Gregory J. Stein

RO
h-index26
13papers
108citations
Novelty48%
AI Score53

13 Papers

RODec 17, 2022
Comparison of Model-Free and Model-Based Learning-Informed Planning for PointGoal Navigation

Yimeng Li, Arnab Debnath, Gregory J. Stein et al.

In recent years several learning approaches to point goal navigation in previously unseen environments have been proposed. They vary in the representations of the environments, problem decomposition, and experimental evaluation. In this work, we compare the state-of-the-art Deep Reinforcement Learning based approaches with Partially Observable Markov Decision Process (POMDP) formulation of the point goal navigation problem. We adapt the (POMDP) sub-goal framework proposed by [1] and modify the component that estimates frontier properties by using partial semantic maps of indoor scenes built from images' semantic segmentation. In addition to the well-known completeness of the model-based approach, we demonstrate that it is robust and efficient in that it leverages informative, learned properties of the frontiers compared to an optimistic frontier-based planner. We also demonstrate its data efficiency compared to the end-to-end deep reinforcement learning approaches. We compare our results against an optimistic planner, ANS and DD-PPO on Matterport3D dataset using the Habitat Simulator. We show comparable, though slightly worse performance than the SOTA DD-PPO approach, yet with far fewer data.

35.3ROMay 21
Scout-Assisted Planning for Heterogeneous Robot Teams under Partially Known Environments

Hoang-Dung Bui, Abhish Khanal, Raihan Islam Arnob et al.

Autonomous robot teams navigating partially known environments face costly backtracking when ground robots encounter blocked roads that are only revealed upon physical traversal. We address this with Scout-Assisted Planning, a heterogeneous planning framework in which scouting Unmanned Aerial Vehicles proactively gather environmental information to improve Unmanned Ground Vehicle navigation. To focus scouting on the most consequential edges, we propose Information Gain-based Action Pruning, which scores candidate scouting actions by their expected impact on ground robot behavior. Since exact Information Gain-based Action Pruning computation is prohibitively expensive, we develop a Graph Neural Network based model that predicts information gain values directly from graph structure and belief state, reducing planning time to real-time levels without sacrificing solution quality. Experiments across three environment types show that SAP with Information Gain Action Pruning reduces ground robot travel cost by 31.9--37.7% over the Canadian Traveler Problem baseline, and outperforms proximity-based scouting guidance by an additional 8--14%, confirming that principled information-gain-guided scouting is both more effective and computationally feasible for real-world deployment

29.1MAMar 16
Forecast-Aware Cooperative Planning on Temporal Graphs under Stochastic Adversarial Risk

Manshi Limbu, Xuan Wang, Gregory J. Stein et al.

Cooperative multi-robot missions often require teams of robots to traverse environments where traversal risk evolves due to adversary patrols or shifting hazards with stochastic dynamics. While support coordination - where robots assist teammates in traversing risky regions - can significantly reduce mission costs, its effectiveness depends on the team's ability to anticipate future risk. Existing support-based frameworks assume static risk landscapes and therefore fail to account for predictable temporal trends in risk evolution. We propose a forecast-aware cooperative planning framework that integrates stochastic risk forecasting with anticipatory support allocation on temporal graphs. By modeling adversary dynamics as a first-order Markov stay-move process over graph edges, we propagate the resulting edge-occupancy probabilities forward in time to generate time-indexed edge-risk forecasts. These forecasts guide the proactive allocation of support positions to forecasted risky edges for effective support coordination, while also informing joint robot path planning. Experimental results demonstrate that our approach consistently reduces total expected team cost compared to non-anticipatory baselines, approaching the performance of an oracle planner.

12.0ROMar 20
Multi-Robot Learning-Informed Task Planning Under Uncertainty

Abhish Khanal, Abhishek Paudel, Hung Pham et al.

We want a multi-robot team to complete complex tasks in minimum time where the locations of task-relevant objects are not known. Effective task completion requires reasoning over long horizons about the likely locations of task-relevant objects, how individual actions contribute to overall progress, and how to coordinate team efforts. Planning in this setting is extremely challenging: even when task-relevant information is partially known, coordinating which robot performs which action and when is difficult, and uncertainty introduces a multiplicity of possible outcomes for each action, which further complicates long-horizon decision-making and coordination. To address this, we propose a multi-robot planning abstraction that integrates learning to estimate uncertain aspects of the environment with model-based planning for long-horizon coordination. We demonstrate the efficient multi-stage task planning of our approach for 1, 2, and 3 robot teams over competitive baselines in large ProcTHOR household environments. Additionally, we demonstrate the effectiveness of our approach with a team of two LoCoBot mobile robots in real household settings.

ROJul 26, 2023
Improving Reliable Navigation under Uncertainty via Predictions Informed by Non-Local Information

Raihan Islam Arnob, Gregory J. Stein

We improve reliable, long-horizon, goal-directed navigation in partially-mapped environments by using non-locally available information to predict the goodness of temporally-extended actions that enter unseen space. Making predictions about where to navigate in general requires non-local information: any observations the robot has seen so far may provide information about the goodness of a particular direction of travel. Building on recent work in learning-augmented model-based planning under uncertainty, we present an approach that can both rely on non-local information to make predictions (via a graph neural network) and is reliable by design: it will always reach its goal, even when learning does not provide accurate predictions. We conduct experiments in three simulated environments in which non-local information is needed to perform well. In our large scale university building environment, generated from real-world floorplans to the scale, we demonstrate a 9.3\% reduction in cost-to-go compared to a non-learned baseline and a 14.9\% reduction compared to a learning-informed planner that can only use local information to inform its predictions.

84.1AIMar 15
Why Do LLM-based Web Agents Fail? A Hierarchical Planning Perspective

Mohamed Aghzal, Gregory J. Stein, Ziyu Yao

Large language model (LLM) web agents are increasingly used for web navigation but remain far from human reliability on realistic, long-horizon tasks. Existing evaluations focus primarily on end-to-end success, offering limited insight into where failures arise. We propose a hierarchical planning framework to analyze web agents across three layers (i.e., high-level planning, low-level execution, and replanning), enabling process-based evaluation of reasoning, grounding, and recovery. Our experiments show that structured Planning Domain Definition Language (PDDL) plans produce more concise and goal-directed strategies than natural language (NL) plans, but low-level execution remains the dominant bottleneck. These results indicate that improving perceptual grounding and adaptive control, not only high-level reasoning, is critical for achieving human-level reliability. This hierarchical perspective provides a principled foundation for diagnosing and advancing LLM web agents.

31.7ROMar 25
Object Search in Partially-Known Environments via LLM-informed Model-based Planning and Prompt Selection

Abhishek Paudel, Abhish Khanal, Raihan I. Arnob et al.

We present a novel LLM-informed model-based planning framework, and a novel prompt selection method, for object search in partially-known environments. Our approach uses an LLM to estimate statistics about the likelihood of finding the target object when searching various locations throughout the scene that, combined with travel costs extracted from the environment map, are used to instantiate a model, thus using the LLM to inform planning and achieve effective search performance. Moreover, the abstraction upon which our approach relies is amenable to deployment-time model selection via the recent offline replay approach, an insight we leverage to enable fast prompt and LLM selection during deployment. Simulation experiments demonstrate that our LLM-informed model-based planning approach outperforms the baseline planning strategy that fully relies on LLM and optimistic strategy with as much as 11.8% and 39.2% improvements respectively, and our bandit-like selection approach enables quick selection of best prompts and LLMs resulting in 6.5% lower average cost and 33.8% lower average cumulative regret over baseline UCB bandit selection. Real-robot experiments in an apartment demonstrate similar improvements and so further validate our approach.

AIFeb 18, 2025
A Survey on Large Language Models for Automated Planning

Mohamed Aghzal, Erion Plaku, Gregory J. Stein et al.

The planning ability of Large Language Models (LLMs) has garnered increasing attention in recent years due to their remarkable capacity for multi-step reasoning and their ability to generalize across a wide range of domains. While some researchers emphasize the potential of LLMs to perform complex planning tasks, others highlight significant limitations in their performance, particularly when these models are tasked with handling the intricacies of long-horizon reasoning. In this survey, we critically investigate existing research on the use of LLMs in automated planning, examining both their successes and shortcomings in detail. We illustrate that although LLMs are not well-suited to serve as standalone planners because of these limitations, they nonetheless present an enormous opportunity to enhance planning applications when combined with other approaches. Thus, we advocate for a balanced methodology that leverages the inherent flexibility and generalized knowledge of LLMs alongside the rigor and cost-effectiveness of traditional planning methods.

ROJun 4, 2025
SemNav: A Model-Based Planner for Zero-Shot Object Goal Navigation Using Vision-Foundation Models

Arnab Debnath, Gregory J. Stein, Jana Kosecka

Object goal navigation is a fundamental task in embodied AI, where an agent is instructed to locate a target object in an unexplored environment. Traditional learning-based methods rely heavily on large-scale annotated data or require extensive interaction with the environment in a reinforcement learning setting, often failing to generalize to novel environments and limiting scalability. To overcome these challenges, we explore a zero-shot setting where the agent operates without task-specific training, enabling more scalable and adaptable solution. Recent advances in Vision Foundation Models (VFMs) offer powerful capabilities for visual understanding and reasoning, making them ideal for agents to comprehend scenes, identify relevant regions, and infer the likely locations of objects. In this work, we present a zero-shot object goal navigation framework that integrates the perceptual strength of VFMs with a model-based planner that is capable of long-horizon decision making through frontier exploration. We evaluate our approach on the HM3D dataset using the Habitat simulator and demonstrate that our method achieves state-of-the-art performance in terms of success weighted by path length for zero-shot object goal navigation.

ROMay 8, 2023
Anticipatory Planning: Improving Long-Lived Planning by Estimating Expected Cost of Future Tasks

Roshan Dhakal, Md Ridwan Hossain Talukder, Gregory J. Stein

We consider a service robot in a household environment given a sequence of high-level tasks one at a time. Most existing task planners, lacking knowledge of what they may be asked to do next, solve each task in isolation and so may unwittingly introduce side effects that make subsequent tasks more costly. In order to reduce the overall cost of completing all tasks, we consider that the robot must anticipate the impact its actions could have on future tasks. Thus, we propose anticipatory planning: an approach in which estimates of the expected future cost, from a graph neural network, augment model-based task planning. Our approach guides the robot towards behaviors that encourage preparation and organization, reducing overall costs in long-lived planning scenarios. We evaluate our method on blockworld environments and show that our approach reduces the overall planning costs by 5% as compared to planning without anticipatory planning. Additionally, if given an opportunity to prepare the environment in advance (a special case of anticipatory planning), our planner improves overall cost by 11%.

ROApr 21, 2021
Learning and Planning for Temporally Extended Tasks in Unknown Environments

Christopher Bradley, Adam Pacheck, Gregory J. Stein et al.

We propose a novel planning technique for satisfying tasks specified in temporal logic in partially revealed environments. We define high-level actions derived from the environment and the given task itself, and estimate how each action contributes to progress towards completing the task. As the map is revealed, we estimate the cost and probability of success of each action from images and an encoding of that action using a trained neural network. These estimates guide search for the minimum-expected-cost plan within our model. Our learned model is structured to generalize across environments and task specifications without requiring retraining. We demonstrate an improvement in total cost in both simulated and real-world experiments compared to a heuristic-driven baseline.

ROMar 31, 2020
Enabling Topological Planning with Monocular Vision

Gregory J. Stein, Christopher Bradley, Victoria Preston et al.

Topological strategies for navigation meaningfully reduce the space of possible actions available to a robot, allowing use of heuristic priors or learning to enable computationally efficient, intelligent planning. The challenges in estimating structure with monocular SLAM in low texture or highly cluttered environments have precluded its use for topological planning in the past. We propose a robust sparse map representation that can be built with monocular vision and overcomes these shortcomings. Using a learned sensor, we estimate high-level structure of an environment from streaming images by detecting sparse vertices (e.g., boundaries of walls) and reasoning about the structure between them. We also estimate the known free space in our map, a necessary feature for planning through previously unknown environments. We show that our mapping technique can be used on real data and is sufficient for planning and exploration in simulated multi-agent search and learned subgoal planning applications.

ROOct 11, 2017
GeneSIS-RT: Generating Synthetic Images for training Secondary Real-world Tasks

Gregory J. Stein, Nicholas Roy

We propose a novel approach for generating high-quality, synthetic data for domain-specific learning tasks, for which training data may not be readily available. We leverage recent progress in image-to-image translation to bridge the gap between simulated and real images, allowing us to generate realistic training data for real-world tasks using only unlabeled real-world images and a simulation. GeneSIS-RT ameliorates the burden of having to collect labeled real-world images and is a promising candidate for generating high-quality, domain-specific, synthetic data. To show the effectiveness of using GeneSIS-RT to create training data, we study two tasks: semantic segmentation and reactive obstacle avoidance. We demonstrate that learning algorithms trained using data generated by GeneSIS-RT make high-accuracy predictions and outperform systems trained on raw simulated data alone, and as well or better than those trained on real data. Finally, we use our data to train a quadcopter to fly 60 meters at speeds up to 3.4 m/s through a cluttered environment, demonstrating that our GeneSIS-RT images can be used to learn to perform mission-critical tasks.