99.2DCApr 1
TENT: A Declarative Slice Spraying Engine for Performant and Resilient Data Movement in Disaggregated LLM ServingFeng Ren, Ruoyu Qin, Teng Ma et al.
Modern GPU clusters are built upon a complex hierarchy of heterogeneous interconnects, ranging from multi-rail RDMA to proprietary fabrics such as Multi-Node NVLink and Ascend UB. Orchestrating these diverse links effectively remains a critical challenge in disaggregated LLM serving. Operating Mooncake TE on thousands of GPUs exposed a critical limitation shared by existing frameworks: imperative, statically bound path selection. This rigidity forces engines to rely on state-blind striping that ignores congestion signals, creating communication silos, wasting multi-rail bandwidth due to head-of-line blocking, and leading to operational fragility where routine faults require manual intervention. We present TENT, a data-movement engine that decouples transfer intent from physical execution. Instead of locking workloads to fixed backends, TENT unifies heterogeneous interconnects into a single dynamic resource pool. Applications simply declare transfer intents, while TENT dynamically decomposes elephant flows into fine-grained slices and "sprays" them across links based on instantaneous link quality. This telemetry-driven orchestration eliminates head-of-line blocking and enables transparent, sub-50 ms self-healing by rerouting slices around failures without application logic. TENT serves as the production data plane for LLM inference and RL pipelines at multiple industrial sites. Our evaluation on H800 HGX clusters shows that TENT outperforms state-of-the-art baselines, including Mooncake TE, NIXL, and UCCL. In LLM inference with SGLang HiCache, TENT achieves up to 1.36x higher throughput and 26% lower P90 TTFT than Mooncake TE. In RL pipelines, TENT accelerates parameter updates in Moonshot Checkpoint Engine by 20-26%.
92.9DCMay 11
Surviving Partial Rank Failures in Wide Expert-Parallel MoE InferenceXun Sun, Shaoyuan Chen, Pingchuan Ma et al.
Mixture-of-Experts (MoE) serving relies on wide expert parallelism (EP) to aggregate the memory capacity and bandwidth of many GPUs within one inference instance. This efficiency comes with a systems cost: every decoding step depends on token dispatch and combination across all active EP ranks, so even one rank failure can disrupt the entire service. Existing EP stacks handle such failures poorly because they treat membership as a fixed configuration established at initialization. The same rank set determines communicator state, expert placement, and the routing metadata baked into CUDA execution graphs, leaving the system with no way to shrink around a failure while keeping the instance valid. This paper argues that partial-failure tolerance should instead be formulated as a live EP validity problem. We present EEP, a communication and runtime substrate that represents membership as explicit, mutable runtime state. EEP repairs the specific state invalidated by a fault: it restores peer reachability without rebuilding the communication substrate, repairs lost expert coverage through a bandwidth-aware hierarchy, and reintegrates repaired ranks without forcing healthy ranks to recapture their CUDA graphs. We implement EEP in an EP serving stack integrated with SGLang and evaluate it under steady-state serving, failure recovery, and rank reintegration. The results show that explicit mutable membership preserves the steady-state fast path, staying within 4.4% of a fixed-membership DeepEP baseline under static serving, while turning a local rank fault from whole-instance downtime into two bounded interruptions. On a single-rank failure workload, EEP incurs an 11s recovery pause and an 8s reintegration pause, and restores throughput to within 95% of the pre-fault level within 52s, whereas a fixed-membership full-restart baseline remains unavailable until 348s.
DCJan 20, 2021
DynaComm: Accelerating Distributed CNN Training between Edges and Clouds through Dynamic Communication SchedulingShangming Cai, Dongsheng Wang, Haixia Wang et al.
To reduce uploading bandwidth and address privacy concerns, deep learning at the network edge has been an emerging topic. Typically, edge devices collaboratively train a shared model using real-time generated data through the Parameter Server framework. Although all the edge devices can share the computing workloads, the distributed training processes over edge networks are still time-consuming due to the parameters and gradients transmission procedures between parameter servers and edge devices. Focusing on accelerating distributed Convolutional Neural Networks (CNNs) training at the network edge, we present DynaComm, a novel scheduler that dynamically decomposes each transmission procedure into several segments to achieve optimal layer-wise communications and computations overlapping during run-time. Through experiments, we verify that DynaComm manages to achieve optimal layer-wise scheduling for all cases compared to competing strategies while the model accuracy remains untouched.