3.3NCSep 1, 2024
Video-based Analysis Reveals Atypical Social Gaze in People with Autism Spectrum DisorderXiangxu Yu, Mindi Ruan, Chuanbo Hu et al.
In this study, we present a quantitative and comprehensive analysis of social gaze in people with autism spectrum disorder (ASD). Diverging from traditional first-person camera perspectives based on eye-tracking technologies, this study utilizes a third-person perspective database from the Autism Diagnostic Observation Schedule, 2nd Edition (ADOS-2) interview videos, encompassing ASD participants and neurotypical individuals as a reference group. Employing computational models, we extracted and processed gaze-related features from the videos of both participants and examiners. The experimental samples were divided into three groups based on the presence of social gaze abnormalities and ASD diagnosis. This study quantitatively analyzed four gaze features: gaze engagement, gaze variance, gaze density map, and gaze diversion frequency. Furthermore, we developed a classifier trained on these features to identify gaze abnormalities in ASD participants. Together, we demonstrated the effectiveness of analyzing social gaze in people with ASD in naturalistic settings, showcasing the potential of third-person video perspectives in enhancing ASD diagnosis through gaze analysis.
3.9CVDec 6, 2023
Building Category Graphs Representation with Spatial and Temporal Attention for Visual NavigationXiaobo Hu, Youfang Lin, HeHe Fan et al.
Given an object of interest, visual navigation aims to reach the object's location based on a sequence of partial observations. To this end, an agent needs to 1) learn a piece of certain knowledge about the relations of object categories in the world during training and 2) look for the target object based on the pre-learned object category relations and its moving trajectory in the current unseen environment. In this paper, we propose a Category Relation Graph (CRG) to learn the knowledge of object category layout relations and a Temporal-Spatial-Region (TSR) attention architecture to perceive the long-term spatial-temporal dependencies of objects helping the navigation. We learn prior knowledge of object layout, establishing a category relationship graph to deduce the positions of specific objects. Subsequently, we introduced TSR to capture the relationships of objects in temporal, spatial, and regions within the observation trajectories. Specifically, we propose a Temporal attention module (T) to model the temporal structure of the observation sequence, which implicitly encodes the historical moving or trajectory information. Then, a Spatial attention module (S) is used to uncover the spatial context of the current observation objects based on the category relation graph and past observations. Last, a Region attention module (R) shifts the attention to the target-relevant region. Based on the visual representation extracted by our method, the agent can better perceive the environment and easily learn superior navigation policy. Experiments on AI2-THOR demonstrate our CRG-TSR method significantly outperforms existing methods regarding both effectiveness and efficiency. The code has been included in the supplementary material and will be publicly available.
5.8AIJul 14, 2025
Improving monotonic optimization in heterogeneous multi-agent reinforcement learning with optimal marginal deterministic policy gradientXiaoyang Yu, Youfang Lin, Shuo Wang et al.
In heterogeneous multi-agent reinforcement learning (MARL), achieving monotonic improvement plays a pivotal role in enhancing performance. The HAPPO algorithm proposes a feasible solution by introducing a sequential update scheme, which requires independent learning with No Parameter-sharing (NoPS). However, heterogeneous MARL generally requires Partial Parameter-sharing (ParPS) based on agent grouping to achieve high cooperative performance. Our experiments prove that directly combining ParPS with the sequential update scheme leads to the policy updating baseline drift problem, thereby failing to achieve improvement. To solve the conflict between monotonic improvement and ParPS, we propose the Optimal Marginal Deterministic Policy Gradient (OMDPG) algorithm. First, we replace the sequentially computed $Q_ψ^s(s,a_{1:i})$ with the Optimal Marginal Q (OMQ) function $φ_ψ^*(s,a_{1:i})$ derived from Q-functions. This maintains MAAD's monotonic improvement while eliminating the conflict through optimal joint action sequences instead of sequential policy ratio calculations. Second, we introduce the Generalized Q Critic (GQC) as the critic function, employing pessimistic uncertainty-constrained loss to optimize different Q-value estimations. This provides the required Q-values for OMQ computation and stable baselines for actor updates. Finally, we implement a Centralized Critic Grouped Actor (CCGA) architecture that simultaneously achieves ParPS in local policy networks and accurate global Q-function computation. Experimental results in SMAC and MAMuJoCo environments demonstrate that OMDPG outperforms various state-of-the-art MARL baselines.
11.1CVNov 29, 2021
Agent-Centric Relation Graph for Object Visual NavigationXiaobo Hu, Youfang Lin, Shuo Wang et al.
Object visual navigation aims to steer an agent toward a target object based on visual observations. It is highly desirable to reasonably perceive the environment and accurately control the agent. In the navigation task, we introduce an Agent-Centric Relation Graph (ACRG) for learning the visual representation based on the relationships in the environment. ACRG is a highly effective structure that consists of two relationships, i.e., the horizontal relationship among objects and the distance relationship between the agent and objects . On the one hand, we design the Object Horizontal Relationship Graph (OHRG) that stores the relative horizontal location among objects. On the other hand, we propose the Agent-Target Distance Relationship Graph (ATDRG) that enables the agent to perceive the distance between the target and objects. For ATDRG, we utilize image depth to obtain the target distance and imply the vertical location to capture the distance relationship among objects in the vertical direction. With the above graphs, the agent can perceive the environment and output navigation actions. Experimental results in the artificial environment AI2-THOR demonstrate that ACRG significantly outperforms other state-of-the-art methods in unseen testing environments.
1.2CVAug 26, 2020
Detection of Genuine and Posed Facial Expressions of Emotion: A ReviewShan Jia, Shuo Wang, Chuanbo Hu et al.
Facial expressions of emotion play an important role in human social interactions. However, posed acting is not always the same as genuine feeling. Therefore, the credibility assessment of facial expressions, namely, the discrimination of genuine (spontaneous) expressions from posed(deliberate/volitional/deceptive) ones, is a crucial yet challenging task in facial expression understanding. Rapid progress has been made in recent years for automatic detection of genuine and posed facial expressions. This paper presents a general review of the relevant research, including several spontaneous vs. posed (SVP) facial expression databases and various computer vision based detection methods. In addition, a variety of factors that will influence the performance of SVP detection methods are discussed along with open issues and technical challenges.
7.5IVNov 26, 2019
A Two-stream End-to-End Deep Learning Network for Recognizing Atypical Visual Attention in Autism Spectrum DisorderJin Xie, Longfei Wang, Paula Webster et al.
Eye movements have been widely investigated to study the atypical visual attention in Autism Spectrum Disorder (ASD). The majority of these studies have been focused on limited eye movement features by statistical comparisons between ASD and Typically Developing (TD) groups, which make it difficult to accurately separate ASD from TD at the individual level. The deep learning technology has been highly successful in overcoming this issue by automatically extracting features important for classification through a data-driven learning process. However, there is still a lack of end-to-end deep learning framework for recognition of abnormal attention in ASD. In this study, we developed a novel two-stream deep learning network for this recognition based on 700 images and corresponding eye movement patterns of ASD and TD, and obtained an accuracy of 0.95, which was higher than the previous state-of-the-art. We next characterized contributions to the classification at the single image level and non-linearly integration of this single image level information during the classification. Moreover, we identified a group of pixel-level visual features within these images with greater impacts on the classification. Together, this two-stream deep learning network provides us a novel and powerful tool to recognize and understand abnormal visual attention in ASD.