CVNov 30, 2022
3D Neural Field Generation using Triplane DiffusionJ. Ryan Shue, Eric Ryan Chan, Ryan Po et al. · stanford
Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as ShapeNet meshes, by converting them to continuous occupancy fields and factoring them into a set of axis-aligned triplane feature representations. Thus, our 3D training scenes are all represented by 2D feature planes, and we can directly train existing 2D diffusion models on these representations to generate 3D neural fields with high quality and diversity, outperforming alternative approaches to 3D-aware generation. Our approach requires essential modifications to existing triplane factorization pipelines to make the resulting features easy to learn for the diffusion model. We demonstrate state-of-the-art results on 3D generation on several object classes from ShapeNet.
LGNov 15, 2023Code
Striped Attention: Faster Ring Attention for Causal TransformersWilliam Brandon, Aniruddha Nrusimha, Kevin Qian et al.
To help address the growing demand for ever-longer sequence lengths in transformer models, Liu et al. recently proposed Ring Attention, an exact attention algorithm capable of overcoming per-device memory bottle- necks by distributing self-attention across multiple devices. In this paper, we study the performance characteristics of Ring Attention in the important special case of causal transformer models, and identify a key workload imbal- ance due to triangular structure of causal attention computations. We propose a simple extension to Ring Attention, which we call Striped Attention to fix this imbalance. Instead of devices having contiguous subsequences, each device has a subset of tokens distributed uniformly throughout the sequence, which we demonstrate leads to more even workloads. In experiments running Striped Attention on A100 GPUs and TPUv4s, we are able to achieve up to 1.45x end-to-end throughput improvements over the original Ring Attention algorithm on causal transformer training at a sequence length of 256k. Furthermore, on 16 TPUv4 chips, we were able to achieve 1.65x speedups at sequence lengths of 786k. We release the code for our experiments as open source
LGAug 21, 2024
Critique-out-Loud Reward ModelsZachary Ankner, Mansheej Paul, Brandon Cui et al.
Traditionally, reward models used for reinforcement learning from human feedback (RLHF) are trained to directly predict preference scores without leveraging the generation capabilities of the underlying large language model (LLM). This limits the capabilities of reward models as they must reason implicitly about the quality of a response, i.e., preference modeling must be performed in a single forward pass through the model. To enable reward models to reason explicitly about the quality of a response, we introduce Critique-out-Loud (CLoud) reward models. CLoud reward models operate by first generating a natural language critique of the assistant's response that is then used to predict a scalar reward for the quality of the response. We demonstrate the success of CLoud reward models for both Llama-3-8B and 70B base models: compared to classic reward models CLoud reward models improve pairwise preference classification accuracy on RewardBench by 4.65 and 5.84 percentage points for the 8B and 70B base models respectively. Furthermore, CLoud reward models lead to a Pareto improvement for win rate on ArenaHard when used as the scoring model for Best-of-N. Finally, we explore how to exploit the dynamic inference compute capabilities of CLoud reward models by performing self-consistency decoding for reward prediction.
LGDec 1, 2022
The Effect of Data Dimensionality on Neural Network PrunabilityZachary Ankner, Alex Renda, Gintare Karolina Dziugaite et al.
Practitioners prune neural networks for efficiency gains and generalization improvements, but few scrutinize the factors determining the prunability of a neural network the maximum fraction of weights that pruning can remove without compromising the model's test accuracy. In this work, we study the properties of input data that may contribute to the prunability of a neural network. For high dimensional input data such as images, text, and audio, the manifold hypothesis suggests that these high dimensional inputs approximately lie on or near a significantly lower dimensional manifold. Prior work demonstrates that the underlying low dimensional structure of the input data may affect the sample efficiency of learning. In this paper, we investigate whether the low dimensional structure of the input data affects the prunability of a neural network.
LGFeb 7, 2024Code
Hydra: Sequentially-Dependent Draft Heads for Medusa DecodingZachary Ankner, Rishab Parthasarathy, Aniruddha Nrusimha et al.
To combat the memory bandwidth-bound nature of autoregressive LLM inference, previous research has proposed the speculative decoding frame-work. To perform speculative decoding, a small draft model proposes candidate continuations of the input sequence that are then verified in parallel by the base model. One way to specify the draft model, as used in the recent Medusa decoding framework, is as a collection of lightweight heads, called draft heads, that operate on the base model's hidden states. To date, all existing draft heads have been sequentially independent, meaning that they speculate tokens in the candidate continuation independently of any preceding tokens in the candidate continuation. In this work, we propose Hydra heads: a sequentially-dependent drop-in replacement for standard draft heads that significantly improves the accuracy of draft head speculation. We further explore the design space of Hydra head training objectives and architectures, and propose a carefully tuned Hydra head recipe, which we call Hydra++, that improves decoding throughput by up to 1.31x and 2.70x compared to Medusa decoding and autoregressive de-coding respectively. Overall, Hydra heads are a simple and well-motivated intervention on standard draft heads that significantly improve the end-to-end speed of draft head-based speculative decoding. We make our code publicly available at https://github.com/zankner/Hydra.
LGNov 7, 2024
Scaling Laws for PrecisionTanishq Kumar, Zachary Ankner, Benjamin F. Spector et al.
Low precision training and inference affect both the quality and cost of language models, but current scaling laws do not account for this. In this work, we devise "precision-aware" scaling laws for both training and inference. We propose that training in lower precision reduces the model's "effective parameter count," allowing us to predict the additional loss incurred from training in low precision and post-train quantization. For inference, we find that the degradation introduced by post-training quantization increases as models are trained on more data, eventually making additional pretraining data actively harmful. For training, our scaling laws allow us to predict the loss of a model with different parts in different precisions, and suggest that training larger models in lower precision may be compute optimal. We unify the scaling laws for post and pretraining quantization to arrive at a single functional form that predicts degradation from training and inference in varied precisions. We fit on over 465 pretraining runs and validate our predictions on model sizes up to 1.7B parameters trained on up to 26B tokens.
CLJun 11, 2025
Unsupervised Elicitation of Language ModelsJiaxin Wen, Zachary Ankner, Arushi Somani et al. · anthropic
To steer pretrained language models for downstream tasks, today's post-training paradigm relies on humans to specify desired behaviors. However, for models with superhuman capabilities, it is difficult or impossible to get high-quality human supervision. To address this challenge, we introduce a new unsupervised algorithm, Internal Coherence Maximization (ICM), to fine-tune pretrained language models on their own generated labels, \emph{without external supervision}. On GSM8k-verification, TruthfulQA, and Alpaca reward modeling tasks, our method matches the performance of training on golden supervision and outperforms training on crowdsourced human supervision. On tasks where LMs' capabilities are strongly superhuman, our method can elicit those capabilities significantly better than training on human labels. Finally, we show that our method can improve the training of frontier LMs: we use our method to train an unsupervised reward model and use reinforcement learning to train a Claude 3.5 Haiku-based assistant. Both the reward model and the assistant outperform their human-supervised counterparts.
CVJun 17, 2024
Vid3D: Synthesis of Dynamic 3D Scenes using 2D Video DiffusionRishab Parthasarathy, Zachary Ankner, Aaron Gokaslan
A recent frontier in computer vision has been the task of 3D video generation, which consists of generating a time-varying 3D representation of a scene. To generate dynamic 3D scenes, current methods explicitly model 3D temporal dynamics by jointly optimizing for consistency across both time and views of the scene. In this paper, we instead investigate whether it is necessary to explicitly enforce multiview consistency over time, as current approaches do, or if it is sufficient for a model to generate 3D representations of each timestep independently. We hence propose a model, Vid3D, that leverages 2D video diffusion to generate 3D videos by first generating a 2D "seed" of the video's temporal dynamics and then independently generating a 3D representation for each timestep in the seed video. We evaluate Vid3D against two state-of-the-art 3D video generation methods and find that Vid3D is achieves comparable results despite not explicitly modeling 3D temporal dynamics. We further ablate how the quality of Vid3D depends on the number of views generated per frame. While we observe some degradation with fewer views, performance degradation remains minor. Our results thus suggest that 3D temporal knowledge may not be necessary to generate high-quality dynamic 3D scenes, potentially enabling simpler generative algorithms for this task.
CLMay 24, 2023
Dynamic Masking Rate Schedules for MLM PretrainingZachary Ankner, Naomi Saphra, Davis Blalock et al.
Most works on transformers trained with the Masked Language Modeling (MLM) objective use the original BERT model's fixed masking rate of 15%. We propose to instead dynamically schedule the masking rate throughout training. We find that linearly decreasing the masking rate over the course of pretraining improves average GLUE accuracy by up to 0.46% and 0.25% in BERT-base and BERT-large, respectively, compared to fixed rate baselines. These gains come from exposure to both high and low masking rate regimes, providing benefits from both settings. Our results demonstrate that masking rate scheduling is a simple way to improve the quality of masked language models, achieving up to a 1.89x speedup in pretraining for BERT-base as well as a Pareto improvement for BERT-large.