pipelines and rigid, predefined layouts, allowing the model to freely explore coherent, visually compelling compositions. PosterCraft employs a carefully designed, cascaded workflow to optimize the generation of high-aesthetic posters: (i) large-scale text-rendering optimization on our newly introduced Text-Render-2M dataset; (ii) region-aware supervised fine-tuning on HQ-Poster100K; (iii) aesthetic-text-reinforcement learning via best-of-n preference optimization; and (iv) joint vision-language feedback refinement. Each stage is supported by a fully automated data-construction pipeline tailored to its specific needs, enabling robust training without complex architectural modifications. Evaluated on multiple experiments, PosterCraft significantly outperforms open-source baselines in rendering accuracy, layout coherence, and overall visual appeal-approaching the quality of SOTA commercial systems. Our code, models, and datasets can be found in the Project page: https://ephemeral182.github.io/PosterCraft

92.7CVMay 16
Latent Action Control for Reasoning-Guided Unified Image Generation

Fuxiang Zhai, Sixiang Chen, Yingjin Li et al.

Unified multimodal models can encode visual understanding and image generation within a shared backbone, yet understanding does not automatically translate into control: models may infer objects, relations, or knowledge cues but fail to instantiate them in the generated image. We propose Latent Action Control (LAC), which makes reasoning actionable by representing it as hidden continuous actions inside a unified generator. Given a prompt, LAC rolls out a role-structured latent trajectory for planning, internal visual drafting, diagnosis, and refinement, and injects these actions into the hidden stream that conditions flow-based generation, without producing reasoning tokens or intermediate images. Since such action trajectories are unobserved, LAC learns them through prior-guided variational latent action alignment from training-only rendered semantic priors, draft image features, and supervised halting signals, followed by Latent-Flow GRPO to align the latent-to-image rollout with terminal visual feedback. This provides a control path from inferred relations, bindings, and knowledge cues to the generation process. Instantiated on BAGEL-7B-MoT, LAC consistently improves compositional and knowledge-grounded generation across GenEval, WISE, and T2I-CompBench, with the largest gains on spatial relations, attribute binding, and world-knowledge-sensitive prompts. Ablations and latent interventions show that the learned action trajectory is consumed by the generator, suggesting that unified generation benefits when understanding is not only encoded, but made actionable during generation.

GRFeb 23
PosterReward: Unlocking Accurate Evaluation for High-Quality Graphic Design Generation

Jianyu Lai, Sixiang Chen, Jialin Gao et al.

Recent advancements in the text-rendering capabilities of image generation models have made the end-to-end creation of graphic design content, such as posters, increasingly feasible. However, existing reward models fall short of accurately assessing design quality, as they primarily focus on global image aesthetics while overlooking the critical dimensions of typography and layout. Furthermore, the scarcity of domain-specific preference data remains a significant bottleneck, which limits the further development of graphic design evaluation and generation. To bridge this gap, we introduce an automated pipeline to construct a high-quality dataset of 70k poster preferences by leveraging the consensus of multiple Multi-modal Large Language Models (MLLMs) to simulate human-like judgment. Utilizing this dataset, we develop PosterReward, a reward model specifically designed for high-precision poster assessment through a cascaded, multi-stage training strategy. We also provide multiple variants of the model to cater to different application scenarios. Finally, we introduce PosterRewardBench and PosterBench to evaluate the performance of existing reward models in poster assessment and the generation capabilities of current text-to-image models in poster creation, respectively.