REFLECT: Summarizing Robot Experiences for Failure Explanation and CorrectionZeyi Liu, Arpit Bahety, Shuran Song
The ability to detect and analyze failed executions automatically is crucial for an explainable and robust robotic system. Recently, Large Language Models (LLMs) have demonstrated strong reasoning abilities on textual inputs. To leverage the power of LLMs for robot failure explanation, we introduce REFLECT, a framework which queries LLM for failure reasoning based on a hierarchical summary of robot past experiences generated from multisensory observations. The failure explanation can further guide a language-based planner to correct the failure and complete the task. To systematically evaluate the framework, we create the RoboFail dataset with a variety of tasks and failure scenarios. We demonstrate that the LLM-based framework is able to generate informative failure explanations that assist successful correction planning.
7.9ROJun 30Code
OopsieVerse: A Safety Benchmark with Damage-Aware Simulation for Robot ManipulationArnav Balaji, Arpit Bahety, Sriniket Ambatipudi et al.
While robotic manipulation capabilities have advanced rapidly, physical safety remains a major barrier to deploying household robots: task success is insufficient if the robot damages itself or its surroundings. Simulation offers a harm-free alternative to costly and dangerous real-world training and evaluation, yet existing simulators lack general mechanisms to detect, quantify, and represent damage. To address this gap, we introduce OOPSIEVERSE, a unified simulation framework and benchmark for damage-aware household manipulation. OOPSIEVERSE provides damage as an explicit, physically-grounded, and taskagnostic signal by converting sources such as contact forces, temperature changes, and liquid interactions into corresponding mechanical, thermal or fluid damage. OOPSIEVERSE comprises two core elements: (1) DAMAGESIM, a simulator-agnostic framework for detecting and quantifying damage during navigation and manipulation, and (2) a suite of household tasks designed to evaluate common damage modes and distinguish between task completion and safe execution. We demonstrate the generality of our framework by instantiating DAMAGESIM in two simulators with different physics backends, OmniGibson (Nvidia Omniverse) and RoboCasa (MuJoCo). We further showcase the utility of OOPSIEVERSE across multiple use cases, including (1) guiding safer demonstration collection via real-time damage feedback, (2) learning safer manipulation policies through damage-conditioned imitation learning and reinforcement learning, (3) benchmarking the safety of state-of-the-art Vision Language Action policies, and (4) improving real-world safety of sim-to-real transferred policies. Together, our results highlight the potential of OOPSIEVERSE as an open-source foundation for systematic, scalable research on safe robot manipulation. For code and more information, please refer to https://robin-lab.cs.utexas.edu/oopsieverse/
Automatic Quantification and Visualization of Street TreesArpit Bahety, Rohit Saluja, Ravi Kiran Sarvadevabhatla et al.
Assessing the number of street trees is essential for evaluating urban greenery and can help municipalities employ solutions to identify tree-starved streets. It can also help identify roads with different levels of deforestation and afforestation over time. Yet, there has been little work in the area of street trees quantification. This work first explains a data collection setup carefully designed for counting roadside trees. We then describe a unique annotation procedure aimed at robustly detecting and quantifying trees. We work on a dataset of around 1300 Indian road scenes annotated with over 2500 street trees. We additionally use the five held-out videos covering 25 km of roads for counting trees. We finally propose a street tree detection, counting, and visualization framework using current object detectors and a novel yet simple counting algorithm owing to the thoughtful collection setup. We find that the high-level visualizations based on the density of trees on the routes and Kernel Density Ranking (KDR) provide a quick, accurate, and inexpensive way to recognize tree-starved streets. We obtain a tree detection mAP of 83.74% on the test images, which is a 2.73% improvement over our baseline. We propose Tree Count Density Classification Accuracy (TCDCA) as an evaluation metric to measure tree density. We obtain TCDCA of 96.77% on the test videos, with a remarkable improvement of 22.58% over baseline, and demonstrate that our counting module's performance is close to human level. Source code: https://github.com/iHubData-Mobility/public-tree-counting.
18.0ROOct 21, 2025
MoMaGen: Generating Demonstrations under Soft and Hard Constraints for Multi-Step Bimanual Mobile ManipulationChengshu Li, Mengdi Xu, Arpit Bahety et al. · stanford
Imitation learning from large-scale, diverse human demonstrations has proven effective for training robots, but collecting such data is costly and time-consuming. This challenge is amplified for multi-step bimanual mobile manipulation, where humans must teleoperate both a mobile base and two high-degree-of-freedom arms. Prior automated data generation frameworks have addressed static bimanual manipulation by augmenting a few human demonstrations in simulation, but they fall short for mobile settings due to two key challenges: (1) determining base placement to ensure reachability, and (2) positioning the camera to provide sufficient visibility for visuomotor policies. To address these issues, we introduce MoMaGen, which formulates data generation as a constrained optimization problem that enforces hard constraints (e.g., reachability) while balancing soft constraints (e.g., visibility during navigation). This formulation generalizes prior approaches and provides a principled foundation for future methods. We evaluate MoMaGen on four multi-step bimanual mobile manipulation tasks and show that it generates significantly more diverse datasets than existing methods. Leveraging this diversity, MoMaGen can train successful imitation learning policies from a single source demonstration, and these policies can be fine-tuned with as few as 40 real-world demonstrations to achieve deployment on physical robotic hardware. More details are available at our project page: momagen.github.io.
13.5ROJun 18, 2025
SafeMimic: Towards Safe and Autonomous Human-to-Robot Imitation for Mobile ManipulationArpit Bahety, Arnav Balaji, Ben Abbatematteo et al.
For robots to become efficient helpers in the home, they must learn to perform new mobile manipulation tasks simply by watching humans perform them. Learning from a single video demonstration from a human is challenging as the robot needs to first extract from the demo what needs to be done and how, translate the strategy from a third to a first-person perspective, and then adapt it to be successful with its own morphology. Furthermore, to mitigate the dependency on costly human monitoring, this learning process should be performed in a safe and autonomous manner. We present SafeMimic, a framework to learn new mobile manipulation skills safely and autonomously from a single third-person human video. Given an initial human video demonstration of a multi-step mobile manipulation task, SafeMimic first parses the video into segments, inferring both the semantic changes caused and the motions the human executed to achieve them and translating them to an egocentric reference. Then, it adapts the behavior to the robot's own morphology by sampling candidate actions around the human ones, and verifying them for safety before execution in a receding horizon fashion using an ensemble of safety Q-functions trained in simulation. When safe forward progression is not possible, SafeMimic backtracks to previous states and attempts a different sequence of actions, adapting both the trajectory and the grasping modes when required for its morphology. As a result, SafeMimic yields a strategy that succeeds in the demonstrated behavior and learns task-specific actions that reduce exploration in future attempts. Our experiments show that our method allows robots to safely and efficiently learn multi-step mobile manipulation behaviors from a single human demonstration, from different users, and in different environments, with improvements over state-of-the-art baselines across seven tasks
18.9ROMay 6, 2024
ScrewMimic: Bimanual Imitation from Human Videos with Screw Space ProjectionArpit Bahety, Priyanka Mandikal, Ben Abbatematteo et al.
Bimanual manipulation is a longstanding challenge in robotics due to the large number of degrees of freedom and the strict spatial and temporal synchronization required to generate meaningful behavior. Humans learn bimanual manipulation skills by watching other humans and by refining their abilities through play. In this work, we aim to enable robots to learn bimanual manipulation behaviors from human video demonstrations and fine-tune them through interaction. Inspired by seminal work in psychology and biomechanics, we propose modeling the interaction between two hands as a serial kinematic linkage -- as a screw motion, in particular, that we use to define a new action space for bimanual manipulation: screw actions. We introduce ScrewMimic, a framework that leverages this novel action representation to facilitate learning from human demonstration and self-supervised policy fine-tuning. Our experiments demonstrate that ScrewMimic is able to learn several complex bimanual behaviors from a single human video demonstration, and that it outperforms baselines that interpret demonstrations and fine-tune directly in the original space of motion of both arms. For more information and video results, https://robin-lab.cs.utexas.edu/ScrewMimic/