Constantinos Chamzas

RO
h-index8
12papers
217citations
Novelty51%
AI Score58

12 Papers

ROMay 26
AURA: Asymptotically Optimal Uncertainty-Robust Replanning Algorithm for Kinodynamic Systems

Seyedali Golestaneh, Zhuoyun Zhong, Donghyung Lee et al.

Sampling-based motion planners offer a practical and scalable approach to kinodynamic motion planning, notably for high-dimensional, underactuated, or non-holonomic systems. However, these planners are typically used offline, requiring execution to begin only after the trajectory has been computed. In addition, the planned trajectory may not be accurately tracked in the presence of motion uncertainty, leading to deviations from the nominal solution. In this work, these limitations were addressed within a unified framework, \method, an asymptotically-optimal meta-planner framework that improves both path quality and tracking performance during execution. In addition to the main execution thread, this framework comprises a replanning method that continuously explores the state space and refines the trajectory during execution, and an optimization process that refines future control inputs to reduce tracking error. Together, these components enable \method to leverage asymptotically optimal planning online while improving execution accuracy under uncertainty. The proposed approach is evaluated in both simulation and real-world environments across multiple systems, demonstrating consistent improvements in trajectory quality, tracking accuracy, and overall performance compared with baseline methods.

ROMay 9Code
Terminal Matters: Kinodynamic Planning with a Terminal Cost and Learned Uncertainty in Belief State-Cost Space

Zhuoyun Zhong, Seyedali Golestaneh, Constantinos Chamzas

In many real-world robotic tasks, robots must generate dynamically feasible motions that reliably reach desired goals even under uncertainty. Yet existing sampling-based kinodynamic planners typically optimize accumulated trajectory costs and treat goal reaching as a feasibility check, rather than explicitly optimizing terminal-state quality, such as goal preference or goal-reaching reliability. In this work, we introduce a terminal-cost formulation for kinodynamic planning that allows terminal-state quality to be optimized alongside accumulated trajectory cost. We prove that AO-RRT, an asymptotically optimal kinodynamic planner, preserves its asymptotic optimality under this augmented objective. We further extend the formulation to belief space and prove that minimizing the Wasserstein distance between the terminal belief and the goal improves a lower bound on the probability of reaching the goal region. The resulting planner, KiTe, uses this terminal-cost objective to encode goal preferences and improve reliability under uncertainty. To support systems without analytical uncertainty models, we learn dynamics and process uncertainty directly from data and integrate the learned belief dynamics into planning. Experiments on Flappy Bird, Car Parking, and Planar Pushing show that KiTe consistently improves goal-reaching success under uncertainty. Real-world Planar Pushing experiments further demonstrate that KiTe can plan effectively with learned dynamics and uncertainty. Source code is available at https://github.com/elpis-lab/KiTe.

ROApr 17
COVER:COverage-VErified Roadmaps for Fixed-time Motion Planning in Continuous Semi-Static Environments

Niranjan Kumar Ilampooranan, Constantinos Chamzas

The ability to solve motion-planning queries within a fixed time budget is critical for deploying robotic systems in time-sensitive applications. Semi-static environments, where most of the workspace remains fixed while a subset of obstacles varies between tasks, exhibit structured variability that can be exploited to provide stronger guarantees than general-purpose planners. However, existing approaches either lack formal coverage guarantees or rely on discretizations of obstacle configurations that restrict applicability to realistic domains. This paper introduces COVER, a framework that incrementally constructs coverage-verified roadmaps for semi-static environments. COVER decomposes the arrangement space by independently partitioning the configuration space of each movable obstacle and verifies roadmap feasibility within each partition, enabling fixed-time query resolution for verified regions.We evaluate COVER on a 7-DoF manipulator performing object-picking in tabletop and shelf environments, demonstrating broader problem-space coverage and higher query success rates than prior work, particularly with obstacles of different sizes.

ROMar 20
Learning Discrete Abstractions for Visual Rearrangement Tasks Using Vision-Guided Graph Coloring

Abhiroop Ajith, Constantinos Chamzas

Learning abstractions directly from data is a core challenge in robotics. Humans naturally operate at an abstract level, reasoning over high-level subgoals while delegating execution to low-level motor skills -- an ability that enables efficient problem solving in complex environments. In robotics, abstractions and hierarchical reasoning have long been central to planning, yet they are typically hand-engineered, demanding significant human effort and limiting scalability. Automating the discovery of useful abstractions directly from visual data would make planning frameworks more scalable and more applicable to real-world robotic domains. In this work, we focus on rearrangement tasks where the state is represented with raw images, and propose a method to induce discrete, graph-structured abstractions by combining structural constraints with an attention-guided visual distance. Our approach leverages the inherent bipartite structure of rearrangement problems, integrating structural constraints and visual embeddings into a unified framework. This enables the autonomous discovery of abstractions from vision alone, which can subsequently support high-level planning. We evaluate our method on two rearrangement tasks in simulation and show that it consistently identifies meaningful abstractions that facilitate effective planning and outperform existing approaches.

ROMar 12Code
COAD: Constant-Time Planning for Continuous Goal Manipulation with Compressed Library and Online Adaptation

Adil Shiyas, Zhuoyun Zhong, Constantinos Chamzas

In many robotic manipulation tasks, the robot repeatedly solves motion-planning problems that differ mainly in the location of the goal object and its associated obstacle, while the surrounding workspace remains fixed. Prior works have shown that leveraging experience and offline computation can accelerate repeated planning queries, but they lack guarantees of covering the continuous task space and require storing large libraries of solutions. In this work, we present COAD, a framework that provides constant-time planning over a continuous goal-parameterized task space. COAD discretizes the continuous task space into finitely many Task Coverage Regions. Instead of planning and storing solutions for every region offline, it constructs a compressed library by only solving representative root problems. Other problems are handled through fast adaptation from these root solutions. At query time, the system retrieves a root motion in constant time and adapts it to the desired goal using lightweight adaptation modules such as linear interpolation, Dynamic Movement Primitives, or simple trajectory optimization. We evaluate the framework on various manipulators and environments in simulation and the real world, showing that COAD achieves substantial compression of the motion library while maintaining high success rates and sub-millisecond-level queries, outperforming baseline methods in both efficiency and path quality. The source code is available at https://github.com/elpis-lab/CoAd.

ROJun 5, 2025Code
ActivePusher: Active Learning and Planning with Residual Physics for Nonprehensile Manipulation

Zhuoyun Zhong, Seyedali Golestaneh, Constantinos Chamzas

Planning with learned dynamics models offers a promising approach toward versatile real-world manipulation, particularly in nonprehensile settings such as pushing or rolling, where accurate analytical models are difficult to obtain. However, collecting training data for learning-based methods can be costly and inefficient, as it often relies on randomly sampled interactions that are not necessarily the most informative. Furthermore, learned models tend to exhibit high uncertainty in underexplored regions of the skill space, undermining the reliability of long-horizon planning. To address these challenges, we propose ActivePusher, a novel framework that combines residual-physics modeling with uncertainty-based active learning, to focus data acquisition on the most informative skill parameters. Additionally, ActivePusher seamlessly integrates with model-based kinodynamic planners, leveraging uncertainty estimates to bias control sampling toward more reliable actions. We evaluate our approach in both simulation and real-world environments, and demonstrate that it consistently improves data efficiency and achieves higher planning success rates in comparison to baseline methods. The source code is available at https://github.com/elpis-lab/ActivePusher.

RODec 13, 2021Code
MotionBenchMaker: A Tool to Generate and Benchmark Motion Planning Datasets

Constantinos Chamzas, Carlos Quintero-Peña, Zachary Kingston et al.

Recently, there has been a wealth of development in motion planning for robotic manipulation new motion planners are continuously proposed, each with their own unique strengths and weaknesses. However, evaluating new planners is challenging and researchers often create their own ad-hoc problems for benchmarking, which is time-consuming, prone to bias, and does not directly compare against other state-of-the-art planners. We present MotionBenchMaker, an open-source tool to generate benchmarking datasets for realistic robot manipulation problems. MotionBenchMaker is designed to be an extensible, easy-to-use tool that allows users to both generate datasets and benchmark them by comparing motion planning algorithms. Empirically, we show the benefit of using MotionBenchMaker as a tool to procedurally generate datasets which helps in the fair evaluation of planners. We also present a suite of 40 prefabricated datasets, with 5 different commonly used robots in 8 environments, to serve as a common ground to accelerate motion planning research.

ROSep 14, 2021
Comparing Reconstruction- and Contrastive-based Models for Visual Task Planning

Constantinos Chamzas, Martina Lippi, Michael C. Welle et al.

Learning state representations enables robotic planning directly from raw observations such as images. Most methods learn state representations by utilizing losses based on the reconstruction of the raw observations from a lower-dimensional latent space. The similarity between observations in the space of images is often assumed and used as a proxy for estimating similarity between the underlying states of the system. However, observations commonly contain task-irrelevant factors of variation which are nonetheless important for reconstruction, such as varying lighting and different camera viewpoints. In this work, we define relevant evaluation metrics and perform a thorough study of different loss functions for state representation learning. We show that models exploiting task priors, such as Siamese networks with a simple contrastive loss, outperform reconstruction-based representations in visual task planning.

ROFeb 28, 2021
Path Planning for Manipulation using Experience-driven Random Trees

Èric Pairet, Constantinos Chamzas, Yvan Petillot et al.

Robotic systems may frequently come across similar manipulation planning problems that result in similar motion plans. Instead of planning each problem from scratch, it is preferable to leverage previously computed motion plans, i.e., experiences, to ease the planning. Different approaches have been proposed to exploit prior information on novel task instances. These methods, however, rely on a vast repertoire of experiences and fail when none relates closely to the current problem. Thus, an open challenge is the ability to generalise prior experiences to task instances that do not necessarily resemble the prior. This work tackles the above challenge with the proposition that experiences are "decomposable" and "malleable", i.e., parts of an experience are suitable to relevantly explore the connectivity of the robot-task space even in non-experienced regions. Two new planners result from this insight: experience-driven random trees (ERT) and its bi-directional version ERTConnect. These planners adopt a tree sampling-based strategy that incrementally extracts and modulates parts of a single path experience to compose a valid motion plan. We demonstrate our method on task instances that significantly differ from the prior experiences, and compare with related state-of-the-art experience-based planners. While their repairing strategies fail to generalise priors of tens of experiences, our planner, with a single experience, significantly outperforms them in both success rate and planning time. Our planners are implemented and freely available in the Open Motion Planning Library.

CVNov 28, 2020
cMinMax: A Fast Algorithm to Find the Corners of an N-dimensional Convex Polytope

Dimitrios Chamzas, Constantinos Chamzas, Konstantinos Moustakas

During the last years, the emerging field of Augmented & Virtual Reality (AR-VR) has seen tremendousgrowth. At the same time there is a trend to develop low cost high-quality AR systems where computing poweris in demand. Feature points are extensively used in these real-time frame-rate and 3D applications, thereforeefficient high-speed feature detectors are necessary. Corners are such special features and often are used as thefirst step in the marker alignment in Augmented Reality (AR). Corners are also used in image registration andrecognition, tracking, SLAM, robot path finding and 2D or 3D object detection and retrieval. Therefore thereis a large number of corner detection algorithms but most of them are too computationally intensive for use inreal-time applications of any complexity. Many times the border of the image is a convex polygon. For thisspecial, but quite common case, we have developed a specific algorithm, cMinMax. The proposed algorithmis faster, approximately by a factor of 5 compared to the widely used Harris Corner Detection algorithm. Inaddition is highly parallelizable. The algorithm is suitable for the fast registration of markers in augmentedreality systems and in applications where a computationally efficient real time feature detector is necessary.The algorithm can also be extended to N-dimensional polyhedrons.

ROOct 29, 2020
Learning Sampling Distributions Using Local 3D Workspace Decompositions for Motion Planning in High Dimensions

Constantinos Chamzas, Zachary Kingston, Carlos Quintero-Peña et al.

Earlier work has shown that reusing experience from prior motion planning problems can improve the efficiency of similar, future motion planning queries. However, for robots with many degrees-of-freedom, these methods exhibit poor generalization across different environments and often require large datasets that are impractical to gather. We present SPARK and FLAME , two experience-based frameworks for sampling-based planning applicable to complex manipulators in 3 D environments. Both combine samplers associated with features from a workspace decomposition into a global biased sampling distribution. SPARK decomposes the environment based on exact geometry while FLAME is more general, and uses an octree-based decomposition obtained from sensor data. We demonstrate the effectiveness of SPARK and FLAME on a Fetch robot tasked with challenging pick-and-place manipulation problems. Our approaches can be trained incrementally and significantly improve performance with only a handful of examples, generalizing better over diverse tasks and environments as compared to prior approaches.

ROMar 20, 2019
Using Local Experiences for Global Motion Planning

Constantinos Chamzas, Anshumali Shrivastava, Lydia E. Kavraki

Sampling-based planners are effective in many real-world applications such as robotics manipulation, navigation, and even protein modeling. However, it is often challenging to generate a collision-free path in environments where key areas are hard to sample. In the absence of any prior information, sampling-based planners are forced to explore uniformly or heuristically, which can lead to degraded performance. One way to improve performance is to use prior knowledge of environments to adapt the sampling strategy to the problem at hand. In this work, we decompose the workspace into local primitives, memorizing local experiences by these primitives in the form of local samplers, and store them in a database. We synthesize an efficient global sampler by retrieving local experiences relevant to the given situation. Our method transfers knowledge effectively between diverse environments that share local primitives and speeds up the performance dramatically. Our results show, in terms of solution time, an improvement of multiple orders of magnitude in two traditionally challenging high-dimensional problems compared to state-of-the-art approaches.