Anh-Quan Cao

CV
h-index36
8papers
686citations
Novelty60%
AI Score58

8 Papers

CVDec 5, 2022Code
SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fields

Anh-Quan Cao, Raoul de Charette

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised monocular scene reconstruction method using only posed image sequences for training. Fueled by the recent progress in neural radiance fields (NeRF) we optimize a radiance field though with explicit depth optimization and a novel probabilistic sampling strategy to efficiently handle large scenes. At inference, a single input image suffices to hallucinate novel depth views which are fused together to obtain 3D scene reconstruction. Thorough experiments demonstrate that we outperform all baselines for novel depth views synthesis and scene reconstruction, on indoor BundleFusion and outdoor SemanticKITTI. Code is available at https://astra-vision.github.io/SceneRF .

96.4CVMar 24Code
OccAny: Generalized Unconstrained Urban 3D Occupancy

Anh-Quan Cao, Tuan-Hung Vu

Relying on in-domain annotations and precise sensor-rig priors, existing 3D occupancy prediction methods are limited in both scalability and out-of-domain generalization. While recent visual geometry foundation models exhibit strong generalization capabilities, they were mainly designed for general purposes and lack one or more key ingredients required for urban occupancy prediction, namely metric prediction, geometry completion in cluttered scenes and adaptation to urban scenarios. We address this gap and present OccAny, the first unconstrained urban 3D occupancy model capable of operating on out-of-domain uncalibrated scenes to predict and complete metric occupancy coupled with segmentation features. OccAny is versatile and can predict occupancy from sequential, monocular, or surround-view images. Our contributions are three-fold: (i) we propose the first generalized 3D occupancy framework with (ii) Segmentation Forcing that improves occupancy quality while enabling mask-level prediction, and (iii) a Novel View Rendering pipeline that infers novel-view geometry to enable test-time view augmentation for geometry completion. Extensive experiments demonstrate that OccAny outperforms all visual geometry baselines on 3D occupancy prediction task, while remaining competitive with in-domain self-supervised methods across three input settings on two established urban occupancy prediction datasets. Our code is available at https://github.com/valeoai/OccAny .

CVOct 4, 2022
COARSE3D: Class-Prototypes for Contrastive Learning in Weakly-Supervised 3D Point Cloud Segmentation

Rong Li, Anh-Quan Cao, Raoul de Charette

Annotation of large-scale 3D data is notoriously cumbersome and costly. As an alternative, weakly-supervised learning alleviates such a need by reducing the annotation by several order of magnitudes. We propose COARSE3D, a novel architecture-agnostic contrastive learning strategy for 3D segmentation. Since contrastive learning requires rich and diverse examples as keys and anchors, we leverage a prototype memory bank capturing class-wise global dataset information efficiently into a small number of prototypes acting as keys. An entropy-driven sampling technique then allows us to select good pixels from predictions as anchors. Experiments on three projection-based backbones show we outperform baselines on three challenging real-world outdoor datasets, working with as low as 0.001% annotations.

CVJan 8
Driving on Registers

Ellington Kirby, Alexandre Boulch, Yihong Xu et al.

We present DrivoR, a simple and efficient transformer-based architecture for end-to-end autonomous driving. Our approach builds on pretrained Vision Transformers (ViTs) and introduces camera-aware register tokens that compress multi-camera features into a compact scene representation, significantly reducing downstream computation without sacrificing accuracy. These tokens drive two lightweight transformer decoders that generate and then score candidate trajectories. The scoring decoder learns to mimic an oracle and predicts interpretable sub-scores representing aspects such as safety, comfort, and efficiency, enabling behavior-conditioned driving at inference. Despite its minimal design, DrivoR outperforms or matches strong contemporary baselines across NAVSIM-v1, NAVSIM-v2, and the photorealistic closed-loop HUGSIM benchmark. Our results show that a pure-transformer architecture, combined with targeted token compression, is sufficient for accurate, efficient, and adaptive end-to-end driving. Code and checkpoints will be made available via the project page.

CVDec 4, 2023Code
PaSCo: Urban 3D Panoptic Scene Completion with Uncertainty Awareness

Anh-Quan Cao, Angela Dai, Raoul de Charette

We propose the task of Panoptic Scene Completion (PSC) which extends the recently popular Semantic Scene Completion (SSC) task with instance-level information to produce a richer understanding of the 3D scene. Our PSC proposal utilizes a hybrid mask-based technique on the non-empty voxels from sparse multi-scale completions. Whereas the SSC literature overlooks uncertainty which is critical for robotics applications, we instead propose an efficient ensembling to estimate both voxel-wise and instance-wise uncertainties along PSC. This is achieved by building on a multi-input multi-output (MIMO) strategy, while improving performance and yielding better uncertainty for little additional compute. Additionally, we introduce a technique to aggregate permutation-invariant mask predictions. Our experiments demonstrate that our method surpasses all baselines in both Panoptic Scene Completion and uncertainty estimation on three large-scale autonomous driving datasets. Our code and data are available at https://astra-vision.github.io/PaSCo .

CVDec 1, 2021Code
MonoScene: Monocular 3D Semantic Scene Completion

Anh-Quan Cao, Raoul de Charette

MonoScene proposes a 3D Semantic Scene Completion (SSC) framework, where the dense geometry and semantics of a scene are inferred from a single monocular RGB image. Different from the SSC literature, relying on 2.5 or 3D input, we solve the complex problem of 2D to 3D scene reconstruction while jointly inferring its semantics. Our framework relies on successive 2D and 3D UNets bridged by a novel 2D-3D features projection inspiring from optics and introduces a 3D context relation prior to enforce spatio-semantic consistency. Along with architectural contributions, we introduce novel global scene and local frustums losses. Experiments show we outperform the literature on all metrics and datasets while hallucinating plausible scenery even beyond the camera field of view. Our code and trained models are available at https://github.com/cv-rits/MonoScene.

CVOct 4, 2021Code
PCAM: Product of Cross-Attention Matrices for Rigid Registration of Point Clouds

Anh-Quan Cao, Gilles Puy, Alexandre Boulch et al.

Rigid registration of point clouds with partial overlaps is a longstanding problem usually solved in two steps: (a) finding correspondences between the point clouds; (b) filtering these correspondences to keep only the most reliable ones to estimate the transformation. Recently, several deep nets have been proposed to solve these steps jointly. We built upon these works and propose PCAM: a neural network whose key element is a pointwise product of cross-attention matrices that permits to mix both low-level geometric and high-level contextual information to find point correspondences. These cross-attention matrices also permits the exchange of context information between the point clouds, at each layer, allowing the network construct better matching features within the overlapping regions. The experiments show that PCAM achieves state-of-the-art results among methods which, like us, solve steps (a) and (b) jointly via deepnets. Our code and trained models are available at https://github.com/valeoai/PCAM.

CVJun 9, 2025
StableMTL: Repurposing Latent Diffusion Models for Multi-Task Learning from Partially Annotated Synthetic Datasets

Anh-Quan Cao, Ivan Lopes, Raoul de Charette

Multi-task learning for dense prediction is limited by the need for extensive annotation for every task, though recent works have explored training with partial task labels. Leveraging the generalization power of diffusion models, we extend the partial learning setup to a zero-shot setting, training a multi-task model on multiple synthetic datasets, each labeled for only a subset of tasks. Our method, StableMTL, repurposes image generators for latent regression. Adapting a denoising framework with task encoding, per-task conditioning and a tailored training scheme. Instead of per-task losses requiring careful balancing, a unified latent loss is adopted, enabling seamless scaling to more tasks. To encourage inter-task synergy, we introduce a multi-stream model with a task-attention mechanism that converts N-to-N task interactions into efficient 1-to-N attention, promoting effective cross-task sharing. StableMTL outperforms baselines on 7 tasks across 8 benchmarks.