Shan Liu

h-index8
2papers
937citations

2 Papers

6.3IVAug 13, 2024
BVI-UGC: A Video Quality Database for User-Generated Content Transcoding

Zihao Qi, Chen Feng, Fan Zhang et al.

In recent years, user-generated content (UGC) has become one of the major video types consumed via streaming networks. Numerous research contributions have focused on assessing its visual quality through subjective tests and objective modeling. In most cases, objective assessments are based on a no-reference scenario, where the corresponding reference content is assumed not to be available. However, full-reference video quality assessment is also important for UGC in the delivery pipeline, particularly associated with the video transcoding process. In this context, we present a new UGC video quality database, BVI-UGC, for user-generated content transcoding, which contains 60 (non-pristine) reference videos and 1,080 test sequences. In this work, we simulated the creation of non-pristine reference sequences (with a wide range of compression distortions), typical of content uploaded to UGC platforms for transcoding. A comprehensive crowdsourced subjective study was then conducted involving more than 3,500 human participants. Based on this collected subjective data, we benchmarked the performance of 10 full-reference and 11 no-reference quality metrics. Our results demonstrate the poor performance (SROCC values are lower than 0.6) of these metrics in predicting the perceptual quality of UGC in two different scenarios (with or without a reference).

4.1RODec 1, 2020
Fast and Robust Bin-picking System for Densely Piled Industrial Objects

Jiaxin Guo, Lian Fu, Mingkai Jia et al.

Objects grasping, also known as the bin-picking, is one of the most common tasks faced by industrial robots. While much work has been done in related topics, grasping randomly piled objects still remains a challenge because much of the existing work either lack robustness or costs too much resource. In this paper, we develop a fast and robust bin-picking system for grasping densely piled objects adaptively and safely. The proposed system starts with point cloud segmentation using improved density-based spatial clustering of application with noise (DBSCAN) algorithm, which is improved by combining the region growing algorithm and using Octree to speed up the calculation. The system then uses principle component analysis (PCA) for coarse registration and iterative closest point (ICP) for fine registration. We propose a grasp risk score (GRS) to evaluate each object by the collision probability, the stability of the object, and the whole pile's stability. Through real tests with the Anno robot, our method is verified to be advanced in speed and robustness.