Yanmei Meng

CV
3papers
227citations
Novelty53%
AI Score36

3 Papers

CVApr 25, 2021Code
3D Adversarial Attacks Beyond Point Cloud

Jinlai Zhang, Lyujie Chen, Binbin Liu et al.

Recently, 3D deep learning models have been shown to be susceptible to adversarial attacks like their 2D counterparts. Most of the state-of-the-art (SOTA) 3D adversarial attacks perform perturbation to 3D point clouds. To reproduce these attacks in the physical scenario, a generated adversarial 3D point cloud need to be reconstructed to mesh, which leads to a significant drop in its adversarial effect. In this paper, we propose a strong 3D adversarial attack named Mesh Attack to address this problem by directly performing perturbation on mesh of a 3D object. In order to take advantage of the most effective gradient-based attack, a differentiable sample module that back-propagate the gradient of point cloud to mesh is introduced. To further ensure the adversarial mesh examples without outlier and 3D printable, three mesh losses are adopted. Extensive experiments demonstrate that the proposed scheme outperforms SOTA 3D attacks by a significant margin. We also achieved SOTA performance under various defenses. Our code is available at: https://github.com/cuge1995/Mesh-Attack.

CVApr 7, 2021Code
The art of defense: letting networks fool the attacker

Jinlai Zhang, Yinpeng Dong, Binbin Liu et al.

Robust environment perception is critical for autonomous cars, and adversarial defenses are the most effective and widely studied ways to improve the robustness of environment perception. However, all of previous defense methods decrease the natural accuracy, and the nature of the DNNs itself has been overlooked. To this end, in this paper, we propose a novel adversarial defense for 3D point cloud classifier that makes full use of the nature of the DNNs. Due to the disorder of point cloud, all point cloud classifiers have the property of permutation invariant to the input point cloud. Based on this nature, we design invariant transformations defense (IT-Defense). We show that, even after accounting for obfuscated gradients, our IT-Defense is a resilient defense against state-of-the-art (SOTA) 3D attacks. Moreover, IT-Defense do not hurt clean accuracy compared to previous SOTA 3D defenses. Our code is available at: {\footnotesize{\url{https://github.com/cuge1995/IT-Defense}}}.

CVJan 5, 2021Code
PointCutMix: Regularization Strategy for Point Cloud Classification

Jinlai Zhang, Lyujie Chen, Bo Ouyang et al.

As 3D point cloud analysis has received increasing attention, the insufficient scale of point cloud datasets and the weak generalization ability of networks become prominent. In this paper, we propose a simple and effective augmentation method for the point cloud data, named PointCutMix, to alleviate those problems. It finds the optimal assignment between two point clouds and generates new training data by replacing the points in one sample with their optimal assigned pairs. Two replacement strategies are proposed to adapt to the accuracy or robustness requirement for different tasks, one of which is to randomly select all replacing points while the other one is to select k nearest neighbors of a single random point. Both strategies consistently and significantly improve the performance of various models on point cloud classification problems. By introducing the saliency maps to guide the selection of replacing points, the performance further improves. Moreover, PointCutMix is validated to enhance the model robustness against the point attack. It is worth noting that when using as a defense method, our method outperforms the state-of-the-art defense algorithms. The code is available at:https://github.com/cuge1995/PointCutMix