NVP-HRI: Zero Shot Natural Voice and Posture-based Human-Robot Interaction via Large Language ModelYuzhi Lai, Shenghai Yuan, Youssef Nassar et al.
Effective Human-Robot Interaction (HRI) is crucial for future service robots in aging societies. Existing solutions are biased toward only well-trained objects, creating a gap when dealing with new objects. Currently, HRI systems using predefined gestures or language tokens for pretrained objects pose challenges for all individuals, especially elderly ones. These challenges include difficulties in recalling commands, memorizing hand gestures, and learning new names. This paper introduces NVP-HRI, an intuitive multi-modal HRI paradigm that combines voice commands and deictic posture. NVP-HRI utilizes the Segment Anything Model (SAM) to analyze visual cues and depth data, enabling precise structural object representation. Through a pre-trained SAM network, NVP-HRI allows interaction with new objects via zero-shot prediction, even without prior knowledge. NVP-HRI also integrates with a large language model (LLM) for multimodal commands, coordinating them with object selection and scene distribution in real time for collision-free trajectory solutions. We also regulate the action sequence with the essential control syntax to reduce LLM hallucination risks. The evaluation of diverse real-world tasks using a Universal Robot showcased up to 59.2\% efficiency improvement over traditional gesture control, as illustrated in the video https://youtu.be/EbC7al2wiAc. Our code and design will be openly available at https://github.com/laiyuzhi/NVP-HRI.git.
2.6CVNov 9, 2021
Ethically aligned Deep Learning: Unbiased Facial Aesthetic PredictionMichael Danner, Thomas Weber, Leping Peng et al.
Facial beauty prediction (FBP) aims to develop a machine that automatically makes facial attractiveness assessment. In the past those results were highly correlated with human ratings, therefore also with their bias in annotating. As artificial intelligence can have racist and discriminatory tendencies, the cause of skews in the data must be identified. Development of training data and AI algorithms that are robust against biased information is a new challenge for scientists. As aesthetic judgement usually is biased, we want to take it one step further and propose an Unbiased Convolutional Neural Network for FBP. While it is possible to create network models that can rate attractiveness of faces on a high level, from an ethical point of view, it is equally important to make sure the model is unbiased. In this work, we introduce AestheticNet, a state-of-the-art attractiveness prediction network, which significantly outperforms competitors with a Pearson Correlation of 0.9601. Additionally, we propose a new approach for generating a bias-free CNN to improve fairness in machine learning.
10.7CVMar 14, 2018
Evaluation of Dense 3D Reconstruction from 2D Face Images in the WildZhen-Hua Feng, Patrik Huber, Josef Kittler et al.
This paper investigates the evaluation of dense 3D face reconstruction from a single 2D image in the wild. To this end, we organise a competition that provides a new benchmark dataset that contains 2000 2D facial images of 135 subjects as well as their 3D ground truth face scans. In contrast to previous competitions or challenges, the aim of this new benchmark dataset is to evaluate the accuracy of a 3D dense face reconstruction algorithm using real, accurate and high-resolution 3D ground truth face scans. In addition to the dataset, we provide a standard protocol as well as a Python script for the evaluation. Last, we report the results obtained by three state-of-the-art 3D face reconstruction systems on the new benchmark dataset. The competition is organised along with the 2018 13th IEEE Conference on Automatic Face & Gesture Recognition.
0.9CVMar 6, 2018
Methodology to analyze the accuracy of 3D objects reconstructed with collaborative robot based monocular LSD-SLAMSergey Triputen, Atmaraaj Gopal, Thomas Weber et al.
SLAM systems are mainly applied for robot navigation while research on feasibility for motion planning with SLAM for tasks like bin-picking, is scarce. Accurate 3D reconstruction of objects and environments is important for planning motion and computing optimal gripper pose to grasp objects. In this work, we propose the methods to analyze the accuracy of a 3D environment reconstructed using a LSD-SLAM system with a monocular camera mounted onto the gripper of a collaborative robot. We discuss and propose a solution to the pose space conversion problem. Finally, we present several criteria to analyze the 3D reconstruction accuracy. These could be used as guidelines to improve the accuracy of 3D reconstructions with monocular LSD-SLAM and other SLAM based solutions.
3.2ROJul 19, 2017
Closed-form Solution for IMU based LSD-SLAM Point Cloud Conversion into the Scaled 3D World EnvironmentSergey Triputen, Kristiaan Schreve, Viktor Tkachev et al.
SLAM is a very popular research stream in computer vision and robotics nowadays. For more effective SLAM implementation it is necessary to have reliable informa- tion about the environment, also the data should be aligned and scaled according to the real world coordinate system. Monocular SLAM research is an attractive sub-stream, because of the low equipment cost, size and weight. In this paper we present a way to build a conversion from LSD-SLAM coordinate space to the real world coordinates using a true metric scale with IMU sensor data implementation. The causes of differences between the real and calculated spaces are explained and the possibility of conversions between the spaces is proved. Additionally, a closed-form solution for inter space trans- formation calculation is presented. The synthetic method of generating high level accurate and well controlled input data for the LSD-SLAM algorithm is presented. Finally, the reconstructed 3D environment representation is delivered as an output of the implemented conversion.
3.0CVJun 1, 2016
A 3D Face Modelling Approach for Pose-Invariant Face Recognition in a Human-Robot EnvironmentMichael Grupp, Philipp Kopp, Patrik Huber et al.
Face analysis techniques have become a crucial component of human-machine interaction in the fields of assistive and humanoid robotics. However, the variations in head-pose that arise naturally in these environments are still a great challenge. In this paper, we present a real-time capable 3D face modelling framework for 2D in-the-wild images that is applicable for robotics. The fitting of the 3D Morphable Model is based exclusively on automatically detected landmarks. After fitting, the face can be corrected in pose and transformed back to a frontal 2D representation that is more suitable for face recognition. We conduct face recognition experiments with non-frontal images from the MUCT database and uncontrolled, in the wild images from the PaSC database, the most challenging face recognition database to date, showing an improved performance. Finally, we present our SCITOS G5 robot system, which incorporates our framework as a means of image pre-processing for face analysis.