Haoming Li

LG
h-index34
20papers
325citations
Novelty47%
AI Score48

20 Papers

IVApr 14, 2022
Sketch guided and progressive growing GAN for realistic and editable ultrasound image synthesis

Jiamin Liang, Xin Yang, Yuhao Huang et al.

Ultrasound (US) imaging is widely used for anatomical structure inspection in clinical diagnosis. The training of new sonographers and deep learning based algorithms for US image analysis usually requires a large amount of data. However, obtaining and labeling large-scale US imaging data are not easy tasks, especially for diseases with low incidence. Realistic US image synthesis can alleviate this problem to a great extent. In this paper, we propose a generative adversarial network (GAN) based image synthesis framework. Our main contributions include: 1) we present the first work that can synthesize realistic B-mode US images with high-resolution and customized texture editing features; 2) to enhance structural details of generated images, we propose to introduce auxiliary sketch guidance into a conditional GAN. We superpose the edge sketch onto the object mask and use the composite mask as the network input; 3) to generate high-resolution US images, we adopt a progressive training strategy to gradually generate high-resolution images from low-resolution images. In addition, a feature loss is proposed to minimize the difference of high-level features between the generated and real images, which further improves the quality of generated images; 4) the proposed US image synthesis method is quite universal and can also be generalized to the US images of other anatomical structures besides the three ones tested in our study (lung, hip joint, and ovary); 5) extensive experiments on three large US image datasets are conducted to validate our method. Ablation studies, customized texture editing, user studies, and segmentation tests demonstrate promising results of our method in synthesizing realistic US images.

CLNov 15, 2023
Rescue: Ranking LLM Responses with Partial Ordering to Improve Response Generation

Yikun Wang, Rui Zheng, Haoming Li et al.

Customizing LLMs for a specific task involves separating high-quality responses from lower-quality ones. This skill can be developed using supervised fine-tuning with extensive human preference data. However, obtaining a large volume of expert-annotated data is costly for most tasks. In this paper, we explore a novel method to optimize LLMs using ranking metrics. This method trains the model to prioritize the best responses from a pool of candidates created for a particular task. Rather than a traditional full ordering, we advocate for a partial ordering, as achieving consensus on the perfect order of candidate responses can be challenging. Our partial ordering is more robust, less sensitive to noise, and can be achieved with limited human annotations or through heuristic methods. We test our system's improved response generation ability using benchmark datasets, including textual entailment and multi-document question answering. We conduct ablation studies to understand crucial factors, such as how to gather candidate responses for a specific task, determine their most suitable order, and balance supervised fine-tuning with ranking metrics. Our approach, named Rescue, offers a promising avenue for enhancing the response generation and task accuracy of LLMs.

ROOct 17, 2022
Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraint

Haoming Li, Xinzhuo Lin, Yang Zhou et al.

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to small changes in pose, the high-nonlinear mapping between 3D object representation to valid poses is considerably non-smooth, leading to poor generation efficiency and restricted generality. To tackle the challenge, we introduce an intermediate variable for grasp contact areas to constrain the grasp generation; in other words, we factorize the mapping into two sequential stages by assuming that grasping poses are fully constrained given contact maps: 1) we first learn contact map distributions to generate the potential contact maps for grasps; 2) then learn a mapping from the contact maps to the grasping poses. Further, we propose a penetration-aware optimization with the generated contacts as a consistency constraint for grasp refinement. Extensive validations on two public datasets show that our method outperforms state-of-the-art methods regarding grasp generation on various metrics.

LGApr 27, 2023
Moccasin: Efficient Tensor Rematerialization for Neural Networks

Burak Bartan, Haoming Li, Harris Teague et al.

The deployment and training of neural networks on edge computing devices pose many challenges. The low memory nature of edge devices is often one of the biggest limiting factors encountered in the deployment of large neural network models. Tensor rematerialization or recompute is a way to address high memory requirements for neural network training and inference. In this paper we consider the problem of execution time minimization of compute graphs subject to a memory budget. In particular, we develop a new constraint programming formulation called \textsc{Moccasin} with only $O(n)$ integer variables, where $n$ is the number of nodes in the compute graph. This is a significant improvement over the works in the recent literature that propose formulations with $O(n^2)$ Boolean variables. We present numerical studies that show that our approach is up to an order of magnitude faster than recent work especially for large-scale graphs.

SPJun 14, 2023
Pedestrian Recognition with Radar Data-Enhanced Deep Learning Approach Based on Micro-Doppler Signatures

Haoming Li, Yu Xiang, Haodong Xu et al.

As a hot topic in recent years, the ability of pedestrians identification based on radar micro-Doppler signatures is limited by the lack of adequate training data. In this paper, we propose a data-enhanced multi-characteristic learning (DEMCL) model with data enhancement (DE) module and multi-characteristic learning (MCL) module to learn more complementary pedestrian micro-Doppler (m-D) signatures. In DE module, a range-Doppler generative adversarial network (RDGAN) is proposed to enhance free walking datasets, and MCL module with multi-scale convolution neural network (MCNN) and radial basis function neural network (RBFNN) is trained to learn m-D signatures extracted from enhanced datasets. Experimental results show that our model is 3.33% to 10.24% more accurate than other studies and has a short run time of 0.9324 seconds on a 25-minute walking dataset.

IRMay 7
Bridging Passive and Active: Enhancing Conversation Starter Recommendation via Active Expression Modeling

Yiqing Wu, Haoming Li, Guanyu Jiang et al.

Large Language Model (LLM)-driven conversational search is shifting information retrieval from reactive keyword matching to proactive, open-ended dialogues. In this context, Conversation Starters are widely deployed to provide personalized query recommendations that help users initiate dialogues. Conventionally, recommending these starters relies on a closed "exposure-click" loop. Yet, this feedback loop mechanism traps the system in an echo chamber where, compounded by data sparsity, it fails to capture the dynamic nature of conversational search intents shaped by the open world. As a result, the system skews towards popular but generic suggestions.In this work, we uncover an untapped paradigm shift to shatter this harmful feedback loop: harnessing user "free will" through active user expressions. Unlike traditional recommendations, conversational search empowers users to bypass menus entirely through manually typed queries. The open-world intents in active queries hold the key to breaking this loop. However, incorporating them is non-trivial: (1) there exists an inherent distribution shift between active queries and formulated starters. (2) Furthermore, the "non-ID-able" nature of open text renders traditional item-based popularity statistics ineffective for large-scale industrial streaming training. To this end, we propose Passive-Active Bridge (PA-Bridge), a novel framework that employs an adversarial distribution aligner to bridge the distributional gap between passively recommended starters and active expressions. Moreover, we introduce a semantic discretizer to enable the deployment of popularity debiasing algorithms. Online A/B tests on our platform, demonstrate that PA-Bridge significantly boosts the Feature Penetration Rate by 0.54% and User Active Days

AISep 3, 2024
LASP: Surveying the State-of-the-Art in Large Language Model-Assisted AI Planning

Haoming Li, Zhaoliang Chen, Jonathan Zhang et al.

Effective planning is essential for the success of any task, from organizing a vacation to routing autonomous vehicles and developing corporate strategies. It involves setting goals, formulating plans, and allocating resources to achieve them. LLMs are particularly well-suited for automated planning due to their strong capabilities in commonsense reasoning. They can deduce a sequence of actions needed to achieve a goal from a given state and identify an effective course of action. However, it is frequently observed that plans generated through direct prompting often fail upon execution. Our survey aims to highlight the existing challenges in planning with language models, focusing on key areas such as embodied environments, optimal scheduling, competitive and cooperative games, task decomposition, reasoning, and planning. Through this study, we explore how LLMs transform AI planning and provide unique insights into the future of LM-assisted planning.

CLApr 20
IceBreaker for Conversational Agents: Breaking the First-Message Barrier with Personalized Starters

Hongwei Zheng, Weiqi Wu, Zhengjia Wang et al.

Conversational agents, such as ChatGPT and Doubao, have become essential daily assistants for billions of users. To further enhance engagement, these systems are evolving from passive responders to proactive companions. However, existing efforts focus on activation within ongoing dialogues, while overlooking a key real-world bottleneck. In the conversation initiation stage, users may have a vague need but no explicit query intent, creating a first-message barrier where the conversation holds before it begins. To overcome this, we introduce Conversation Starter Generation: generating personalized starters to guide users into conversation. However, unlike in-conversation stages where immediate context guides the response, initiation must operate in a cold-start moment without explicit user intent. To pioneer in this direction, we present IceBreaker that frames human ice-breaking as a two-step handshake: (i) evoke resonance via Resonance-Aware Interest Distillation from session summaries to capture trigger interests, and (ii) stimulate interaction via Interaction-Oriented Starter Generation, optimized with personalized preference alignment and a self-reinforced loop to maximize engagement. Online A/B tests on one of the world's largest conversational agent products show that IceBreaker improves user active days by +0.184% and click-through rate by +9.425%, and has been deployed in production.

HCJun 9, 2025Code
FingerTip 20K: A Benchmark for Proactive and Personalized Mobile LLM Agents

Qinglong Yang, Haoming Li, Haotian Zhao et al.

Mobile GUI agents are becoming critical tools for enhancing human-device interaction efficiency, with multimodal large language models (MLLMs) emerging as dominant paradigms in this domain. Current agents, however, are limited to following explicit human instructions, resulting in insufficient capability for proactive intent anticipation. Additionally, these agents fail to leverage the contextual information associated with users during task execution, thereby neglecting potentially vast differences in user preferences. To address these challenges, we introduce the FingerTip benchmark. It contains two new tracks: proactive task suggestions by analyzing environment observation and users' previous intents, and personalized task execution by catering to users' action preferences. We collected unique human demonstrations of multi-step Android device interactions across a variety of everyday apps. These demonstrations are not isolated but are continuously acquired from the users' long-term usage in their real lives, and encompass essential user-related contextual information. Our experiments reveal challenges of the tasks we propose. The model fine-tuned with the data we collected effectively utilized user information and achieved good results, highlighting the potential of our approach in building more user-oriented mobile GUI agents. Our code is open-source at https://anonymous.4open.science/r/FingerTip-57B8 for reproducibility.

LGFeb 23, 2024
Trajectory-wise Iterative Reinforcement Learning Framework for Auto-bidding

Haoming Li, Yusen Huo, Shuai Dou et al.

In online advertising, advertisers participate in ad auctions to acquire ad opportunities, often by utilizing auto-bidding tools provided by demand-side platforms (DSPs). The current auto-bidding algorithms typically employ reinforcement learning (RL). However, due to safety concerns, most RL-based auto-bidding policies are trained in simulation, leading to a performance degradation when deployed in online environments. To narrow this gap, we can deploy multiple auto-bidding agents in parallel to collect a large interaction dataset. Offline RL algorithms can then be utilized to train a new policy. The trained policy can subsequently be deployed for further data collection, resulting in an iterative training framework, which we refer to as iterative offline RL. In this work, we identify the performance bottleneck of this iterative offline RL framework, which originates from the ineffective exploration and exploitation caused by the inherent conservatism of offline RL algorithms. To overcome this bottleneck, we propose Trajectory-wise Exploration and Exploitation (TEE), which introduces a novel data collecting and data utilization method for iterative offline RL from a trajectory perspective. Furthermore, to ensure the safety of online exploration while preserving the dataset quality for TEE, we propose Safe Exploration by Adaptive Action Selection (SEAS). Both offline experiments and real-world experiments on Alibaba display advertising platform demonstrate the effectiveness of our proposed method.

AIApr 21, 2025
PLANET: A Collection of Benchmarks for Evaluating LLMs' Planning Capabilities

Haoming Li, Zhaoliang Chen, Jonathan Zhang et al.

Planning is central to agents and agentic AI. The ability to plan, e.g., creating travel itineraries within a budget, holds immense potential in both scientific and commercial contexts. Moreover, optimal plans tend to require fewer resources compared to ad-hoc methods. To date, a comprehensive understanding of existing planning benchmarks appears to be lacking. Without it, comparing planning algorithms' performance across domains or selecting suitable algorithms for new scenarios remains challenging. In this paper, we examine a range of planning benchmarks to identify commonly used testbeds for algorithm development and highlight potential gaps. These benchmarks are categorized into embodied environments, web navigation, scheduling, games and puzzles, and everyday task automation. Our study recommends the most appropriate benchmarks for various algorithms and offers insights to guide future benchmark development.

AIDec 12, 2024
Systematic Analysis of LLM Contributions to Planning: Solver, Verifier, Heuristic

Haoming Li, Zhaoliang Chen, Songyuan Liu et al.

In this work, we provide a systematic analysis of how large language models (LLMs) contribute to solving planning problems. In particular, we examine how LLMs perform when they are used as problem solver, solution verifier, and heuristic guidance to improve intermediate solutions. Our analysis reveals that although it is difficult for LLMs to generate correct plans out-of-the-box, LLMs are much better at providing feedback signals to intermediate/incomplete solutions in the form of comparative heuristic functions. This evaluation framework provides insights into how future work may design better LLM-based tree-search algorithms to solve diverse planning and reasoning problems. We also propose a novel benchmark to evaluate LLM's ability to learn user preferences on the fly, which has wide applications in practical settings.

RONov 25, 2024
Characterized Diffusion Networks for Enhanced Autonomous Driving Trajectory Prediction

Haoming Li

In this paper, we present a novel trajectory prediction model for autonomous driving, combining a Characterized Diffusion Module and a Spatial-Temporal Interaction Network to address the challenges posed by dynamic and heterogeneous traffic environments. Our model enhances the accuracy and reliability of trajectory predictions by incorporating uncertainty estimation and complex agent interactions. Through extensive experimentation on public datasets such as NGSIM, HighD, and MoCAD, our model significantly outperforms existing state-of-the-art methods. We demonstrate its ability to capture the underlying spatial-temporal dynamics of traffic scenarios and improve prediction precision, especially in complex environments. The proposed model showcases strong potential for application in real-world autonomous driving systems.

LGAug 13, 2021
Follow the Prophet: Accurate Online Conversion Rate Prediction in the Face of Delayed Feedback

Haoming Li, Feiyang Pan, Xiang Ao et al.

The delayed feedback problem is one of the imperative challenges in online advertising, which is caused by the highly diversified feedback delay of a conversion varying from a few minutes to several days. It is hard to design an appropriate online learning system under these non-identical delay for different types of ads and users. In this paper, we propose to tackle the delayed feedback problem in online advertising by "Following the Prophet" (FTP for short). The key insight is that, if the feedback came instantly for all the logged samples, we could get a model without delayed feedback, namely the "prophet". Although the prophet cannot be obtained during online learning, we show that we could predict the prophet's predictions by an aggregation policy on top of a set of multi-task predictions, where each task captures the feedback patterns of different periods. We propose the objective and optimization approach for the policy, and use the logged data to imitate the prophet. Extensive experiments on three real-world advertising datasets show that our method outperforms the previous state-of-the-art baselines.

LGJul 18, 2021
GuideBoot: Guided Bootstrap for Deep Contextual Bandits

Feiyang Pan, Haoming Li, Xiang Ao et al.

The exploration/exploitation (E&E) dilemma lies at the core of interactive systems such as online advertising, for which contextual bandit algorithms have been proposed. Bayesian approaches provide guided exploration with principled uncertainty estimation, but the applicability is often limited due to over-simplified assumptions. Non-Bayesian bootstrap methods, on the other hand, can apply to complex problems by using deep reward models, but lacks clear guidance to the exploration behavior. It still remains largely unsolved to develop a practical method for complex deep contextual bandits. In this paper, we introduce Guided Bootstrap (GuideBoot for short), combining the best of both worlds. GuideBoot provides explicit guidance to the exploration behavior by training multiple models over both real samples and noisy samples with fake labels, where the noise is added according to the predictive uncertainty. The proposed method is efficient as it can make decisions on-the-fly by utilizing only one randomly chosen model, but is also effective as we show that it can be viewed as a non-Bayesian approximation of Thompson sampling. Moreover, we extend it to an online version that can learn solely from streaming data, which is favored in real applications. Extensive experiments on both synthetic task and large-scale advertising environments show that GuideBoot achieves significant improvements against previous state-of-the-art methods.

LGDec 18, 2020
Classification with Strategically Withheld Data

Anilesh K. Krishnaswamy, Haoming Li, David Rein et al.

Machine learning techniques can be useful in applications such as credit approval and college admission. However, to be classified more favorably in such contexts, an agent may decide to strategically withhold some of her features, such as bad test scores. This is a missing data problem with a twist: which data is missing {\em depends on the chosen classifier}, because the specific classifier is what may create the incentive to withhold certain feature values. We address the problem of training classifiers that are robust to this behavior. We design three classification methods: {\sc Mincut}, {\sc Hill-Climbing} ({\sc HC}) and Incentive-Compatible Logistic Regression ({\sc IC-LR}). We show that {\sc Mincut} is optimal when the true distribution of data is fully known. However, it can produce complex decision boundaries, and hence be prone to overfitting in some cases. Based on a characterization of truthful classifiers (i.e., those that give no incentive to strategically hide features), we devise a simpler alternative called {\sc HC} which consists of a hierarchical ensemble of out-of-the-box classifiers, trained using a specialized hill-climbing procedure which we show to be convergent. For several reasons, {\sc Mincut} and {\sc HC} are not effective in utilizing a large number of complementarily informative features. To this end, we present {\sc IC-LR}, a modification of Logistic Regression that removes the incentive to strategically drop features. We also show that our algorithms perform well in experiments on real-world data sets, and present insights into their relative performance in different settings.

IVOct 10, 2020
Contrastive Rendering for Ultrasound Image Segmentation

Haoming Li, Xin Yang, Jiamin Liang et al.

Ultrasound (US) image segmentation embraced its significant improvement in deep learning era. However, the lack of sharp boundaries in US images still remains an inherent challenge for segmentation. Previous methods often resort to global context, multi-scale cues or auxiliary guidance to estimate the boundaries. It is hard for these methods to approach pixel-level learning for fine-grained boundary generating. In this paper, we propose a novel and effective framework to improve boundary estimation in US images. Our work has three highlights. First, we propose to formulate the boundary estimation as a rendering task, which can recognize ambiguous points (pixels/voxels) and calibrate the boundary prediction via enriched feature representation learning. Second, we introduce point-wise contrastive learning to enhance the similarity of points from the same class and contrastively decrease the similarity of points from different classes. Boundary ambiguities are therefore further addressed. Third, both rendering and contrastive learning tasks contribute to consistent improvement while reducing network parameters. As a proof-of-concept, we performed validation experiments on a challenging dataset of 86 ovarian US volumes. Results show that our proposed method outperforms state-of-the-art methods and has the potential to be used in clinical practice.

IVApr 1, 2020
Synthesis and Edition of Ultrasound Images via Sketch Guided Progressive Growing GANs

Jiamin Liang, Xin Yang, Haoming Li et al.

Ultrasound (US) is widely accepted in clinic for anatomical structure inspection. However, lacking in resources to practice US scan, novices often struggle to learn the operation skills. Also, in the deep learning era, automated US image analysis is limited by the lack of annotated samples. Efficiently synthesizing realistic, editable and high resolution US images can solve the problems. The task is challenging and previous methods can only partially complete it. In this paper, we devise a new framework for US image synthesis. Particularly, we firstly adopt a sketch generative adversarial networks (Sgan) to introduce background sketch upon object mask in a conditioned generative adversarial network. With enriched sketch cues, Sgan can generate realistic US images with editable and fine-grained structure details. Although effective, Sgan is hard to generate high resolution US images. To achieve this, we further implant the Sgan into a progressive growing scheme (PGSgan). By smoothly growing both generator and discriminator, PGSgan can gradually synthesize US images from low to high resolution. By synthesizing ovary and follicle US images, our extensive perceptual evaluation, user study and segmentation results prove the promising efficacy and efficiency of the proposed PGSgan.

HCMay 27, 2019
Minimizing Time-to-Rank: A Learning and Recommendation Approach

Haoming Li, Sujoy Sikdar, Rohit Vaish et al.

Consider the following problem faced by an online voting platform: A user is provided with a list of alternatives, and is asked to rank them in order of preference using only drag-and-drop operations. The platform's goal is to recommend an initial ranking that minimizes the time spent by the user in arriving at her desired ranking. We develop the first optimization framework to address this problem, and make theoretical as well as practical contributions. On the practical side, our experiments on Amazon Mechanical Turk provide two interesting insights about user behavior: First, that users' ranking strategies closely resemble selection or insertion sort, and second, that the time taken for a drag-and-drop operation depends linearly on the number of positions moved. These insights directly motivate our theoretical model of the optimization problem. We show that computing an optimal recommendation is NP-hard, and provide exact and approximation algorithms for a variety of special cases of the problem. Experimental evaluation on MTurk shows that, compared to a random recommendation strategy, the proposed approach reduces the (average) time-to-rank by up to 50%.

LGMay 14, 2018
A Cost-Effective Framework for Preference Elicitation and Aggregation

Zhibing Zhao, Haoming Li, Junming Wang et al.

We propose a cost-effective framework for preference elicitation and aggregation under the Plackett-Luce model with features. Given a budget, our framework iteratively computes the most cost-effective elicitation questions in order to help the agents make a better group decision. We illustrate the viability of the framework with experiments on Amazon Mechanical Turk, which we use to estimate the cost of answering different types of elicitation questions. We compare the prediction accuracy of our framework when adopting various information criteria that evaluate the expected information gain from a question. Our experiments show carefully designed information criteria are much more efficient, i.e., they arrive at the correct answer using fewer queries, than randomly asking questions given the budget constraint.