3.6CVNov 12, 2025
Composition-Incremental Learning for Compositional GeneralizationZhen Li, Yuwei Wu, Chenchen Jing et al.
Compositional generalization has achieved substantial progress in computer vision on pre-collected training data. Nonetheless, real-world data continually emerges, with possible compositions being nearly infinite, long-tailed, and not entirely visible. Thus, an ideal model is supposed to gradually improve the capability of compositional generalization in an incremental manner. In this paper, we explore Composition-Incremental Learning for Compositional Generalization (CompIL) in the context of the compositional zero-shot learning (CZSL) task, where models need to continually learn new compositions, intending to improve their compositional generalization capability progressively. To quantitatively evaluate CompIL, we develop a benchmark construction pipeline leveraging existing datasets, yielding MIT-States-CompIL and C-GQA-CompIL. Furthermore, we propose a pseudo-replay framework utilizing a visual synthesizer to synthesize visual representations of learned compositions and a linguistic primitive distillation mechanism to maintain aligned primitive representations across the learning process. Extensive experiments demonstrate the effectiveness of the proposed framework.
Multi-Sourced Compositional Generalization in Visual Question AnsweringChuanhao Li, Wenbo Ye, Zhen Li et al.
Compositional generalization is the ability of generalizing novel compositions from seen primitives, and has received much attention in vision-and-language (V\&L) recently. Due to the multi-modal nature of V\&L tasks, the primitives composing compositions source from different modalities, resulting in multi-sourced novel compositions. However, the generalization ability over multi-sourced novel compositions, \textit{i.e.}, multi-sourced compositional generalization (MSCG) remains unexplored. In this paper, we explore MSCG in the context of visual question answering (VQA), and propose a retrieval-augmented training framework to enhance the MSCG ability of VQA models by learning unified representations for primitives from different modalities. Specifically, semantically equivalent primitives are retrieved for each primitive in the training samples, and the retrieved features are aggregated with the original primitive to refine the model. This process helps the model learn consistent representations for the same semantic primitives across different modalities. To evaluate the MSCG ability of VQA models, we construct a new GQA-MSCG dataset based on the GQA dataset, in which samples include three types of novel compositions composed of primitives from different modalities. Experimental results demonstrate the effectiveness of the proposed framework. We release GQA-MSCG at https://github.com/NeverMoreLCH/MSCG.
19.7CVJul 22, 2025
LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence ImagesGuichen Huang, Ruoyu Wang, Xiangjun Gao et al.
3D Gaussian Splatting achieves high-fidelity novel view synthesis, but its application to online long-sequence scenarios is still limited. Existing methods either rely on slow per-scene optimization or fail to provide efficient incremental updates, hindering continuous performance. In this paper, we propose LongSplat, an online real-time 3D Gaussian reconstruction framework designed for long-sequence image input. The core idea is a streaming update mechanism that incrementally integrates current-view observations while selectively compressing redundant historical Gaussians. Crucial to this mechanism is our Gaussian-Image Representation (GIR), a representation that encodes 3D Gaussian parameters into a structured, image-like 2D format. GIR simultaneously enables efficient fusion of current-view and historical Gaussians and identity-aware redundancy compression. These functions enable online reconstruction and adapt the model to long sequences without overwhelming memory or computational costs. Furthermore, we leverage an existing image compression method to guide the generation of more compact and higher-quality 3D Gaussians. Extensive evaluations demonstrate that LongSplat achieves state-of-the-art efficiency-quality trade-offs in real-time novel view synthesis, delivering real-time reconstruction while reducing Gaussian counts by 44\% compared to existing per-pixel Gaussian prediction methods.
7.1LGJan 25, 2025
Large-Scale Riemannian Meta-Optimization via Subspace AdaptationPeilin Yu, Yuwei Wu, Zhi Gao et al.
Riemannian meta-optimization provides a promising approach to solving non-linear constrained optimization problems, which trains neural networks as optimizers to perform optimization on Riemannian manifolds. However, existing Riemannian meta-optimization methods take up huge memory footprints in large-scale optimization settings, as the learned optimizer can only adapt gradients of a fixed size and thus cannot be shared across different Riemannian parameters. In this paper, we propose an efficient Riemannian meta-optimization method that significantly reduces the memory burden for large-scale optimization via a subspace adaptation scheme. Our method trains neural networks to individually adapt the row and column subspaces of Riemannian gradients, instead of directly adapting the full gradient matrices in existing Riemannian meta-optimization methods. In this case, our learned optimizer can be shared across Riemannian parameters with different sizes. Our method reduces the model memory consumption by six orders of magnitude when optimizing an orthogonal mainstream deep neural network (e.g., ResNet50). Experiments on multiple Riemannian tasks show that our method can not only reduce the memory consumption but also improve the performance of Riemannian meta-optimization.
7.8AIOct 23, 2025
Multi-Step Reasoning for Embodied Question Answering via Tool AugmentationMingliang Zhai, Hansheng Liang, Xiaomeng Fan et al.
Embodied Question Answering (EQA) requires agents to explore 3D environments to obtain observations and answer questions related to the scene. Existing methods leverage VLMs to directly explore the environment and answer questions without explicit thinking or planning, which limits their reasoning ability and results in excessive or inefficient exploration as well as ineffective responses. In this paper, we introduce ToolEQA, an agent that integrates external tools with multi-step reasoning, where external tools can provide more useful information for completing the task, helping the model derive better exploration directions in the next step of reasoning and thus obtaining additional effective information. This enables ToolEQA to generate more accurate responses with a shorter exploration distance. To enhance the model's ability for tool-usage and multi-step reasoning, we further design a novel EQA data generation pipeline that automatically constructs large-scale EQA tasks with reasoning trajectories and corresponding answers. Based on the pipeline, we collect the EQA-RT dataset that contains about 18K tasks, divided into a training set EQA-RT-Train, and two test sets EQA-RT-Seen (scenes overlapping with the training set) and EQA-RT-Unseen (novel scenes). Experiments on EQA-RT-Seen and EQA-RT-Unseen show that ToolEQA improves the success rate by 9.2~20.2% over state-of-the-art baselines, while outperforming the zero-shot ToolEQA by 10% in success rate. In addition, ToolEQA also achieves state-of-the-art performance on the HM-EQA, OpenEQA, and EXPRESS-Bench datasets, demonstrating its generality. Our homepage see https://tooleqa.github.io.
4.2CVJun 5, 2020
Content-Aware Inter-Scale Cost Aggregation for Stereo MatchingChengtang Yao, Yunde Jia, Huijun Di et al.
Cost aggregation is a key component of stereo matching for high-quality depth estimation. Most methods use multi-scale processing to downsample cost volume for proper context information, but will cause loss of details when upsampling. In this paper, we present a content-aware inter-scale cost aggregation method that adaptively aggregates and upsamples the cost volume from coarse-scale to fine-scale by learning dynamic filter weights according to the content of the left and right views on the two scales. Our method achieves reliable detail recovery when upsampling through the aggregation of information across different scales. Furthermore, a novel decomposition strategy is proposed to efficiently construct the 3D filter weights and aggregate the 3D cost volume, which greatly reduces the computation cost. We first learn the 2D similarities via the feature maps on the two scales, and then build the 3D filter weights based on the 2D similarities from the left and right views. After that, we split the aggregation in a full 3D spatial-disparity space into the aggregation in 1D disparity space and 2D spatial space. Experiment results on Scene Flow dataset, KITTI2015 and Middlebury demonstrate the effectiveness of our method.
5.0CVJul 10, 2017
Anisotropic Diffusion-based Kernel Matrix Model for Face Liveness DetectionChangyong Yu, Yunde Jia
Facial recognition and verification is a widely used biometric technology in security system. Unfortunately, face biometrics is vulnerable to spoofing attacks using photographs or videos. In this paper, we present an anisotropic diffusion-based kernel matrix model (ADKMM) for face liveness detection to prevent face spoofing attacks. We use the anisotropic diffusion to enhance the edges and boundary locations of a face image, and the kernel matrix model to extract face image features which we call the diffusion-kernel (D-K) features. The D-K features reflect the inner correlation of the face image sequence. We introduce convolution neural networks to extract the deep features, and then, employ a generalized multiple kernel learning method to fuse the D-K features and the deep features to achieve better performance. Our experimental evaluation on the two publicly available datasets shows that the proposed method outperforms the state-of-art face liveness detection methods.