Zhiyong Gao

CV
h-index98
18papers
2,234citations
Novelty53%
AI Score49

18 Papers

CVJun 25, 2022
Enhanced Deep Animation Video Interpolation

Wang Shen, Cheng Ming, Wenbo Bao et al.

Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between consecutive cartoon frames is typically nonlinear, which breaks the linear motion assumption of interpolation algorithms. Thus, it is unsuitable for generating a training set directly from cartoon videos. For better adapting frame interpolation algorithms from nature video to animation video, we present AutoFI, a simple and effective method to automatically render training data for deep animation video interpolation. AutoFI takes a layered architecture to render synthetic data, which ensures the assumption of linear motion. Experimental results show that AutoFI performs favorably in training both DAIN and ANIN. However, most frame interpolation algorithms will still fail in error-prone areas, such as fast motion or large occlusion. Besides AutoFI, we also propose a plug-and-play sketch-based post-processing module, named SktFI, to refine the final results using user-provided sketches manually. With AutoFI and SktFI, the interpolated animation frames show high perceptual quality.

IVApr 17, 2025Code
NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement: Methods and Results

Xin Li, Kun Yuan, Bingchen Li et al.

This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image Super-Resolution (KwaiSR). Track 1 aims to advance the development of lightweight and efficient video quality assessment (VQA) models, with an emphasis on eliminating reliance on model ensembles, redundant weights, and other computationally expensive components in the previous IQA/VQA competitions. Track 2 introduces a new short-form UGC dataset tailored for single image super-resolution, i.e., the KwaiSR dataset. It consists of 1,800 synthetically generated S-UGC image pairs and 1,900 real-world S-UGC images, which are split into training, validation, and test sets using a ratio of 8:1:1. The primary objective of the challenge is to drive research that benefits the user experience of short-form UGC platforms such as Kwai and TikTok. This challenge attracted 266 participants and received 18 valid final submissions with corresponding fact sheets, significantly contributing to the progress of short-form UGC VQA and image superresolution. The project is publicly available at https://github.com/lixinustc/KVQE- ChallengeCVPR-NTIRE2025.

IVFeb 6, 2022Code
A Coding Framework and Benchmark towards Low-Bitrate Video Understanding

Yuan Tian, Guo Lu, Yichao Yan et al.

Video compression is indispensable to most video analysis systems. Despite saving transportation bandwidth, it also deteriorates downstream video understanding tasks, especially at low-bitrate settings. To systematically investigate this problem, we first thoroughly review the previous methods, revealing that three principles, i.e., task-decoupled, label-free, and data-emerged semantic prior, are critical to a machine-friendly coding framework but are not fully satisfied so far. In this paper, we propose a traditional-neural mixed coding framework that simultaneously fulfills all these principles, by taking advantage of both traditional codecs and neural networks (NNs). On one hand, the traditional codecs can efficiently encode the pixel signal of videos but may distort the semantic information. On the other hand, highly non-linear NNs are proficient in condensing video semantics into a compact representation. The framework is optimized by ensuring that a transportation-efficient semantic representation of the video is preserved w.r.t. the coding procedure, which is spontaneously learned from unlabeled data in a self-supervised manner. The videos collaboratively decoded from two streams (codec and NN) are of rich semantics, as well as visually photo-realistic, empirically boosting several mainstream downstream video analysis task performances without any post-adaptation procedure. Furthermore, by introducing the attention mechanism and adaptive modeling scheme, the video semantic modeling ability of our approach is further enhanced. Finally, we build a low-bitrate video understanding benchmark with three downstream tasks on eight datasets, demonstrating the notable superiority of our approach. All codes, data, and models will be available at \url{https://github.com/tianyuan168326/VCS-Pytorch}.

CVJul 22, 2021Code
EAN: Event Adaptive Network for Enhanced Action Recognition

Yuan Tian, Yichao Yan, Guangtao Zhai et al.

Efficiently modeling spatial-temporal information in videos is crucial for action recognition. To achieve this goal, state-of-the-art methods typically employ the convolution operator and the dense interaction modules such as non-local blocks. However, these methods cannot accurately fit the diverse events in videos. On the one hand, the adopted convolutions are with fixed scales, thus struggling with events of various scales. On the other hand, the dense interaction modeling paradigm only achieves sub-optimal performance as action-irrelevant parts bring additional noises for the final prediction. In this paper, we propose a unified action recognition framework to investigate the dynamic nature of video content by introducing the following designs. First, when extracting local cues, we generate the spatial-temporal kernels of dynamic-scale to adaptively fit the diverse events. Second, to accurately aggregate these cues into a global video representation, we propose to mine the interactions only among a few selected foreground objects by a Transformer, which yields a sparse paradigm. We call the proposed framework as Event Adaptive Network (EAN) because both key designs are adaptive to the input video content. To exploit the short-term motions within local segments, we propose a novel and efficient Latent Motion Code (LMC) module, further improving the performance of the framework. Extensive experiments on several large-scale video datasets, e.g., Something-to-Something V1&V2, Kinetics, and Diving48, verify that our models achieve state-of-the-art or competitive performances at low FLOPs. Codes are available at: https://github.com/tianyuan168326/EAN-Pytorch.

IVNov 30, 2018Code
DVC: An End-to-end Deep Video Compression Framework

Guo Lu, Wanli Ouyang, Dong Xu et al.

Conventional video compression approaches use the predictive coding architecture and encode the corresponding motion information and residual information. In this paper, taking advantage of both classical architecture in the conventional video compression method and the powerful non-linear representation ability of neural networks, we propose the first end-to-end video compression deep model that jointly optimizes all the components for video compression. Specifically, learning based optical flow estimation is utilized to obtain the motion information and reconstruct the current frames. Then we employ two auto-encoder style neural networks to compress the corresponding motion and residual information. All the modules are jointly learned through a single loss function, in which they collaborate with each other by considering the trade-off between reducing the number of compression bits and improving quality of the decoded video. Experimental results show that the proposed approach can outperform the widely used video coding standard H.264 in terms of PSNR and be even on par with the latest standard H.265 in terms of MS-SSIM. Code is released at https://github.com/GuoLusjtu/DVC.

DCMar 19
A Pipelined Collaborative Speculative Decoding Framework for Efficient Edge-Cloud LLM Inference

Yida Zhang, Zhiyong Gao, Shuaibing Yue et al.

Recent advancements and widespread adoption of Large Language Models (LLMs) in both industry and academia have catalyzed significant demand for LLM serving. However, traditional cloud services incur high costs, while on-device inference alone faces challenges due to limited resources. Edge-cloud collaboration emerges as a key research direction to combine the strengths of both paradigms, yet efficiently utilizing limited network bandwidth while fully leveraging and balancing the computational capabilities of edge devices and the cloud remains an open problem. To address these challenges, we propose Pipelined Collaborative Speculative Decoding Framework (PicoSpec), a novel, general-purpose, and training-free speculative decoding framework for LLM edge-cloud collaborative inference. We design an asynchronous pipeline that resolves the mutual waiting problem inherent in vanilla speculative decoding within edge collaboration scenarios, which concurrently executes a Small Language Model (SLM) on the edge device and a LLM in the cloud. Meanwhile, to mitigate the significant communication latency caused by transmitting vocabulary distributions, we introduce separate rejection sampling with sparse compression, which completes the rejection sampling with only a one-time cost of transmitting the compressed vocabulary. Experimental results demonstrate that our solution outperforms baseline and existing methods, achieving up to 2.9 speedup.

LGJun 5, 2025
Exploring bidirectional bounds for minimax-training of Energy-based models

Cong Geng, Jia Wang, Li Chen et al.

Energy-based models (EBMs) estimate unnormalized densities in an elegant framework, but they are generally difficult to train. Recent work has linked EBMs to generative adversarial networks, by noting that they can be trained through a minimax game using a variational lower bound. To avoid the instabilities caused by minimizing a lower bound, we propose to instead work with bidirectional bounds, meaning that we maximize a lower bound and minimize an upper bound when training the EBM. We investigate four different bounds on the log-likelihood derived from different perspectives. We derive lower bounds based on the singular values of the generator Jacobian and on mutual information. To upper bound the negative log-likelihood, we consider a gradient penalty-like bound, as well as one based on diffusion processes. In all cases, we provide algorithms for evaluating the bounds. We compare the different bounds to investigate, the pros and cons of the different approaches. Finally, we demonstrate that the use of bidirectional bounds stabilizes EBM training and yields high-quality density estimation and sample generation.

LGNov 1, 2021
Bounds all around: training energy-based models with bidirectional bounds

Cong Geng, Jia Wang, Zhiyong Gao et al.

Energy-based models (EBMs) provide an elegant framework for density estimation, but they are notoriously difficult to train. Recent work has established links to generative adversarial networks, where the EBM is trained through a minimax game with a variational value function. We propose a bidirectional bound on the EBM log-likelihood, such that we maximize a lower bound and minimize an upper bound when solving the minimax game. We link one bound to a gradient penalty that stabilizes training, thereby providing grounding for best engineering practice. To evaluate the bounds we develop a new and efficient estimator of the Jacobi-determinant of the EBM generator. We demonstrate that these developments significantly stabilize training and yield high-quality density estimation and sample generation.

CVAug 2, 2021
Wood-leaf classification of tree point cloud based on intensity and geometrical information

Jingqian Sun, Pei Wang, Zhiyong Gao et al.

Terrestrial laser scanning (TLS) can obtain tree point cloud with high precision and high density. Efficient classification of wood points and leaf points is essential to study tree structural parameters and ecological characteristics. By using both the intensity and spatial information, a three-step classification and verification method was proposed to achieve automated wood-leaf classification. Tree point cloud was classified into wood points and leaf points by using intensity threshold, neighborhood density and voxelization successively. Experiment was carried in Haidian Park, Beijing, and 24 trees were scanned by using the RIEGL VZ-400 scanner. The tree point clouds were processed by using the proposed method, whose classification results were compared with the manual classification results which were used as standard results. To evaluate the classification accuracy, three indicators were used in the experiment, which are Overall Accuracy (OA), Kappa coefficient (Kappa) and Matthews correlation coefficient (MCC). The ranges of OA, Kappa and MCC of the proposed method are from 0.9167 to 0.9872, from 0.7276 to 0.9191, and from 0.7544 to 0.9211 respectively. The average values of OA, Kappa and MCC are 0.9550, 0.8547 and 0.8627 respectively. Time cost of wood-leaf classification was also recorded to evaluate the algorithm efficiency. The average processing time are 1.4 seconds per million points. The results showed that the proposed method performed well automatically and quickly on wood-leaf classification based on the experimental dataset.

CVJul 24, 2021
Self-Conditioned Probabilistic Learning of Video Rescaling

Yuan Tian, Guo Lu, Xiongkuo Min et al.

Bicubic downscaling is a prevalent technique used to reduce the video storage burden or to accelerate the downstream processing speed. However, the inverse upscaling step is non-trivial, and the downscaled video may also deteriorate the performance of downstream tasks. In this paper, we propose a self-conditioned probabilistic framework for video rescaling to learn the paired downscaling and upscaling procedures simultaneously. During the training, we decrease the entropy of the information lost in the downscaling by maximizing its probability conditioned on the strong spatial-temporal prior information within the downscaled video. After optimization, the downscaled video by our framework preserves more meaningful information, which is beneficial for both the upscaling step and the downstream tasks, e.g., video action recognition task. We further extend the framework to a lossy video compression system, in which a gradient estimator for non-differential industrial lossy codecs is proposed for the end-to-end training of the whole system. Extensive experimental results demonstrate the superiority of our approach on video rescaling, video compression, and efficient action recognition tasks.

CVMar 17, 2021
Prediction-assistant Frame Super-Resolution for Video Streaming

Wang Shen, Wenbo Bao, Guangtao Zhai et al.

Video frame transmission delay is critical in real-time applications such as online video gaming, live show, etc. The receiving deadline of a new frame must catch up with the frame rendering time. Otherwise, the system will buffer a while, and the user will encounter a frozen screen, resulting in unsatisfactory user experiences. An effective approach is to transmit frames in lower-quality under poor bandwidth conditions, such as using scalable video coding. In this paper, we propose to enhance video quality using lossy frames in two situations. First, when current frames are too late to receive before rendering deadline (i.e., lost), we propose to use previously received high-resolution images to predict the future frames. Second, when the quality of the currently received frames is low~(i.e., lossy), we propose to use previously received high-resolution frames to enhance the low-quality current ones. For the first case, we propose a small yet effective video frame prediction network. For the second case, we improve the video prediction network to a video enhancement network to associate current frames as well as previous frames to restore high-quality images. Extensive experimental results demonstrate that our method performs favorably against state-of-the-art algorithms in the lossy video streaming environment.

CVSep 23, 2020
Generative Model without Prior Distribution Matching

Cong Geng, Jia Wang, Li Chen et al.

Variational Autoencoder (VAE) and its variations are classic generative models by learning a low-dimensional latent representation to satisfy some prior distribution (e.g., Gaussian distribution). Their advantages over GAN are that they can simultaneously generate high dimensional data and learn latent representations to reconstruct the inputs. However, it has been observed that a trade-off exists between reconstruction and generation since matching prior distribution may destroy the geometric structure of data manifold. To mitigate this problem, we propose to let the prior match the embedding distribution rather than imposing the latent variables to fit the prior. The embedding distribution is trained using a simple regularized autoencoder architecture which preserves the geometric structure to the maximum. Then an adversarial strategy is employed to achieve a latent mapping. We provide both theoretical and experimental support for the effectiveness of our method, which alleviates the contradiction between topological properties' preserving of data manifold and distribution matching in latent space.

CVJul 22, 2020
Perceptron Synthesis Network: Rethinking the Action Scale Variances in Videos

Yuan Tian, Guangtao Zhai, Zhiyong Gao

Video action recognition has been partially addressed by the CNNs stacking of fixed-size 3D kernels. However, these methods may under-perform for only capturing rigid spatial-temporal patterns in single-scale spaces, while neglecting the scale variances across different action primitives. To overcome this limitation, we propose to learn the optimal-scale kernels from the data. More specifically, an \textit{action perceptron synthesizer} is proposed to generate the kernels from a bag of fixed-size kernels that are interacted by dense routing paths. To guarantee the interaction richness and the information capacity of the paths, we design the novel \textit{optimized feature fusion layer}. This layer establishes a principled universal paradigm that suffices to cover most of the current feature fusion techniques (e.g., channel shuffling, and channel dropout) for the first time. By inserting the \textit{synthesizer}, our method can easily adapt the traditional 2D CNNs to the video understanding tasks such as action recognition with marginal additional computation cost. The proposed method is thoroughly evaluated over several challenging datasets (i.e., Somehting-to-Somthing, Kinetics and Diving48) that highly require temporal reasoning or appearance discriminating, achieving new state-of-the-art results. Particularly, our low-resolution model outperforms the recent strong baseline methods, i.e., TSM and GST, with less than 30\% of their computation cost.

IVMar 25, 2020
Content Adaptive and Error Propagation Aware Deep Video Compression

Guo Lu, Chunlei Cai, Xiaoyun Zhang et al.

Recently, learning based video compression methods attract increasing attention. However, the previous works suffer from error propagation due to the accumulation of reconstructed error in inter predictive coding. Meanwhile, the previous learning based video codecs are also not adaptive to different video contents. To address these two problems, we propose a content adaptive and error propagation aware video compression system. Specifically, our method employs a joint training strategy by considering the compression performance of multiple consecutive frames instead of a single frame. Based on the learned long-term temporal information, our approach effectively alleviates error propagation in reconstructed frames. More importantly, instead of using the hand-crafted coding modes in the traditional compression systems, we design an online encoder updating scheme in our system. The proposed approach updates the parameters for encoder according to the rate-distortion criterion but keeps the decoder unchanged in the inference stage. Therefore, the encoder is adaptive to different video contents and achieves better compression performance by reducing the domain gap between the training and testing datasets. Our method is simple yet effective and outperforms the state-of-the-art learning based video codecs on benchmark datasets without increasing the model size or decreasing the decoding speed.

CVFeb 27, 2020
Blurry Video Frame Interpolation

Wang Shen, Wenbo Bao, Guangtao Zhai et al.

Existing works reduce motion blur and up-convert frame rate through two separate ways, including frame deblurring and frame interpolation. However, few studies have approached the joint video enhancement problem, namely synthesizing high-frame-rate clear results from low-frame-rate blurry inputs. In this paper, we propose a blurry video frame interpolation method to reduce motion blur and up-convert frame rate simultaneously. Specifically, we develop a pyramid module to cyclically synthesize clear intermediate frames. The pyramid module features adjustable spatial receptive field and temporal scope, thus contributing to controllable computational complexity and restoration ability. Besides, we propose an inter-pyramid recurrent module to connect sequential models to exploit the temporal relationship. The pyramid module integrates a recurrent module, thus can iteratively synthesize temporally smooth results without significantly increasing the model size. Extensive experimental results demonstrate that our method performs favorably against state-of-the-art methods.

CVFeb 12, 2020
Uniform Interpolation Constrained Geodesic Learning on Data Manifold

Cong Geng, Jia Wang, Li Chen et al.

In this paper, we propose a method to learn a minimizing geodesic within a data manifold. Along the learned geodesic, our method can generate high-quality interpolations between two given data samples. Specifically, we use an autoencoder network to map data samples into latent space and perform interpolation via an interpolation network. We add prior geometric information to regularize our autoencoder for the convexity of representations so that for any given interpolation approach, the generated interpolations remain within the distribution of the data manifold. Before the learning of a geodesic, a proper Riemannianmetric should be defined. Therefore, we induce a Riemannian metric by the canonical metric in the Euclidean space which the data manifold is isometrically immersed in. Based on this defined Riemannian metric, we introduce a constant speed loss and a minimizing geodesic loss to regularize the interpolation network to generate uniform interpolation along the learned geodesic on the manifold. We provide a theoretical analysis of our model and use image translation as an example to demonstrate the effectiveness of our method.

CVApr 1, 2019
Depth-Aware Video Frame Interpolation

Wenbo Bao, Wei-Sheng Lai, Chao Ma et al.

Video frame interpolation aims to synthesize nonexistent frames in-between the original frames. While significant advances have been made from the recent deep convolutional neural networks, the quality of interpolation is often reduced due to large object motion or occlusion. In this work, we propose a video frame interpolation method which explicitly detects the occlusion by exploring the depth information. Specifically, we develop a depth-aware flow projection layer to synthesize intermediate flows that preferably sample closer objects than farther ones. In addition, we learn hierarchical features to gather contextual information from neighboring pixels. The proposed model then warps the input frames, depth maps, and contextual features based on the optical flow and local interpolation kernels for synthesizing the output frame. Our model is compact, efficient, and fully differentiable. Quantitative and qualitative results demonstrate that the proposed model performs favorably against state-of-the-art frame interpolation methods on a wide variety of datasets.

CVOct 20, 2018
MEMC-Net: Motion Estimation and Motion Compensation Driven Neural Network for Video Interpolation and Enhancement

Wenbo Bao, Wei-Sheng Lai, Xiaoyun Zhang et al.

Motion estimation (ME) and motion compensation (MC) have been widely used for classical video frame interpolation systems over the past decades. Recently, a number of data-driven frame interpolation methods based on convolutional neural networks have been proposed. However, existing learning based methods typically estimate either flow or compensation kernels, thereby limiting performance on both computational efficiency and interpolation accuracy. In this work, we propose a motion estimation and compensation driven neural network for video frame interpolation. A novel adaptive warping layer is developed to integrate both optical flow and interpolation kernels to synthesize target frame pixels. This layer is fully differentiable such that both the flow and kernel estimation networks can be optimized jointly. The proposed model benefits from the advantages of motion estimation and compensation methods without using hand-crafted features. Compared to existing methods, our approach is computationally efficient and able to generate more visually appealing results. Furthermore, the proposed MEMC-Net can be seamlessly adapted to several video enhancement tasks, e.g., super-resolution, denoising, and deblocking. Extensive quantitative and qualitative evaluations demonstrate that the proposed method performs favorably against the state-of-the-art video frame interpolation and enhancement algorithms on a wide range of datasets.