RSGen: Enhancing Layout-Driven Remote Sensing Image Generation with Diverse Edge GuidanceXianbao Hou, Yonghao He, Zeyd Boukhers et al.
Diffusion models have significantly mitigated the impact of annotated data scarcity in remote sensing (RS). Although recent approaches have successfully harnessed these models to enable diverse and controllable Layout-to-Image (L2I) synthesis, they still suffer from limited fine-grained control and fail to strictly adhere to bounding box constraints. To address these limitations, we propose RSGen, a plug-and-play framework that leverages diverse edge guidance to enhance layout-driven RS image generation. Specifically, RSGen employs a progressive enhancement strategy: 1) it first enriches the diversity of edge maps composited from retrieved training instances via Image-to-Image generation; and 2) subsequently utilizes these diverse edge maps as conditioning for existing L2I models to enforce pixel-level control within bounding boxes, ensuring the generated instances strictly adhere to the layout. Extensive experiments across three baseline models demonstrate that RSGen significantly boosts the capabilities of existing L2I models. For instance, with CC-Diff on the DOTA dataset for oriented object detection, we achieve remarkable gains of +9.8/+12.0 in YOLOScore mAP50/mAP50-95 and +1.6 in mAP on the downstream detection task. Our code will be publicly available: https://github.com/D-Robotics-AI-Lab/RSGen
A Light-Weight Framework for Open-Set Object Detection with Decoupled Feature Alignment in Joint SpaceYonghao He, Hu Su, Haiyong Yu et al.
Open-set object detection (OSOD) is highly desirable for robotic manipulation in unstructured environments. However, existing OSOD methods often fail to meet the requirements of robotic applications due to their high computational burden and complex deployment. To address this issue, this paper proposes a light-weight framework called Decoupled OSOD (DOSOD), which is a practical and highly efficient solution to support real-time OSOD tasks in robotic systems. Specifically, DOSOD builds upon the YOLO-World pipeline by integrating a vision-language model (VLM) with a detector. A Multilayer Perceptron (MLP) adaptor is developed to transform text embeddings extracted by the VLM into a joint space, within which the detector learns the region representations of class-agnostic proposals. Cross-modality features are directly aligned in the joint space, avoiding the complex feature interactions and thereby improving computational efficiency. DOSOD operates like a traditional closed-set detector during the testing phase, effectively bridging the gap between closed-set and open-set detection. Compared to the baseline YOLO-World, the proposed DOSOD significantly enhances real-time performance while maintaining comparable accuracy. The slight DOSOD-S model achieves a Fixed AP of $26.7\%$, compared to $26.2\%$ for YOLO-World-v1-S and $22.7\%$ for YOLO-World-v2-S, using similar backbones on the LVIS minival dataset. Meanwhile, the FPS of DOSOD-S is $57.1\%$ higher than YOLO-World-v1-S and $29.6\%$ higher than YOLO-World-v2-S. Meanwhile, we demonstrate that the DOSOD model facilitates the deployment of edge devices. The codes and models are publicly available at https://github.com/D-Robotics-AI-Lab/DOSOD.
14.4CVDec 1, 2025
TabletopGen: Instance-Level Interactive 3D Tabletop Scene Generation from Text or Single ImageZiqian Wang, Yonghao He, Licheng Yang et al.
Generating high-fidelity, physically interactive 3D simulated tabletop scenes is essential for embodied AI--especially for robotic manipulation policy learning and data synthesis. However, current text- or image-driven 3D scene generation methods mainly focus on large-scale scenes, struggling to capture the high-density layouts and complex spatial relations that characterize tabletop scenes. To address these challenges, we propose TabletopGen, a training-free, fully automatic framework that generates diverse, instance-level interactive 3D tabletop scenes. TabletopGen accepts a reference image as input, which can be synthesized by a text-to-image model to enhance scene diversity. We then perform instance segmentation and completion on the reference to obtain per-instance images. Each instance is reconstructed into a 3D model followed by canonical coordinate alignment. The aligned 3D models then undergo pose and scale estimation before being assembled into a collision-free, simulation-ready tabletop scene. A key component of our framework is a novel pose and scale alignment approach that decouples the complex spatial reasoning into two stages: a Differentiable Rotation Optimizer for precise rotation recovery and a Top-view Spatial Alignment mechanism for robust translation and scale estimation, enabling accurate 3D reconstruction from 2D reference. Extensive experiments and user studies show that TabletopGen achieves state-of-the-art performance, markedly surpassing existing methods in visual fidelity, layout accuracy, and physical plausibility, capable of generating realistic tabletop scenes with rich stylistic and spatial diversity. Our code will be publicly available.
5.2CVMar 5, 2024
Cross Pseudo-Labeling for Semi-Supervised Audio-Visual Source LocalizationYuxin Guo, Shijie Ma, Yuhao Zhao et al.
Audio-Visual Source Localization (AVSL) is the task of identifying specific sounding objects in the scene given audio cues. In our work, we focus on semi-supervised AVSL with pseudo-labeling. To address the issues with vanilla hard pseudo-labels including bias accumulation, noise sensitivity, and instability, we propose a novel method named Cross Pseudo-Labeling (XPL), wherein two models learn from each other with the cross-refine mechanism to avoid bias accumulation. We equip XPL with two effective components. Firstly, the soft pseudo-labels with sharpening and pseudo-label exponential moving average mechanisms enable models to achieve gradual self-improvement and ensure stable training. Secondly, the curriculum data selection module adaptively selects pseudo-labels with high quality during training to mitigate potential bias. Experimental results demonstrate that XPL significantly outperforms existing methods, achieving state-of-the-art performance while effectively mitigating confirmation bias and ensuring training stability.
6.2CVSep 3, 2025
InstaDA: Augmenting Instance Segmentation Data with Dual-Agent SystemXianbao Hou, Yonghao He, Zeyd Boukhers et al.
Acquiring high-quality instance segmentation data is challenging due to the labor-intensive nature of the annotation process and significant class imbalances within datasets. Recent studies have utilized the integration of Copy-Paste and diffusion models to create more diverse datasets. However, these studies often lack deep collaboration between large language models (LLMs) and diffusion models, and underutilize the rich information within the existing training data. To address these limitations, we propose InstaDA, a novel, training-free Dual-Agent system designed to augment instance segmentation datasets. First, we introduce a Text-Agent (T-Agent) that enhances data diversity through collaboration between LLMs and diffusion models. This agent features a novel Prompt Rethink mechanism, which iteratively refines prompts based on the generated images. This process not only fosters collaboration but also increases image utilization and optimizes the prompts themselves. Additionally, we present an Image-Agent (I-Agent) aimed at enriching the overall data distribution. This agent augments the training set by generating new instances conditioned on the training images. To ensure practicality and efficiency, both agents operate as independent and automated workflows, enhancing usability. Experiments conducted on the LVIS 1.0 validation set indicate that InstaDA achieves significant improvements, with an increase of +4.0 in box average precision (AP) and +3.3 in mask AP compared to the baseline. Furthermore, it outperforms the leading model, DiverGen, by +0.3 in box AP and +0.1 in mask AP, with a notable +0.7 gain in box AP on common categories and mask AP gains of +0.2 on common categories and +0.5 on frequent categories.
10.6CVAug 15, 2019
FastPose: Towards Real-time Pose Estimation and Tracking via Scale-normalized Multi-task NetworksJiabin Zhang, Zheng Zhu, Wei Zou et al.
Both accuracy and efficiency are significant for pose estimation and tracking in videos. State-of-the-art performance is dominated by two-stages top-down methods. Despite the leading results, these methods are impractical for real-world applications due to their separated architectures and complicated calculation. This paper addresses the task of articulated multi-person pose estimation and tracking towards real-time speed. An end-to-end multi-task network (MTN) is designed to perform human detection, pose estimation, and person re-identification (Re-ID) tasks simultaneously. To alleviate the performance bottleneck caused by scale variation problem, a paradigm which exploits scale-normalized image and feature pyramids (SIFP) is proposed to boost both performance and speed. Given the results of MTN, we adopt an occlusion-aware Re-ID feature strategy in the pose tracking module, where pose information is utilized to infer the occlusion state to make better use of Re-ID feature. In experiments, we demonstrate that the pose estimation and tracking performance improves steadily utilizing SIFP through different backbones. Using ResNet-18 and ResNet-50 as backbones, the overall pose tracking framework achieves competitive performance with 29.4 FPS and 12.2 FPS, respectively. Additionally, occlusion-aware Re-ID feature decreases the identification switches by 37% in the pose tracking process.