GRJun 9, 2025
PIG: Physically-based Multi-Material Interaction with 3D GaussiansZeyu Xiao, Zhenyi Wu, Mingyang Sun et al.
3D Gaussian Splatting has achieved remarkable success in reconstructing both static and dynamic 3D scenes. However, in a scene represented by 3D Gaussian primitives, interactions between objects suffer from inaccurate 3D segmentation, imprecise deformation among different materials, and severe rendering artifacts. To address these challenges, we introduce PIG: Physically-Based Multi-Material Interaction with 3D Gaussians, a novel approach that combines 3D object segmentation with the simulation of interacting objects in high precision. Firstly, our method facilitates fast and accurate mapping from 2D pixels to 3D Gaussians, enabling precise 3D object-level segmentation. Secondly, we assign unique physical properties to correspondingly segmented objects within the scene for multi-material coupled interactions. Finally, we have successfully embedded constraint scales into deformation gradients, specifically clamping the scaling and rotation properties of the Gaussian primitives to eliminate artifacts and achieve geometric fidelity and visual consistency. Experimental results demonstrate that our method not only outperforms the state-of-the-art (SOTA) in terms of visual quality, but also opens up new directions and pipelines for the field of physically realistic scene generation.
CVMay 5, 2024
SMCD: High Realism Motion Style Transfer via Mamba-based DiffusionZiyun Qian, Zeyu Xiao, Xingliang Jin et al.
Motion style transfer is a significant research direction in the field of computer vision, enabling virtual digital humans to rapidly switch between different styles of the same motion, thereby significantly enhancing the richness and realism of movements. It has been widely applied in multimedia scenarios such as films, games, and the metaverse. However, most existing methods adopt a two-stream structure, which tends to overlook the intrinsic relationship between content and style motions, leading to information loss and poor alignment. Moreover, when handling long-range motion sequences, these methods fail to effectively learn temporal dependencies, ultimately resulting in unnatural generated motions. To address these limitations, we propose a Unified Motion Style Diffusion (UMSD) framework, which simultaneously extracts features from both content and style motions and facilitates sufficient information interaction. Additionally, we introduce the Motion Style Mamba (MSM) denoiser, the first approach in the field of motion style transfer to leverage Mamba's powerful sequence modelling capability. Better capturing temporal relationships generates more coherent stylized motion sequences. Third, we design a diffusion-based content consistency loss and a style consistency loss to constrain the framework, ensuring that it inherits the content motion while effectively learning the characteristics of the style motion. Finally, extensive experiments demonstrate that our method outperforms state-of-the-art (SOTA) methods qualitatively and quantitatively, achieving more realistic and coherent motion style transfer.