Pierre Aumjaud

2papers

2 Papers

LGFeb 9, 2021Code
rl_reach: Reproducible Reinforcement Learning Experiments for Robotic Reaching Tasks

Pierre Aumjaud, David McAuliffe, Francisco Javier Rodríguez Lera et al.

Training reinforcement learning agents at solving a given task is highly dependent on identifying optimal sets of hyperparameters and selecting suitable environment input / output configurations. This tedious process could be eased with a straightforward toolbox allowing its user to quickly compare different training parameter sets. We present rl_reach, a self-contained, open-source and easy-to-use software package designed to run reproducible reinforcement learning experiments for customisable robotic reaching tasks. rl_reach packs together training environments, agents, hyperparameter optimisation tools and policy evaluation scripts, allowing its users to quickly investigate and identify optimal training configurations. rl_reach is publicly available at this URL: https://github.com/PierreExeter/rl_reach.

RONov 11, 2020
Reinforcement Learning Experiments and Benchmark for Solving Robotic Reaching Tasks

Pierre Aumjaud, David McAuliffe, Francisco Javier Rodríguez Lera et al.

Reinforcement learning has shown great promise in robotics thanks to its ability to develop efficient robotic control procedures through self-training. In particular, reinforcement learning has been successfully applied to solving the reaching task with robotic arms. In this paper, we define a robust, reproducible and systematic experimental procedure to compare the performance of various model-free algorithms at solving this task. The policies are trained in simulation and are then transferred to a physical robotic manipulator. It is shown that augmenting the reward signal with the Hindsight Experience Replay exploration technique increases the average return of off-policy agents between 7 and 9 folds when the target position is initialised randomly at the beginning of each episode.