Meng Chu

CV
h-index30
8papers
80citations
Novelty57%
AI Score55

8 Papers

CVNov 21, 2023
Towards Natural Language-Guided Drones: GeoText-1652 Benchmark with Spatial Relation Matching

Meng Chu, Zhedong Zheng, Wei Ji et al.

Navigating drones through natural language commands remains challenging due to the dearth of accessible multi-modal datasets and the stringent precision requirements for aligning visual and textual data. To address this pressing need, we introduce GeoText-1652, a new natural language-guided geo-localization benchmark. This dataset is systematically constructed through an interactive human-computer process leveraging Large Language Model (LLM) driven annotation techniques in conjunction with pre-trained vision models. GeoText-1652 extends the established University-1652 image dataset with spatial-aware text annotations, thereby establishing one-to-one correspondences between image, text, and bounding box elements. We further introduce a new optimization objective to leverage fine-grained spatial associations, called blending spatial matching, for region-level spatial relation matching. Extensive experiments reveal that our approach maintains a competitive recall rate comparing other prevailing cross-modality methods. This underscores the promising potential of our approach in elevating drone control and navigation through the seamless integration of natural language commands in real-world scenarios.

CLJan 21
SearchGym: Bootstrapping Real-World Search Agents via Cost-Effective and High-Fidelity Environment Simulation

Xichen Zhang, Ziyi He, Yinghao Zhu et al.

Search agents have emerged as a pivotal paradigm for solving open-ended, knowledge-intensive reasoning tasks. However, training these agents via Reinforcement Learning (RL) faces a critical dilemma: interacting with live commercial Web APIs is prohibitively expensive, while relying on static data snapshots often introduces noise due to data misalignment. This misalignment generates corrupted reward signals that destabilize training by penalizing correct reasoning or rewarding hallucination. To address this, we propose SearchGym, a simulation environment designed to bootstrap robust search agents. SearchGym employs a rigorous generative pipeline to construct a verifiable knowledge graph and an aligned document corpus, ensuring that every reasoning task is factually grounded and strictly solvable. Building on this controllable environment, we introduce SearchGym-RL, a curriculum learning methodology that progressively optimizes agent policies through purified feedback, evolving from basic interactions to complex, long-horizon planning. Extensive experiments across the Llama and Qwen families demonstrate strong Sim-to-Real generalization. Notably, our Qwen2.5-7B-Base model trained within SearchGym surpasses the web-enhanced ASearcher baseline across nine diverse benchmarks by an average relative margin of 10.6%. Our results validate that high-fidelity simulation serves as a scalable and highly cost-effective methodology for developing capable search agents.

CVDec 22, 2025
VisionDirector: Vision-Language Guided Closed-Loop Refinement for Generative Image Synthesis

Meng Chu, Senqiao Yang, Haoxuan Che et al.

Generative models can now produce photorealistic imagery, yet they still struggle with the long, multi-goal prompts that professional designers issue. To expose this gap and better evaluate models' performance in real-world settings, we introduce Long Goal Bench (LGBench), a 2,000-task suite (1,000 T2I and 1,000 I2I) whose average instruction contains 18 to 22 tightly coupled goals spanning global layout, local object placement, typography, and logo fidelity. We find that even state-of-the-art models satisfy fewer than 72 percent of the goals and routinely miss localized edits, confirming the brittleness of current pipelines. To address this, we present VisionDirector, a training-free vision-language supervisor that (i) extracts structured goals from long instructions, (ii) dynamically decides between one-shot generation and staged edits, (iii) runs micro-grid sampling with semantic verification and rollback after every edit, and (iv) logs goal-level rewards. We further fine-tune the planner with Group Relative Policy Optimization, yielding shorter edit trajectories (3.1 versus 4.2 steps) and stronger alignment. VisionDirector achieves new state of the art on GenEval (plus 7 percent overall) and ImgEdit (plus 0.07 absolute) while producing consistent qualitative improvements on typography, multi-object scenes, and pose editing.

CVMay 12
Beyond Text Prompts: Visual-to-Visual Generation as A Unified Paradigm

Yaofang Liu, Kangning Cui, Meng Chu et al.

Humans often specify and create through visual artifacts: typography sheets, sketches, reference images, and annotated scenes. Yet modern visual generators still ask users to serialize this intent into text, a bottleneck that compresses signals like spatial structure, exact appearance, and glyph shape. We propose \textbf{\emph{visual-to-visual} (V2V)} generation, in which the user conditions a generative model with a visual specification page rather than a text prompt. The page is not an edit target, but a visual document that specifies the desired output. We introduce \textbf{V2V-Zero}, a training-free framework that exposes this interface in existing vision-language model (VLM) conditioned generators by replacing text-only conditioning with final-layer hidden states extracted from visual pages, exploiting the fact that the frozen VLM already maps both text and images into the generator's conditioning space. On GenEval, V2V-Zero reaches 0.85 with a frozen Qwen-Image backbone, closely matching its optimized text-to-image performance without fine-tuning. To evaluate the broader V2V space, we introduce \textbf{Simple-V2V Bench}, spanning seven visual-conditioning tasks and seven models, including GPT Image 2, Nano Banana 2, Seedream 5.0 Lite, open-weight baselines, and a video extension. V2V-Zero scores 32.7/100, outperforming evaluated open-weight image baselines and revealing a clear capability hierarchy: attribute binding is strong, content generation is unreliable, and structural control remains hard even for commercial systems. A HunyuanVideo-1.5 extension scores 20.2/100, showing the interface transfers beyond images. Mechanistic analysis shows the default reasoning path is primarily visually routed, with 95.0\% of conditioning-token attention mass on visual-page hidden states.

AIApr 24
Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

Meng Chu, Xuan Billy Zhang, Kevin Qinghong Lin et al.

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others, or design experiments require predictive environment models, yet the term world model carries different meanings across research communities. We introduce a "levels x laws" taxonomy organized along two axes. The first defines three capability levels: L1 Predictor, which learns one-step local transition operators; L2 Simulator, which composes them into multi-step, action-conditioned rollouts that respect domain laws; and L3 Evolver, which autonomously revises its own model when predictions fail against new evidence. The second identifies four governing-law regimes: physical, digital, social, and scientific. These regimes determine what constraints a world model must satisfy and where it is most likely to fail. Using this framework, we synthesize over 400 works and summarize more than 100 representative systems spanning model-based reinforcement learning, video generation, web and GUI agents, multi-agent social simulation, and AI-driven scientific discovery. We analyze methods, failure modes, and evaluation practices across level-regime pairs, propose decision-centric evaluation principles and a minimal reproducible evaluation package, and outline architectural guidance, open problems, and governance challenges. The resulting roadmap connects previously isolated communities and charts a path from passive next-step prediction toward world models that can simulate, and ultimately reshape, the environments in which agents operate.

CVJun 12, 2025
VRBench: A Benchmark for Multi-Step Reasoning in Long Narrative Videos

Jiashuo Yu, Yue Wu, Meng Chu et al.

We present VRBench, the first long narrative video benchmark crafted for evaluating large models' multi-step reasoning capabilities, addressing limitations in existing evaluations that overlook temporal reasoning and procedural validity. It comprises 960 long videos (with an average duration of 1.6 hours), along with 8,243 human-labeled multi-step question-answering pairs and 25,106 reasoning steps with timestamps. These videos are curated via a multi-stage filtering process including expert inter-rater reviewing to prioritize plot coherence. We develop a human-AI collaborative framework that generates coherent reasoning chains, each requiring multiple temporally grounded steps, spanning seven types (e.g., event attribution, implicit inference). VRBench designs a multi-phase evaluation pipeline that assesses models at both the outcome and process levels. Apart from the MCQs for the final results, we propose a progress-level LLM-guided scoring metric to evaluate the quality of the reasoning chain from multiple dimensions comprehensively. Through extensive evaluations of 12 LLMs and 19 VLMs on VRBench, we undertake a thorough analysis and provide valuable insights that advance the field of multi-step reasoning.

CVApr 23, 2025
TraveLLaMA: Facilitating Multi-modal Large Language Models to Understand Urban Scenes and Provide Travel Assistance

Meng Chu, Yukang Chen, Haokun Gui et al.

Tourism and travel planning increasingly rely on digital assistance, yet existing multimodal AI systems often lack specialized knowledge and contextual understanding of urban environments. We present TraveLLaMA, a specialized multimodal language model designed for urban scene understanding and travel assistance. Our work addresses the fundamental challenge of developing practical AI travel assistants through a novel large-scale dataset of 220k question-answer pairs. This comprehensive dataset uniquely combines 130k text QA pairs meticulously curated from authentic travel forums with GPT-enhanced responses, alongside 90k vision-language QA pairs specifically focused on map understanding and scene comprehension. Through extensive fine-tuning experiments on state-of-the-art vision-language models (LLaVA, Qwen-VL, Shikra), we demonstrate significant performance improvements ranging from 6.5\%-9.4\% in both pure text travel understanding and visual question answering tasks. Our model exhibits exceptional capabilities in providing contextual travel recommendations, interpreting map locations, and understanding place-specific imagery while offering practical information such as operating hours and visitor reviews. Comparative evaluations show TraveLLaMA significantly outperforms general-purpose models in travel-specific tasks, establishing a new benchmark for multi-modal travel assistance systems.

IRJan 27, 2025
Understanding Long Videos via LLM-Powered Entity Relation Graphs

Meng Chu, Yicong Li, Tat-Seng Chua

The analysis of extended video content poses unique challenges in artificial intelligence, particularly when dealing with the complexity of tracking and understanding visual elements across time. Current methodologies that process video frames sequentially struggle to maintain coherent tracking of objects, especially when these objects temporarily vanish and later reappear in the footage. A critical limitation of these approaches is their inability to effectively identify crucial moments in the video, largely due to their limited grasp of temporal relationships. To overcome these obstacles, we present GraphVideoAgent, a cutting-edge system that leverages the power of graph-based object tracking in conjunction with large language model capabilities. At its core, our framework employs a dynamic graph structure that maps and monitors the evolving relationships between visual entities throughout the video sequence. This innovative approach enables more nuanced understanding of how objects interact and transform over time, facilitating improved frame selection through comprehensive contextual awareness. Our approach demonstrates remarkable effectiveness when tested against industry benchmarks. In evaluations on the EgoSchema dataset, GraphVideoAgent achieved a 2.2 improvement over existing methods while requiring analysis of only 8.2 frames on average. Similarly, testing on the NExT-QA benchmark yielded a 2.0 performance increase with an average frame requirement of 8.1. These results underscore the efficiency of our graph-guided methodology in enhancing both accuracy and computational performance in long-form video understanding tasks.