Bohan Zhang

CL
h-index3
3papers
88citations
Novelty50%
AI Score38

3 Papers

10.9CLJul 21, 2025
Interaction as Intelligence: Deep Research With Human-AI Partnership

Lyumanshan Ye, Xiaojie Cai, Xinkai Wang et al.

This paper introduces "Interaction as Intelligence" research series, presenting a reconceptualization of human-AI relationships in deep research tasks. Traditional approaches treat interaction merely as an interface for accessing AI capabilities-a conduit between human intent and machine output. We propose that interaction itself constitutes a fundamental dimension of intelligence. As AI systems engage in extended thinking processes for research tasks, meaningful interaction transitions from an optional enhancement to an essential component of effective intelligence. Current deep research systems adopt an "input-wait-output" paradigm where users initiate queries and receive results after black-box processing. This approach leads to error cascade effects, inflexible research boundaries that prevent question refinement during investigation, and missed opportunities for expertise integration. To address these limitations, we introduce Deep Cognition, a system that transforms the human role from giving instructions to cognitive oversight-a mode of engagement where humans guide AI thinking processes through strategic intervention at critical junctures. Deep cognition implements three key innovations: (1)Transparent, controllable, and interruptible interaction that reveals AI reasoning and enables intervention at any point; (2)Fine-grained bidirectional dialogue; and (3)Shared cognitive context where the system observes and adapts to user behaviors without explicit instruction. User evaluation demonstrates that this cognitive oversight paradigm outperforms the strongest baseline across six key metrics: Transparency(+20.0%), Fine-Grained Interaction(+29.2%), Real-Time Intervention(+18.5%), Ease of Collaboration(+27.7%), Results-Worth-Effort(+8.8%), and Interruptibility(+20.7%). Evaluations on challenging research problems show 31.8% to 50.0% points of improvements over deep research systems.

4.1LGApr 12, 2025
FairACE: Achieving Degree Fairness in Graph Neural Networks via Contrastive and Adversarial Group-Balanced Training

Jiaxin Liu, Xiaoqian Jiang, Xiang Li et al.

Fairness has been a significant challenge in graph neural networks (GNNs) since degree biases often result in un-equal prediction performance among nodes with varying degrees. Existing GNN models focus on prediction accuracy, frequently overlooking fairness across different degree groups. To addressthis issue, we propose a novel GNN framework, namely Fairness- Aware Asymmetric Contrastive Ensemble (FairACE), which inte-grates asymmetric contrastive learning with adversarial training to improve degree fairness. FairACE captures one-hop local neighborhood information and two-hop monophily similarity to create fairer node representations and employs a degree fairness regulator to balance performance between high-degree and low-degree nodes. During model training, a novel group-balanced fairness loss is proposed to minimize classification disparities across degree groups. In addition, we also propose a novel fairness metric, the Accuracy Distribution Gap (ADG), which can quantitatively assess and ensure equitable performance across different degree-based node groups. Experimental results on both synthetic and real-world datasets demonstrate that FairACE significantly improves degree fairness metrics while maintaining competitive accuracy in comparison to the state-of-the-art GNN models.

22.0CVMar 1, 2021Code
Single-Shot Motion Completion with Transformer

Yinglin Duan, Tianyang Shi, Zhengxia Zou et al.

Motion completion is a challenging and long-discussed problem, which is of great significance in film and game applications. For different motion completion scenarios (in-betweening, in-filling, and blending), most previous methods deal with the completion problems with case-by-case designs. In this work, we propose a simple but effective method to solve multiple motion completion problems under a unified framework and achieves a new state of the art accuracy under multiple evaluation settings. Inspired by the recent great success of attention-based models, we consider the completion as a sequence to sequence prediction problem. Our method consists of two modules - a standard transformer encoder with self-attention that learns long-range dependencies of input motions, and a trainable mixture embedding module that models temporal information and discriminates key-frames. Our method can run in a non-autoregressive manner and predict multiple missing frames within a single forward propagation in real time. We finally show the effectiveness of our method in music-dance applications.