Thibaud de Souza

1paper

1 Paper

AINov 7, 2020
Implementing Behavior Trees using Three-Valued Logic

Thibaud de Souza

With consideration to behavior trees and their relevance to planning and control, within and without game development, the distinction between stateful and stateless models is discussed; a three-valued logic bridging traditional control flow with behavior trees is introduced, and a C# implementation is presented.