32.8MLApr 11, 2022
Settling the Sample Complexity of Model-Based Offline Reinforcement LearningGen Li, Laixi Shi, Yuxin Chen et al.
This paper is concerned with offline reinforcement learning (RL), which learns using pre-collected data without further exploration. Effective offline RL would be able to accommodate distribution shift and limited data coverage. However, prior algorithms or analyses either suffer from suboptimal sample complexities or incur high burn-in cost to reach sample optimality, thus posing an impediment to efficient offline RL in sample-starved applications. We demonstrate that the model-based (or "plug-in") approach achieves minimax-optimal sample complexity without burn-in cost for tabular Markov decision processes (MDPs). Concretely, consider a finite-horizon (resp. $γ$-discounted infinite-horizon) MDP with $S$ states and horizon $H$ (resp. effective horizon $\frac{1}{1-γ}$), and suppose the distribution shift of data is reflected by some single-policy clipped concentrability coefficient $C^{\star}_{\text{clipped}}$. We prove that model-based offline RL yields $\varepsilon$-accuracy with a sample complexity of \[ \begin{cases} \frac{H^{4}SC_{\text{clipped}}^{\star}}{\varepsilon^{2}} & (\text{finite-horizon MDPs}) \frac{SC_{\text{clipped}}^{\star}}{(1-γ)^{3}\varepsilon^{2}} & (\text{infinite-horizon MDPs}) \end{cases} \] up to log factor, which is minimax optimal for the entire $\varepsilon$-range. The proposed algorithms are "pessimistic" variants of value iteration with Bernstein-style penalties, and do not require sophisticated variance reduction. Our analysis framework is established upon delicate leave-one-out decoupling arguments in conjunction with careful self-bounding techniques tailored to MDPs.
33.2MLJun 15, 2023
Towards Faster Non-Asymptotic Convergence for Diffusion-Based Generative ModelsGen Li, Yuting Wei, Yuxin Chen et al.
Diffusion models, which convert noise into new data instances by learning to reverse a Markov diffusion process, have become a cornerstone in contemporary generative modeling. While their practical power has now been widely recognized, the theoretical underpinnings remain far from mature. In this work, we develop a suite of non-asymptotic theory towards understanding the data generation process of diffusion models in discrete time, assuming access to $\ell_2$-accurate estimates of the (Stein) score functions. For a popular deterministic sampler (based on the probability flow ODE), we establish a convergence rate proportional to $1/T$ (with $T$ the total number of steps), improving upon past results; for another mainstream stochastic sampler (i.e., a type of the denoising diffusion probabilistic model), we derive a convergence rate proportional to $1/\sqrt{T}$, matching the state-of-the-art theory. Imposing only minimal assumptions on the target data distribution (e.g., no smoothness assumption is imposed), our results characterize how $\ell_2$ score estimation errors affect the quality of the data generation processes. In contrast to prior works, our theory is developed based on an elementary yet versatile non-asymptotic approach without resorting to toolboxes for SDEs and ODEs. Further, we design two accelerated variants, improving the convergence to $1/T^2$ for the ODE-based sampler and $1/T$ for the DDPM-type sampler, which might be of independent theoretical and empirical interest.
16.5LGAug 22, 2022
Minimax-Optimal Multi-Agent RL in Markov Games With a Generative ModelGen Li, Yuejie Chi, Yuting Wei et al.
This paper studies multi-agent reinforcement learning in Markov games, with the goal of learning Nash equilibria or coarse correlated equilibria (CCE) sample-optimally. All prior results suffer from at least one of the two obstacles: the curse of multiple agents and the barrier of long horizon, regardless of the sampling protocol in use. We take a step towards settling this problem, assuming access to a flexible sampling mechanism: the generative model. Focusing on non-stationary finite-horizon Markov games, we develop a fast learning algorithm called \myalg~and an adaptive sampling scheme that leverage the optimism principle in online adversarial learning (particularly the Follow-the-Regularized-Leader (FTRL) method). Our algorithm learns an $\varepsilon$-approximate CCE in a general-sum Markov game using $$ \widetilde{O}\bigg( \frac{H^4 S \sum_{i=1}^m A_i}{\varepsilon^2} \bigg) $$ samples, where $m$ is the number of players, $S$ indicates the number of states, $H$ is the horizon, and $A_i$ denotes the number of actions for the $i$-th player. This is minimax-optimal (up to log factor) when the number of players is fixed. When applied to two-player zero-sum Markov games, our algorithm provably finds an $\varepsilon$-approximate Nash equilibrium with minimal samples. Along the way, we derive a refined regret bound for FTRL that makes explicit the role of variance-type quantities, which might be of independent interest.
7.3STMay 25, 2022
Mitigating multiple descents: A model-agnostic framework for risk monotonizationPratik Patil, Arun Kumar Kuchibhotla, Yuting Wei et al.
Recent empirical and theoretical analyses of several commonly used prediction procedures reveal a peculiar risk behavior in high dimensions, referred to as double/multiple descent, in which the asymptotic risk is a non-monotonic function of the limiting aspect ratio of the number of features or parameters to the sample size. To mitigate this undesirable behavior, we develop a general framework for risk monotonization based on cross-validation that takes as input a generic prediction procedure and returns a modified procedure whose out-of-sample prediction risk is, asymptotically, monotonic in the limiting aspect ratio. As part of our framework, we propose two data-driven methodologies, namely zero- and one-step, that are akin to bagging and boosting, respectively, and show that, under very mild assumptions, they provably achieve monotonic asymptotic risk behavior. Our results are applicable to a broad variety of prediction procedures and loss functions, and do not require a well-specified (parametric) model. We exemplify our framework with concrete analyses of the minimum $\ell_2$, $\ell_1$-norm least squares prediction procedures. As one of the ingredients in our analysis, we also derive novel additive and multiplicative forms of oracle risk inequalities for split cross-validation that are of independent interest.
12.6STAug 5, 2022
A Non-Asymptotic Framework for Approximate Message Passing in Spiked ModelsGen Li, Yuting Wei
Approximate message passing (AMP) emerges as an effective iterative paradigm for solving high-dimensional statistical problems. However, prior AMP theory -- which focused mostly on high-dimensional asymptotics -- fell short of predicting the AMP dynamics when the number of iterations surpasses $o\big(\frac{\log n}{\log\log n}\big)$ (with $n$ the problem dimension). To address this inadequacy, this paper develops a non-asymptotic framework for understanding AMP in spiked matrix estimation. Built upon new decomposition of AMP updates and controllable residual terms, we lay out an analysis recipe to characterize the finite-sample behavior of AMP in the presence of an independent initialization, which is further generalized to allow for spectral initialization. As two concrete consequences of the proposed analysis recipe: (i) when solving $\mathbb{Z}_2$ synchronization, we predict the behavior of spectrally initialized AMP for up to $O\big(\frac{n}{\mathrm{poly}\log n}\big)$ iterations, showing that the algorithm succeeds without the need of a subsequent refinement stage (as conjectured recently by \citet{celentano2021local}); (ii) we characterize the non-asymptotic behavior of AMP in sparse PCA (in the spiked Wigner model) for a broad range of signal-to-noise ratio.
33.0LGMar 6, 2024
Accelerating Convergence of Score-Based Diffusion Models, ProvablyGen Li, Yu Huang, Timofey Efimov et al.
Score-based diffusion models, while achieving remarkable empirical performance, often suffer from low sampling speed, due to extensive function evaluations needed during the sampling phase. Despite a flurry of recent activities towards speeding up diffusion generative modeling in practice, theoretical underpinnings for acceleration techniques remain severely limited. In this paper, we design novel training-free algorithms to accelerate popular deterministic (i.e., DDIM) and stochastic (i.e., DDPM) samplers. Our accelerated deterministic sampler converges at a rate $O(1/{T}^2)$ with $T$ the number of steps, improving upon the $O(1/T)$ rate for the DDIM sampler; and our accelerated stochastic sampler converges at a rate $O(1/T)$, outperforming the rate $O(1/\sqrt{T})$ for the DDPM sampler. The design of our algorithms leverages insights from higher-order approximation, and shares similar intuitions as popular high-order ODE solvers like the DPM-Solver-2. Our theory accommodates $\ell_2$-accurate score estimates, and does not require log-concavity or smoothness on the target distribution.
27.5LGMar 3, 2024
Theoretical Insights for Diffusion Guidance: A Case Study for Gaussian Mixture ModelsYuchen Wu, Minshuo Chen, Zihao Li et al.
Diffusion models benefit from instillation of task-specific information into the score function to steer the sample generation towards desired properties. Such information is coined as guidance. For example, in text-to-image synthesis, text input is encoded as guidance to generate semantically aligned images. Proper guidance inputs are closely tied to the performance of diffusion models. A common observation is that strong guidance promotes a tight alignment to the task-specific information, while reducing the diversity of the generated samples. In this paper, we provide the first theoretical study towards understanding the influence of guidance on diffusion models in the context of Gaussian mixture models. Under mild conditions, we prove that incorporating diffusion guidance not only boosts classification confidence but also diminishes distribution diversity, leading to a reduction in the differential entropy of the output distribution. Our analysis covers the widely adopted sampling schemes including DDPM and DDIM, and leverages comparison inequalities for differential equations as well as the Fokker-Planck equation that characterizes the evolution of probability density function, which may be of independent theoretical interest.
27.3LGOct 24, 2024
Denoising diffusion probabilistic models are optimally adaptive to unknown low dimensionalityZhihan Huang, Yuting Wei, Yuxin Chen
The denoising diffusion probabilistic model (DDPM) has emerged as a mainstream generative model in generative AI. While sharp convergence guarantees have been established for the DDPM, the iteration complexity is, in general, proportional to the ambient data dimension, resulting in overly conservative theory that fails to explain its practical efficiency. This has motivated the recent work Li and Yan (2024a) to investigate how the DDPM can achieve sampling speed-ups through automatic exploitation of intrinsic low dimensionality of data. We strengthen this line of work by demonstrating, in some sense, optimal adaptivity to unknown low dimensionality. For a broad class of data distributions with intrinsic dimension $k$, we prove that the iteration complexity of the DDPM scales nearly linearly with $k$, which is optimal when using KL divergence to measure distributional discrepancy. Notably, our work is closely aligned with the independent concurrent work Potaptchik et al. (2024) -- posted two weeks prior to ours -- in establishing nearly linear-$k$ convergence guarantees for the DDPM.
23.3MLFeb 12, 2024
Towards a mathematical theory for consistency training in diffusion modelsGen Li, Zhihan Huang, Yuting Wei
Consistency models, which were proposed to mitigate the high computational overhead during the sampling phase of diffusion models, facilitate single-step sampling while attaining state-of-the-art empirical performance. When integrated into the training phase, consistency models attempt to train a sequence of consistency functions capable of mapping any point at any time step of the diffusion process to its starting point. Despite the empirical success, a comprehensive theoretical understanding of consistency training remains elusive. This paper takes a first step towards establishing theoretical underpinnings for consistency models. We demonstrate that, in order to generate samples within $\varepsilon$ proximity to the target in distribution (measured by some Wasserstein metric), it suffices for the number of steps in consistency learning to exceed the order of $d^{5/2}/\varepsilon$, with $d$ the data dimension. Our theory offers rigorous insights into the validity and efficacy of consistency models, illuminating their utility in downstream inference tasks.
19.6MLOct 21, 2024
Statistical Inference for Temporal Difference Learning with Linear Function ApproximationWeichen Wu, Gen Li, Yuting Wei et al.
We investigate the statistical properties of Temporal Difference (TD) learning with Polyak-Ruppert averaging, arguably one of the most widely used algorithms in reinforcement learning, for the task of estimating the parameters of the optimal linear approximation to the value function. Assuming independent samples, we make three theoretical contributions that improve upon the current state-of-the-art results: (i) we derive sharper high probability convergence guarantees that depend explicitly on the asymptotic variance and hold under weaker conditions than those adopted in the literature; (ii) we establish refined high-dimensional Berry-Esseen bounds over the class of convex sets, achieving faster rates than the best known results, and (iii) we propose and analyze a novel, computationally efficient online plug-in estimator of the asymptotic covariance matrix. These results enable the construction of confidence regions and simultaneous confidence intervals for the linear parameters of the value function approximation, with guaranteed finite-sample coverage. We demonstrate the applicability of our theoretical findings through numerical experiments.
17.9LGJun 5, 2025
Transformers Meet In-Context Learning: A Universal Approximation TheoryGen Li, Yuchen Jiao, Yu Huang et al.
Large language models are capable of in-context learning, the ability to perform new tasks at test time using a handful of input-output examples, without parameter updates. We develop a universal approximation theory to elucidate how transformers enable in-context learning. For a general class of functions (each representing a distinct task), we demonstrate how to construct a transformer that, without any further weight updates, can predict based on a few noisy in-context examples with vanishingly small risk. Unlike prior work that frames transformers as approximators of optimization algorithms (e.g., gradient descent) for statistical learning tasks, we integrate Barron's universal function approximation theory with the algorithm approximator viewpoint. Our approach yields approximation guarantees that are not constrained by the effectiveness of the optimization algorithms being mimicked, extending far beyond convex problems like linear regression. The key is to show that (i) any target function can be nearly linearly represented, with small $\ell_1$-norm, over a set of universal features, and (ii) a transformer can be constructed to find the linear representation -- akin to solving Lasso -- at test time.
18.0MLFeb 19, 2025
Uncertainty quantification for Markov chain induced martingales with application to temporal difference learningWeichen Wu, Yuting Wei, Alessandro Rinaldo
We establish novel and general high-dimensional concentration inequalities and Berry-Esseen bounds for vector-valued martingales induced by Markov chains. We apply these results to analyze the performance of the Temporal Difference (TD) learning algorithm with linear function approximations, a widely used method for policy evaluation in Reinforcement Learning (RL), obtaining a sharp high-probability consistency guarantee that matches the asymptotic variance up to logarithmic factors. Furthermore, we establish an $O(T^{-\frac{1}{4}}\log T)$ distributional convergence rate for the Gaussian approximation of the TD estimator, measured in convex distance. Our martingale bounds are of broad applicability, and our analysis of TD learning provides new insights into statistical inference for RL algorithms, bridging gaps between classical stochastic approximation theory and modern RL applications.
3.3STJan 8, 2024
A non-asymptotic distributional theory of approximate message passing for sparse and robust regressionGen Li, Yuting Wei
Characterizing the distribution of high-dimensional statistical estimators is a challenging task, due to the breakdown of classical asymptotic theory in high dimension. This paper makes progress towards this by developing non-asymptotic distributional characterizations for approximate message passing (AMP) -- a family of iterative algorithms that prove effective as both fast estimators and powerful theoretical machinery -- for both sparse and robust regression. Prior AMP theory, which focused on high-dimensional asymptotics for the most part, failed to describe the behavior of AMP when the number of iterations exceeds $o\big({\log n}/{\log \log n}\big)$ (with $n$ the sample size). We establish the first finite-sample non-asymptotic distributional theory of AMP for both sparse and robust regression that accommodates a polynomial number of iterations. Our results derive approximate accuracy of Gaussian approximation of the AMP iterates, which improves upon all prior results and implies enhanced distributional characterizations for both optimally tuned Lasso and robust M-estimator.
16.2MLMay 30, 2023
High-probability sample complexities for policy evaluation with linear function approximationGen Li, Weichen Wu, Yuejie Chi et al.
This paper is concerned with the problem of policy evaluation with linear function approximation in discounted infinite horizon Markov decision processes. We investigate the sample complexities required to guarantee a predefined estimation error of the best linear coefficients for two widely-used policy evaluation algorithms: the temporal difference (TD) learning algorithm and the two-timescale linear TD with gradient correction (TDC) algorithm. In both the on-policy setting, where observations are generated from the target policy, and the off-policy setting, where samples are drawn from a behavior policy potentially different from the target policy, we establish the first sample complexity bound with high-probability convergence guarantee that attains the optimal dependence on the tolerance level. We also exhihit an explicit dependence on problem-related quantities, and show in the on-policy setting that our upper bound matches the minimax lower bound on crucial problem parameters, including the choice of the feature maps and the problem dimension.
25.9LGMay 26, 2023
The Curious Price of Distributional Robustness in Reinforcement Learning with a Generative ModelLaixi Shi, Gen Li, Yuting Wei et al.
This paper investigates model robustness in reinforcement learning (RL) to reduce the sim-to-real gap in practice. We adopt the framework of distributionally robust Markov decision processes (RMDPs), aimed at learning a policy that optimizes the worst-case performance when the deployed environment falls within a prescribed uncertainty set around the nominal MDP. Despite recent efforts, the sample complexity of RMDPs remained mostly unsettled regardless of the uncertainty set in use. It was unclear if distributional robustness bears any statistical consequences when benchmarked against standard RL. Assuming access to a generative model that draws samples based on the nominal MDP, we provide a near-optimal characterization of the sample complexity of RMDPs when the uncertainty set is specified via either the total variation (TV) distance or chi-squared divergence. The algorithm studied here is a model-based method called distributionally robust value iteration, which is shown to be near-optimal for the full range of uncertainty levels. Somewhat surprisingly, our results uncover that RMDPs are not necessarily easier or harder to learn than standard MDPs. The statistical consequence incurred by the robustness requirement depends heavily on the size and shape of the uncertainty set: in the case w.r.t.~the TV distance, the minimax sample complexity of RMDPs is always smaller than that of standard MDPs; in the case w.r.t.~the chi-squared divergence, the sample complexity of RMDPs far exceeds the standard MDP counterpart.
28.2LGFeb 28, 2022
Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample ComplexityLaixi Shi, Gen Li, Yuting Wei et al.
Offline or batch reinforcement learning seeks to learn a near-optimal policy using history data without active exploration of the environment. To counter the insufficient coverage and sample scarcity of many offline datasets, the principle of pessimism has been recently introduced to mitigate high bias of the estimated values. While pessimistic variants of model-based algorithms (e.g., value iteration with lower confidence bounds) have been theoretically investigated, their model-free counterparts -- which do not require explicit model estimation -- have not been adequately studied, especially in terms of sample efficiency. To address this inadequacy, we study a pessimistic variant of Q-learning in the context of finite-horizon Markov decision processes, and characterize its sample complexity under the single-policy concentrability assumption which does not require the full coverage of the state-action space. In addition, a variance-reduced pessimistic Q-learning algorithm is proposed to achieve near-optimal sample complexity. Altogether, this work highlights the efficiency of model-free algorithms in offline RL when used in conjunction with pessimism and variance reduction.
8.6STOct 18, 2021
Minimum $\ell_{1}$-norm interpolators: Precise asymptotics and multiple descentYue Li, Yuting Wei
An evolving line of machine learning works observe empirical evidence that suggests interpolating estimators -- the ones that achieve zero training error -- may not necessarily be harmful. This paper pursues theoretical understanding for an important type of interpolators: the minimum $\ell_{1}$-norm interpolator, which is motivated by the observation that several learning algorithms favor low $\ell_1$-norm solutions in the over-parameterized regime. Concretely, we consider the noisy sparse regression model under Gaussian design, focusing on linear sparsity and high-dimensional asymptotics (so that both the number of features and the sparsity level scale proportionally with the sample size). We observe, and provide rigorous theoretical justification for, a curious multi-descent phenomenon; that is, the generalization risk of the minimum $\ell_1$-norm interpolator undergoes multiple (and possibly more than two) phases of descent and ascent as one increases the model capacity. This phenomenon stems from the special structure of the minimum $\ell_1$-norm interpolator as well as the delicate interplay between the over-parameterized ratio and the sparsity, thus unveiling a fundamental distinction in geometry from the minimum $\ell_2$-norm interpolator. Our finding is built upon an exact characterization of the risk behavior, which is governed by a system of two non-linear equations with two unknowns.
26.7OCMay 31, 2021
Fast Policy Extragradient Methods for Competitive Games with Entropy RegularizationShicong Cen, Yuting Wei, Yuejie Chi
This paper investigates the problem of computing the equilibrium of competitive games, which is often modeled as a constrained saddle-point optimization problem with probability simplex constraints. Despite recent efforts in understanding the last-iterate convergence of extragradient methods in the unconstrained setting, the theoretical underpinnings of these methods in the constrained settings, especially those using multiplicative updates, remain highly inadequate, even when the objective function is bilinear. Motivated by the algorithmic role of entropy regularization in single-agent reinforcement learning and game theory, we develop provably efficient extragradient methods to find the quantal response equilibrium (QRE) -- which are solutions to zero-sum two-player matrix games with entropy regularization -- at a linear rate. The proposed algorithms can be implemented in a decentralized manner, where each player executes symmetric and multiplicative updates iteratively using its own payoff without observing the opponent's actions directly. In addition, by controlling the knob of entropy regularization, the proposed algorithms can locate an approximate Nash equilibrium of the unregularized matrix game at a sublinear rate without assuming the Nash equilibrium to be unique. Our methods also lead to efficient policy extragradient algorithms for solving (entropy-regularized) zero-sum Markov games at similar rates. All of our convergence rates are nearly dimension-free, which are independent of the size of the state and action spaces up to logarithm factors, highlighting the positive role of entropy regularization for accelerating convergence.
18.2LGMay 17, 2021
Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited RevisitingGen Li, Yuxin Chen, Yuejie Chi et al.
Low-complexity models such as linear function representation play a pivotal role in enabling sample-efficient reinforcement learning (RL). The current paper pertains to a scenario with value-based linear representation, which postulates the linear realizability of the optimal Q-function (also called the "linear $Q^{\star}$ problem"). While linear realizability alone does not allow for sample-efficient solutions in general, the presence of a large sub-optimality gap is a potential game changer, depending on the sampling mechanism in use. Informally, sample efficiency is achievable with a large sub-optimality gap when a generative model is available but is unfortunately infeasible when we turn to standard online RL settings. In this paper, we make progress towards understanding this linear $Q^{\star}$ problem by investigating a new sampling protocol, which draws samples in an online/exploratory fashion but allows one to backtrack and revisit previous states in a controlled and infrequent manner. This protocol is more flexible than the standard online RL setting, while being practically relevant and far more restrictive than the generative model. We develop an algorithm tailored to this setting, achieving a sample complexity that scales polynomially with the feature dimension, the horizon, and the inverse sub-optimality gap, but not the size of the state/action space. Our findings underscore the fundamental interplay between sampling protocols and low-complexity structural representation in RL.
25.0LGFeb 22, 2021
Softmax Policy Gradient Methods Can Take Exponential Time to ConvergeGen Li, Yuting Wei, Yuejie Chi et al.
The softmax policy gradient (PG) method, which performs gradient ascent under softmax policy parameterization, is arguably one of the de facto implementations of policy optimization in modern reinforcement learning. For $γ$-discounted infinite-horizon tabular Markov decision processes (MDPs), remarkable progress has recently been achieved towards establishing global convergence of softmax PG methods in finding a near-optimal policy. However, prior results fall short of delineating clear dependencies of convergence rates on salient parameters such as the cardinality of the state space $\mathcal{S}$ and the effective horizon $\frac{1}{1-γ}$, both of which could be excessively large. In this paper, we deliver a pessimistic message regarding the iteration complexity of softmax PG methods, despite assuming access to exact gradient computation. Specifically, we demonstrate that the softmax PG method with stepsize $η$ can take \[ \frac{1}η |\mathcal{S}|^{2^{Ω\big(\frac{1}{1-γ}\big)}} ~\text{iterations} \] to converge, even in the presence of a benign policy initialization and an initial state distribution amenable to exploration (so that the distribution mismatch coefficient is not exceedingly large). This is accomplished by characterizing the algorithmic dynamics over a carefully-constructed MDP containing only three actions. Our exponential lower bound hints at the necessity of carefully adjusting update rules or enforcing proper regularization in accelerating PG methods.
30.6MLFeb 12, 2021
Is Q-Learning Minimax Optimal? A Tight Sample Complexity AnalysisGen Li, Changxiao Cai, Yuxin Chen et al.
Q-learning, which seeks to learn the optimal Q-function of a Markov decision process (MDP) in a model-free fashion, lies at the heart of reinforcement learning. When it comes to the synchronous setting (such that independent samples for all state-action pairs are drawn from a generative model in each iteration), substantial progress has been made towards understanding the sample efficiency of Q-learning. Consider a $γ$-discounted infinite-horizon MDP with state space $\mathcal{S}$ and action space $\mathcal{A}$: to yield an entrywise $\varepsilon$-approximation of the optimal Q-function, state-of-the-art theory for Q-learning requires a sample size exceeding the order of $\frac{|\mathcal{S}||\mathcal{A}|}{(1-γ)^5\varepsilon^{2}}$, which fails to match existing minimax lower bounds. This gives rise to natural questions: what is the sharp sample complexity of Q-learning? Is Q-learning provably sub-optimal? This paper addresses these questions for the synchronous setting: (1) when $|\mathcal{A}|=1$ (so that Q-learning reduces to TD learning), we prove that the sample complexity of TD learning is minimax optimal and scales as $\frac{|\mathcal{S}|}{(1-γ)^3\varepsilon^2}$ (up to log factor); (2) when $|\mathcal{A}|\geq 2$, we settle the sample complexity of Q-learning to be on the order of $\frac{|\mathcal{S}||\mathcal{A}|}{(1-γ)^4\varepsilon^2}$ (up to log factor). Our theory unveils the strict sub-optimality of Q-learning when $|\mathcal{A}|\geq 2$, and rigorizes the negative impact of over-estimation in Q-learning. Finally, we extend our analysis to accommodate asynchronous Q-learning (i.e., the case with Markovian samples), sharpening the horizon dependency of its sample complexity to be $\frac{1}{(1-γ)^4}$.
Debiasing Evaluations That are Biased by EvaluationsJingyan Wang, Ivan Stelmakh, Yuting Wei et al.
It is common to evaluate a set of items by soliciting people to rate them. For example, universities ask students to rate the teaching quality of their instructors, and conference organizers ask authors of submissions to evaluate the quality of the reviews. However, in these applications, students often give a higher rating to a course if they receive higher grades in a course, and authors often give a higher rating to the reviews if their papers are accepted to the conference. In this work, we call these external factors the "outcome" experienced by people, and consider the problem of mitigating these outcome-induced biases in the given ratings when some information about the outcome is available. We formulate the information about the outcome as a known partial ordering on the bias. We propose a debiasing method by solving a regularized optimization problem under this ordering constraint, and also provide a carefully designed cross-validation method that adaptively chooses the appropriate amount of regularization. We provide theoretical guarantees on the performance of our algorithm, as well as experimental evaluations.
17.8STJul 27, 2020
The Lasso with general Gaussian designs with applications to hypothesis testingMichael Celentano, Andrea Montanari, Yuting Wei
The Lasso is a method for high-dimensional regression, which is now commonly used when the number of covariates $p$ is of the same order or larger than the number of observations $n$. Classical asymptotic normality theory does not apply to this model due to two fundamental reasons: $(1)$ The regularized risk is non-smooth; $(2)$ The distance between the estimator $\widehat{\boldsymbolθ}$ and the true parameters vector $\boldsymbolθ^*$ cannot be neglected. As a consequence, standard perturbative arguments that are the traditional basis for asymptotic normality fail. On the other hand, the Lasso estimator can be precisely characterized in the regime in which both $n$ and $p$ are large and $n/p$ is of order one. This characterization was first obtained in the case of Gaussian designs with i.i.d. covariates: here we generalize it to Gaussian correlated designs with non-singular covariance structure. This is expressed in terms of a simpler ``fixed-design'' model. We establish non-asymptotic bounds on the distance between the distribution of various quantities in the two models, which hold uniformly over signals $\boldsymbolθ^*$ in a suitable sparsity class and over values of the regularization parameter. As an application, we study the distribution of the debiased Lasso and show that a degrees-of-freedom correction is necessary for computing valid confidence intervals.
14.7MLJun 29, 2020
Sharp Statistical Guarantees for Adversarially Robust Gaussian ClassificationChen Dan, Yuting Wei, Pradeep Ravikumar
Adversarial robustness has become a fundamental requirement in modern machine learning applications. Yet, there has been surprisingly little statistical understanding so far. In this paper, we provide the first result of the optimal minimax guarantees for the excess risk for adversarially robust classification, under Gaussian mixture model proposed by \cite{schmidt2018adversarially}. The results are stated in terms of the Adversarial Signal-to-Noise Ratio (AdvSNR), which generalizes a similar notion for standard linear classification to the adversarial setting. For the Gaussian mixtures with AdvSNR value of $r$, we establish an excess risk lower bound of order $Θ(e^{-(\frac{1}{8}+o(1)) r^2} \frac{d}{n})$ and design a computationally efficient estimator that achieves this optimal rate. Our results built upon minimal set of assumptions while cover a wide spectrum of adversarial perturbations including $\ell_p$ balls for any $p \ge 1$.
26.7LGJun 4, 2020
Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance ReductionGen Li, Yuting Wei, Yuejie Chi et al.
Asynchronous Q-learning aims to learn the optimal action-value function (or Q-function) of a Markov decision process (MDP), based on a single trajectory of Markovian samples induced by a behavior policy. Focusing on a $γ$-discounted MDP with state space $\mathcal{S}$ and action space $\mathcal{A}$, we demonstrate that the $\ell_{\infty}$-based sample complexity of classical asynchronous Q-learning --- namely, the number of samples needed to yield an entrywise $\varepsilon$-accurate estimate of the Q-function --- is at most on the order of $\frac{1}{μ_{\min}(1-γ)^5\varepsilon^2}+ \frac{t_{mix}}{μ_{\min}(1-γ)}$ up to some logarithmic factor, provided that a proper constant learning rate is adopted. Here, $t_{mix}$ and $μ_{\min}$ denote respectively the mixing time and the minimum state-action occupancy probability of the sample trajectory. The first term of this bound matches the sample complexity in the synchronous case with independent samples drawn from the stationary distribution of the trajectory. The second term reflects the cost taken for the empirical distribution of the Markovian trajectory to reach a steady state, which is incurred at the very beginning and becomes amortized as the algorithm runs. Encouragingly, the above bound improves upon the state-of-the-art result \cite{qu2020finite} by a factor of at least $|\mathcal{S}||\mathcal{A}|$ for all scenarios, and by a factor of at least $t_{mix}|\mathcal{S}||\mathcal{A}|$ for any sufficiently small accuracy level $\varepsilon$. Further, we demonstrate that the scaling on the effective horizon $\frac{1}{1-γ}$ can be improved by means of variance reduction.
29.2LGMay 26, 2020
Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative ModelGen Li, Yuting Wei, Yuejie Chi et al.
This paper is concerned with the sample efficiency of reinforcement learning, assuming access to a generative model (or simulator). We first consider $γ$-discounted infinite-horizon Markov decision processes (MDPs) with state space $\mathcal{S}$ and action space $\mathcal{A}$. Despite a number of prior works tackling this problem, a complete picture of the trade-offs between sample complexity and statistical accuracy is yet to be determined. In particular, all prior results suffer from a severe sample size barrier, in the sense that their claimed statistical guarantees hold only when the sample size exceeds at least $\frac{|\mathcal{S}||\mathcal{A}|}{(1-γ)^2}$. The current paper overcomes this barrier by certifying the minimax optimality of two algorithms -- a perturbed model-based algorithm and a conservative model-based algorithm -- as soon as the sample size exceeds the order of $\frac{|\mathcal{S}||\mathcal{A}|}{1-γ}$ (modulo some log factor). Moving beyond infinite-horizon MDPs, we further study time-inhomogeneous finite-horizon MDPs, and prove that a plain model-based planning algorithm suffices to achieve minimax-optimal sample complexity given any target accuracy level. To the best of our knowledge, this work delivers the first minimax-optimal guarantees that accommodate the entire range of sample sizes (beyond which finding a meaningful policy is information theoretically infeasible).
10.8STJan 14, 2020
Tackling small eigen-gaps: Fine-grained eigenvector estimation and inference under heteroscedastic noiseChen Cheng, Yuting Wei, Yuxin Chen
This paper aims to address two fundamental challenges arising in eigenvector estimation and inference for a low-rank matrix from noisy observations: (1) how to estimate an unknown eigenvector when the eigen-gap (i.e. the spacing between the associated eigenvalue and the rest of the spectrum) is particularly small; (2) how to perform estimation and inference on linear functionals of an eigenvector -- a sort of "fine-grained" statistical reasoning that goes far beyond the usual $\ell_2$ analysis. We investigate how to address these challenges in a setting where the unknown $n\times n$ matrix is symmetric and the additive noise matrix contains independent (and non-symmetric) entries. Based on eigen-decomposition of the asymmetric data matrix, we propose estimation and uncertainty quantification procedures for an unknown eigenvector, which further allow us to reason about linear functionals of an unknown eigenvector. The proposed procedures and the accompanying theory enjoy several important features: (1) distribution-free (i.e. prior knowledge about the noise distributions is not needed); (2) adaptive to heteroscedastic noise; (3) minimax optimal under Gaussian noise. Along the way, we establish optimal procedures to construct confidence intervals for the unknown eigenvalues. All this is guaranteed even in the presence of a small eigen-gap (up to $O(\sqrt{n/\mathrm{poly}\log (n)})$ times smaller than the requirement in prior theory), which goes significantly beyond what generic matrix perturbation theory has to offer.
17.6MLJul 5, 2017
Early stopping for kernel boosting algorithms: A general analysis with localized complexitiesYuting Wei, Fanny Yang, Martin J. Wainwright
Early stopping of iterative algorithms is a widely-used form of regularization in statistics, commonly used in conjunction with boosting and related gradient-type algorithms. Although consistency results have been established in some settings, such estimators are less well-understood than their analogues based on penalized regularization. In this paper, for a relatively broad class of loss functions and boosting algorithms (including L2-boost, LogitBoost and AdaBoost, among others), we exhibit a direct connection between the performance of a stopped iterate and the localized Gaussian complexity of the associated function class. This connection allows us to show that local fixed point analysis of Gaussian or Rademacher complexities, now standard in the analysis of penalized estimators, can be used to derive optimal stopping rules. We derive such stopping rules in detail for various kernel classes, and illustrate the correspondence of our theory with practice for Sobolev kernel classes.