Runze Liu

h-index12
2papers
1,154citations

2 Papers

15.7LGFeb 6, 2024Code
SEABO: A Simple Search-Based Method for Offline Imitation Learning

Jiafei Lyu, Xiaoteng Ma, Le Wan et al.

Offline reinforcement learning (RL) has attracted much attention due to its ability in learning from static offline datasets and eliminating the need of interacting with the environment. Nevertheless, the success of offline RL relies heavily on the offline transitions annotated with reward labels. In practice, we often need to hand-craft the reward function, which is sometimes difficult, labor-intensive, or inefficient. To tackle this challenge, we set our focus on the offline imitation learning (IL) setting, and aim at getting a reward function based on the expert data and unlabeled data. To that end, we propose a simple yet effective search-based offline IL method, tagged SEABO. SEABO allocates a larger reward to the transition that is close to its closest neighbor in the expert demonstration, and a smaller reward otherwise, all in an unsupervised learning manner. Experimental results on a variety of D4RL datasets indicate that SEABO can achieve competitive performance to offline RL algorithms with ground-truth rewards, given only a single expert trajectory, and can outperform prior reward learning and offline IL methods across many tasks. Moreover, we demonstrate that SEABO also works well if the expert demonstrations contain only observations. Our code is publicly available at https://github.com/dmksjfl/SEABO.

3.7CVJun 14, 2024
Unsupervised Monocular Depth Estimation Based on Hierarchical Feature-Guided Diffusion

Runze Liu, Dongchen Zhu, Guanghui Zhang et al.

Unsupervised monocular depth estimation has received widespread attention because of its capability to train without ground truth. In real-world scenarios, the images may be blurry or noisy due to the influence of weather conditions and inherent limitations of the camera. Therefore, it is particularly important to develop a robust depth estimation model. Benefiting from the training strategies of generative networks, generative-based methods often exhibit enhanced robustness. In light of this, we employ a well-converging diffusion model among generative networks for unsupervised monocular depth estimation. Additionally, we propose a hierarchical feature-guided denoising module. This model significantly enriches the model's capacity for learning and interpreting depth distribution by fully leveraging image features to guide the denoising process. Furthermore, we explore the implicit depth within reprojection and design an implicit depth consistency loss. This loss function serves to enhance the performance of the model and ensure the scale consistency of depth within a video sequence. We conduct experiments on the KITTI, Make3D, and our self-collected SIMIT datasets. The results indicate that our approach stands out among generative-based models, while also showcasing remarkable robustness.