ASNov 1, 2022
Technology Pipeline for Large Scale Cross-Lingual Dubbing of Lecture Videos into Multiple Indian LanguagesAnusha Prakash, Arun Kumar, Ashish Seth et al.
Cross-lingual dubbing of lecture videos requires the transcription of the original audio, correction and removal of disfluencies, domain term discovery, text-to-text translation into the target language, chunking of text using target language rhythm, text-to-speech synthesis followed by isochronous lipsyncing to the original video. This task becomes challenging when the source and target languages belong to different language families, resulting in differences in generated audio duration. This is further compounded by the original speaker's rhythm, especially for extempore speech. This paper describes the challenges in regenerating English lecture videos in Indian languages semi-automatically. A prototype is developed for dubbing lectures into 9 Indian languages. A mean-opinion-score (MOS) is obtained for two languages, Hindi and Tamil, on two different courses. The output video is compared with the original video in terms of MOS (1-5) and lip synchronisation with scores of 4.09 and 3.74, respectively. The human effort also reduces by 75%.
CLJun 4, 2025
Kinship in Speech: Leveraging Linguistic Relatedness for Zero-Shot TTS in Indian LanguagesUtkarsh Pathak, Chandra Sai Krishna Gunda, Anusha Prakash et al.
Text-to-speech (TTS) systems typically require high-quality studio data and accurate transcriptions for training. India has 1369 languages, with 22 official using 13 scripts. Training a TTS system for all these languages, most of which have no digital resources, seems a Herculean task. Our work focuses on zero-shot synthesis, particularly for languages whose scripts and phonotactics come from different families. The novelty of our work is in the augmentation of a shared phone representation and modifying the text parsing rules to match the phonotactics of the target language, thus reducing the synthesiser overhead and enabling rapid adaptation. Intelligible and natural speech was generated for Sanskrit, Maharashtrian and Canara Konkani, Maithili and Kurukh by leveraging linguistic connections across languages with suitable synthesisers. Evaluations confirm the effectiveness of this approach, highlighting its potential to expand speech technology access for under-represented languages.
ASJun 2, 2021
Dual Script E2E framework for Multilingual and Code-Switching ASRMari Ganesh Kumar, Jom Kuriakose, Anand Thyagachandran et al.
India is home to multiple languages, and training automatic speech recognition (ASR) systems for languages is challenging. Over time, each language has adopted words from other languages, such as English, leading to code-mixing. Most Indian languages also have their own unique scripts, which poses a major limitation in training multilingual and code-switching ASR systems. Inspired by results in text-to-speech synthesis, in this work, we use an in-house rule-based phoneme-level common label set (CLS) representation to train multilingual and code-switching ASR for Indian languages. We propose two end-to-end (E2E) ASR systems. In the first system, the E2E model is trained on the CLS representation, and we use a novel data-driven back-end to recover the native language script. In the second system, we propose a modification to the E2E model, wherein the CLS representation and the native language characters are used simultaneously for training. We show our results on the multilingual and code-switching tasks of the Indic ASR Challenge 2021. Our best results achieve 6% and 5% improvement (approx) in word error rate over the baseline system for the multilingual and code-switching tasks, respectively, on the challenge development data.
ASSep 10, 2020
Exploration of End-to-end Synthesisers forZero Resource Speech Challenge 2020Karthik Pandia D S, Anusha Prakash, Mano Ranjith Kumar et al.
A Spoken dialogue system for an unseen language is referred to as Zero resource speech. It is especially beneficial for developing applications for languages that have low digital resources. Zero resource speech synthesis is the task of building text-to-speech (TTS) models in the absence of transcriptions. In this work, speech is modelled as a sequence of transient and steady-state acoustic units, and a unique set of acoustic units is discovered by iterative training. Using the acoustic unit sequence, TTS models are trained. The main goal of this work is to improve the synthesis quality of zero resource TTS system. Four different systems are proposed. All the systems consist of three stages: unit discovery, followed by unit sequence to spectrogram mapping, and finally spectrogram to speech inversion. Modifications are proposed to the spectrogram mapping stage. These modifications include training the mapping on voice data, using x-vectors to improve the mapping, two-stage learning, and gender-specific modelling. Evaluation of the proposed systems in the Zerospeech 2020 challenge shows that quite good quality synthesis can be achieved.
CLFeb 25, 2019
Multi-Relational Question Answering from Narratives: Machine Reading and Reasoning in Simulated WorldsIgor Labutov, Bishan Yang, Anusha Prakash et al.
Question Answering (QA), as a research field, has primarily focused on either knowledge bases (KBs) or free text as a source of knowledge. These two sources have historically shaped the kinds of questions that are asked over these sources, and the methods developed to answer them. In this work, we look towards a practical use-case of QA over user-instructed knowledge that uniquely combines elements of both structured QA over knowledge bases, and unstructured QA over narrative, introducing the task of multi-relational QA over personal narrative. As a first step towards this goal, we make three key contributions: (i) we generate and release TextWorldsQA, a set of five diverse datasets, where each dataset contains dynamic narrative that describes entities and relations in a simulated world, paired with variably compositional questions over that knowledge, (ii) we perform a thorough evaluation and analysis of several state-of-the-art QA models and their variants at this task, and (iii) we release a lightweight Python-based framework we call TextWorlds for easily generating arbitrary additional worlds and narrative, with the goal of allowing the community to create and share a growing collection of diverse worlds as a test-bed for this task.