Yutong Feng

CV
h-index18
34papers
3,059citations
Novelty50%
AI Score58

34 Papers

CVMar 27, 2023Code
Troika: Multi-Path Cross-Modal Traction for Compositional Zero-Shot Learning

Siteng Huang, Biao Gong, Yutong Feng et al.

Recent compositional zero-shot learning (CZSL) methods adapt pre-trained vision-language models (VLMs) by constructing trainable prompts only for composed state-object pairs. Relying on learning the joint representation of seen compositions, these methods ignore the explicit modeling of the state and object, thus limiting the exploitation of pre-trained knowledge and generalization to unseen compositions. With a particular focus on the universality of the solution, in this work, we propose a novel paradigm for CZSL models that establishes three identification branches (i.e., Multi-Path) to jointly model the state, object, and composition. The presented Troika is our implementation that aligns the branch-specific prompt representations with decomposed visual features. To calibrate the bias between semantically similar multi-modal representations, we further devise a Cross-Modal Traction module into Troika that shifts the prompt representation towards the current visual content. We conduct extensive experiments on three popular benchmarks, where our method significantly outperforms existing methods in both closed-world and open-world settings. The code will be available at https://github.com/bighuang624/Troika.

CLJun 9, 2022Code
SsciBERT: A Pre-trained Language Model for Social Science Texts

Si Shen, Jiangfeng Liu, Litao Lin et al.

The academic literature of social sciences records human civilization and studies human social problems. With its large-scale growth, the ways to quickly find existing research on relevant issues have become an urgent demand for researchers. Previous studies, such as SciBERT, have shown that pre-training using domain-specific texts can improve the performance of natural language processing tasks. However, the pre-trained language model for social sciences is not available so far. In light of this, the present research proposes a pre-trained model based on the abstracts published in the Social Science Citation Index (SSCI) journals. The models, which are available on GitHub (https://github.com/S-T-Full-Text-Knowledge-Mining/SSCI-BERT), show excellent performance on discipline classification, abstract structure-function recognition, and named entity recognition tasks with the social sciences literature.

GTApr 17, 2023
Incentive Mechanism Design for Unbiased Federated Learning with Randomized Client Participation

Bing Luo, Yutong Feng, Shiqiang Wang et al.

Incentive mechanism is crucial for federated learning (FL) when rational clients do not have the same interests in the global model as the server. However, due to system heterogeneity and limited budget, it is generally impractical for the server to incentivize all clients to participate in all training rounds (known as full participation). The existing FL incentive mechanisms are typically designed by stimulating a fixed subset of clients based on their data quantity or system resources. Hence, FL is performed only using this subset of clients throughout the entire training process, leading to a biased model because of data heterogeneity. This paper proposes a game theoretic incentive mechanism for FL with randomized client participation, where the server adopts a customized pricing strategy that motivates different clients to join with different participation levels (probabilities) for obtaining an unbiased and high performance model. Each client responds to the server's monetary incentive by choosing its best participation level, to maximize its profit based on not only the incurred local cost but also its intrinsic value for the global model. To effectively evaluate clients' contribution to the model performance, we derive a new convergence bound which analytically predicts how clients' arbitrary participation levels and their heterogeneous data affect the model performance. By solving a non-convex optimization problem, our analysis reveals that the intrinsic value leads to the interesting possibility of bidirectional payment between the server and clients. Experimental results using real datasets on a hardware prototype demonstrate the superiority of our mechanism in achieving higher model performance for the server as well as higher profits for the clients.

LGOct 9, 2022
Grow and Merge: A Unified Framework for Continuous Categories Discovery

Xinwei Zhang, Jianwen Jiang, Yutong Feng et al.

Although a number of studies are devoted to novel category discovery, most of them assume a static setting where both labeled and unlabeled data are given at once for finding new categories. In this work, we focus on the application scenarios where unlabeled data are continuously fed into the category discovery system. We refer to it as the {\bf Continuous Category Discovery} ({\bf CCD}) problem, which is significantly more challenging than the static setting. A common challenge faced by novel category discovery is that different sets of features are needed for classification and category discovery: class discriminative features are preferred for classification, while rich and diverse features are more suitable for new category mining. This challenge becomes more severe for dynamic setting as the system is asked to deliver good performance for known classes over time, and at the same time continuously discover new classes from unlabeled data. To address this challenge, we develop a framework of {\bf Grow and Merge} ({\bf GM}) that works by alternating between a growing phase and a merging phase: in the growing phase, it increases the diversity of features through a continuous self-supervised learning for effective category mining, and in the merging phase, it merges the grown model with a static one to ensure satisfying performance for known classes. Our extensive studies verify that the proposed GM framework is significantly more effective than the state-of-the-art approaches for continuous category discovery.

CVFeb 14, 2023
UKnow: A Unified Knowledge Protocol with Multimodal Knowledge Graph Datasets for Reasoning and Vision-Language Pre-Training

Biao Gong, Shuai Tan, Yutong Feng et al.

This work presents a unified knowledge protocol, called UKnow, which facilitates knowledge-based studies from the perspective of data. Particularly focusing on visual and linguistic modalities, we categorize data knowledge into five unit types, namely, in-image, in-text, cross-image, cross-text, and image-text, and set up an efficient pipeline to help construct the multimodal knowledge graph from any data collection. Thanks to the logical information naturally contained in knowledge graph, organizing datasets under UKnow format opens up more possibilities of data usage compared to the commonly used image-text pairs. Following UKnow protocol, we collect, from public international news, a large-scale multimodal knowledge graph dataset that consists of 1,388,568 nodes (with 571,791 vision-related ones) and 3,673,817 triplets. The dataset is also annotated with rich event tags, including 11 coarse labels and 9,185 fine labels. Experiments on 4 benchmarks demonstrate the potential of UKnow in supporting common-sense reasoning and boosting vision-language pre-training with a single dataset, benefiting from its unified form of knowledge organization. See Appendix to download the dataset.

CVJan 16Code
CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation

Shuai Tan, Biao Gong, Ke Ma et al.

Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle arbitrary subject counts, diverse character types, and spatial misalignment between the reference image and the driving poses. We attribute these limitations to an overly rigid spatial binding that forces strict pixel-wise alignment between the pose and reference, and an inability to consistently rebind motion to intended subjects. To address these challenges, we propose CoDance, a novel Unbind-Rebind framework that enables the animation of arbitrary subject counts, types, and spatial configurations conditioned on a single, potentially misaligned pose sequence. Specifically, the Unbind module employs a novel pose shift encoder to break the rigid spatial binding between the pose and the reference by introducing stochastic perturbations to both poses and their latent features, thereby compelling the model to learn a location-agnostic motion representation. To ensure precise control and subject association, we then devise a Rebind module, leveraging semantic guidance from text prompts and spatial guidance from subject masks to direct the learned motion to intended characters. Furthermore, to facilitate comprehensive evaluation, we introduce a new multi-subject CoDanceBench. Extensive experiments on CoDanceBench and existing datasets show that CoDance achieves SOTA performance, exhibiting remarkable generalization across diverse subjects and spatial layouts. The code and weights will be open-sourced.

CVMar 13, 2023
ViM: Vision Middleware for Unified Downstream Transferring

Yutong Feng, Biao Gong, Jianwen Jiang et al.

Foundation models are pre-trained on massive data and transferred to downstream tasks via fine-tuning. This work presents Vision Middleware (ViM), a new learning paradigm that targets unified transferring from a single foundation model to a variety of downstream tasks. ViM consists of a zoo of lightweight plug-in modules, each of which is independently learned on a midstream dataset with a shared frozen backbone. Downstream tasks can then benefit from an adequate aggregation of the module zoo thanks to the rich knowledge inherited from midstream tasks. There are three major advantages of such a design. From the efficiency aspect, the upstream backbone can be trained only once and reused for all downstream tasks without tuning. From the scalability aspect, we can easily append additional modules to ViM with no influence on existing modules. From the performance aspect, ViM can include as many midstream tasks as possible, narrowing the task gap between upstream and downstream. Considering these benefits, we believe that ViM, which the community could maintain and develop together, would serve as a powerful tool to assist foundation models.

CVMar 26, 2025Code
Wan: Open and Advanced Large-Scale Video Generative Models

Team Wan, Ang Wang, Baole Ai et al.

This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in generative capabilities through a series of innovations, including our novel VAE, scalable pre-training strategies, large-scale data curation, and automated evaluation metrics. These contributions collectively enhance the model's performance and versatility. Specifically, Wan is characterized by four key features: Leading Performance: The 14B model of Wan, trained on a vast dataset comprising billions of images and videos, demonstrates the scaling laws of video generation with respect to both data and model size. It consistently outperforms the existing open-source models as well as state-of-the-art commercial solutions across multiple internal and external benchmarks, demonstrating a clear and significant performance superiority. Comprehensiveness: Wan offers two capable models, i.e., 1.3B and 14B parameters, for efficiency and effectiveness respectively. It also covers multiple downstream applications, including image-to-video, instruction-guided video editing, and personal video generation, encompassing up to eight tasks. Consumer-Grade Efficiency: The 1.3B model demonstrates exceptional resource efficiency, requiring only 8.19 GB VRAM, making it compatible with a wide range of consumer-grade GPUs. Openness: We open-source the entire series of Wan, including source code and all models, with the goal of fostering the growth of the video generation community. This openness seeks to significantly expand the creative possibilities of video production in the industry and provide academia with high-quality video foundation models. All the code and models are available at https://github.com/Wan-Video/Wan2.1.

CVNov 27, 2023
Learning Disentangled Identifiers for Action-Customized Text-to-Image Generation

Siteng Huang, Biao Gong, Yutong Feng et al.

This study focuses on a novel task in text-to-image (T2I) generation, namely action customization. The objective of this task is to learn the co-existing action from limited data and generalize it to unseen humans or even animals. Experimental results show that existing subject-driven customization methods fail to learn the representative characteristics of actions and struggle in decoupling actions from context features, including appearance. To overcome the preference for low-level features and the entanglement of high-level features, we propose an inversion-based method Action-Disentangled Identifier (ADI) to learn action-specific identifiers from the exemplar images. ADI first expands the semantic conditioning space by introducing layer-wise identifier tokens, thereby increasing the representational richness while distributing the inversion across different features. Then, to block the inversion of action-agnostic features, ADI extracts the gradient invariance from the constructed sample triples and masks the updates of irrelevant channels. To comprehensively evaluate the task, we present an ActionBench that includes a variety of actions, each accompanied by meticulously selected samples. Both quantitative and qualitative results show that our ADI outperforms existing baselines in action-customized T2I generation. Our project page is at https://adi-t2i.github.io/ADI.

CVNov 27, 2023
Check, Locate, Rectify: A Training-Free Layout Calibration System for Text-to-Image Generation

Biao Gong, Siteng Huang, Yutong Feng et al.

Diffusion models have recently achieved remarkable progress in generating realistic images. However, challenges remain in accurately understanding and synthesizing the layout requirements in the textual prompts. To align the generated image with layout instructions, we present a training-free layout calibration system SimM that intervenes in the generative process on the fly during inference time. Specifically, following a "check-locate-rectify" pipeline, the system first analyses the prompt to generate the target layout and compares it with the intermediate outputs to automatically detect errors. Then, by moving the located activations and making intra- and inter-map adjustments, the rectification process can be performed with negligible computational overhead. To evaluate SimM over a range of layout requirements, we present a benchmark SimMBench that compensates for the lack of superlative spatial relations in existing datasets. And both quantitative and qualitative results demonstrate the effectiveness of the proposed SimM in calibrating the layout inconsistencies. Our project page is at https://simm-t2i.github.io/SimM.

CVNov 28, 2023
Ranni: Taming Text-to-Image Diffusion for Accurate Instruction Following

Yutong Feng, Biao Gong, Di Chen et al.

Existing text-to-image (T2I) diffusion models usually struggle in interpreting complex prompts, especially those with quantity, object-attribute binding, and multi-subject descriptions. In this work, we introduce a semantic panel as the middleware in decoding texts to images, supporting the generator to better follow instructions. The panel is obtained through arranging the visual concepts parsed from the input text by the aid of large language models, and then injected into the denoising network as a detailed control signal to complement the text condition. To facilitate text-to-panel learning, we come up with a carefully designed semantic formatting protocol, accompanied by a fully-automatic data preparation pipeline. Thanks to such a design, our approach, which we call Ranni, manages to enhance a pre-trained T2I generator regarding its textual controllability. More importantly, the introduction of the generative middleware brings a more convenient form of interaction (i.e., directly adjusting the elements in the panel or using language instructions) and further allows users to finely customize their generation, based on which we develop a practical system and showcase its potential in continuous generation and chatting-based editing. Our project page is at https://ranni-t2i.github.io/Ranni.

CVMar 12
DreamVideo-Omni: Omni-Motion Controlled Multi-Subject Video Customization with Latent Identity Reinforcement Learning

Yujie Wei, Xinyu Liu, Shiwei Zhang et al.

While large-scale diffusion models have revolutionized video synthesis, achieving precise control over both multi-subject identity and multi-granularity motion remains a significant challenge. Recent attempts to bridge this gap often suffer from limited motion granularity, control ambiguity, and identity degradation, leading to suboptimal performance on identity preservation and motion control. In this work, we present DreamVideo-Omni, a unified framework enabling harmonious multi-subject customization with omni-motion control via a progressive two-stage training paradigm. In the first stage, we integrate comprehensive control signals for joint training, encompassing subject appearances, global motion, local dynamics, and camera movements. To ensure robust and precise controllability, we introduce a condition-aware 3D rotary positional embedding to coordinate heterogeneous inputs and a hierarchical motion injection strategy to enhance global motion guidance. Furthermore, to resolve multi-subject ambiguity, we introduce group and role embeddings to explicitly anchor motion signals to specific identities, effectively disentangling complex scenes into independent controllable instances. In the second stage, to mitigate identity degradation, we design a latent identity reward feedback learning paradigm by training a latent identity reward model upon a pretrained video diffusion backbone. This provides motion-aware identity rewards in the latent space, prioritizing identity preservation aligned with human preferences. Supported by our curated large-scale dataset and the comprehensive DreamOmni Bench for multi-subject and omni-motion control evaluation, DreamVideo-Omni demonstrates superior performance in generating high-quality videos with precise controllability.

CVOct 31, 2024Code
In-Context LoRA for Diffusion Transformers

Lianghua Huang, Wei Wang, Zhi-Fan Wu et al.

Recent research arXiv:2410.15027 has explored the use of diffusion transformers (DiTs) for task-agnostic image generation by simply concatenating attention tokens across images. However, despite substantial computational resources, the fidelity of the generated images remains suboptimal. In this study, we reevaluate and streamline this framework by hypothesizing that text-to-image DiTs inherently possess in-context generation capabilities, requiring only minimal tuning to activate them. Through diverse task experiments, we qualitatively demonstrate that existing text-to-image DiTs can effectively perform in-context generation without any tuning. Building on this insight, we propose a remarkably simple pipeline to leverage the in-context abilities of DiTs: (1) concatenate images instead of tokens, (2) perform joint captioning of multiple images, and (3) apply task-specific LoRA tuning using small datasets (e.g., 20~100 samples) instead of full-parameter tuning with large datasets. We name our models In-Context LoRA (IC-LoRA). This approach requires no modifications to the original DiT models, only changes to the training data. Remarkably, our pipeline generates high-fidelity image sets that better adhere to prompts. While task-specific in terms of tuning data, our framework remains task-agnostic in architecture and pipeline, offering a powerful tool for the community and providing valuable insights for further research on product-level task-agnostic generation systems. We release our code, data, and models at https://github.com/ali-vilab/In-Context-LoRA

LGNov 5, 2025
FlowNet: Modeling Dynamic Spatio-Temporal Systems via Flow Propagation

Yutong Feng, Xu Liu, Yutong Xia et al.

Accurately modeling complex dynamic spatio-temporal systems requires capturing flow-mediated interdependencies and context-sensitive interaction dynamics. Existing methods, predominantly graph-based or attention-driven, rely on similarity-driven connectivity assumptions, neglecting asymmetric flow exchanges that govern system evolution. We propose Spatio-Temporal Flow, a physics-inspired paradigm that explicitly models dynamic node couplings through quantifiable flow transfers governed by conservation principles. Building on this, we design FlowNet, a novel architecture leveraging flow tokens as information carriers to simulate source-to-destination transfers via Flow Allocation Modules, ensuring state redistribution aligns with conservation laws. FlowNet dynamically adjusts the interaction radius through an Adaptive Spatial Masking module, suppressing irrelevant noise while enabling context-aware propagation. A cascaded architecture enhances scalability and nonlinear representation capacity. Experiments demonstrate that FlowNet significantly outperforms existing state-of-the-art approaches on seven metrics in the modeling of three real-world systems, validating its efficiency and physical interpretability. We establish a principled methodology for modeling complex systems through spatio-temporal flow interactions.

CVDec 5, 2023
LivePhoto: Real Image Animation with Text-guided Motion Control

Xi Chen, Zhiheng Liu, Mengting Chen et al.

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this work presents a practical system, named LivePhoto, which allows users to animate an image of their interest with text descriptions. We first establish a strong baseline that helps a well-learned text-to-image generator (i.e., Stable Diffusion) take an image as a further input. We then equip the improved generator with a motion module for temporal modeling and propose a carefully designed training pipeline to better link texts and motions. In particular, considering the facts that (1) text can only describe motions roughly (e.g., regardless of the moving speed) and (2) text may include both content and motion descriptions, we introduce a motion intensity estimation module as well as a text re-weighting module to reduce the ambiguity of text-to-motion mapping. Empirical evidence suggests that our approach is capable of well decoding motion-related textual instructions into videos, such as actions, camera movements, or even conjuring new contents from thin air (e.g., pouring water into an empty glass). Interestingly, thanks to the proposed intensity learning mechanism, our system offers users an additional control signal (i.e., the motion intensity) besides text for video customization.

CVMar 25, 2024
FlashFace: Human Image Personalization with High-fidelity Identity Preservation

Shilong Zhang, Lianghua Huang, Xi Chen et al.

This work presents FlashFace, a practical tool with which users can easily personalize their own photos on the fly by providing one or a few reference face images and a text prompt. Our approach is distinguishable from existing human photo customization methods by higher-fidelity identity preservation and better instruction following, benefiting from two subtle designs. First, we encode the face identity into a series of feature maps instead of one image token as in prior arts, allowing the model to retain more details of the reference faces (e.g., scars, tattoos, and face shape ). Second, we introduce a disentangled integration strategy to balance the text and image guidance during the text-to-image generation process, alleviating the conflict between the reference faces and the text prompts (e.g., personalizing an adult into a "child" or an "elder"). Extensive experimental results demonstrate the effectiveness of our method on various applications, including human image personalization, face swapping under language prompts, making virtual characters into real people, etc. Project Page: https://jshilong.github.io/flashface-page.

CVOct 17, 2024
DreamVideo-2: Zero-Shot Subject-Driven Video Customization with Precise Motion Control

Yujie Wei, Shiwei Zhang, Hangjie Yuan et al.

Recent advances in customized video generation have enabled users to create videos tailored to both specific subjects and motion trajectories. However, existing methods often require complicated test-time fine-tuning and struggle with balancing subject learning and motion control, limiting their real-world applications. In this paper, we present DreamVideo-2, a zero-shot video customization framework capable of generating videos with a specific subject and motion trajectory, guided by a single image and a bounding box sequence, respectively, and without the need for test-time fine-tuning. Specifically, we introduce reference attention, which leverages the model's inherent capabilities for subject learning, and devise a mask-guided motion module to achieve precise motion control by fully utilizing the robust motion signal of box masks derived from bounding boxes. While these two components achieve their intended functions, we empirically observe that motion control tends to dominate over subject learning. To address this, we propose two key designs: 1) the masked reference attention, which integrates a blended latent mask modeling scheme into reference attention to enhance subject representations at the desired positions, and 2) a reweighted diffusion loss, which differentiates the contributions of regions inside and outside the bounding boxes to ensure a balance between subject and motion control. Extensive experimental results on a newly curated dataset demonstrate that DreamVideo-2 outperforms state-of-the-art methods in both subject customization and motion control. The dataset, code, and models will be made publicly available.

CVOct 19, 2024
Group Diffusion Transformers are Unsupervised Multitask Learners

Lianghua Huang, Wei Wang, Zhi-Fan Wu et al.

While large language models (LLMs) have revolutionized natural language processing with their task-agnostic capabilities, visual generation tasks such as image translation, style transfer, and character customization still rely heavily on supervised, task-specific datasets. In this work, we introduce Group Diffusion Transformers (GDTs), a novel framework that unifies diverse visual generation tasks by redefining them as a group generation problem. In this approach, a set of related images is generated simultaneously, optionally conditioned on a subset of the group. GDTs build upon diffusion transformers with minimal architectural modifications by concatenating self-attention tokens across images. This allows the model to implicitly capture cross-image relationships (e.g., identities, styles, layouts, surroundings, and color schemes) through caption-based correlations. Our design enables scalable, unsupervised, and task-agnostic pretraining using extensive collections of image groups sourced from multimodal internet articles, image galleries, and video frames. We evaluate GDTs on a comprehensive benchmark featuring over 200 instructions across 30 distinct visual generation tasks, including picture book creation, font design, style transfer, sketching, colorization, drawing sequence generation, and character customization. Our models achieve competitive zero-shot performance without any additional fine-tuning or gradient updates. Furthermore, ablation studies confirm the effectiveness of key components such as data scaling, group size, and model design. These results demonstrate the potential of GDTs as scalable, general-purpose visual generation systems.

LGMar 2, 2024
Spatio-Temporal Field Neural Networks for Air Quality Inference

Yutong Feng, Qiongyan Wang, Yutong Xia et al.

The air quality inference problem aims to utilize historical data from a limited number of observation sites to infer the air quality index at an unknown location. Considering the sparsity of data due to the high maintenance cost of the stations, good inference algorithms can effectively save the cost and refine the data granularity. While spatio-temporal graph neural networks have made excellent progress on this problem, their non-Euclidean and discrete data structure modeling of reality limits its potential. In this work, we make the first attempt to combine two different spatio-temporal perspectives, fields and graphs, by proposing a new model, Spatio-Temporal Field Neural Network, and its corresponding new framework, Pyramidal Inference. Extensive experiments validate that our model achieves state-of-the-art performance in nationwide air quality inference in the Chinese Mainland, demonstrating the superiority of our proposed model and framework.

CVDec 4, 2024
Mimir: Improving Video Diffusion Models for Precise Text Understanding

Shuai Tan, Biao Gong, Yutong Feng et al.

Text serves as the key control signal in video generation due to its narrative nature. To render text descriptions into video clips, current video diffusion models borrow features from text encoders yet struggle with limited text comprehension. The recent success of large language models (LLMs) showcases the power of decoder-only transformers, which offers three clear benefits for text-to-video (T2V) generation, namely, precise text understanding resulting from the superior scalability, imagination beyond the input text enabled by next token prediction, and flexibility to prioritize user interests through instruction tuning. Nevertheless, the feature distribution gap emerging from the two different text modeling paradigms hinders the direct use of LLMs in established T2V models. This work addresses this challenge with Mimir, an end-to-end training framework featuring a carefully tailored token fuser to harmonize the outputs from text encoders and LLMs. Such a design allows the T2V model to fully leverage learned video priors while capitalizing on the text-related capability of LLMs. Extensive quantitative and qualitative results demonstrate the effectiveness of Mimir in generating high-quality videos with excellent text comprehension, especially when processing short captions and managing shifting motions. Project page: https://lucaria-academy.github.io/Mimir/

CVAug 18, 2025
Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Models

Jianshu Zeng, Yuxuan Liu, Yutong Feng et al.

Video relighting is a challenging yet valuable task, aiming to replace the background in videos while correspondingly adjusting the lighting in the foreground with harmonious blending. During translation, it is essential to preserve the original properties of the foreground, e.g., albedo, and propagate consistent relighting among temporal frames. In this paper, we propose Lumen, an end-to-end video relighting framework developed on large-scale video generative models, receiving flexible textual description for instructing the control of lighting and background. Considering the scarcity of high-qualified paired videos with the same foreground in various lighting conditions, we construct a large-scale dataset with a mixture of realistic and synthetic videos. For the synthetic domain, benefiting from the abundant 3D assets in the community, we leverage advanced 3D rendering engine to curate video pairs in diverse environments. For the realistic domain, we adapt a HDR-based lighting simulation to complement the lack of paired in-the-wild videos. Powered by the aforementioned dataset, we design a joint training curriculum to effectively unleash the strengths of each domain, i.e., the physical consistency in synthetic videos, and the generalized domain distribution in realistic videos. To implement this, we inject a domain-aware adapter into the model to decouple the learning of relighting and domain appearance distribution. We construct a comprehensive benchmark to evaluate Lumen together with existing methods, from the perspectives of foreground preservation and video consistency assessment. Experimental results demonstrate that Lumen effectively edit the input into cinematic relighted videos with consistent lighting and strict foreground preservation. Our project page: https://lumen-relight.github.io/

CVMay 29, 2025
Dimension-Reduction Attack! Video Generative Models are Experts on Controllable Image Synthesis

Hengyuan Cao, Yutong Feng, Biao Gong et al.

Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal, spatial, and causal dimensions, enabling predictions of subjects in various status. A natural and valuable research direction is to explore whether a fully trained video generative model in high-dimensional space can effectively support lower-dimensional tasks such as controllable image generation. In this work, we propose a paradigm for video-to-image knowledge compression and task adaptation, termed \textit{Dimension-Reduction Attack} (\texttt{DRA-Ctrl}), which utilizes the strengths of video models, including long-range context modeling and flatten full-attention, to perform various generation tasks. Specially, to address the challenging gap between continuous video frames and discrete image generation, we introduce a mixup-based transition strategy that ensures smooth adaptation. Moreover, we redesign the attention structure with a tailored masking mechanism to better align text prompts with image-level control. Experiments across diverse image generation tasks, such as subject-driven and spatially conditioned generation, show that repurposed video models outperform those trained directly on images. These results highlight the untapped potential of large-scale video generators for broader visual applications. \texttt{DRA-Ctrl} provides new insights into reusing resource-intensive video models and lays foundation for future unified generative models across visual modalities. The project page is https://dra-ctrl-2025.github.io/DRA-Ctrl/.

CVAug 26, 2025
ROSE: Remove Objects with Side Effects in Videos

Chenxuan Miao, Yutong Feng, Jianshu Zeng et al.

Video object removal has achieved advanced performance due to the recent success of video generative models. However, when addressing the side effects of objects, e.g., their shadows and reflections, existing works struggle to eliminate these effects for the scarcity of paired video data as supervision. This paper presents ROSE, termed Remove Objects with Side Effects, a framework that systematically studies the object's effects on environment, which can be categorized into five common cases: shadows, reflections, light, translucency and mirror. Given the challenges of curating paired videos exhibiting the aforementioned effects, we leverage a 3D rendering engine for synthetic data generation. We carefully construct a fully-automatic pipeline for data preparation, which simulates a large-scale paired dataset with diverse scenes, objects, shooting angles, and camera trajectories. ROSE is implemented as an video inpainting model built on diffusion transformer. To localize all object-correlated areas, the entire video is fed into the model for reference-based erasing. Moreover, additional supervision is introduced to explicitly predict the areas affected by side effects, which can be revealed through the differential mask between the paired videos. To fully investigate the model performance on various side effect removal, we presents a new benchmark, dubbed ROSE-Bench, incorporating both common scenarios and the five special side effects for comprehensive evaluation. Experimental results demonstrate that ROSE achieves superior performance compared to existing video object erasing models and generalizes well to real-world video scenarios. The project page is https://rose2025-inpaint.github.io/.

CVAug 19, 2025
OmniTry: Virtual Try-On Anything without Masks

Yutong Feng, Linlin Zhang, Hengyuan Cao et al.

Virtual Try-ON (VTON) is a practical and widely-applied task, for which most of existing works focus on clothes. This paper presents OmniTry, a unified framework that extends VTON beyond garment to encompass any wearable objects, e.g., jewelries and accessories, with mask-free setting for more practical application. When extending to various types of objects, data curation is challenging for obtaining paired images, i.e., the object image and the corresponding try-on result. To tackle this problem, we propose a two-staged pipeline: For the first stage, we leverage large-scale unpaired images, i.e., portraits with any wearable items, to train the model for mask-free localization. Specifically, we repurpose the inpainting model to automatically draw objects in suitable positions given an empty mask. For the second stage, the model is further fine-tuned with paired images to transfer the consistency of object appearance. We observed that the model after the first stage shows quick convergence even with few paired samples. OmniTry is evaluated on a comprehensive benchmark consisting of 12 common classes of wearable objects, with both in-shop and in-the-wild images. Experimental results suggest that OmniTry shows better performance on both object localization and ID-preservation compared with existing methods. The code, model weights, and evaluation benchmark of OmniTry will be made publicly available at https://omnitry.github.io/.

CVJun 11, 2024
Zero-shot Image Editing with Reference Imitation

Xi Chen, Yutong Feng, Mengting Chen et al.

Image editing serves as a practical yet challenging task considering the diverse demands from users, where one of the hardest parts is to precisely describe how the edited image should look like. In this work, we present a new form of editing, termed imitative editing, to help users exercise their creativity more conveniently. Concretely, to edit an image region of interest, users are free to directly draw inspiration from some in-the-wild references (e.g., some relative pictures come across online), without having to cope with the fit between the reference and the source. Such a design requires the system to automatically figure out what to expect from the reference to perform the editing. For this purpose, we propose a generative training framework, dubbed MimicBrush, which randomly selects two frames from a video clip, masks some regions of one frame, and learns to recover the masked regions using the information from the other frame. That way, our model, developed from a diffusion prior, is able to capture the semantic correspondence between separate images in a self-supervised manner. We experimentally show the effectiveness of our method under various test cases as well as its superiority over existing alternatives. We also construct a benchmark to facilitate further research.

CVOct 12, 2021
Rethinking Supervised Pre-training for Better Downstream Transferring

Yutong Feng, Jianwen Jiang, Mingqian Tang et al.

The pretrain-finetune paradigm has shown outstanding performance on many applications of deep learning, where a model is pre-trained on a upstream large dataset (e.g. ImageNet), and is then fine-tuned to different downstream tasks. Though for most cases, the pre-training stage is conducted based on supervised methods, recent works on self-supervised pre-training have shown powerful transferability and even outperform supervised pre-training on multiple downstream tasks. It thus remains an open question how to better generalize supervised pre-training model to downstream tasks. In this paper, we argue that the worse transferability of existing supervised pre-training methods arise from the negligence of valuable intra-class semantic difference. This is because these methods tend to push images from the same class close to each other despite of the large diversity in their visual contents, a problem to which referred as "overfit of upstream tasks". To alleviate this problem, we propose a new supervised pre-training method based on Leave-One-Out K-Nearest-Neighbor, or LOOK for short. It relieves the problem of overfitting upstream tasks by only requiring each image to share its class label with most of its k nearest neighbors, thus allowing each class to exhibit a multi-mode distribution and consequentially preserving part of intra-class difference for better transferring to downstream tasks. We developed efficient implementation of the proposed method that scales well to large datasets. Experimental studies on multiple downstream tasks show that LOOK outperforms other state-of-the-art methods for supervised and self-supervised pre-training.

CVJun 24, 2021
Exploring Stronger Feature for Temporal Action Localization

Zhiwu Qing, Xiang Wang, Ziyuan Huang et al.

Temporal action localization aims to localize starting and ending time with action category. Limited by GPU memory, mainstream methods pre-extract features for each video. Therefore, feature quality determines the upper bound of detection performance. In this technical report, we explored classic convolution-based backbones and the recent surge of transformer-based backbones. We found that the transformer-based methods can achieve better classification performance than convolution-based, but they cannot generate accuracy action proposals. In addition, extracting features with larger frame resolution to reduce the loss of spatial information can also effectively improve the performance of temporal action localization. Finally, we achieve 42.42% in terms of mAP on validation set with a single SlowFast feature by a simple combination: BMN+TCANet, which is 1.87% higher than the result of 2020's multi-model ensemble. Finally, we achieve Rank 1st on the CVPR2021 HACS supervised Temporal Action Localization Challenge.

CVJun 20, 2021
Weakly-Supervised Temporal Action Localization Through Local-Global Background Modeling

Xiang Wang, Zhiwu Qing, Ziyuan Huang et al.

Weakly-Supervised Temporal Action Localization (WS-TAL) task aims to recognize and localize temporal starts and ends of action instances in an untrimmed video with only video-level label supervision. Due to lack of negative samples of background category, it is difficult for the network to separate foreground and background, resulting in poor detection performance. In this report, we present our 2021 HACS Challenge - Weakly-supervised Learning Track solution that based on BaSNet to address above problem. Specifically, we first adopt pre-trained CSN, Slowfast, TDN, and ViViT as feature extractors to get feature sequences. Then our proposed Local-Global Background Modeling Network (LGBM-Net) is trained to localize instances by using only video-level labels based on Multi-Instance Learning (MIL). Finally, we ensemble multiple models to get the final detection results and reach 22.45% mAP on the test set

CVJun 20, 2021
Proposal Relation Network for Temporal Action Detection

Xiang Wang, Zhiwu Qing, Ziyuan Huang et al.

This technical report presents our solution for temporal action detection task in AcitivityNet Challenge 2021. The purpose of this task is to locate and identify actions of interest in long untrimmed videos. The crucial challenge of the task comes from that the temporal duration of action varies dramatically, and the target actions are typically embedded in a background of irrelevant activities. Our solution builds on BMN, and mainly contains three steps: 1) action classification and feature encoding by Slowfast, CSN and ViViT; 2) proposal generation. We improve BMN by embedding the proposed Proposal Relation Network (PRN), by which we can generate proposals of high quality; 3) action detection. We calculate the detection results by assigning the proposals with corresponding classification results. Finally, we ensemble the results under different settings and achieve 44.7% on the test set, which improves the champion result in ActivityNet 2020 by 1.9% in terms of average mAP.

CVJun 15, 2021
Relation Modeling in Spatio-Temporal Action Localization

Yutong Feng, Jianwen Jiang, Ziyuan Huang et al.

This paper presents our solution to the AVA-Kinetics Crossover Challenge of ActivityNet workshop at CVPR 2021. Our solution utilizes multiple types of relation modeling methods for spatio-temporal action detection and adopts a training strategy to integrate multiple relation modeling in end-to-end training over the two large-scale video datasets. Learning with memory bank and finetuning for long-tailed distribution are also investigated to further improve the performance. In this paper, we detail the implementations of our solution and provide experiments results and corresponding discussions. We finally achieve 40.67 mAP on the test set of AVA-Kinetics.

CVJun 13, 2021
A Stronger Baseline for Ego-Centric Action Detection

Zhiwu Qing, Ziyuan Huang, Xiang Wang et al.

This technical report analyzes an egocentric video action detection method we used in the 2021 EPIC-KITCHENS-100 competition hosted in CVPR2021 Workshop. The goal of our task is to locate the start time and the end time of the action in the long untrimmed video, and predict action category. We adopt sliding window strategy to generate proposals, which can better adapt to short-duration actions. In addition, we show that classification and proposals are conflict in the same network. The separation of the two tasks boost the detection performance with high efficiency. By simply employing these strategy, we achieved 16.10\% performance on the test set of EPIC-KITCHENS-100 Action Detection challenge using a single model, surpassing the baseline method by 11.7\% in terms of average mAP.

CVJun 9, 2021
Towards Training Stronger Video Vision Transformers for EPIC-KITCHENS-100 Action Recognition

Ziyuan Huang, Zhiwu Qing, Xiang Wang et al.

With the recent surge in the research of vision transformers, they have demonstrated remarkable potential for various challenging computer vision applications, such as image recognition, point cloud classification as well as video understanding. In this paper, we present empirical results for training a stronger video vision transformer on the EPIC-KITCHENS-100 Action Recognition dataset. Specifically, we explore training techniques for video vision transformers, such as augmentations, resolutions as well as initialization, etc. With our training recipe, a single ViViT model achieves the performance of 47.4\% on the validation set of EPIC-KITCHENS-100 dataset, outperforming what is reported in the original paper by 3.4%. We found that video transformers are especially good at predicting the noun in the verb-noun action prediction task. This makes the overall action prediction accuracy of video transformers notably higher than convolutional ones. Surprisingly, even the best video transformers underperform the convolutional networks on the verb prediction. Therefore, we combine the video vision transformers and some of the convolutional video networks and present our solution to the EPIC-KITCHENS-100 Action Recognition competition.

CVApr 12, 2021
View-Guided Point Cloud Completion

Xuancheng Zhang, Yutong Feng, Siqi Li et al.

This paper presents a view-guided solution for the task of point cloud completion. Unlike most existing methods directly inferring the missing points using shape priors, we address this task by introducing ViPC (view-guided point cloud completion) that takes the missing crucial global structure information from an extra single-view image. By leveraging a framework that sequentially performs effective cross-modality and cross-level fusions, our method achieves significantly superior results over typical existing solutions on a new large-scale dataset we collect for the view-guided point cloud completion task.

CVNov 28, 2018
MeshNet: Mesh Neural Network for 3D Shape Representation

Yutong Feng, Yifan Feng, Haoxuan You et al.

Mesh is an important and powerful type of data for 3D shapes and widely studied in the field of computer vision and computer graphics. Regarding the task of 3D shape representation, there have been extensive research efforts concentrating on how to represent 3D shapes well using volumetric grid, multi-view and point cloud. However, there is little effort on using mesh data in recent years, due to the complexity and irregularity of mesh data. In this paper, we propose a mesh neural network, named MeshNet, to learn 3D shape representation from mesh data. In this method, face-unit and feature splitting are introduced, and a general architecture with available and effective blocks are proposed. In this way, MeshNet is able to solve the complexity and irregularity problem of mesh and conduct 3D shape representation well. We have applied the proposed MeshNet method in the applications of 3D shape classification and retrieval. Experimental results and comparisons with the state-of-the-art methods demonstrate that the proposed MeshNet can achieve satisfying 3D shape classification and retrieval performance, which indicates the effectiveness of the proposed method on 3D shape representation.