Zixi Kang

CV
h-index3
5papers
27citations
Novelty56%
AI Score47

5 Papers

ROMay 23
MuGen: Multi-Skill Generative Locomotion Controller for Humanoid Robots

Yusen Feng, Xiang Wang, Heyuan Yao et al.

This paper presents MuGen, a data-driven framework for learning and deploying multi-skill locomotion on humanoid robots. MuGen enables a robot to perform expressive motions like humans under the guidance of example motion sequences. To achieve this, we employ vector-quantized autoencoders (VQ-VAEs) trained with model-based reinforcement learning, resulting in a generative representation of locomotion that captures key patterns of human motion from hours of heterogeneous human performance data. We employ a teacher-student learning framework and develop a new policy distillation strategy to enable a deployable student policy learning this efficient latent representation. This policy allows the robot to track and mimic unseen human motions and further enables the robot to reuse the learned latent space for other tasks. We demonstrate the effectiveness of our framework through a diverse set of motions and accurate execution.

CVApr 17, 2024
Text-controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motion

Xinghan Wang, Zixi Kang, Yadong Mu

Human motion understanding is a fundamental task with diverse practical applications, facilitated by the availability of large-scale motion capture datasets. Recent studies focus on text-motion tasks, such as text-based motion generation, editing and question answering. In this study, we introduce the novel task of text-based human motion grounding (THMG), aimed at precisely localizing temporal segments corresponding to given textual descriptions within untrimmed motion sequences. Capturing global temporal information is crucial for the THMG task. However, Transformer-based models that rely on global temporal self-attention face challenges when handling long untrimmed sequences due to the quadratic computational cost. We address these challenges by proposing Text-controlled Motion Mamba (TM-Mamba), a unified model that integrates temporal global context, language query control, and spatial graph topology with only linear memory cost. The core of the model is a text-controlled selection mechanism which dynamically incorporates global temporal information based on text query. The model is further enhanced to be topology-aware through the integration of relational embeddings. For evaluation, we introduce BABEL-Grounding, the first text-motion dataset that provides detailed textual descriptions of human actions along with their corresponding temporal segments. Extensive evaluations demonstrate the effectiveness of TM-Mamba on BABEL-Grounding.

CVJun 9, 2025
OpenDance: Multimodal Controllable 3D Dance Generation Using Large-scale Internet Data

Jinlu Zhang, Zixi Kang, Yizhou Wang

Music-driven dance generation offers significant creative potential yet faces considerable challenges. The absence of fine-grained multimodal data and the difficulty of flexible multi-conditional generation limit previous works on generation controllability and diversity in practice. In this paper, we build OpenDance5D, an extensive human dance dataset comprising over 101 hours across 14 distinct genres. Each sample has five modalities to facilitate robust cross-modal learning: RGB video, audio, 2D keypoints, 3D motion, and fine-grained textual descriptions from human arts. Furthermore, we propose OpenDanceNet, a unified masked modeling framework for controllable dance generation conditioned on music and arbitrary combinations of text prompts, keypoints, or character positioning. Comprehensive experiments demonstrate that OpenDanceNet achieves high-fidelity and flexible controllability.

ROFeb 15
ProAct: A Dual-System Framework for Proactive Embodied Social Agents

Zeyi Zhang, Zixi Kang, Ruijie Zhao et al.

Embodied social agents have recently advanced in generating synchronized speech and gestures. However, most interactive systems remain fundamentally reactive, responding only to current sensory inputs within a short temporal window. Proactive social behavior, in contrast, requires deliberation over accumulated context and intent inference, which conflicts with the strict latency budget of real-time interaction. We present \emph{ProAct}, a dual-system framework that reconciles this time-scale conflict by decoupling a low-latency \emph{Behavioral System} for streaming multimodal interaction from a slower \emph{Cognitive System} which performs long-horizon social reasoning and produces high-level proactive intentions. To translate deliberative intentions into continuous non-verbal behaviors without disrupting fluency, we introduce a streaming flow-matching model conditioned on intentions via ControlNet. This mechanism supports asynchronous intention injection, enabling seamless transitions between reactive and proactive gestures within a single motion stream. We deploy ProAct on a physical humanoid robot and evaluate both motion quality and interactive effectiveness. In real-world interaction user studies, participants and observers consistently prefer ProAct over reactive variants in perceived proactivity, social presence, and overall engagement, demonstrating the benefits of dual-system proactive control for embodied social interaction.

CVMar 8, 2025
Biomechanics-Guided Residual Approach to Generalizable Human Motion Generation and Estimation

Zixi Kang, Xinghan Wang, Yadong Mu

Human pose, action, and motion generation are critical for applications in digital humans, character animation, and humanoid robotics. However, many existing methods struggle to produce physically plausible movements that are consistent with biomechanical principles. Although recent autoregressive and diffusion models deliver impressive visual quality, they often neglect key biodynamic features and fail to ensure physically realistic motions. Reinforcement Learning (RL) approaches can address these shortcomings but are highly dependent on simulation environments, limiting their generalizability. To overcome these challenges, we propose BioVAE, a biomechanics-aware framework with three core innovations: (1) integration of muscle electromyography (EMG) signals and kinematic features with acceleration constraints to enable physically plausible motion without simulations; (2) seamless coupling with diffusion models for stable end-to-end training; and (3) biomechanical priors that promote strong generalization across diverse motion generation and estimation tasks. Extensive experiments demonstrate that BioVAE achieves state-of-the-art performance on multiple benchmarks, bridging the gap between data-driven motion synthesis and biomechanical authenticity while setting new standards for physically accurate motion generation and pose estimation.