Konstantinos Konstantinidis

DC
h-index7
4papers
72citations
Novelty57%
AI Score28

4 Papers

10.6LGOct 10, 2020Code
ByzShield: An Efficient and Robust System for Distributed Training

Konstantinos Konstantinidis, Aditya Ramamoorthy

Training of large scale models on distributed clusters is a critical component of the machine learning pipeline. However, this training can easily be made to fail if some workers behave in an adversarial (Byzantine) fashion whereby they return arbitrary results to the parameter server (PS). A plethora of existing papers consider a variety of attack models and propose robust aggregation and/or computational redundancy to alleviate the effects of these attacks. In this work we consider an omniscient attack model where the adversary has full knowledge about the gradient computation assignments of the workers and can choose to attack (up to) any q out of K worker nodes to induce maximal damage. Our redundancy-based method ByzShield leverages the properties of bipartite expander graphs for the assignment of tasks to workers; this helps to effectively mitigate the effect of the Byzantine behavior. Specifically, we demonstrate an upper bound on the worst case fraction of corrupted gradients based on the eigenvalues of our constructions which are based on mutually orthogonal Latin squares and Ramanujan graphs. Our numerical experiments indicate over a 36% reduction on average in the fraction of corrupted gradients compared to the state of the art. Likewise, our experiments on training followed by image classification on the CIFAR-10 dataset show that ByzShield has on average a 20% advantage in accuracy under the most sophisticated attacks. ByzShield also tolerates a much larger fraction of adversarial nodes compared to prior work.

2.3DCAug 14, 2019
Resolvable Designs for Speeding up Distributed Computing

Konstantinos Konstantinidis, Aditya Ramamoorthy

Distributed computing frameworks such as MapReduce are often used to process large computational jobs. They operate by partitioning each job into smaller tasks executed on different servers. The servers also need to exchange intermediate values to complete the computation. Experimental evidence suggests that this so-called Shuffle phase can be a significant part of the overall execution time for several classes of jobs. Prior work has demonstrated a natural tradeoff between computation and communication whereby running redundant copies of jobs can reduce the Shuffle traffic load, thereby leading to reduced overall execution times. For a single job, the main drawback of this approach is that it requires the original job to be split into a number of files that grows exponentially in the system parameters. When extended to multiple jobs (with specific function types), these techniques suffer from a limitation of a similar flavor, i.e., they require an exponentially large number of jobs to be executed. In practical scenarios, these requirements can significantly reduce the promised gains of the method. In this work, we show that a class of combinatorial structures called resolvable designs can be used to develop efficient coded distributed computing schemes for both the single and multiple job scenarios considered in prior work. We present both theoretical analysis and exhaustive experimental results (on Amazon EC2 clusters) that demonstrate the performance advantages of our method. For the single and multiple job cases, we obtain speed-ups of 4.69x (and 2.6x over prior work) and 4.31x over the baseline approach, respectively.

3.3DCJan 22, 2019
CAMR: Coded Aggregated MapReduce

Konstantinos Konstantinidis, Aditya Ramamoorthy

Many big data algorithms executed on MapReduce-like systems have a shuffle phase that often dominates the overall job execution time. Recent work has demonstrated schemes where the communication load in the shuffle phase can be traded off for the computation load in the map phase. In this work, we focus on a class of distributed algorithms, broadly used in deep learning, where intermediate computations of the same task can be combined. Even though prior techniques reduce the communication load significantly, they require a number of jobs that grows exponentially in the system parameters. This limitation is crucial and may diminish the load gains as the algorithm scales. We propose a new scheme which achieves the same load as the state-of-the-art while ensuring that the number of jobs as well as the number of subfiles that the data set needs to be split into remain small.

2.3DCNov 6, 2018
Erasure coding for distributed matrix multiplication for matrices with bounded entries

Li Tang, Konstantinos Konstantinidis, Aditya Ramamoorthy

Distributed matrix multiplication is widely used in several scientific domains. It is well recognized that computation times on distributed clusters are often dominated by the slowest workers (called stragglers). Recent work has demonstrated that straggler mitigation can be viewed as a problem of designing erasure codes. For matrices $\mathbf A$ and $\mathbf B$, the technique essentially maps the computation of $\mathbf A^T \mathbf B$ into the multiplication of smaller (coded) submatrices. The stragglers are treated as erasures in this process. The computation can be completed as long as a certain number of workers (called the recovery threshold) complete their assigned tasks. We present a novel coding strategy for this problem when the absolute values of the matrix entries are sufficiently small. We demonstrate a tradeoff between the assumed absolute value bounds on the matrix entries and the recovery threshold. At one extreme, we are optimal with respect to the recovery threshold and on the other extreme, we match the threshold of prior work. Experimental results on cloud-based clusters validate the benefits of our method.