Seoung Wug Oh

CV
h-index21
34papers
2,582citations
Novelty56%
AI Score54

34 Papers

CVSep 7, 2023Code
Tracking Anything with Decoupled Video Segmentation

Ho Kei Cheng, Seoung Wug Oh, Brian Price et al.

Training data for video segmentation are expensive to annotate. This impedes extensions of end-to-end algorithms to new video segmentation tasks, especially in large-vocabulary settings. To 'track anything' without training on video data for every individual task, we develop a decoupled video segmentation approach (DEVA), composed of task-specific image-level segmentation and class/task-agnostic bi-directional temporal propagation. Due to this design, we only need an image-level model for the target task (which is cheaper to train) and a universal temporal propagation model which is trained once and generalizes across tasks. To effectively combine these two modules, we use bi-directional propagation for (semi-)online fusion of segmentation hypotheses from different frames to generate a coherent segmentation. We show that this decoupled formulation compares favorably to end-to-end approaches in several data-scarce tasks including large-vocabulary video panoptic segmentation, open-world video segmentation, referring video segmentation, and unsupervised video object segmentation. Code is available at: https://hkchengrex.github.io/Tracking-Anything-with-DEVA

CVJun 9, 2022Code
VITA: Video Instance Segmentation via Object Token Association

Miran Heo, Sukjun Hwang, Seoung Wug Oh et al.

We introduce a novel paradigm for offline Video Instance Segmentation (VIS), based on the hypothesis that explicit object-oriented information can be a strong clue for understanding the context of the entire sequence. To this end, we propose VITA, a simple structure built on top of an off-the-shelf Transformer-based image instance segmentation model. Specifically, we use an image object detector as a means of distilling object-specific contexts into object tokens. VITA accomplishes video-level understanding by associating frame-level object tokens without using spatio-temporal backbone features. By effectively building relationships between objects using the condensed information, VITA achieves the state-of-the-art on VIS benchmarks with a ResNet-50 backbone: 49.8 AP, 45.7 AP on YouTube-VIS 2019 & 2021, and 19.6 AP on OVIS. Moreover, thanks to its object token-based structure that is disjoint from the backbone features, VITA shows several practical advantages that previous offline VIS methods have not explored - handling long and high-resolution videos with a common GPU, and freezing a frame-level detector trained on image domain. Code is available at https://github.com/sukjunhwang/VITA.

CVOct 19, 2023Code
Putting the Object Back into Video Object Segmentation

Ho Kei Cheng, Seoung Wug Oh, Brian Price et al.

We present Cutie, a video object segmentation (VOS) network with object-level memory reading, which puts the object representation from memory back into the video object segmentation result. Recent works on VOS employ bottom-up pixel-level memory reading which struggles due to matching noise, especially in the presence of distractors, resulting in lower performance in more challenging data. In contrast, Cutie performs top-down object-level memory reading by adapting a small set of object queries. Via those, it interacts with the bottom-up pixel features iteratively with a query-based object transformer (qt, hence Cutie). The object queries act as a high-level summary of the target object, while high-resolution feature maps are retained for accurate segmentation. Together with foreground-background masked attention, Cutie cleanly separates the semantics of the foreground object from the background. On the challenging MOSE dataset, Cutie improves by 8.7 J&F over XMem with a similar running time and improves by 4.2 J&F over DeAOT while being three times faster. Code is available at: https://hkchengrex.github.io/Cutie

CVJul 27, 2022Code
One-Trimap Video Matting

Hongje Seong, Seoung Wug Oh, Brian Price et al.

Recent studies made great progress in video matting by extending the success of trimap-based image matting to the video domain. In this paper, we push this task toward a more practical setting and propose One-Trimap Video Matting network (OTVM) that performs video matting robustly using only one user-annotated trimap. A key of OTVM is the joint modeling of trimap propagation and alpha prediction. Starting from baseline trimap propagation and alpha prediction networks, our OTVM combines the two networks with an alpha-trimap refinement module to facilitate information flow. We also present an end-to-end training strategy to take full advantage of the joint model. Our joint modeling greatly improves the temporal stability of trimap propagation compared to the previous decoupled methods. We evaluate our model on two latest video matting benchmarks, Deep Video Matting and VideoMatting108, and outperform state-of-the-art by significant margins (MSE improvements of 56.4% and 56.7%, respectively). The source code and model are available online: https://github.com/Hongje/OTVM.

CVNov 16, 2022Code
A Generalized Framework for Video Instance Segmentation

Miran Heo, Sukjun Hwang, Jeongseok Hyun et al.

The handling of long videos with complex and occluded sequences has recently emerged as a new challenge in the video instance segmentation (VIS) community. However, existing methods have limitations in addressing this challenge. We argue that the biggest bottleneck in current approaches is the discrepancy between training and inference. To effectively bridge this gap, we propose a Generalized framework for VIS, namely GenVIS, that achieves state-of-the-art performance on challenging benchmarks without designing complicated architectures or requiring extra post-processing. The key contribution of GenVIS is the learning strategy, which includes a query-based training pipeline for sequential learning with a novel target label assignment. Additionally, we introduce a memory that effectively acquires information from previous states. Thanks to the new perspective, which focuses on building relationships between separate frames or clips, GenVIS can be flexibly executed in both online and semi-online manner. We evaluate our approach on popular VIS benchmarks, achieving state-of-the-art results on YouTube-VIS 2019/2021/2022 and Occluded VIS (OVIS). Notably, we greatly outperform the state-of-the-art on the long VIS benchmark (OVIS), improving 5.6 AP with ResNet-50 backbone. Code is available at https://github.com/miranheo/GenVIS.

CVDec 20, 2022
Tracking by Associating Clips

Sanghyun Woo, Kwanyong Park, Seoung Wug Oh et al.

The tracking-by-detection paradigm today has become the dominant method for multi-object tracking and works by detecting objects in each frame and then performing data association across frames. However, its sequential frame-wise matching property fundamentally suffers from the intermediate interruptions in a video, such as object occlusions, fast camera movements, and abrupt light changes. Moreover, it typically overlooks temporal information beyond the two frames for matching. In this paper, we investigate an alternative by treating object association as clip-wise matching. Our new perspective views a single long video sequence as multiple short clips, and then the tracking is performed both within and between the clips. The benefits of this new approach are two folds. First, our method is robust to tracking error accumulation or propagation, as the video chunking allows bypassing the interrupted frames, and the short clip tracking avoids the conventional error-prone long-term track memory management. Second, the multiple frame information is aggregated during the clip-wise matching, resulting in a more accurate long-range track association than the current frame-wise matching. Given the state-of-the-art tracking-by-detection tracker, QDTrack, we showcase how the tracking performance improves with our new tracking formulation. We evaluate our proposals on two tracking benchmarks, TAO and MOT17 that have complementary characteristics and challenges each other.

CVAug 3, 2022
Per-Clip Video Object Segmentation

Kwanyong Park, Sanghyun Woo, Seoung Wug Oh et al.

Recently, memory-based approaches show promising results on semi-supervised video object segmentation. These methods predict object masks frame-by-frame with the help of frequently updated memory of the previous mask. Different from this per-frame inference, we investigate an alternative perspective by treating video object segmentation as clip-wise mask propagation. In this per-clip inference scheme, we update the memory with an interval and simultaneously process a set of consecutive frames (i.e. clip) between the memory updates. The scheme provides two potential benefits: accuracy gain by clip-level optimization and efficiency gain by parallel computation of multiple frames. To this end, we propose a new method tailored for the per-clip inference. Specifically, we first introduce a clip-wise operation to refine the features based on intra-clip correlation. In addition, we employ a progressive matching mechanism for efficient information-passing within a clip. With the synergy of two modules and a newly proposed per-clip based training, our network achieves state-of-the-art performance on Youtube-VOS 2018/2019 val (84.6% and 84.6%) and DAVIS 2016/2017 val (91.9% and 86.1%). Furthermore, our model shows a great speed-accuracy trade-off with varying memory update intervals, which leads to huge flexibility.

CVJul 21, 2022
Error Compensation Framework for Flow-Guided Video Inpainting

Jaeyeon Kang, Seoung Wug Oh, Seon Joo Kim

The key to video inpainting is to use correlation information from as many reference frames as possible. Existing flow-based propagation methods split the video synthesis process into multiple steps: flow completion -> pixel propagation -> synthesis. However, there is a significant drawback that the errors in each step continue to accumulate and amplify in the next step. To this end, we propose an Error Compensation Framework for Flow-guided Video Inpainting (ECFVI), which takes advantage of the flow-based method and offsets its weaknesses. We address the weakness with the newly designed flow completion module and the error compensation network that exploits the error guidance map. Our approach greatly improves the temporal consistency and the visual quality of the completed videos. Experimental results show the superior performance of our proposed method with the speed up of x6, compared to the state-of-the-art methods. In addition, we present a new benchmark dataset for evaluation by supplementing the weaknesses of existing test datasets.

CVDec 20, 2022
Bridging Images and Videos: A Simple Learning Framework for Large Vocabulary Video Object Detection

Sanghyun Woo, Kwanyong Park, Seoung Wug Oh et al.

Scaling object taxonomies is one of the important steps toward a robust real-world deployment of recognition systems. We have faced remarkable progress in images since the introduction of the LVIS benchmark. To continue this success in videos, a new video benchmark, TAO, was recently presented. Given the recent encouraging results from both detection and tracking communities, we are interested in marrying those two advances and building a strong large vocabulary video tracker. However, supervisions in LVIS and TAO are inherently sparse or even missing, posing two new challenges for training the large vocabulary trackers. First, no tracking supervisions are in LVIS, which leads to inconsistent learning of detection (with LVIS and TAO) and tracking (only with TAO). Second, the detection supervisions in TAO are partial, which results in catastrophic forgetting of absent LVIS categories during video fine-tuning. To resolve these challenges, we present a simple but effective learning framework that takes full advantage of all available training data to learn detection and tracking while not losing any LVIS categories to recognize. With this new learning scheme, we show that consistent improvements of various large vocabulary trackers are capable, setting strong baseline results on the challenging TAO benchmarks.

CVJun 5, 2022
Cannot See the Forest for the Trees: Aggregating Multiple Viewpoints to Better Classify Objects in Videos

Sukjun Hwang, Miran Heo, Seoung Wug Oh et al.

Recently, both long-tailed recognition and object tracking have made great advances individually. TAO benchmark presented a mixture of the two, long-tailed object tracking, in order to further reflect the aspect of the real-world. To date, existing solutions have adopted detectors showing robustness in long-tailed distributions, which derive per-frame results. Then, they used tracking algorithms that combine the temporally independent detections to finalize tracklets. However, as the approaches did not take temporal changes in scenes into account, inconsistent classification results in videos led to low overall performance. In this paper, we present a set classifier that improves accuracy of classifying tracklets by aggregating information from multiple viewpoints contained in a tracklet. To cope with sparse annotations in videos, we further propose augmentation of tracklets that can maximize data efficiency. The set classifier is plug-and-playable to existing object trackers, and highly improves the performance of long-tailed object tracking. By simply attaching our method to QDTrack on top of ResNet-101, we achieve the new state-of-the-art, 19.9% and 15.7% TrackAP_50 on TAO validation and test sets, respectively.

CVFeb 9, 2023
In-N-Out: Faithful 3D GAN Inversion with Volumetric Decomposition for Face Editing

Yiran Xu, Zhixin Shu, Cameron Smith et al.

3D-aware GANs offer new capabilities for view synthesis while preserving the editing functionalities of their 2D counterparts. GAN inversion is a crucial step that seeks the latent code to reconstruct input images or videos, subsequently enabling diverse editing tasks through manipulation of this latent code. However, a model pre-trained on a particular dataset (e.g., FFHQ) often has difficulty reconstructing images with out-of-distribution (OOD) objects such as faces with heavy make-up or occluding objects. We address this issue by explicitly modeling OOD objects from the input in 3D-aware GANs. Our core idea is to represent the image using two individual neural radiance fields: one for the in-distribution content and the other for the out-of-distribution object. The final reconstruction is achieved by optimizing the composition of these two radiance fields with carefully designed regularization. We demonstrate that our explicit decomposition alleviates the inherent trade-off between reconstruction fidelity and editability. We evaluate reconstruction accuracy and editability of our method on challenging real face images and videos and showcase favorable results against other baselines.

CVMar 4
DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation

Tuan Duc Ngo, Jiahui Huang, Seoung Wug Oh et al.

Estimating accurate, view-consistent geometry and camera poses from uncalibrated multi-view/video inputs remains challenging - especially at high spatial resolutions and over long sequences. We present DAGE, a dual-stream transformer whose main novelty is to disentangle global coherence from fine detail. A low-resolution stream operates on aggressively downsampled frames with alternating frame/global attention to build a view-consistent representation and estimate cameras efficiently, while a high-resolution stream processes the original images per-frame to preserve sharp boundaries and small structures. A lightweight adapter fuses these streams via cross-attention, injecting global context without disturbing the pretrained single-frame pathway. This design scales resolution and clip length independently, supports inputs up to 2K, and maintains practical inference cost. DAGE delivers sharp depth/pointmaps, strong cross-view consistency, and accurate poses, establishing new state-of-the-art results for video geometry estimation and multi-view reconstruction.

CVJan 20
VideoMaMa: Mask-Guided Video Matting via Generative Prior

Sangbeom Lim, Seoung Wug Oh, Jiahui Huang et al.

Generalizing video matting models to real-world videos remains a significant challenge due to the scarcity of labeled data. To address this, we present Video Mask-to-Matte Model (VideoMaMa) that converts coarse segmentation masks into pixel accurate alpha mattes, by leveraging pretrained video diffusion models. VideoMaMa demonstrates strong zero-shot generalization to real-world footage, even though it is trained solely on synthetic data. Building on this capability, we develop a scalable pseudo-labeling pipeline for large-scale video matting and construct the Matting Anything in Video (MA-V) dataset, which offers high-quality matting annotations for more than 50K real-world videos spanning diverse scenes and motions. To validate the effectiveness of this dataset, we fine-tune the SAM2 model on MA-V to obtain SAM2-Matte, which outperforms the same model trained on existing matting datasets in terms of robustness on in-the-wild videos. These findings emphasize the importance of large-scale pseudo-labeled video matting and showcase how generative priors and accessible segmentation cues can drive scalable progress in video matting research.

CVDec 8, 2023Code
VISAGE: Video Instance Segmentation with Appearance-Guided Enhancement

Hanjung Kim, Jaehyun Kang, Miran Heo et al.

In recent years, online Video Instance Segmentation (VIS) methods have shown remarkable advancement with their powerful query-based detectors. Utilizing the output queries of the detector at the frame-level, these methods achieve high accuracy on challenging benchmarks. However, our observations demonstrate that these methods heavily rely on location information, which often causes incorrect associations between objects. This paper presents that a key axis of object matching in trackers is appearance information, which becomes greatly instructive under conditions where positional cues are insufficient for distinguishing their identities. Therefore, we suggest a simple yet powerful extension to object decoders that explicitly extract embeddings from backbone features and drive queries to capture the appearances of objects, which greatly enhances instance association accuracy. Furthermore, recognizing the limitations of existing benchmarks in fully evaluating appearance awareness, we have constructed a synthetic dataset to rigorously validate our method. By effectively resolving the over-reliance on location information, we achieve state-of-the-art results on YouTube-VIS 2019/2021 and Occluded VIS (OVIS). Code is available at https://github.com/KimHanjung/VISAGE.

CVDec 8, 2021Code
VISOLO: Grid-Based Space-Time Aggregation for Efficient Online Video Instance Segmentation

Su Ho Han, Sukjun Hwang, Seoung Wug Oh et al.

For online video instance segmentation (VIS), fully utilizing the information from previous frames in an efficient manner is essential for real-time applications. Most previous methods follow a two-stage approach requiring additional computations such as RPN and RoIAlign, and do not fully exploit the available information in the video for all subtasks in VIS. In this paper, we propose a novel single-stage framework for online VIS built based on the grid structured feature representation. The grid-based features allow us to employ fully convolutional networks for real-time processing, and also to easily reuse and share features within different components. We also introduce cooperatively operating modules that aggregate information from available frames, in order to enrich the features for all subtasks in VIS. Our design fully takes advantage of previous information in a grid form for all tasks in VIS in an efficient way, and we achieved the new state-of-the-art accuracy (38.6 AP and 36.9 AP) and speed (40.0 FPS) on YouTube-VIS 2019 and 2021 datasets among online VIS methods. The code is available at https://github.com/SuHoHan95/VISOLO.

CVSep 23, 2021Code
Hierarchical Memory Matching Network for Video Object Segmentation

Hongje Seong, Seoung Wug Oh, Joon-Young Lee et al.

We present Hierarchical Memory Matching Network (HMMN) for semi-supervised video object segmentation. Based on a recent memory-based method [33], we propose two advanced memory read modules that enable us to perform memory reading in multiple scales while exploiting temporal smoothness. We first propose a kernel guided memory matching module that replaces the non-local dense memory read, commonly adopted in previous memory-based methods. The module imposes the temporal smoothness constraint in the memory read, leading to accurate memory retrieval. More importantly, we introduce a hierarchical memory matching scheme and propose a top-k guided memory matching module in which memory read on a fine-scale is guided by that on a coarse-scale. With the module, we perform memory read in multiple scales efficiently and leverage both high-level semantic and low-level fine-grained memory features to predict detailed object masks. Our network achieves state-of-the-art performance on the validation sets of DAVIS 2016/2017 (90.8% and 84.7%) and YouTube-VOS 2018/2019 (82.6% and 82.5%), and test-dev set of DAVIS 2017 (78.6%). The source code and model are available online: https://github.com/Hongje/HMMN.

CVApr 24, 2024
MaGGIe: Masked Guided Gradual Human Instance Matting

Chuong Huynh, Seoung Wug Oh, Abhinav Shrivastava et al.

Human matting is a foundation task in image and video processing, where human foreground pixels are extracted from the input. Prior works either improve the accuracy by additional guidance or improve the temporal consistency of a single instance across frames. We propose a new framework MaGGIe, Masked Guided Gradual Human Instance Matting, which predicts alpha mattes progressively for each human instances while maintaining the computational cost, precision, and consistency. Our method leverages modern architectures, including transformer attention and sparse convolution, to output all instance mattes simultaneously without exploding memory and latency. Although keeping constant inference costs in the multiple-instance scenario, our framework achieves robust and versatile performance on our proposed synthesized benchmarks. With the higher quality image and video matting benchmarks, the novel multi-instance synthesis approach from publicly available sources is introduced to increase the generalization of models in real-world scenarios.

CVDec 12, 2024
Elevating Flow-Guided Video Inpainting with Reference Generation

Suhwan Cho, Seoung Wug Oh, Sangyoun Lee et al.

Video inpainting (VI) is a challenging task that requires effective propagation of observable content across frames while simultaneously generating new content not present in the original video. In this study, we propose a robust and practical VI framework that leverages a large generative model for reference generation in combination with an advanced pixel propagation algorithm. Powered by a strong generative model, our method not only significantly enhances frame-level quality for object removal but also synthesizes new content in the missing areas based on user-provided text prompts. For pixel propagation, we introduce a one-shot pixel pulling method that effectively avoids error accumulation from repeated sampling while maintaining sub-pixel precision. To evaluate various VI methods in realistic scenarios, we also propose a high-quality VI benchmark, HQVI, comprising carefully generated videos using alpha matte composition. On public benchmarks and the HQVI dataset, our method demonstrates significantly higher visual quality and metric scores compared to existing solutions. Furthermore, it can process high-resolution videos exceeding 2K resolution with ease, underscoring its superiority for real-world applications.

CVDec 5, 2024
IF-MDM: Implicit Face Motion Diffusion Model for High-Fidelity Realtime Talking Head Generation

Sejong Yang, Seoung Wug Oh, Yang Zhou et al.

We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating high-fidelity videos due to their lack of appearance-aware motion representation. While generative approaches such as video diffusion models achieve high video quality, their slow processing speeds limit practical application. Our proposed model, Implicit Face Motion Diffusion Model (IF-MDM), employs implicit motion to encode human faces into appearance-aware compressed facial latents, enhancing video generation. Although implicit motion lacks the spatial disentanglement of explicit models, which complicates alignment with subtle lip movements, we introduce motion statistics to help capture fine-grained motion information. Additionally, our model provides motion controllability to optimize the trade-off between motion intensity and visual quality during inference. IF-MDM supports real-time generation of 512x512 resolution videos at up to 45 frames per second (fps). Extensive evaluations demonstrate its superior performance over existing diffusion and explicit face models. The code will be released publicly, available alongside supplementary materials. The video results can be found on https://bit.ly/ifmdm_supplementary.

CVMar 11, 2025
Tuning-Free Multi-Event Long Video Generation via Synchronized Coupled Sampling

Subin Kim, Seoung Wug Oh, Jui-Hsien Wang et al.

While recent advancements in text-to-video diffusion models enable high-quality short video generation from a single prompt, generating real-world long videos in a single pass remains challenging due to limited data and high computational costs. To address this, several works propose tuning-free approaches, i.e., extending existing models for long video generation, specifically using multiple prompts to allow for dynamic and controlled content changes. However, these methods primarily focus on ensuring smooth transitions between adjacent frames, often leading to content drift and a gradual loss of semantic coherence over longer sequences. To tackle such an issue, we propose Synchronized Coupled Sampling (SynCoS), a novel inference framework that synchronizes denoising paths across the entire video, ensuring long-range consistency across both adjacent and distant frames. Our approach combines two complementary sampling strategies: reverse and optimization-based sampling, which ensure seamless local transitions and enforce global coherence, respectively. However, directly alternating between these samplings misaligns denoising trajectories, disrupting prompt guidance and introducing unintended content changes as they operate independently. To resolve this, SynCoS synchronizes them through a grounded timestep and a fixed baseline noise, ensuring fully coupled sampling with aligned denoising paths. Extensive experiments show that SynCoS significantly improves multi-event long video generation, achieving smoother transitions and superior long-range coherence, outperforming previous approaches both quantitatively and qualitatively.

CVJun 5, 2025
FRAME: Pre-Training Video Feature Representations via Anticipation and Memory

Sethuraman TV, Savya Khosla, Vignesh Srinivasakumar et al.

Dense video prediction tasks, such as object tracking and semantic segmentation, require video encoders that generate temporally consistent, spatially dense features for every frame. However, existing approaches fall short: image encoders like DINO or CLIP lack temporal awareness, while video models such as VideoMAE underperform compared to image encoders on dense prediction tasks. We address this gap with FRAME, a self-supervised video frame encoder tailored for dense video understanding. FRAME learns to predict current and future DINO patch features from past and present RGB frames, leading to spatially precise and temporally coherent representations. To our knowledge, FRAME is the first video encoder to leverage image-based models for dense prediction while outperforming them on tasks requiring fine-grained visual correspondence. As an auxiliary capability, FRAME aligns its class token with CLIP's semantic space, supporting language-driven tasks such as video classification. We evaluate FRAME across six dense prediction tasks on seven datasets, where it consistently outperforms image encoders and existing self-supervised video models. Despite its versatility, FRAME maintains a compact architecture suitable for a range of downstream applications.

CVJun 7, 2021
Video Instance Segmentation using Inter-Frame Communication Transformers

Sukjun Hwang, Miran Heo, Seoung Wug Oh et al.

We propose a novel end-to-end solution for video instance segmentation (VIS) based on transformers. Recently, the per-clip pipeline shows superior performance over per-frame methods leveraging richer information from multiple frames. However, previous per-clip models require heavy computation and memory usage to achieve frame-to-frame communications, limiting practicality. In this work, we propose Inter-frame Communication Transformers (IFC), which significantly reduces the overhead for information-passing between frames by efficiently encoding the context within the input clip. Specifically, we propose to utilize concise memory tokens as a mean of conveying information as well as summarizing each frame scene. The features of each frame are enriched and correlated with other frames through exchange of information between the precisely encoded memory tokens. We validate our method on the latest benchmark sets and achieved the state-of-the-art performance (AP 44.6 on YouTube-VIS 2019 val set using the offline inference) while having a considerably fast runtime (89.4 FPS). Our method can also be applied to near-online inference for processing a video in real-time with only a small delay. The code will be made available.

CVMay 30, 2021
Polygonal Point Set Tracking

Gunhee Nam, Miran Heo, Seoung Wug Oh et al.

In this paper, we propose a novel learning-based polygonal point set tracking method. Compared to existing video object segmentation~(VOS) methods that propagate pixel-wise object mask information, we propagate a polygonal point set over frames. Specifically, the set is defined as a subset of points in the target contour, and our goal is to track corresponding points on the target contour. Those outputs enable us to apply various visual effects such as motion tracking, part deformation, and texture mapping. To this end, we propose a new method to track the corresponding points between frames by the global-local alignment with delicately designed losses and regularization terms. We also introduce a novel learning strategy using synthetic and VOS datasets that makes it possible to tackle the problem without developing the point correspondence dataset. Since the existing datasets are not suitable to validate our method, we build a new polygonal point set tracking dataset and demonstrate the superior performance of our method over the baselines and existing contour-based VOS methods. In addition, we present visual-effects applications of our method on part distortion and text mapping.

CVMay 18, 2021
Exemplar-Based Open-Set Panoptic Segmentation Network

Jaedong Hwang, Seoung Wug Oh, Joon-Young Lee et al.

We extend panoptic segmentation to the open-world and introduce an open-set panoptic segmentation (OPS) task. This task requires performing panoptic segmentation for not only known classes but also unknown ones that have not been acknowledged during training. We investigate the practical challenges of the task and construct a benchmark on top of an existing dataset, COCO. In addition, we propose a novel exemplar-based open-set panoptic segmentation network (EOPSN) inspired by exemplar theory. Our approach identifies a new class based on exemplars, which are identified by clustering and employed as pseudo-ground-truths. The size of each class increases by mining new exemplars based on the similarities to the existing ones associated with the class. We evaluate EOPSN on the proposed benchmark and demonstrate the effectiveness of our proposals. The primary goal of our work is to draw the attention of the community to the recognition in the open-world scenarios. The implementation of our algorithm is available on the project webpage: https://cv.snu.ac.kr/research/EOPSN.

CVDec 3, 2020
Single-shot Path Integrated Panoptic Segmentation

Sukjun Hwang, Seoung Wug Oh, Seon Joo Kim

Panoptic segmentation, which is a novel task of unifying instance segmentation and semantic segmentation, has attracted a lot of attention lately. However, most of the previous methods are composed of multiple pathways with each pathway specialized to a designated segmentation task. In this paper, we propose to resolve panoptic segmentation in single-shot by integrating the execution flows. With the integrated pathway, a unified feature map called Panoptic-Feature is generated, which includes the information of both things and stuffs. Panoptic-Feature becomes more sophisticated by auxiliary problems that guide to cluster pixels that belong to the same instance and differentiate between objects of different classes. A collection of convolutional filters, where each filter represents either a thing or stuff, is applied to Panoptic-Feature at once, materializing the single-shot panoptic segmentation. Taking the advantages of both top-down and bottom-up approaches, our method, named SPINet, enjoys high efficiency and accuracy on major panoptic segmentation benchmarks: COCO and Cityscapes.

CVJul 17, 2020
Cross-Identity Motion Transfer for Arbitrary Objects through Pose-Attentive Video Reassembling

Subin Jeon, Seonghyeon Nam, Seoung Wug Oh et al.

We propose an attention-based networks for transferring motions between arbitrary objects. Given a source image(s) and a driving video, our networks animate the subject in the source images according to the motion in the driving video. In our attention mechanism, dense similarities between the learned keypoints in the source and the driving images are computed in order to retrieve the appearance information from the source images. Taking a different approach from the well-studied warping based models, our attention-based model has several advantages. By reassembling non-locally searched pieces from the source contents, our approach can produce more realistic outputs. Furthermore, our system can make use of multiple observations of the source appearance (e.g. front and sides of faces) to make the results more accurate. To reduce the training-testing discrepancy of the self-supervised learning, a novel cross-identity training scheme is additionally introduced. With the training scheme, our networks is trained to transfer motions between different subjects, as in the real testing scenario. Experimental results validate that our method produces visually pleasing results in various object domains, showing better performances compared to previous works.

CVApr 6, 2020
Deep Space-Time Video Upsampling Networks

Jaeyeon Kang, Younghyun Jo, Seoung Wug Oh et al.

Video super-resolution (VSR) and frame interpolation (FI) are traditional computer vision problems, and the performance have been improving by incorporating deep learning recently. In this paper, we investigate the problem of jointly upsampling videos both in space and time, which is becoming more important with advances in display systems. One solution for this is to run VSR and FI, one by one, independently. This is highly inefficient as heavy deep neural networks (DNN) are involved in each solution. To this end, we propose an end-to-end DNN framework for the space-time video upsampling by efficiently merging VSR and FI into a joint framework. In our framework, a novel weighting scheme is proposed to fuse input frames effectively without explicit motion compensation for efficient processing of videos. The results show better results both quantitatively and qualitatively, while reducing the computation time (x7 faster) and the number of parameters (30%) compared to baselines.

CVMar 20, 2020
DMV: Visual Object Tracking via Part-level Dense Memory and Voting-based Retrieval

Gunhee Nam, Seoung Wug Oh, Joon-Young Lee et al.

We propose a novel memory-based tracker via part-level dense memory and voting-based retrieval, called DMV. Since deep learning techniques have been introduced to the tracking field, Siamese trackers have attracted many researchers due to the balance between speed and accuracy. However, most of them are based on a single template matching, which limits the performance as it restricts the accessible in-formation to the initial target features. In this paper, we relieve this limitation by maintaining an external memory that saves the tracking record. Part-level retrieval from the memory also liberates the information from the template and allows our tracker to better handle the challenges such as appearance changes and occlusions. By updating the memory during tracking, the representative power for the target object can be enhanced without online learning. We also propose a novel voting mechanism for the memory reading to filter out unreliable information in the memory. We comprehensively evaluate our tracker on OTB-100,TrackingNet, GOT-10k, LaSOT, and UAV123, which show that our method yields comparable results to the state-of-the-art methods.

IVMar 20, 2020
Learning the Loss Functions in a Discriminative Space for Video Restoration

Younghyun Jo, Jaeyeon Kang, Seoung Wug Oh et al.

With more advanced deep network architectures and learning schemes such as GANs, the performance of video restoration algorithms has greatly improved recently. Meanwhile, the loss functions for optimizing deep neural networks remain relatively unchanged. To this end, we propose a new framework for building effective loss functions by learning a discriminative space specific to a video restoration task. Our framework is similar to GANs in that we iteratively train two networks - a generator and a loss network. The generator learns to restore videos in a supervised fashion, by following ground truth features through the feature matching in the discriminative space learned by the loss network. In addition, we also introduce a new relation loss in order to maintain the temporal consistency in output videos. Experiments on video superresolution and deblurring show that our method generates visually more pleasing videos with better quantitative perceptual metric values than the other state-of-the-art methods.

CVAug 30, 2019
Copy-and-Paste Networks for Deep Video Inpainting

Sungho Lee, Seoung Wug Oh, DaeYeun Won et al.

We present a novel deep learning based algorithm for video inpainting. Video inpainting is a process of completing corrupted or missing regions in videos. Video inpainting has additional challenges compared to image inpainting due to the extra temporal information as well as the need for maintaining the temporal coherency. We propose a novel DNN-based framework called the Copy-and-Paste Networks for video inpainting that takes advantage of additional information in other frames of the video. The network is trained to copy corresponding contents in reference frames and paste them to fill the holes in the target frame. Our network also includes an alignment network that computes affine matrices between frames for the alignment, enabling the network to take information from more distant frames for robustness. Our method produces visually pleasing and temporally coherent results while running faster than the state-of-the-art optimization-based method. In addition, we extend our framework for enhancing over/under exposed frames in videos. Using this enhancement technique, we were able to significantly improve the lane detection accuracy on road videos.

CVAug 23, 2019
Onion-Peel Networks for Deep Video Completion

Seoung Wug Oh, Sungho Lee, Joon-Young Lee et al.

We propose the onion-peel networks for video completion. Given a set of reference images and a target image with holes, our network fills the hole by referring the contents in the reference images. Our onion-peel network progressively fills the hole from the hole boundary enabling it to exploit richer contextual information for the missing regions every step. Given a sufficient number of recurrences, even a large hole can be inpainted successfully. To attend to the missing information visible in the reference images, we propose an asymmetric attention block that computes similarities between the hole boundary pixels in the target and the non-hole pixels in the references in a non-local manner. With our attention block, our network can have an unlimited spatial-temporal window size and fill the holes with globally coherent contents. In addition, our framework is applicable to the image completion guided by the reference images without any modification, which is difficult to do with the previous methods. We validate that our method produces visually pleasing image and video inpainting results in realistic test cases.

CVApr 22, 2019
Fast User-Guided Video Object Segmentation by Interaction-and-Propagation Networks

Seoung Wug Oh, Joon-Young Lee, Ning Xu et al.

We present a deep learning method for the interactive video object segmentation. Our method is built upon two core operations, interaction and propagation, and each operation is conducted by Convolutional Neural Networks. The two networks are connected both internally and externally so that the networks are trained jointly and interact with each other to solve the complex video object segmentation problem. We propose a new multi-round training scheme for the interactive video object segmentation so that the networks can learn how to understand the user's intention and update incorrect estimations during the training. At the testing time, our method produces high-quality results and also runs fast enough to work with users interactively. We evaluated the proposed method quantitatively on the interactive track benchmark at the DAVIS Challenge 2018. We outperformed other competing methods by a significant margin in both the speed and the accuracy. We also demonstrated that our method works well with real user interactions.

CVApr 1, 2019
Video Object Segmentation using Space-Time Memory Networks

Seoung Wug Oh, Joon-Young Lee, Ning Xu et al.

We propose a novel solution for semi-supervised video object segmentation. By the nature of the problem, available cues (e.g. video frame(s) with object masks) become richer with the intermediate predictions. However, the existing methods are unable to fully exploit this rich source of information. We resolve the issue by leveraging memory networks and learn to read relevant information from all available sources. In our framework, the past frames with object masks form an external memory, and the current frame as the query is segmented using the mask information in the memory. Specifically, the query and the memory are densely matched in the feature space, covering all the space-time pixel locations in a feed-forward fashion. Contrast to the previous approaches, the abundant use of the guidance information allows us to better handle the challenges such as appearance changes and occlussions. We validate our method on the latest benchmark sets and achieved the state-of-the-art performance (overall score of 79.4 on Youtube-VOS val set, J of 88.7 and 79.2 on DAVIS 2016/2017 val set respectively) while having a fast runtime (0.16 second/frame on DAVIS 2016 val set).

CVAug 29, 2016
Approaching the Computational Color Constancy as a Classification Problem through Deep Learning

Seoung Wug Oh, Seon Joo Kim

Computational color constancy refers to the problem of computing the illuminant color so that the images of a scene under varying illumination can be normalized to an image under the canonical illumination. In this paper, we adopt a deep learning framework for the illumination estimation problem. The proposed method works under the assumption of uniform illumination over the scene and aims for the accurate illuminant color computation. Specifically, we trained the convolutional neural network to solve the problem by casting the color constancy problem as an illumination classification problem. We designed the deep learning architecture so that the output of the network can be directly used for computing the color of the illumination. Experimental results show that our deep network is able to extract useful features for the illumination estimation and our method outperforms all previous color constancy methods on multiple test datasets.