CVApr 14Code
NTIRE 2026 The 3rd Restore Any Image Model (RAIM) Challenge: Professional Image Quality Assessment (Track 1)Guanyi Qin, Jie Liang, Bingbing Zhang et al. · baidu
In this paper, we present an overview of the NTIRE 2026 challenge on the 3rd Restore Any Image Model in the Wild, specifically focusing on Track 1: Professional Image Quality Assessment. Conventional Image Quality Assessment (IQA) typically relies on scalar scores. By compressing complex visual characteristics into a single number, these methods fundamentally struggle to distinguish subtle differences among uniformly high-quality images. Furthermore, they fail to articulate why one image is superior, lacking the reasoning capabilities required to provide guidance for vision tasks. To bridge this gap, recent advancements in Multimodal Large Language Models (MLLMs) offer a promising paradigm. Inspired by this potential, our challenge establishes a novel benchmark exploring the ability of MLLMs to mimic human expert cognition in evaluating high-quality image pairs. Participants were tasked with overcoming critical bottlenecks in professional scenarios, centering on two primary objectives: (1) Comparative Quality Selection: reliably identifying the visually superior image within a high-quality pair; and (2) Interpretative Reasoning: generating grounded, expert-level explanations that detail the rationale behind the selection. In total, the challenge attracted nearly 200 registrations and over 2,500 submissions. The top-performing methods significantly advanced the state of the art in professional IQA. The challenge dataset is available at https://github.com/narthchin/RAIM-PIQA, and the official homepage is accessible at https://www.codabench.org/competitions/12789/.
CVJun 7, 2023Code
AGIQA-3K: An Open Database for AI-Generated Image Quality AssessmentChunyi Li, Zicheng Zhang, Haoning Wu et al.
With the rapid advancements of the text-to-image generative model, AI-generated images (AGIs) have been widely applied to entertainment, education, social media, etc. However, considering the large quality variance among different AGIs, there is an urgent need for quality models that are consistent with human subjective ratings. To address this issue, we extensively consider various popular AGI models, generated AGI through different prompts and model parameters, and collected subjective scores at the perceptual quality and text-to-image alignment, thus building the most comprehensive AGI subjective quality database AGIQA-3K so far. Furthermore, we conduct a benchmark experiment on this database to evaluate the consistency between the current Image Quality Assessment (IQA) model and human perception, while proposing StairReward that significantly improves the assessment performance of subjective text-to-image alignment. We believe that the fine-grained subjective scores in AGIQA-3K will inspire subsequent AGI quality models to fit human subjective perception mechanisms at both perception and alignment levels and to optimize the generation result of future AGI models. The database is released on https://github.com/lcysyzxdxc/AGIQA-3k-Database.
CVSep 1, 2022Code
MM-PCQA: Multi-Modal Learning for No-reference Point Cloud Quality AssessmentZicheng Zhang, Wei Sun, Xiongkuo Min et al.
The visual quality of point clouds has been greatly emphasized since the ever-increasing 3D vision applications are expected to provide cost-effective and high-quality experiences for users. Looking back on the development of point cloud quality assessment (PCQA) methods, the visual quality is usually evaluated by utilizing single-modal information, i.e., either extracted from the 2D projections or 3D point cloud. The 2D projections contain rich texture and semantic information but are highly dependent on viewpoints, while the 3D point clouds are more sensitive to geometry distortions and invariant to viewpoints. Therefore, to leverage the advantages of both point cloud and projected image modalities, we propose a novel no-reference point cloud quality assessment (NR-PCQA) metric in a multi-modal fashion. In specific, we split the point clouds into sub-models to represent local geometry distortions such as point shift and down-sampling. Then we render the point clouds into 2D image projections for texture feature extraction. To achieve the goals, the sub-models and projected images are encoded with point-based and image-based neural networks. Finally, symmetric cross-modal attention is employed to fuse multi-modal quality-aware information. Experimental results show that our approach outperforms all compared state-of-the-art methods and is far ahead of previous NR-PCQA methods, which highlights the effectiveness of the proposed method. The code is available at https://github.com/zzc-1998/MM-PCQA.
CVJun 9, 2023Code
GMS-3DQA: Projection-based Grid Mini-patch Sampling for 3D Model Quality AssessmentZicheng Zhang, Wei Sun, Houning Wu et al.
Nowadays, most 3D model quality assessment (3DQA) methods have been aimed at improving performance. However, little attention has been paid to the computational cost and inference time required for practical applications. Model-based 3DQA methods extract features directly from the 3D models, which are characterized by their high degree of complexity. As a result, many researchers are inclined towards utilizing projection-based 3DQA methods. Nevertheless, previous projection-based 3DQA methods directly extract features from multi-projections to ensure quality prediction accuracy, which calls for more resource consumption and inevitably leads to inefficiency. Thus in this paper, we address this challenge by proposing a no-reference (NR) projection-based \textit{\underline{G}rid \underline{M}ini-patch \underline{S}ampling \underline{3D} Model \underline{Q}uality \underline{A}ssessment (GMS-3DQA)} method. The projection images are rendered from six perpendicular viewpoints of the 3D model to cover sufficient quality information. To reduce redundancy and inference resources, we propose a multi-projection grid mini-patch sampling strategy (MP-GMS), which samples grid mini-patches from the multi-projections and forms the sampled grid mini-patches into one quality mini-patch map (QMM). The Swin-Transformer tiny backbone is then used to extract quality-aware features from the QMMs. The experimental results show that the proposed GMS-3DQA outperforms existing state-of-the-art NR-3DQA methods on the point cloud quality assessment databases. The efficiency analysis reveals that the proposed GMS-3DQA requires far less computational resources and inference time than other 3DQA competitors. The code will be available at https://github.com/zzc-1998/GMS-3DQA.
IVJul 6, 2023Code
Advancing Zero-Shot Digital Human Quality Assessment through Text-Prompted EvaluationZicheng Zhang, Wei Sun, Yingjie Zhou et al.
Digital humans have witnessed extensive applications in various domains, necessitating related quality assessment studies. However, there is a lack of comprehensive digital human quality assessment (DHQA) databases. To address this gap, we propose SJTU-H3D, a subjective quality assessment database specifically designed for full-body digital humans. It comprises 40 high-quality reference digital humans and 1,120 labeled distorted counterparts generated with seven types of distortions. The SJTU-H3D database can serve as a benchmark for DHQA research, allowing evaluation and refinement of processing algorithms. Further, we propose a zero-shot DHQA approach that focuses on no-reference (NR) scenarios to ensure generalization capabilities while mitigating database bias. Our method leverages semantic and distortion features extracted from projections, as well as geometry features derived from the mesh structure of digital humans. Specifically, we employ the Contrastive Language-Image Pre-training (CLIP) model to measure semantic affinity and incorporate the Naturalness Image Quality Evaluator (NIQE) model to capture low-level distortion information. Additionally, we utilize dihedral angles as geometry descriptors to extract mesh features. By aggregating these measures, we introduce the Digital Human Quality Index (DHQI), which demonstrates significant improvements in zero-shot performance. The DHQI can also serve as a robust baseline for DHQA tasks, facilitating advancements in the field. The database and the code are available at https://github.com/zzc-1998/SJTU-H3D.
CVAug 30, 2022Code
Evaluating Point Cloud from Moving Camera Videos: A No-Reference MetricZicheng Zhang, Wei Sun, Yucheng Zhu et al.
Point cloud is one of the most widely used digital representation formats for three-dimensional (3D) contents, the visual quality of which may suffer from noise and geometric shift distortions during the production procedure as well as compression and downsampling distortions during the transmission process. To tackle the challenge of point cloud quality assessment (PCQA), many PCQA methods have been proposed to evaluate the visual quality levels of point clouds by assessing the rendered static 2D projections. Although such projection-based PCQA methods achieve competitive performance with the assistance of mature image quality assessment (IQA) methods, they neglect that the 3D model is also perceived in a dynamic viewing manner, where the viewpoint is continually changed according to the feedback of the rendering device. Therefore, in this paper, we evaluate the point clouds from moving camera videos and explore the way of dealing with PCQA tasks via using video quality assessment (VQA) methods. First, we generate the captured videos by rotating the camera around the point clouds through several circular pathways. Then we extract both spatial and temporal quality-aware features from the selected key frames and the video clips through using trainable 2D-CNN and pre-trained 3D-CNN models respectively. Finally, the visual quality of point clouds is represented by the video quality values. The experimental results reveal that the proposed method is effective for predicting the visual quality levels of the point clouds and even competitive with full-reference (FR) PCQA methods. The ablation studies further verify the rationality of the proposed framework and confirm the contributions made by the quality-aware features extracted via the dynamic viewing manner. The code is available at https://github.com/zzc-1998/VQA_PC.
IRJun 1
Principled Synthetic Data Enables the First Scaling Laws for LLMs in RecommendationBenyu Zhang, Qiang Zhang, Jianpeng Cheng et al.
Large Language Models (LLMs) represent a promising frontier for recommender systems, yet their development has been impeded by the absence of predictable scaling laws, which are crucial for guiding research and optimizing resource allocation. We hypothesize that this may be attributed to the inherent noise, bias, and incompleteness of raw user interaction data in prior continual pre-training (CPT) efforts. This paper introduces a novel, layered framework for generating high-quality synthetic data that circumvents such issues by creating a curated, pedagogical curriculum for the LLM. We provide powerful, direct evidence for the utility of our curriculum by showing that standard sequential models trained on our principled synthetic data significantly outperform ($+130\%$ on recall@100 for SasRec) models trained on real data in downstream ranking tasks, demonstrating its superiority for learning generalizable user preference patterns. Building on this, we empirically demonstrate, for the first time, robust power-law scaling for an LLM that is continually pre-trained on our high-quality, recommendation-specific data. Our experiments reveal consistent and predictable perplexity reduction across multiple synthetic data modalities. These findings establish a foundational methodology for reliable scaling LLM capabilities in the recommendation domain, thereby shifting the research focus from mitigating data deficiencies to leveraging high-quality, structured information.
LGMay 28
Representation Collapse in Sequential Post-Training of Large Language ModelsYichen Liu, Mingyu Chen, Hao Wang et al.
Large language models are now adapted through chains of post-training stages rather than through a single instruction-tuning pass. This paper studies whether such sequential post-training gradually compresses internal representations into low-rank, anisotropic, and homogeneous feature spaces. We define a measurement suite for hidden states, logits, token trajectories, and LoRA updates, and we use it to analyze supervised fine-tuning, preference optimization, safety/refusal tuning, math and code specialization, and long chain-of-thought tuning under controlled stage orderings. The central hypothesis is that excessive representation concentration is not merely a geometric curiosity: it predicts reduced plasticity during later adaptation, weaker out-of-domain generalization, and poorer calibration. We further evaluate lightweight interventions, including mixed-domain replay, feature refresh, representation diversity regularization, and LoRA update decorrelation, as ways to preserve future learnability without giving up the behavioral gains of post-training.
CVMar 14, 2023Code
Subjective and Objective Quality Assessment for in-the-Wild Computer Graphics ImagesZicheng Zhang, Wei Sun, Yingjie Zhou et al.
Computer graphics images (CGIs) are artificially generated by means of computer programs and are widely perceived under various scenarios, such as games, streaming media, etc. In practice, the quality of CGIs consistently suffers from poor rendering during production, inevitable compression artifacts during the transmission of multimedia applications, and low aesthetic quality resulting from poor composition and design. However, few works have been dedicated to dealing with the challenge of computer graphics image quality assessment (CGIQA). Most image quality assessment (IQA) metrics are developed for natural scene images (NSIs) and validated on databases consisting of NSIs with synthetic distortions, which are not suitable for in-the-wild CGIs. To bridge the gap between evaluating the quality of NSIs and CGIs, we construct a large-scale in-the-wild CGIQA database consisting of 6,000 CGIs (CGIQA-6k) and carry out the subjective experiment in a well-controlled laboratory environment to obtain the accurate perceptual ratings of the CGIs. Then, we propose an effective deep learning-based no-reference (NR) IQA model by utilizing both distortion and aesthetic quality representation. Experimental results show that the proposed method outperforms all other state-of-the-art NR IQA methods on the constructed CGIQA-6k database and other CGIQA-related databases. The database is released at https://github.com/zzc-1998/CGIQA6K.
CVSep 20, 2022Code
Perceptual Quality Assessment for Digital Human HeadsZicheng Zhang, Yingjie Zhou, Wei Sun et al.
Digital humans are attracting more and more research interest during the last decade, the generation, representation, rendering, and animation of which have been put into large amounts of effort. However, the quality assessment of digital humans has fallen behind. Therefore, to tackle the challenge of digital human quality assessment issues, we propose the first large-scale quality assessment database for three-dimensional (3D) scanned digital human heads (DHHs). The constructed database consists of 55 reference DHHs and 1,540 distorted DHHs along with the subjective perceptual ratings. Then, a simple yet effective full-reference (FR) projection-based method is proposed to evaluate the visual quality of DHHs. The pretrained Swin Transformer tiny is employed for hierarchical feature extraction and the multi-head attention module is utilized for feature fusion. The experimental results reveal that the proposed method exhibits state-of-the-art performance among the mainstream FR metrics. The database is released at https://github.com/zzc-1998/DHHQA.
CVAug 9, 2023Code
StableVQA: A Deep No-Reference Quality Assessment Model for Video StabilityTengchuan Kou, Xiaohong Liu, Wei Sun et al.
Video shakiness is an unpleasant distortion of User Generated Content (UGC) videos, which is usually caused by the unstable hold of cameras. In recent years, many video stabilization algorithms have been proposed, yet no specific and accurate metric enables comprehensively evaluating the stability of videos. Indeed, most existing quality assessment models evaluate video quality as a whole without specifically taking the subjective experience of video stability into consideration. Therefore, these models cannot measure the video stability explicitly and precisely when severe shakes are present. In addition, there is no large-scale video database in public that includes various degrees of shaky videos with the corresponding subjective scores available, which hinders the development of Video Quality Assessment for Stability (VQA-S). To this end, we build a new database named StableDB that contains 1,952 diversely-shaky UGC videos, where each video has a Mean Opinion Score (MOS) on the degree of video stability rated by 34 subjects. Moreover, we elaborately design a novel VQA-S model named StableVQA, which consists of three feature extractors to acquire the optical flow, semantic, and blur features respectively, and a regression layer to predict the final stability score. Extensive experiments demonstrate that the StableVQA achieves a higher correlation with subjective opinions than the existing VQA-S models and generic VQA models. The database and codes are available at https://github.com/QMME/StableVQA.
CVSep 30, 2024Code
Q-Bench-Video: Benchmarking the Video Quality Understanding of LMMsZicheng Zhang, Ziheng Jia, Haoning Wu et al.
With the rising interest in research on Large Multi-modal Models (LMMs) for video understanding, many studies have emphasized general video comprehension capabilities, neglecting the systematic exploration into video quality understanding. To address this oversight, we introduce Q-Bench-Video in this paper, a new benchmark specifically designed to evaluate LMMs' proficiency in discerning video quality. a) To ensure video source diversity, Q-Bench-Video encompasses videos from natural scenes, AI-generated Content (AIGC), and Computer Graphics (CG). b) Building on the traditional multiple-choice questions format with the Yes-or-No and What-How categories, we include Open-ended questions to better evaluate complex scenarios. Additionally, we incorporate the video pair quality comparison question to enhance comprehensiveness. c) Beyond the traditional Technical, Aesthetic, and Temporal distortions, we have expanded our evaluation aspects to include the dimension of AIGC distortions, which addresses the increasing demand for video generation. Finally, we collect a total of 2,378 question-answer pairs and test them on 12 open-source & 5 proprietary LMMs. Our findings indicate that while LMMs have a foundational understanding of video quality, their performance remains incomplete and imprecise, with a notable discrepancy compared to human performance. Through Q-Bench-Video, we seek to catalyze community interest, stimulate further research, and unlock the untapped potential of LMMs to close the gap in video quality understanding.
CVAug 26, 2024Code
LMM-VQA: Advancing Video Quality Assessment with Large Multimodal ModelsQihang Ge, Wei Sun, Yu Zhang et al.
The explosive growth of videos on streaming media platforms has underscored the urgent need for effective video quality assessment (VQA) algorithms to monitor and perceptually optimize the quality of streaming videos. However, VQA remains an extremely challenging task due to the diverse video content and the complex spatial and temporal distortions, thus necessitating more advanced methods to address these issues. Nowadays, large multimodal models (LMMs), such as GPT-4V, have exhibited strong capabilities for various visual understanding tasks, motivating us to leverage the powerful multimodal representation ability of LMMs to solve the VQA task. Therefore, we propose the first Large Multi-Modal Video Quality Assessment (LMM-VQA) model, which introduces a novel spatiotemporal visual modeling strategy for quality-aware feature extraction. Specifically, we first reformulate the quality regression problem into a question and answering (Q&A) task and construct Q&A prompts for VQA instruction tuning. Then, we design a spatiotemporal vision encoder to extract spatial and temporal features to represent the quality characteristics of videos, which are subsequently mapped into the language space by the spatiotemporal projector for modality alignment. Finally, the aligned visual tokens and the quality-inquired text tokens are aggregated as inputs for the large language model (LLM) to generate the quality score and level. Extensive experiments demonstrate that LMM-VQA achieves state-of-the-art performance across five VQA benchmarks, exhibiting an average improvement of $5\%$ in generalization ability over existing methods. Furthermore, due to the advanced design of the spatiotemporal encoder and projector, LMM-VQA also performs exceptionally well on general video understanding tasks, further validating its effectiveness. Our code will be released at https://github.com/Sueqk/LMM-VQA.
CVJul 19, 2023
NTIRE 2023 Quality Assessment of Video Enhancement ChallengeXiaohong Liu, Xiongkuo Min, Wei Sun et al. · eth-zurich
This paper reports on the NTIRE 2023 Quality Assessment of Video Enhancement Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2023. This challenge is to address a major challenge in the field of video processing, namely, video quality assessment (VQA) for enhanced videos. The challenge uses the VQA Dataset for Perceptual Video Enhancement (VDPVE), which has a total of 1211 enhanced videos, including 600 videos with color, brightness, and contrast enhancements, 310 videos with deblurring, and 301 deshaked videos. The challenge has a total of 167 registered participants. 61 participating teams submitted their prediction results during the development phase, with a total of 3168 submissions. A total of 176 submissions were submitted by 37 participating teams during the final testing phase. Finally, 19 participating teams submitted their models and fact sheets, and detailed the methods they used. Some methods have achieved better results than baseline methods, and the winning methods have demonstrated superior prediction performance.
CYSep 8, 2023Code
Data CommonsRamanathan V. Guha, Prashanth Radhakrishnan, Bo Xu et al.
Publicly available data from open sources (e.g., United States Census Bureau (Census), World Health Organization (WHO), Intergovernmental Panel on Climate Change (IPCC)) are vital resources for policy makers, students and researchers across different disciplines. Combining data from different sources requires the user to reconcile the differences in schemas, formats, assumptions, and more. This data wrangling is time consuming, tedious and needs to be repeated by every user of the data. Our goal with Data Commons (DC) is to help make public data accessible and useful to those who want to understand this data and use it to solve societal challenges and opportunities. We do the data processing and make the processed data widely available via standard schemas and Cloud APIs. Data Commons is a distributed network of sites that publish data in a common schema and interoperate using the Data Commons APIs. Data from different Data Commons can be joined easily. The aggregate of these Data Commons can be viewed as a single Knowledge Graph. This Knowledge Graph can then be searched over using Natural Language questions utilizing advances in Large Language Models. This paper describes the architecture of Data Commons, some of the major deployments and highlights directions for future work.
CVSep 1, 2024Code
Assessing UHD Image Quality from Aesthetics, Distortions, and SaliencyWei Sun, Weixia Zhang, Yuqin Cao et al.
UHD images, typically with resolutions equal to or higher than 4K, pose a significant challenge for efficient image quality assessment (IQA) algorithms, as adopting full-resolution images as inputs leads to overwhelming computational complexity and commonly used pre-processing methods like resizing or cropping may cause substantial loss of detail. To address this problem, we design a multi-branch deep neural network (DNN) to assess the quality of UHD images from three perspectives: global aesthetic characteristics, local technical distortions, and salient content perception. Specifically, aesthetic features are extracted from low-resolution images downsampled from the UHD ones, which lose high-frequency texture information but still preserve the global aesthetics characteristics. Technical distortions are measured using a fragment image composed of mini-patches cropped from UHD images based on the grid mini-patch sampling strategy. The salient content of UHD images is detected and cropped to extract quality-aware features from the salient regions. We adopt the Swin Transformer Tiny as the backbone networks to extract features from these three perspectives. The extracted features are concatenated and regressed into quality scores by a two-layer multi-layer perceptron (MLP) network. We employ the mean square error (MSE) loss to optimize prediction accuracy and the fidelity loss to optimize prediction monotonicity. Experimental results show that the proposed model achieves the best performance on the UHD-IQA dataset while maintaining the lowest computational complexity, demonstrating its effectiveness and efficiency. Moreover, the proposed model won first prize in ECCV AIM 2024 UHD-IQA Challenge. The code is available at https://github.com/sunwei925/UIQA.
CVJul 31, 2024Code
Benchmarking Multi-dimensional AIGC Video Quality Assessment: A Dataset and Unified ModelZhichao Zhang, Wei Sun, Xinyue Li et al.
In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of AI-generated content (AIGC) videos and optimize video generation models. However, assessing the quality of AIGC videos remains a significant challenge because these videos often exhibit highly complex distortions, such as unnatural actions and irrational objects. To address this challenge, we systematically investigate the AIGC-VQA problem, considering both subjective and objective quality assessment perspectives. For the subjective perspective, we construct the Large-scale Generated Video Quality assessment (LGVQ) dataset, consisting of 2,808 AIGC videos generated by 6 video generation models using 468 carefully curated text prompts. We evaluate the perceptual quality of AIGC videos from three critical dimensions: spatial quality, temporal quality, and text-video alignment. For the objective perspective, we establish a benchmark for evaluating existing quality assessment metrics on the LGVQ dataset. Our findings show that current metrics perform poorly on this dataset, highlighting a gap in effective evaluation tools. To bridge this gap, we propose the Unify Generated Video Quality assessment (UGVQ) model, designed to accurately evaluate the multi-dimensional quality of AIGC videos. The UGVQ model integrates the visual and motion features of videos with the textual features of their corresponding prompts, forming a unified quality-aware feature representation tailored to AIGC videos. Experimental results demonstrate that UGVQ achieves state-of-the-art performance on the LGVQ dataset across all three quality dimensions. Both the LGVQ dataset and the UGVQ model are publicly available on https://github.com/zczhang-sjtu/UGVQ.git.
CLJun 4
YouZhi: Towards High-Concurrency Financial LLMs via Adaptive GQA-to-MLA TransitionPSBC LLM Team, Huawei LLM Team, Ruihan Long et al.
Large language models (LLMs) drive significant financial innovations, yet their high-concurrency deployment is severely bottlenecked by KV cache memory overhead, which inflates infrastructure costs and throttles scalability. To address this, we propose YouZhi-LLM, a highly efficient financial LLM empowered by a comprehensive structural transition and training pipeline natively built on the Huawei Ascend ecosystem. At its algorithmic core, YouZhi-LLM features a layer-adaptive GQA-to-MLA transition framework that dynamically assigns per-layer FreqFold sizes, maximizing KV-cache compression while minimizing perplexity degradation. To recover representation capacity and inject domain expertise, the Ascend-based training pipeline seamlessly integrates generalized knowledge distillation with financial-specific supervised fine-tuning. Evaluations demonstrate the superiority of this systematic approach, with the adaptive transition reducing perplexity degradation by up to 35% over uniform baselines. Crucially, when evaluated on Ascend NPUs via vLLM-Ascend, the massive KV-cache reduction translates directly into deployment efficiency. Compared to their respective base models, YouZhi-7B yields a 12.3% improvement in average financial benchmark score alongside a 2.69$\times$ increase in maximum concurrency; similarly, YouZhi-14B achieves a 7.0% accuracy gain and a 2.43$\times$ concurrency boost, establishing a new paradigm for cost-effective, high-throughput financial inference.
CVApr 29, 2022
A Deep Learning based No-reference Quality Assessment Model for UGC VideosWei Sun, Xiongkuo Min, Wei Lu et al.
Quality assessment for User Generated Content (UGC) videos plays an important role in ensuring the viewing experience of end-users. Previous UGC video quality assessment (VQA) studies either use the image recognition model or the image quality assessment (IQA) models to extract frame-level features of UGC videos for quality regression, which are regarded as the sub-optimal solutions because of the domain shifts between these tasks and the UGC VQA task. In this paper, we propose a very simple but effective UGC VQA model, which tries to address this problem by training an end-to-end spatial feature extraction network to directly learn the quality-aware spatial feature representation from raw pixels of the video frames. We also extract the motion features to measure the temporal-related distortions that the spatial features cannot model. The proposed model utilizes very sparse frames to extract spatial features and dense frames (i.e. the video chunk) with a very low spatial resolution to extract motion features, which thereby has low computational complexity. With the better quality-aware features, we only use the simple multilayer perception layer (MLP) network to regress them into the chunk-level quality scores, and then the temporal average pooling strategy is adopted to obtain the video-level quality score. We further introduce a multi-scale quality fusion strategy to solve the problem of VQA across different spatial resolutions, where the multi-scale weights are obtained from the contrast sensitivity function of the human visual system. The experimental results show that the proposed model achieves the best performance on five popular UGC VQA databases, which demonstrates the effectiveness of the proposed model. The code will be publicly available.
CVJul 15, 2024Code
DiffStega: Towards Universal Training-Free Coverless Image Steganography with Diffusion ModelsYiwei Yang, Zheyuan Liu, Jun Jia et al.
Traditional image steganography focuses on concealing one image within another, aiming to avoid steganalysis by unauthorized entities. Coverless image steganography (CIS) enhances imperceptibility by not using any cover image. Recent works have utilized text prompts as keys in CIS through diffusion models. However, this approach faces three challenges: invalidated when private prompt is guessed, crafting public prompts for semantic diversity, and the risk of prompt leakage during frequent transmission. To address these issues, we propose DiffStega, an innovative training-free diffusion-based CIS strategy for universal application. DiffStega uses a password-dependent reference image as an image prompt alongside the text, ensuring that only authorized parties can retrieve the hidden information. Furthermore, we develop Noise Flip technique to further secure the steganography against unauthorized decryption. To comprehensively assess our method across general CIS tasks, we create a dataset comprising various image steganography instances. Experiments indicate substantial improvements in our method over existing ones, particularly in aspects of versatility, password sensitivity, and recovery quality. Codes are available at \url{https://github.com/evtricks/DiffStega}.
CVMar 22, 2023
A Perceptual Quality Assessment Exploration for AIGC ImagesZicheng Zhang, Chunyi Li, Wei Sun et al.
\underline{AI} \underline{G}enerated \underline{C}ontent (\textbf{AIGC}) has gained widespread attention with the increasing efficiency of deep learning in content creation. AIGC, created with the assistance of artificial intelligence technology, includes various forms of content, among which the AI-generated images (AGIs) have brought significant impact to society and have been applied to various fields such as entertainment, education, social media, etc. However, due to hardware limitations and technical proficiency, the quality of AIGC images (AGIs) varies, necessitating refinement and filtering before practical use. Consequently, there is an urgent need for developing objective models to assess the quality of AGIs. Unfortunately, no research has been carried out to investigate the perceptual quality assessment for AGIs specifically. Therefore, in this paper, we first discuss the major evaluation aspects such as technical issues, AI artifacts, unnaturalness, discrepancy, and aesthetics for AGI quality assessment. Then we present the first perceptual AGI quality assessment database, AGIQA-1K, which consists of 1,080 AGIs generated from diffusion models. A well-organized subjective experiment is followed to collect the quality labels of the AGIs. Finally, we conduct a benchmark experiment to evaluate the performance of current image quality assessment (IQA) models.
IVJun 9, 2022
A No-reference Quality Assessment Metric for Point Cloud Based on Captured Video SequencesYu Fan, Zicheng Zhang, Wei Sun et al.
Point cloud is one of the most widely used digital formats of 3D models, the visual quality of which is quite sensitive to distortions such as downsampling, noise, and compression. To tackle the challenge of point cloud quality assessment (PCQA) in scenarios where reference is not available, we propose a no-reference quality assessment metric for colored point cloud based on captured video sequences. Specifically, three video sequences are obtained by rotating the camera around the point cloud through three specific orbits. The video sequences not only contain the static views but also include the multi-frame temporal information, which greatly helps understand the human perception of the point clouds. Then we modify the ResNet3D as the feature extraction model to learn the correlation between the capture videos and corresponding subjective quality scores. The experimental results show that our method outperforms most of the state-of-the-art full-reference and no-reference PCQA metrics, which validates the effectiveness of the proposed method.
CVMar 27, 2023
MD-VQA: Multi-Dimensional Quality Assessment for UGC Live VideosZicheng Zhang, Wei Wu, Wei Sun et al.
User-generated content (UGC) live videos are often bothered by various distortions during capture procedures and thus exhibit diverse visual qualities. Such source videos are further compressed and transcoded by media server providers before being distributed to end-users. Because of the flourishing of UGC live videos, effective video quality assessment (VQA) tools are needed to monitor and perceptually optimize live streaming videos in the distributing process. In this paper, we address \textbf{UGC Live VQA} problems by constructing a first-of-a-kind subjective UGC Live VQA database and developing an effective evaluation tool. Concretely, 418 source UGC videos are collected in real live streaming scenarios and 3,762 compressed ones at different bit rates are generated for the subsequent subjective VQA experiments. Based on the built database, we develop a \underline{M}ulti-\underline{D}imensional \underline{VQA} (\textbf{MD-VQA}) evaluator to measure the visual quality of UGC live videos from semantic, distortion, and motion aspects respectively. Extensive experimental results show that MD-VQA achieves state-of-the-art performance on both our UGC Live VQA database and existing compressed UGC VQA databases.
MMJun 9, 2022
Deep Neural Network for Blind Visual Quality Assessment of 4K ContentWei Lu, Wei Sun, Xiongkuo Min et al.
The 4K content can deliver a more immersive visual experience to consumers due to the huge improvement of spatial resolution. However, existing blind image quality assessment (BIQA) methods are not suitable for the original and upscaled 4K contents due to the expanded resolution and specific distortions. In this paper, we propose a deep learning-based BIQA model for 4K content, which on one hand can recognize true and pseudo 4K content and on the other hand can evaluate their perceptual visual quality. Considering the characteristic that high spatial resolution can represent more abundant high-frequency information, we first propose a Grey-level Co-occurrence Matrix (GLCM) based texture complexity measure to select three representative image patches from a 4K image, which can reduce the computational complexity and is proven to be very effective for the overall quality prediction through experiments. Then we extract different kinds of visual features from the intermediate layers of the convolutional neural network (CNN) and integrate them into the quality-aware feature representation. Finally, two multilayer perception (MLP) networks are utilized to map the quality-aware features into the class probability and the quality score for each patch respectively. The overall quality index is obtained through the average pooling of patch results. The proposed model is trained through the multi-task learning manner and we introduce an uncertainty principle to balance the losses of the classification and regression tasks. The experimental results show that the proposed model outperforms all compared BIQA metrics on four 4K content quality assessment databases.
CVJan 26Code
QualiRAG: Retrieval-Augmented Generation for Visual Quality UnderstandingLinhan Cao, Wei Sun, Weixia Zhang et al.
Visual quality assessment (VQA) is increasingly shifting from scalar score prediction toward interpretable quality understanding -- a paradigm that demands \textit{fine-grained spatiotemporal perception} and \textit{auxiliary contextual information}. Current approaches rely on supervised fine-tuning or reinforcement learning on curated instruction datasets, which involve labor-intensive annotation and are prone to dataset-specific biases. To address these challenges, we propose \textbf{QualiRAG}, a \textit{training-free} \textbf{R}etrieval-\textbf{A}ugmented \textbf{G}eneration \textbf{(RAG)} framework that systematically leverages the latent perceptual knowledge of large multimodal models (LMMs) for visual quality perception. Unlike conventional RAG that retrieves from static corpora, QualiRAG dynamically generates auxiliary knowledge by decomposing questions into structured requests and constructing four complementary knowledge sources: \textit{visual metadata}, \textit{subject localization}, \textit{global quality summaries}, and \textit{local quality descriptions}, followed by relevance-aware retrieval for evidence-grounded reasoning. Extensive experiments show that QualiRAG achieves substantial improvements over open-source general-purpose LMMs and VQA-finetuned LMMs on visual quality understanding tasks, and delivers competitive performance on visual quality comparison tasks, demonstrating robust quality assessment capabilities without any task-specific training. The code will be publicly available at https://github.com/clh124/QualiRAG.
CVJul 26, 2023
Analysis of Video Quality Datasets via Design of Minimalistic Video Quality ModelsWei Sun, Wen Wen, Xiongkuo Min et al.
Blind video quality assessment (BVQA) plays an indispensable role in monitoring and improving the end-users' viewing experience in various real-world video-enabled media applications. As an experimental field, the improvements of BVQA models have been measured primarily on a few human-rated VQA datasets. Thus, it is crucial to gain a better understanding of existing VQA datasets in order to properly evaluate the current progress in BVQA. Towards this goal, we conduct a first-of-its-kind computational analysis of VQA datasets via designing minimalistic BVQA models. By minimalistic, we restrict our family of BVQA models to build only upon basic blocks: a video preprocessor (for aggressive spatiotemporal downsampling), a spatial quality analyzer, an optional temporal quality analyzer, and a quality regressor, all with the simplest possible instantiations. By comparing the quality prediction performance of different model variants on eight VQA datasets with realistic distortions, we find that nearly all datasets suffer from the easy dataset problem of varying severity, some of which even admit blind image quality assessment (BIQA) solutions. We additionally justify our claims by contrasting our model generalizability on these VQA datasets, and by ablating a dizzying set of BVQA design choices related to the basic building blocks. Our results cast doubt on the current progress in BVQA, and meanwhile shed light on good practices of constructing next-generation VQA datasets and models.
HCMay 14
When Thinking Pays Off: Incentive Alignment for Human-AI CollaborationJoshua Holstein, Patrick Hemmer, Gerhard Satzger et al.
Collaboration with artificial intelligence (AI) has improved human decision-making across various domains by leveraging the complementary capabilities of humans and AI. Yet, humans systematically overrely on AI advice, even when their independent judgment would yield superior outcomes, fundamentally undermining the potential of human-AI complementarity. Building on prior work, we identify prevailing incentive structures in human-AI decision-making as a structural driver of this overreliance. To address this misalignment, we propose an alternative incentive mechanism designed to counteract systemic overreliance. We empirically evaluate this approach through a behavioral experiment with 180 participants, finding that the proposed mechanism significantly reduces overreliance. We also show that while appropriately designed incentives can enhance collaboration and decision quality, poorly designed incentives may distort behavior, introduce unintended consequences, and ultimately degrade performance. These findings underscore the importance of aligning incentives with task context and human-AI complementarities, and suggest that effective collaboration requires a shift toward context-sensitive incentive design.
CVDec 24, 2022
DDH-QA: A Dynamic Digital Humans Quality Assessment DatabaseZicheng Zhang, Yingjie Zhou, Wei Sun et al.
In recent years, large amounts of effort have been put into pushing forward the real-world application of dynamic digital human (DDH). However, most current quality assessment research focuses on evaluating static 3D models and usually ignores motion distortions. Therefore, in this paper, we construct a large-scale dynamic digital human quality assessment (DDH-QA) database with diverse motion content as well as multiple distortions to comprehensively study the perceptual quality of DDHs. Both model-based distortion (noise, compression) and motion-based distortion (binding error, motion unnaturalness) are taken into consideration. Ten types of common motion are employed to drive the DDHs and a total of 800 DDHs are generated in the end. Afterward, we render the video sequences of the distorted DDHs as the evaluation media and carry out a well-controlled subjective experiment. Then a benchmark experiment is conducted with the state-of-the-art video quality assessment (VQA) methods and the experimental results show that existing VQA methods are limited in assessing the perceptual loss of DDHs.
CVFeb 17, 2023
EEP-3DQA: Efficient and Effective Projection-based 3D Model Quality AssessmentZicheng Zhang, Wei Sun, Yingjie Zhou et al.
Currently, great numbers of efforts have been put into improving the effectiveness of 3D model quality assessment (3DQA) methods. However, little attention has been paid to the computational costs and inference time, which is also important for practical applications. Unlike 2D media, 3D models are represented by more complicated and irregular digital formats, such as point cloud and mesh. Thus it is normally difficult to perform an efficient module to extract quality-aware features of 3D models. In this paper, we address this problem from the aspect of projection-based 3DQA and develop a no-reference (NR) \underline{E}fficient and \underline{E}ffective \underline{P}rojection-based \underline{3D} Model \underline{Q}uality \underline{A}ssessment (\textbf{EEP-3DQA}) method. The input projection images of EEP-3DQA are randomly sampled from the six perpendicular viewpoints of the 3D model and are further spatially downsampled by the grid-mini patch sampling strategy. Further, the lightweight Swin-Transformer tiny is utilized as the backbone to extract the quality-aware features. Finally, the proposed EEP-3DQA and EEP-3DQA-t (tiny version) achieve the best performance than the existing state-of-the-art NR-3DQA methods and even outperforms most full-reference (FR) 3DQA methods on the point cloud and mesh quality assessment databases while consuming less inference time than the compared 3DQA methods.
IVJun 9, 2022
A No-Reference Deep Learning Quality Assessment Method for Super-resolution Images Based on Frequency MapsZicheng Zhang, Wei Sun, Xiongkuo Min et al.
To support the application scenarios where high-resolution (HR) images are urgently needed, various single image super-resolution (SISR) algorithms are developed. However, SISR is an ill-posed inverse problem, which may bring artifacts like texture shift, blur, etc. to the reconstructed images, thus it is necessary to evaluate the quality of super-resolution images (SRIs). Note that most existing image quality assessment (IQA) methods were developed for synthetically distorted images, which may not work for SRIs since their distortions are more diverse and complicated. Therefore, in this paper, we propose a no-reference deep-learning image quality assessment method based on frequency maps because the artifacts caused by SISR algorithms are quite sensitive to frequency information. Specifically, we first obtain the high-frequency map (HM) and low-frequency map (LM) of SRI by using Sobel operator and piecewise smooth image approximation. Then, a two-stream network is employed to extract the quality-aware features of both frequency maps. Finally, the features are regressed into a single quality value using fully connected layers. The experimental results show that our method outperforms all compared IQA models on the selected three super-resolution quality assessment (SRQA) databases.
CVJun 23, 2023Code
First Place Solution to the CVPR'2023 AQTC Challenge: A Function-Interaction Centric Approach with Spatiotemporal Visual-Language AlignmentTom Tongjia Chen, Hongshan Yu, Zhengeng Yang et al.
Affordance-Centric Question-driven Task Completion (AQTC) has been proposed to acquire knowledge from videos to furnish users with comprehensive and systematic instructions. However, existing methods have hitherto neglected the necessity of aligning spatiotemporal visual and linguistic signals, as well as the crucial interactional information between humans and objects. To tackle these limitations, we propose to combine large-scale pre-trained vision-language and video-language models, which serve to contribute stable and reliable multimodal data and facilitate effective spatiotemporal visual-textual alignment. Additionally, a novel hand-object-interaction (HOI) aggregation module is proposed which aids in capturing human-object interaction information, thereby further augmenting the capacity to understand the presented scenario. Our method achieved first place in the CVPR'2023 AQTC Challenge, with a Recall@1 score of 78.7\%. The code is available at https://github.com/tomchen-ctj/CVPR23-LOVEU-AQTC.
CVJun 4, 2022
Video-based Human-Object Interaction Detection from Tubelet TokensDanyang Tu, Wei Sun, Xiongkuo Min et al.
We present a novel vision Transformer, named TUTOR, which is able to learn tubelet tokens, served as highly-abstracted spatiotemporal representations, for video-based human-object interaction (V-HOI) detection. The tubelet tokens structurize videos by agglomerating and linking semantically-related patch tokens along spatial and temporal domains, which enjoy two benefits: 1) Compactness: each tubelet token is learned by a selective attention mechanism to reduce redundant spatial dependencies from others; 2) Expressiveness: each tubelet token is enabled to align with a semantic instance, i.e., an object or a human, across frames, thanks to agglomeration and linking. The effectiveness and efficiency of TUTOR are verified by extensive experiments. Results shows our method outperforms existing works by large margins, with a relative mAP gain of $16.14\%$ on VidHOI and a 2 points gain on CAD-120 as well as a $4 \times$ speedup.
CVOct 25, 2023
A No-Reference Quality Assessment Method for Digital Human HeadYingjie Zhou, Zicheng Zhang, Wei Sun et al.
In recent years, digital humans have been widely applied in augmented/virtual reality (A/VR), where viewers are allowed to freely observe and interact with the volumetric content. However, the digital humans may be degraded with various distortions during the procedure of generation and transmission. Moreover, little effort has been put into the perceptual quality assessment of digital humans. Therefore, it is urgent to carry out objective quality assessment methods to tackle the challenge of digital human quality assessment (DHQA). In this paper, we develop a novel no-reference (NR) method based on Transformer to deal with DHQA in a multi-task manner. Specifically, the front 2D projections of the digital humans are rendered as inputs and the vision transformer (ViT) is employed for the feature extraction. Then we design a multi-task module to jointly classify the distortion types and predict the perceptual quality levels of digital humans. The experimental results show that the proposed method well correlates with the subjective ratings and outperforms the state-of-the-art quality assessment methods.
IVAug 21, 2024
AIM 2024 Challenge on Compressed Video Quality Assessment: Methods and ResultsMaksim Smirnov, Aleksandr Gushchin, Anastasia Antsiferova et al.
Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in conjunction with the Advances in Image Manipulation (AIM) workshop at ECCV 2024. The challenge aimed to evaluate the performance of VQA methods on a diverse dataset of 459 videos, encoded with 14 codecs of various compression standards (AVC/H.264, HEVC/H.265, AV1, and VVC/H.266) and containing a comprehensive collection of compression artifacts. To measure the methods performance, we employed traditional correlation coefficients between their predictions and subjective scores, which were collected via large-scale crowdsourced pairwise human comparisons. For training purposes, participants were provided with the Compressed Video Quality Assessment Dataset (CVQAD), a previously developed dataset of 1022 videos. Up to 30 participating teams registered for the challenge, while we report the results of 6 teams, which submitted valid final solutions and code for reproducing the results. Moreover, we calculated and present the performance of state-of-the-art VQA methods on the developed dataset, providing a comprehensive benchmark for future research. The dataset, results, and online leaderboard are publicly available at https://challenges.videoprocessing.ai/challenges/compressedvideo-quality-assessment.html.
CVOct 24, 2023
Geometry-Aware Video Quality Assessment for Dynamic Digital HumanZicheng Zhang, Yingjie Zhou, Wei Sun et al.
Dynamic Digital Humans (DDHs) are 3D digital models that are animated using predefined motions and are inevitably bothered by noise/shift during the generation process and compression distortion during the transmission process, which needs to be perceptually evaluated. Usually, DDHs are displayed as 2D rendered animation videos and it is natural to adapt video quality assessment (VQA) methods to DDH quality assessment (DDH-QA) tasks. However, the VQA methods are highly dependent on viewpoints and less sensitive to geometry-based distortions. Therefore, in this paper, we propose a novel no-reference (NR) geometry-aware video quality assessment method for DDH-QA challenge. Geometry characteristics are described by the statistical parameters estimated from the DDHs' geometry attribute distributions. Spatial and temporal features are acquired from the rendered videos. Finally, all kinds of features are integrated and regressed into quality values. Experimental results show that the proposed method achieves state-of-the-art performance on the DDH-QA database.
MMJun 9, 2022
Blind Surveillance Image Quality Assessment via Deep Neural Network Combined with the Visual SaliencyWei Lu, Wei Sun, Wenhan Zhu et al.
The intelligent video surveillance system (IVSS) can automatically analyze the content of the surveillance image (SI) and reduce the burden of the manual labour. However, the SIs may suffer quality degradations in the procedure of acquisition, compression, and transmission, which makes IVSS hard to understand the content of SIs. In this paper, we first conduct an example experiment (i.e. the face detection task) to demonstrate that the quality of the SIs has a crucial impact on the performance of the IVSS, and then propose a saliency-based deep neural network for the blind quality assessment of the SIs, which helps IVSS to filter the low-quality SIs and improve the detection and recognition performance. Specifically, we first compute the saliency map of the SI to select the most salient local region since the salient regions usually contain rich semantic information for machine vision and thus have a great impact on the overall quality of the SIs. Next, the convolutional neural network (CNN) is adopted to extract quality-aware features for the whole image and local region, which are then mapped into the global and local quality scores through the fully connected (FC) network respectively. Finally, the overall quality score is computed as the weighted sum of the global and local quality scores. Experimental results on the SI quality database (SIQD) show that the proposed method outperforms all compared state-of-the-art BIQA methods.
CVJun 8, 2022
Perceptual Quality Assessment for Fine-Grained Compressed ImagesZicheng Zhang, Wei Sun, Wei Wu et al.
Recent years have witnessed the rapid development of image storage and transmission systems, in which image compression plays an important role. Generally speaking, image compression algorithms are developed to ensure good visual quality at limited bit rates. However, due to the different compression optimization methods, the compressed images may have different levels of quality, which needs to be evaluated quantificationally. Nowadays, the mainstream full-reference (FR) metrics are effective to predict the quality of compressed images at coarse-grained levels (the bit rates differences of compressed images are obvious), however, they may perform poorly for fine-grained compressed images whose bit rates differences are quite subtle. Therefore, to better improve the Quality of Experience (QoE) and provide useful guidance for compression algorithms, we propose a full-reference image quality assessment (FR-IQA) method for compressed images of fine-grained levels. Specifically, the reference images and compressed images are first converted to $YCbCr$ color space. The gradient features are extracted from regions that are sensitive to compression artifacts. Then we employ the Log-Gabor transformation to further analyze the texture difference. Finally, the obtained features are fused into a quality score. The proposed method is validated on the fine-grained compression image quality assessment (FGIQA) database, which is especially constructed for assessing the quality of compressed images with close bit rates. The experimental results show that our metric outperforms mainstream FR-IQA metrics on the FGIQA database. We also test our method on other commonly used compression IQA databases and the results show that our method obtains competitive performance on the coarse-grained compression IQA databases as well.
CVMar 8, 2023
Full Point Encoding for Local Feature Aggregation in 3D Point CloudsYong He, Hongshan Yu, Zhengeng Yang et al.
Point cloud processing methods exploit local point features and global context through aggregation which does not explicity model the internal correlations between local and global features. To address this problem, we propose full point encoding which is applicable to convolution and transformer architectures. Specifically, we propose Full Point Convolution (FPConv) and Full Point Transformer (FPTransformer) architectures. The key idea is to adaptively learn the weights from local and global geometric connections, where the connections are established through local and global correlation functions respectively. FPConv and FPTransformer simultaneously model the local and global geometric relationships as well as their internal correlations, demonstrating strong generalization ability and high performance. FPConv is incorporated in classical hierarchical network architectures to achieve local and global shape-aware learning. In FPTransformer, we introduce full point position encoding in self-attention, that hierarchically encodes each point position in the global and local receptive field. We also propose a shape aware downsampling block which takes into account the local shape and the global context. Experimental comparison to existing methods on benchmark datasets show the efficacy of FPConv and FPTransformer for semantic segmentation, object detection, classification, and normal estimation tasks. In particular, we achieve state-of-the-art semantic segmentation results of 76% mIoU on S3DIS 6-fold and 72.2% on S3DIS Area5.
LGNov 23, 2022
Representation Learning for Continuous Action Spaces is Beneficial for Efficient Policy LearningTingting Zhao, Ying Wang, Wei Sun et al.
Deep reinforcement learning (DRL) breaks through the bottlenecks of traditional reinforcement learning (RL) with the help of the perception capability of deep learning and has been widely applied in real-world problems.While model-free RL, as a class of efficient DRL methods, performs the learning of state representations simultaneously with policy learning in an end-to-end manner when facing large-scale continuous state and action spaces. However, training such a large policy model requires a large number of trajectory samples and training time. On the other hand, the learned policy often fails to generalize to large-scale action spaces, especially for the continuous action spaces. To address this issue, in this paper we propose an efficient policy learning method in latent state and action spaces. More specifically, we extend the idea of state representations to action representations for better policy generalization capability. Meanwhile, we divide the whole learning task into learning with the large-scale representation models in an unsupervised manner and learning with the small-scale policy model in the RL manner.The small policy model facilitates policy learning, while not sacrificing generalization and expressiveness via the large representation model. Finally,the effectiveness of the proposed method is demonstrated by MountainCar,CarRacing and Cheetah experiments.
CVMar 8, 2023
DANet: Density Adaptive Convolutional Network with Interactive Attention for 3D Point CloudsYong He, Hongshan Yu, Zhengeng Yang et al.
Local features and contextual dependencies are crucial for 3D point cloud analysis. Many works have been devoted to designing better local convolutional kernels that exploit the contextual dependencies. However, current point convolutions lack robustness to varying point cloud density. Moreover, contextual modeling is dominated by non-local or self-attention models which are computationally expensive. To solve these problems, we propose density adaptive convolution, coined DAConv. The key idea is to adaptively learn the convolutional weights from geometric connections obtained from the point density and position. To extract precise context dependencies with fewer computations, we propose an interactive attention module (IAM) that embeds spatial information into channel attention along different spatial directions. DAConv and IAM are integrated in a hierarchical network architecture to achieve local density and contextual direction-aware learning for point cloud analysis. Experiments show that DAConv is significantly more robust to point density compared to existing methods and extensive comparisons on challenging 3D point cloud datasets show that our network achieves state-of-the-art classification results of 93.6% on ModelNet40, competitive semantic segmentation results of 68.71% mIoU on S3DIS and part segmentation results of 86.7% mIoU on ShapeNet.
IVMar 4, 2023
Audio-Visual Quality Assessment for User Generated Content: Database and MethodYuqin Cao, Xiongkuo Min, Wei Sun et al.
With the explosive increase of User Generated Content (UGC), UGC video quality assessment (VQA) becomes more and more important for improving users' Quality of Experience (QoE). However, most existing UGC VQA studies only focus on the visual distortions of videos, ignoring that the user's QoE also depends on the accompanying audio signals. In this paper, we conduct the first study to address the problem of UGC audio and video quality assessment (AVQA). Specifically, we construct the first UGC AVQA database named the SJTU-UAV database, which includes 520 in-the-wild UGC audio and video (A/V) sequences, and conduct a user study to obtain the mean opinion scores of the A/V sequences. The content of the SJTU-UAV database is then analyzed from both the audio and video aspects to show the database characteristics. We also design a family of AVQA models, which fuse the popular VQA methods and audio features via support vector regressor (SVR). We validate the effectiveness of the proposed models on the three databases. The experimental results show that with the help of audio signals, the VQA models can evaluate the perceptual quality more accurately. The database will be released to facilitate further research.
GRJun 10, 2022
Subjective Quality Assessment for Images Generated by Computer GraphicsTao Wang, Zicheng Zhang, Wei Sun et al.
With the development of rendering techniques, computer graphics generated images (CGIs) have been widely used in practical application scenarios such as architecture design, video games, simulators, movies, etc. Different from natural scene images (NSIs), the distortions of CGIs are usually caused by poor rending settings and limited computation resources. What's more, some CGIs may also suffer from compression distortions in transmission systems like cloud gaming and stream media. However, limited work has been put forward to tackle the problem of computer graphics generated images' quality assessment (CG-IQA). Therefore, in this paper, we establish a large-scale subjective CG-IQA database to deal with the challenge of CG-IQA tasks. We collect 25,454 in-the-wild CGIs through previous databases and personal collection. After data cleaning, we carefully select 1,200 CGIs to conduct the subjective experiment. Several popular no-reference image quality assessment (NR-IQA) methods are tested on our database. The experimental results show that the handcrafted-based methods achieve low correlation with subjective judgment and deep learning based methods obtain relatively better performance, which demonstrates that the current NR-IQA models are not suitable for CG-IQA tasks and more effective models are urgently needed.
CVAug 12, 2022
Domain-invariant Prototypes for Semantic SegmentationZhengeng Yang, Hongshan Yu, Wei Sun et al.
Deep Learning has greatly advanced the performance of semantic segmentation, however, its success relies on the availability of large amounts of annotated data for training. Hence, many efforts have been devoted to domain adaptive semantic segmentation that focuses on transferring semantic knowledge from a labeled source domain to an unlabeled target domain. Existing self-training methods typically require multiple rounds of training, while another popular framework based on adversarial training is known to be sensitive to hyper-parameters. In this paper, we present an easy-to-train framework that learns domain-invariant prototypes for domain adaptive semantic segmentation. In particular, we show that domain adaptation shares a common character with few-shot learning in that both aim to recognize some types of unseen data with knowledge learned from large amounts of seen data. Thus, we propose a unified framework for domain adaptation and few-shot learning. The core idea is to use the class prototypes extracted from few-shot annotated target images to classify pixels of both source images and target images. Our method involves only one-stage training and does not need to be trained on large-scale un-annotated target images. Moreover, our method can be extended to variants of both domain adaptation and few-shot learning. Experiments on adapting GTA5-to-Cityscapes and SYNTHIA-to-Cityscapes show that our method achieves competitive performance to state-of-the-art.
CVNov 29, 2023
BAND-2k: Banding Artifact Noticeable Database for Banding Detection and Quality AssessmentZijian Chen, Wei Sun, Jun Jia et al.
Banding, also known as staircase-like contours, frequently occurs in flat areas of images/videos processed by the compression or quantization algorithms. As undesirable artifacts, banding destroys the original image structure, thus degrading users' quality of experience (QoE). In this paper, we systematically investigate the banding image quality assessment (IQA) problem, aiming to detect the image banding artifacts and evaluate their perceptual visual quality. Considering that the existing image banding databases only contain limited content sources and banding generation methods, and lack perceptual quality labels (i.e. mean opinion scores), we first build the largest banding IQA database so far, named Banding Artifact Noticeable Database (BAND-2k), which consists of 2,000 banding images generated by 15 compression and quantization schemes. A total of 23 workers participated in the subjective IQA experiment, yielding over 214,000 patch-level banding class labels and 44,371 reliable image-level quality ratings. Subsequently, we develop an effective no-reference (NR) banding evaluator for banding detection and quality assessment by leveraging frequency characteristics of banding artifacts. A dual convolutional neural network is employed to concurrently learn the feature representation from the high-frequency and low-frequency maps, thereby enhancing the ability to discern banding artifacts. The quality score of a banding image is generated by pooling the banding detection maps masked by the spatial frequency filters. Experiments demonstrate that our banding evaluator achieves a remarkably high accuracy in banding detection and also exhibits high SRCC and PLCC results with the perceptual quality labels. These findings unveil the strong correlations between the intensity of banding artifacts and the perceptual visual quality, thus validating the necessity of banding quality assessment.
CVDec 16, 2022
DQnet: Cross-Model Detail Querying for Camouflaged Object DetectionWei Sun, Chengao Liu, Linyan Zhang et al.
Camouflaged objects are seamlessly blended in with their surroundings, which brings a challenging detection task in computer vision. Optimizing a convolutional neural network (CNN) for camouflaged object detection (COD) tends to activate local discriminative regions while ignoring complete object extent, causing the partial activation issue which inevitably leads to missing or redundant regions of objects. In this paper, we argue that partial activation is caused by the intrinsic characteristics of CNN, where the convolution operations produce local receptive fields and experience difficulty to capture long-range feature dependency among image regions. In order to obtain feature maps that could activate full object extent, keeping the segmental results from being overwhelmed by noisy features, a novel framework termed Cross-Model Detail Querying network (DQnet) is proposed. It reasons the relations between long-range-aware representations and multi-scale local details to make the enhanced representation fully highlight the object regions and eliminate noise on non-object regions. Specifically, a vanilla ViT pretrained with self-supervised learning (SSL) is employed to model long-range dependencies among image regions. A ResNet is employed to enable learning fine-grained spatial local details in multiple scales. Then, to effectively retrieve object-related details, a Relation-Based Querying (RBQ) module is proposed to explore window-based interactions between the global representations and the multi-scale local details. Extensive experiments are conducted on the widely used COD datasets and show that our DQnet outperforms the current state-of-the-arts.
CVOct 26, 2023
Simple Baselines for Projection-based Full-reference and No-reference Point Cloud Quality AssessmentZicheng Zhang, Yingjie Zhou, Wei Sun et al.
Point clouds are widely used in 3D content representation and have various applications in multimedia. However, compression and simplification processes inevitably result in the loss of quality-aware information under storage and bandwidth constraints. Therefore, there is an increasing need for effective methods to quantify the degree of distortion in point clouds. In this paper, we propose simple baselines for projection-based point cloud quality assessment (PCQA) to tackle this challenge. We use multi-projections obtained via a common cube-like projection process from the point clouds for both full-reference (FR) and no-reference (NR) PCQA tasks. Quality-aware features are extracted with popular vision backbones. The FR quality representation is computed as the similarity between the feature maps of reference and distorted projections while the NR quality representation is obtained by simply squeezing the feature maps of distorted projections with average pooling The corresponding quality representations are regressed into visual quality scores by fully-connected layers. Taking part in the ICIP 2023 PCVQA Challenge, we succeeded in achieving the top spot in four out of the five competition tracks.
CVAug 26, 2023
Joint Gaze-Location and Gaze-Object DetectionDanyang Tu, Wei Shen, Wei Sun et al.
This paper proposes an efficient and effective method for joint gaze location detection (GL-D) and gaze object detection (GO-D), \emph{i.e.}, gaze following detection. Current approaches frame GL-D and GO-D as two separate tasks, employing a multi-stage framework where human head crops must first be detected and then be fed into a subsequent GL-D sub-network, which is further followed by an additional object detector for GO-D. In contrast, we reframe the gaze following detection task as detecting human head locations and their gaze followings simultaneously, aiming at jointly detect human gaze location and gaze object in a unified and single-stage pipeline. To this end, we propose GTR, short for \underline{G}aze following detection \underline{TR}ansformer, streamlining the gaze following detection pipeline by eliminating all additional components, leading to the first unified paradigm that unites GL-D and GO-D in a fully end-to-end manner. GTR enables an iterative interaction between holistic semantics and human head features through a hierarchical structure, inferring the relations of salient objects and human gaze from the global image context and resulting in an impressive accuracy. Concretely, GTR achieves a 12.1 mAP gain ($\mathbf{25.1}\%$) on GazeFollowing and a 18.2 mAP gain ($\mathbf{43.3\%}$) on VideoAttentionTarget for GL-D, as well as a 19 mAP improvement ($\mathbf{45.2\%}$) on GOO-Real for GO-D. Meanwhile, unlike existing systems detecting gaze following sequentially due to the need for a human head as input, GTR has the flexibility to comprehend any number of people's gaze followings simultaneously, resulting in high efficiency. Specifically, GTR introduces over a $\times 9$ improvement in FPS and the relative gap becomes more pronounced as the human number grows.
CVAug 16, 2023
Agglomerative Transformer for Human-Object Interaction DetectionDanyang Tu, Wei Sun, Guangtao Zhai et al.
We propose an agglomerative Transformer (AGER) that enables Transformer-based human-object interaction (HOI) detectors to flexibly exploit extra instance-level cues in a single-stage and end-to-end manner for the first time. AGER acquires instance tokens by dynamically clustering patch tokens and aligning cluster centers to instances with textual guidance, thus enjoying two benefits: 1) Integrality: each instance token is encouraged to contain all discriminative feature regions of an instance, which demonstrates a significant improvement in the extraction of different instance-level cues and subsequently leads to a new state-of-the-art performance of HOI detection with 36.75 mAP on HICO-Det. 2) Efficiency: the dynamical clustering mechanism allows AGER to generate instance tokens jointly with the feature learning of the Transformer encoder, eliminating the need of an additional object detector or instance decoder in prior methods, thus allowing the extraction of desirable extra cues for HOI detection in a single-stage and end-to-end pipeline. Concretely, AGER reduces GFLOPs by 8.5% and improves FPS by 36%, even compared to a vanilla DETR-like pipeline without extra cue extraction.
IVAug 8, 2024
SG-JND: Semantic-Guided Just Noticeable Distortion Predictor For Image CompressionLinhan Cao, Wei Sun, Xiongkuo Min et al.
Just noticeable distortion (JND), representing the threshold of distortion in an image that is minimally perceptible to the human visual system (HVS), is crucial for image compression algorithms to achieve a trade-off between transmission bit rate and image quality. However, traditional JND prediction methods only rely on pixel-level or sub-band level features, lacking the ability to capture the impact of image content on JND. To bridge this gap, we propose a Semantic-Guided JND (SG-JND) network to leverage semantic information for JND prediction. In particular, SG-JND consists of three essential modules: the image preprocessing module extracts semantic-level patches from images, the feature extraction module extracts multi-layer features by utilizing the cross-scale attention layers, and the JND prediction module regresses the extracted features into the final JND value. Experimental results show that SG-JND achieves the state-of-the-art performance on two publicly available JND datasets, which demonstrates the effectiveness of SG-JND and highlight the significance of incorporating semantic information in JND assessment.
CVNov 30, 2023
FS-BAND: A Frequency-Sensitive Banding DetectorZijian Chen, Wei Sun, Zicheng Zhang et al.
Banding artifact, as known as staircase-like contour, is a common quality annoyance that happens in compression, transmission, etc. scenarios, which largely affects the user's quality of experience (QoE). The banding distortion typically appears as relatively small pixel-wise variations in smooth backgrounds, which is difficult to analyze in the spatial domain but easily reflected in the frequency domain. In this paper, we thereby study the banding artifact from the frequency aspect and propose a no-reference banding detection model to capture and evaluate banding artifacts, called the Frequency-Sensitive BANding Detector (FS-BAND). The proposed detector is able to generate a pixel-wise banding map with a perception correlated quality score. Experimental results show that the proposed FS-BAND method outperforms state-of-the-art image quality assessment (IQA) approaches with higher accuracy in banding classification task.