ROJun 11, 2025Code
eFlesh: Highly customizable Magnetic Touch Sensing using Cut-Cell MicrostructuresVenkatesh Pattabiraman, Zizhou Huang, Daniele Panozzo et al.
If human experience is any guide, operating effectively in unstructured environments -- like homes and offices -- requires robots to sense the forces during physical interaction. Yet, the lack of a versatile, accessible, and easily customizable tactile sensor has led to fragmented, sensor-specific solutions in robotic manipulation -- and in many cases, to force-unaware, sensorless approaches. With eFlesh, we bridge this gap by introducing a magnetic tactile sensor that is low-cost, easy to fabricate, and highly customizable. Building an eFlesh sensor requires only four components: a hobbyist 3D printer, off-the-shelf magnets (<$5), a CAD model of the desired shape, and a magnetometer circuit board. The sensor is constructed from tiled, parameterized microstructures, which allow for tuning the sensor's geometry and its mechanical response. We provide an open-source design tool that converts convex OBJ/STL files into 3D-printable STLs for fabrication. This modular design framework enables users to create application-specific sensors, and to adjust sensitivity depending on the task. Our sensor characterization experiments demonstrate the capabilities of eFlesh: contact localization RMSE of 0.5 mm, and force prediction RMSE of 0.27 N for normal force and 0.12 N for shear force. We also present a learned slip detection model that generalizes to unseen objects with 95% accuracy, and visuotactile control policies that improve manipulation performance by 40% over vision-only baselines -- achieving 91% average success rate for four precise tasks that require sub-mm accuracy for successful completion. All design files, code and the CAD-to-eFlesh STL conversion tool are open-sourced and available on https://e-flesh.com.
CVMar 12, 2025
Zero-Shot Subject-Centric Generation for Creative Application Using Entropy FusionKaifeng Zou, Xiaoyi Feng, Peng Wang et al.
Generative models are widely used in visual content creation. However, current text-to-image models often face challenges in practical applications-such as textile pattern design and meme generation-due to the presence of unwanted elements that are difficult to separate with existing methods. Meanwhile, subject-reference generation has emerged as a key research trend, highlighting the need for techniques that can produce clean, high-quality subject images while effectively removing extraneous components. To address this challenge, we introduce a framework for reliable subject-centric image generation. In this work, we propose an entropy-based feature-weighted fusion method to merge the informative cross-attention features obtained from each sampling step of the pretrained text-to-image model FLUX, enabling a precise mask prediction and subject-centric generation. Additionally, we have developed an agent framework based on Large Language Models (LLMs) that translates users' casual inputs into more descriptive prompts, leading to highly detailed image generation. Simultaneously, the agents extract primary elements of prompts to guide the entropy-based feature fusion, ensuring focused primary element generation without extraneous components. Experimental results and user studies demonstrate our methods generates high-quality subject-centric images, outperform existing methods or other possible pipelines, highlighting the effectiveness of our approach.
CVJun 3, 2025
LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model RenderingXiaoyi Feng, Kaifeng Zou, Caichun Cen et al.
Existing optical flow datasets focus primarily on real-world simulation or synthetic human motion, but few are tailored to Celluloid(cel) anime character motion: a domain with unique visual and motion characteristics. To bridge this gap and facilitate research in optical flow estimation and downstream tasks such as anime video generation and line drawing colorization, we introduce LinkTo-Anime, the first high-quality dataset specifically designed for cel anime character motion generated with 3D model rendering. LinkTo-Anime provides rich annotations including forward and backward optical flow, occlusion masks, and Mixamo Skeleton. The dataset comprises 395 video sequences, totally 24,230 training frames, 720 validation frames, and 4,320 test frames. Furthermore, a comprehensive benchmark is constructed with various optical flow estimation methods to analyze the shortcomings and limitations across multiple datasets.