Stefan Becker

CV
h-index76
8papers
25citations
Novelty40%
AI Score28

8 Papers

7.3CVMar 3, 2022Code
Revisiting Click-based Interactive Video Object Segmentation

Stephane Vujasinovic, Sebastian Bullinger, Stefan Becker et al.

While current methods for interactive Video Object Segmentation (iVOS) rely on scribble-based interactions to generate precise object masks, we propose a Click-based interactive Video Object Segmentation (CiVOS) framework to simplify the required user workload as much as possible. CiVOS builds on de-coupled modules reflecting user interaction and mask propagation. The interaction module converts click-based interactions into an object mask, which is then inferred to the remaining frames by the propagation module. Additional user interactions allow for a refinement of the object mask. The approach is extensively evaluated on the popular interactive~DAVIS dataset, but with an inevitable adaptation of scribble-based interactions with click-based counterparts. We consider several strategies for generating clicks during our evaluation to reflect various user inputs and adjust the DAVIS performance metric to perform a hardware-independent comparison. The presented CiVOS pipeline achieves competitive results, although requiring a lower user workload.

6.7MLMay 3, 2022
Bézier Curve Gaussian Processes

Ronny Hug, Stefan Becker, Wolfgang Hübner et al.

Probabilistic models for sequential data are the basis for a variety of applications concerned with processing timely ordered information. The predominant approach in this domain is given by recurrent neural networks, implementing either an approximate Bayesian approach (e.g. Variational Autoencoders or Generative Adversarial Networks) or a regression-based approach, i.e. variations of Mixture Density networks (MDN). In this paper, we focus on the $\mathcal{N}$-MDN variant, which parameterizes (mixtures of) probabilistic Bézier curves ($\mathcal{N}$-Curves) for modeling stochastic processes. While in favor in terms of computational cost and stability, MDNs generally fall behind approximate Bayesian approaches in terms of expressiveness. Towards this end, we present an approach for closing this gap by enabling full Bayesian inference on top of $\mathcal{N}$-MDNs. For this, we show that $\mathcal{N}$-Curves are a special case of Gaussian processes (denoted as $\mathcal{N}$-GP) and then derive corresponding mean and kernel functions for different modalities. Following this, we propose the use of the $\mathcal{N}$-MDN as a data-dependent generator for $\mathcal{N}$-GP prior distributions. We show the advantages granted by this combined model in an application context, using human trajectory prediction as an example.

2.8CVJun 19, 2023
Eigenpatches -- Adversarial Patches from Principal Components

Jens Bayer, Stefan Becker, David Münch et al.

Adversarial patches are still a simple yet powerful white box attack that can be used to fool object detectors by suppressing possible detections. The patches of these so-called evasion attacks are computational expensive to produce and require full access to the attacked detector. This paper addresses the problem of computational expensiveness by analyzing 375 generated patches, calculating the principal components of these and show, that linear combinations of the resulting "eigenpatches" can be used to fool object detections successfully.

1.5CVNov 16, 2023
Utilizing dataset affinity prediction in object detection to assess training data

Stefan Becker, Jens Bayer, Ronny Hug et al.

Data pooling offers various advantages, such as increasing the sample size, improving generalization, reducing sampling bias, and addressing data sparsity and quality, but it is not straightforward and may even be counterproductive. Assessing the effectiveness of pooling datasets in a principled manner is challenging due to the difficulty in estimating the overall information content of individual datasets. Towards this end, we propose incorporating a data source prediction module into standard object detection pipelines. The module runs with minimal overhead during inference time, providing additional information about the data source assigned to individual detections. We show the benefits of the so-called dataset affinity score by automatically selecting samples from a heterogeneous pool of vehicle datasets. The results show that object detectors can be trained on a significantly sparser set of training samples without losing detection accuracy.

3.7CVAug 28, 2024Code
Network transferability of adversarial patches in real-time object detection

Jens Bayer, Stefan Becker, David Münch et al.

Adversarial patches in computer vision can be used, to fool deep neural networks and manipulate their decision-making process. One of the most prominent examples of adversarial patches are evasion attacks for object detectors. By covering parts of objects of interest, these patches suppress the detections and thus make the target object 'invisible' to the object detector. Since these patches are usually optimized on a specific network with a specific train dataset, the transferability across multiple networks and datasets is not given. This paper addresses these issues and investigates the transferability across numerous object detector architectures. Our extensive evaluation across various models on two distinct datasets indicates that patches optimized with larger models provide better network transferability than patches that are optimized with smaller models.

2.0CVDec 2, 2024
Traversing the Subspace of Adversarial Patches

Jens Bayer, Stefan Becker, David Münch et al.

Despite ongoing research on the topic of adversarial examples in deep learning for computer vision, some fundamentals of the nature of these attacks remain unclear. As the manifold hypothesis posits, high-dimensional data tends to be part of a low-dimensional manifold. To verify the thesis with adversarial patches, this paper provides an analysis of a set of adversarial patches and investigates the reconstruction abilities of three different dimensionality reduction methods. Quantitatively, the performance of reconstructed patches in an attack setting is measured and the impact of sampled patches from the latent space during adversarial training is investigated. The evaluation is performed on two publicly available datasets for person detection. The results indicate that more sophisticated dimensionality reduction methods offer no advantages over a simple principal component analysis.

2.8CVMay 22, 2023Code
READMem: Robust Embedding Association for a Diverse Memory in Unconstrained Video Object Segmentation

Stéphane Vujasinović, Sebastian Bullinger, Stefan Becker et al.

We present READMem (Robust Embedding Association for a Diverse Memory), a modular framework for semi-automatic video object segmentation (sVOS) methods designed to handle unconstrained videos. Contemporary sVOS works typically aggregate video frames in an ever-expanding memory, demanding high hardware resources for long-term applications. To mitigate memory requirements and prevent near object duplicates (caused by information of adjacent frames), previous methods introduce a hyper-parameter that controls the frequency of frames eligible to be stored. This parameter has to be adjusted according to concrete video properties (such as rapidity of appearance changes and video length) and does not generalize well. Instead, we integrate the embedding of a new frame into the memory only if it increases the diversity of the memory content. Furthermore, we propose a robust association of the embeddings stored in the memory with query embeddings during the update process. Our approach avoids the accumulation of redundant data, allowing us in return, to restrict the memory size and prevent extreme memory demands in long videos. We extend popular sVOS baselines with READMem, which previously showed limited performance on long videos. Our approach achieves competitive results on the Long-time Video dataset (LV1) while not hindering performance on short sequences. Our code is publicly available.

5.0CVMay 28, 2020
Quantifying the Complexity of Standard Benchmarking Datasets for Long-Term Human Trajectory Prediction

Ronny Hug, Stefan Becker, Wolfgang Hübner et al.

Methods to quantify the complexity of trajectory datasets are still a missing piece in benchmarking human trajectory prediction models. In order to gain a better understanding of the complexity of trajectory prediction tasks and following the intuition, that more complex datasets contain more information, an approach for quantifying the amount of information contained in a dataset from a prototype-based dataset representation is proposed. The dataset representation is obtained by first employing a non-trivial spatial sequence alignment, which enables a subsequent learning vector quantization (LVQ) stage. A large-scale complexity analysis is conducted on several human trajectory prediction benchmarking datasets, followed by a brief discussion on indications for human trajectory prediction and benchmarking.