Victoria Krakovna

LG
h-index10
18papers
1,147citations
Novelty45%
AI Score49

18 Papers

32.8LGOct 4, 2022
Goal Misgeneralization: Why Correct Specifications Aren't Enough For Correct Goals

Rohin Shah, Vikrant Varma, Ramana Kumar et al. · berkeley

The field of AI alignment is concerned with AI systems that pursue unintended goals. One commonly studied mechanism by which an unintended goal might arise is specification gaming, in which the designer-provided specification is flawed in a way that the designers did not foresee. However, an AI system may pursue an undesired goal even when the specification is correct, in the case of goal misgeneralization. Goal misgeneralization is a specific form of robustness failure for learning algorithms in which the learned program competently pursues an undesired goal that leads to good performance in training situations but bad performance in novel test situations. We demonstrate that goal misgeneralization can occur in practical systems by providing several examples in deep learning systems across a variety of domains. Extrapolating forward to more capable systems, we provide hypotheticals that illustrate how goal misgeneralization could lead to catastrophic risk. We suggest several research directions that could reduce the risk of goal misgeneralization for future systems.

23.1AIJul 9
Persuasion Attacks Can Decrease Effectiveness of CoT Monitoring

Jennifer Za, Julija Bainiaksina, Nikita Ostrovsky et al.

Chain-of-thought (CoT) monitoring is a promising safety mechanism for AI agents, based on the premise that visible reasoning traces can surface misaligned or deceptive behavior. While effective in standard scenarios, recent work highlights that LLMs remain vulnerable to persuasion-based jailbreaks, where natural-language arguments override model constraints. We stress-test whether this vulnerability extends to monitoring LLMs: can an adversarial agent persuade its CoT monitor to approve proposed actions that violate the monitor's policy? We design an evaluation framework with 40 tasks and analyze thousands of agent-monitor interactions, where agents are instructed to argue for policy-violating proposals. We find that in such adversarial settings, monitor access to the agent's CoT reasoning increases rather than decreases approval of harmful actions on average by 9.5%, as the scratchpad provides an additional persuasion channel. To address this, we introduce a fact-checking monitoring framework. We find that a fact-checker and monitor pairing from different model families, for example a Claude 3.7 Sonnet monitor paired with a GPT-4.1 fact-checker, reduces approval of policy-violating actions by up to 45%, compared to only 6%, when using the same model for both fact-checking and monitoring roles. Our results demonstrate that CoT monitoring alone may be insufficient against adversarial persuasion, and that model-diverse fact-checking provides a robust mitigation.

19.9AIApr 13, 2023
Power-seeking can be probable and predictive for trained agents

Victoria Krakovna, Janos Kramar

Power-seeking behavior is a key source of risk from advanced AI, but our theoretical understanding of this phenomenon is relatively limited. Building on existing theoretical results demonstrating power-seeking incentives for most reward functions, we investigate how the training process affects power-seeking incentives and show that they are still likely to hold for trained agents under some simplifying assumptions. We formally define the training-compatible goal set (the set of goals consistent with the training rewards) and assume that the trained agent learns a goal from this set. In a setting where the trained agent faces a choice to shut down or avoid shutdown in a new situation, we prove that the agent is likely to avoid shutdown. Thus, we show that power-seeking incentives can be probable (likely to arise for trained agents) and predictive (allowing us to predict undesirable behavior in new situations).

17.5LGMay 28
Gram: Assessing sabotage propensities via automated alignment auditing

David Lindner, Victoria Krakovna, Sebastian Farquhar

We introduce Gram, an automated alignment auditing framework to assess the propensity of AI agents to engage in sabotage. We evaluate Gemini models across 17 simulated agentic deployment scenarios that incentivize sabotage. We find Gemini models misbehave in about 2-3% of our simulated trajectories. Many of these cases are explained by "overeagerness" in Gemini models resulting in both excessive role-playing and goal-seeking behavior. In contrast to other alignment auditing approaches, Gram is designed to specifically evaluate misalignment and intentional sabotage in agentic coding and research agents. We additionally introduce an experimental investigator agent pipeline which enables fine-grained targeted experiments to identify the drivers of misbehavior. We find that increasing realism of environments and removing nudges to misbehave tends to reduce sabotage rates close to zero.

15.0LGMay 28
Realistic honeypot evaluations for scheming propensity

Victoria Krakovna, David Lindner, Lewis Ho et al.

We introduce scheming honeypot evaluations, a framework for testing whether models will pursue instrumental goals if given the opportunity. Our scheming honeypot evaluations take the form of coding tasks in Google's alignment research codebases. In a real internal deployment setting, Gemini models do not demonstrate unprompted scheming. If prompts explicitly encourage agency (situational awareness or goal-directedness) and/or give the model a hidden goal, models sometimes scheme or attempt sabotage. Validating the realism of our setting, models show low rates of evaluation awareness, usually due to agency prompts rather than the environments.

37.1LGMar 20, 2024
Evaluating Frontier Models for Dangerous Capabilities

Mary Phuong, Matthew Aitchison, Elliot Catt et al. · deepmind

To understand the risks posed by a new AI system, we must understand what it can and cannot do. Building on prior work, we introduce a programme of new "dangerous capability" evaluations and pilot them on Gemini 1.0 models. Our evaluations cover four areas: (1) persuasion and deception; (2) cyber-security; (3) self-proliferation; and (4) self-reasoning. We do not find evidence of strong dangerous capabilities in the models we evaluated, but we flag early warning signs. Our goal is to help advance a rigorous science of dangerous capability evaluation, in preparation for future models.

43.4AIJul 15, 2025
Chain of Thought Monitorability: A New and Fragile Opportunity for AI Safety

Tomek Korbak, Mikita Balesni, Elizabeth Barnes et al. · deepmind

AI systems that "think" in human language offer a unique opportunity for AI safety: we can monitor their chains of thought (CoT) for the intent to misbehave. Like all other known AI oversight methods, CoT monitoring is imperfect and allows some misbehavior to go unnoticed. Nevertheless, it shows promise and we recommend further research into CoT monitorability and investment in CoT monitoring alongside existing safety methods. Because CoT monitorability may be fragile, we recommend that frontier model developers consider the impact of development decisions on CoT monitorability.

28.1LGMay 2, 2025
Evaluating Frontier Models for Stealth and Situational Awareness

Mary Phuong, Roland S. Zimmermann, Ziyue Wang et al.

Recent work has demonstrated the plausibility of frontier AI models scheming -- knowingly and covertly pursuing an objective misaligned with its developer's intentions. Such behavior could be very hard to detect, and if present in future advanced systems, could pose severe loss of control risk. It is therefore important for AI developers to rule out harm from scheming prior to model deployment. In this paper, we present a suite of scheming reasoning evaluations measuring two types of reasoning capabilities that we believe are prerequisites for successful scheming: First, we propose five evaluations of ability to reason about and circumvent oversight (stealth). Second, we present eleven evaluations for measuring a model's ability to instrumentally reason about itself, its environment and its deployment (situational awareness). We demonstrate how these evaluations can be used as part of a scheming inability safety case: a model that does not succeed on these evaluations is almost certainly incapable of causing severe harm via scheming in real deployment. We run our evaluations on current frontier models and find that none of them show concerning levels of either situational awareness or stealth.

4.2AIJan 7, 2024
Quantifying stability of non-power-seeking in artificial agents

Evan Ryan Gunter, Yevgeny Liokumovich, Victoria Krakovna

We investigate the question: if an AI agent is known to be safe in one setting, is it also safe in a new setting similar to the first? This is a core question of AI alignment--we train and test models in a certain environment, but deploy them in another, and we need to guarantee that models that seem safe in testing remain so in deployment. Our notion of safety is based on power-seeking--an agent which seeks power is not safe. In particular, we focus on a crucial type of power-seeking: resisting shutdown. We model agents as policies for Markov decision processes, and show (in two cases of interest) that not resisting shutdown is "stable": if an MDP has certain policies which don't avoid shutdown, the corresponding policies for a similar MDP also don't avoid shutdown. We also show that there are natural cases where safety is _not_ stable--arbitrarily small perturbations may result in policies which never shut down. In our first case of interest--near-optimal policies--we use a bisimulation metric on MDPs to prove that small perturbations won't make the agent take longer to shut down. Our second case of interest is policies for MDPs satisfying certain constraints which hold for various models (including language models). Here, we demonstrate a quantitative bound on how fast the probability of not shutting down can increase: by defining a metric on MDPs; proving that the probability of not shutting down, as a function on MDPs, is lower semicontinuous; and bounding how quickly this function decreases.

4.2AIFeb 8, 2024
Limitations of Agents Simulated by Predictive Models

Raymond Douglas, Jacek Karwowski, Chan Bae et al.

There is increasing focus on adapting predictive models into agent-like systems, most notably AI assistants based on language models. We outline two structural reasons for why these models can fail when turned into agents. First, we discuss auto-suggestive delusions. Prior work has shown theoretically that models fail to imitate agents that generated the training data if the agents relied on hidden observations: the hidden observations act as confounding variables, and the models treat actions they generate as evidence for nonexistent observations. Second, we introduce and formally study a related, novel limitation: predictor-policy incoherence. When a model generates a sequence of actions, the model's implicit prediction of the policy that generated those actions can serve as a confounding variable. The result is that models choose actions as if they expect future actions to be suboptimal, causing them to be overly conservative. We show that both of those failures are fixed by including a feedback loop from the environment, that is, re-training the models on their own actions. We give simple demonstrations of both limitations using Decision Transformers and confirm that empirical results agree with our conceptual and formal analysis. Our treatment provides a unifying view of those failure modes, and informs the question of why fine-tuning offline learned policies with online learning makes them more effective.

9.0LGNov 17, 2020
Avoiding Tampering Incentives in Deep RL via Decoupled Approval

Jonathan Uesato, Ramana Kumar, Victoria Krakovna et al.

How can we design agents that pursue a given objective when all feedback mechanisms are influenceable by the agent? Standard RL algorithms assume a secure reward function, and can thus perform poorly in settings where agents can tamper with the reward-generating mechanism. We present a principled solution to the problem of learning from influenceable feedback, which combines approval with a decoupled feedback collection procedure. For a natural class of corruption functions, decoupled approval algorithms have aligned incentives both at convergence and for their local updates. Empirically, they also scale to complex 3D environments where tampering is possible.

6.5LGNov 17, 2020
REALab: An Embedded Perspective on Tampering

Ramana Kumar, Jonathan Uesato, Richard Ngo et al.

This paper describes REALab, a platform for embedded agency research in reinforcement learning (RL). REALab is designed to model the structure of tampering problems that may arise in real-world deployments of RL. Standard Markov Decision Process (MDP) formulations of RL and simulated environments mirroring the MDP structure assume secure access to feedback (e.g., rewards). This may be unrealistic in settings where agents are embedded and can corrupt the processes producing feedback (e.g., human supervisors, or an implemented reward function). We describe an alternative Corrupt Feedback MDP formulation and the REALab environment platform, which both avoid the secure feedback assumption. We hope the design of REALab provides a useful perspective on tampering problems, and that the platform may serve as a unit test for the presence of tampering incentives in RL agent designs.

15.0LGOct 15, 2020
Avoiding Side Effects By Considering Future Tasks

Victoria Krakovna, Laurent Orseau, Richard Ngo et al.

Designing reward functions is difficult: the designer has to specify what to do (what it means to complete the task) as well as what not to do (side effects that should be avoided while completing the task). To alleviate the burden on the reward designer, we propose an algorithm to automatically generate an auxiliary reward function that penalizes side effects. This auxiliary objective rewards the ability to complete possible future tasks, which decreases if the agent causes side effects during the current task. The future task reward can also give the agent an incentive to interfere with events in the environment that make future tasks less achievable, such as irreversible actions by other agents. To avoid this interference incentive, we introduce a baseline policy that represents a default course of action (such as doing nothing), and use it to filter out future tasks that are not achievable by default. We formally define interference incentives and show that the future task approach with a baseline policy avoids these incentives in the deterministic case. Using gridworld environments that test for side effects and interference, we show that our method avoids interference and is more effective for avoiding side effects than the common approach of penalizing irreversible actions.

33.3AIAug 13, 2019
Reward Tampering Problems and Solutions in Reinforcement Learning: A Causal Influence Diagram Perspective

Tom Everitt, Marcus Hutter, Ramana Kumar et al.

Can humans get arbitrarily capable reinforcement learning (RL) agents to do their bidding? Or will sufficiently capable RL agents always find ways to bypass their intended objectives by shortcutting their reward signal? This question impacts how far RL can be scaled, and whether alternative paradigms must be developed in order to build safe artificial general intelligence. In this paper, we study when an RL agent has an instrumental goal to tamper with its reward process, and describe design principles that prevent instrumental goals for two different types of reward tampering (reward function tampering and RF-input tampering). Combined, the design principles can prevent both types of reward tampering from being instrumental goals. The analysis benefits from causal influence diagrams to provide intuitive yet precise formalizations.

17.1AIJun 20, 2019
Modeling AGI Safety Frameworks with Causal Influence Diagrams

Tom Everitt, Ramana Kumar, Victoria Krakovna et al.

Proposals for safe AGI systems are typically made at the level of frameworks, specifying how the components of the proposed system should be trained and interact with each other. In this paper, we model and compare the most promising AGI safety frameworks using causal influence diagrams. The diagrams show the optimization objective and causal assumptions of the framework. The unified representation permits easy comparison of frameworks and their assumptions. We hope that the diagrams will serve as an accessible and visual introduction to the main AGI safety frameworks.

17.2LGJun 4, 2018
Penalizing side effects using stepwise relative reachability

Victoria Krakovna, Laurent Orseau, Ramana Kumar et al.

How can we design safe reinforcement learning agents that avoid unnecessary disruptions to their environment? We show that current approaches to penalizing side effects can introduce bad incentives, e.g. to prevent any irreversible changes in the environment, including the actions of other agents. To isolate the source of such undesirable incentives, we break down side effects penalties into two components: a baseline state and a measure of deviation from this baseline state. We argue that some of these incentives arise from the choice of baseline, and others arise from the choice of deviation measure. We introduce a new variant of the stepwise inaction baseline and a new deviation measure based on relative reachability of states. The combination of these design choices avoids the given undesirable incentives, while simpler baselines and the unreachability measure fail. We demonstrate this empirically by comparing different combinations of baseline and deviation measure choices on a set of gridworld experiments designed to illustrate possible bad incentives.

31.2LGNov 27, 2017Code
AI Safety Gridworlds

Jan Leike, Miljan Martic, Victoria Krakovna et al.

We present a suite of reinforcement learning environments illustrating various safety properties of intelligent agents. These problems include safe interruptibility, avoiding side effects, absent supervisor, reward gaming, safe exploration, as well as robustness to self-modification, distributional shift, and adversaries. To measure compliance with the intended safe behavior, we equip each environment with a performance function that is hidden from the agent. This allows us to categorize AI safety problems into robustness and specification problems, depending on whether the performance function corresponds to the observed reward function. We evaluate A2C and Rainbow, two recent deep reinforcement learning agents, on our environments and show that they are not able to solve them satisfactorily.

29.2AIMay 23, 2017
Reinforcement Learning with a Corrupted Reward Channel

Tom Everitt, Victoria Krakovna, Laurent Orseau et al.

No real-world reward function is perfect. Sensory errors and software bugs may result in RL agents observing higher (or lower) rewards than they should. For example, a reinforcement learning agent may prefer states where a sensory error gives it the maximum reward, but where the true reward is actually small. We formalise this problem as a generalised Markov Decision Problem called Corrupt Reward MDP. Traditional RL methods fare poorly in CRMDPs, even under strong simplifying assumptions and when trying to compensate for the possibly corrupt rewards. Two ways around the problem are investigated. First, by giving the agent richer data, such as in inverse reinforcement learning and semi-supervised reinforcement learning, reward corruption stemming from systematic sensory errors may sometimes be completely managed. Second, by using randomisation to blunt the agent's optimisation, reward corruption can be partially managed under some assumptions.