Giuseppe Canonaco

AI
h-index12
7papers
214citations
Novelty46%
AI Score42

7 Papers

AIFeb 25
Semantic Partial Grounding via LLMs

Giuseppe Canonaco, Alberto Pozanco, Daniel Borrajo

Grounding is a critical step in classical planning, yet it often becomes a computational bottleneck due to the exponential growth in grounded actions and atoms as task size increases. Recent advances in partial grounding have addressed this challenge by incrementally grounding only the most promising operators, guided by predictive models. However, these approaches primarily rely on relational features or learned embeddings and do not leverage the textual and structural cues present in PDDL descriptions. We propose SPG-LLM, which uses LLMs to analyze the domain and problem files to heuristically identify potentially irrelevant objects, actions, and predicates prior to grounding, significantly reducing the size of the grounded task. Across seven hard-to-ground benchmarks, SPG-LLM achieves faster grounding-often by orders of magnitude-while delivering comparable or better plan costs in some domains.

AIAug 20, 2024
On Learning Action Costs from Input Plans

Marianela Morales, Alberto Pozanco, Giuseppe Canonaco et al.

Most of the work on learning action models focus on learning the actions' dynamics from input plans. This allows us to specify the valid plans of a planning task. However, very little work focuses on learning action costs, which in turn allows us to rank the different plans. In this paper we introduce a new problem: that of learning the costs of a set of actions such that a set of input plans are optimal under the resulting planning model. To solve this problem we present $LACFIP^k$, an algorithm to learn action's costs from unlabeled input plans. We provide theoretical and empirical results showing how $LACFIP^k$ can successfully solve this task.

AIJun 12, 2025
GenPlanX. Generation of Plans and Execution

Daniel Borrajo, Giuseppe Canonaco, Tomás de la Rosa et al.

Classical AI Planning techniques generate sequences of actions for complex tasks. However, they lack the ability to understand planning tasks when provided using natural language. The advent of Large Language Models (LLMs) has introduced novel capabilities in human-computer interaction. In the context of planning tasks, LLMs have shown to be particularly good in interpreting human intents among other uses. This paper introduces GenPlanX that integrates LLMs for natural language-based description of planning tasks, with a classical AI planning engine, alongside an execution and monitoring framework. We demonstrate the efficacy of GenPlanX in assisting users with office-related tasks, highlighting its potential to streamline workflows and enhance productivity through seamless human-AI collaboration.

LGApr 11, 2024
On the Sample Efficiency of Abstractions and Potential-Based Reward Shaping in Reinforcement Learning

Giuseppe Canonaco, Leo Ardon, Alberto Pozanco et al.

The use of Potential-Based Reward Shaping (PBRS) has shown great promise in the ongoing research effort to tackle sample inefficiency in Reinforcement Learning (RL). However, choosing the right potential function remains an open challenge. Additionally, RL techniques are usually constrained to use a finite horizon for computational limitations, which introduces a bias when using PBRS. In this paper, we first build some theoretically-grounded intuition on why selecting the potential function as the optimal value function of the task at hand produces performance advantages. We then analyse the bias induced by finite horizons in the context of PBRS producing novel insights. Finally, leveraging abstractions as a way to approximate the optimal value function of the given task, we assess the sample efficiency and performance impact of PBRS on four environments including a goal-oriented navigation task and three Arcade Learning Environments (ALE) games. Remarkably, experimental results show that we can reach the same level of performance as CNN-based solutions with a simple fully-connected network.

AIDec 3, 2024
Projection Abstractions in Planning Under the Lenses of Abstractions for MDPs

Giuseppe Canonaco, Alberto Pozanco, Daniel Borrajo

The concept of abstraction has been independently developed both in the context of AI Planning and discounted Markov Decision Processes (MDPs). However, the way abstractions are built and used in the context of Planning and MDPs is different even though lots of commonalities can be highlighted. To this day there is no work trying to relate and unify the two fields on the matter of abstractions unraveling all the different assumptions and their effect on the way they can be used. Therefore, in this paper we aim to do so by looking at projection abstractions in Planning through the lenses of discounted MDPs. Starting from a projection abstraction built according to Classical or Probabilistic Planning techniques, we will show how the same abstraction can be obtained under the abstraction frameworks available for discounted MDPs. Along the way, we will focus on computational as well as representational advantages and disadvantages of both worlds pointing out new research directions that are of interest for both fields.

LGMay 26, 2020
Time-Variant Variational Transfer for Value Functions

Giuseppe Canonaco, Andrea Soprani, Manuel Roveri et al.

In most of the transfer learning approaches to reinforcement learning (RL) the distribution over the tasks is assumed to be stationary. Therefore, the target and source tasks are i.i.d. samples of the same distribution. In the context of this work, we consider the problem of transferring value functions through a variational method when the distribution that generates the tasks is time-variant, proposing a solution that leverages this temporal structure inherent in the task generating process. Furthermore, by means of a finite-sample analysis, the previously mentioned solution is theoretically compared to its time-invariant version. Finally, we will provide an experimental evaluation of the proposed technique with three distinct temporal dynamics in three different RL environments.

LGJun 14, 2018
Stochastic Variance-Reduced Policy Gradient

Matteo Papini, Damiano Binaghi, Giuseppe Canonaco et al.

In this paper, we propose a novel reinforcement- learning algorithm consisting in a stochastic variance-reduced version of policy gradient for solving Markov Decision Processes (MDPs). Stochastic variance-reduced gradient (SVRG) methods have proven to be very successful in supervised learning. However, their adaptation to policy gradient is not straightforward and needs to account for I) a non-concave objective func- tion; II) approximations in the full gradient com- putation; and III) a non-stationary sampling pro- cess. The result is SVRPG, a stochastic variance- reduced policy gradient algorithm that leverages on importance weights to preserve the unbiased- ness of the gradient estimate. Under standard as- sumptions on the MDP, we provide convergence guarantees for SVRPG with a convergence rate that is linear under increasing batch sizes. Finally, we suggest practical variants of SVRPG, and we empirically evaluate them on continuous MDPs.