AIOct 18, 2023
SOTOPIA: Interactive Evaluation for Social Intelligence in Language AgentsXuhui Zhou, Hao Zhu, Leena Mathur et al. · allen-ai, cmu
Humans are social beings; we pursue social goals in our daily interactions, which is a crucial aspect of social intelligence. Yet, AI systems' abilities in this realm remain elusive. We present SOTOPIA, an open-ended environment to simulate complex social interactions between artificial agents and evaluate their social intelligence. In our environment, agents role-play and interact under a wide variety of scenarios; they coordinate, collaborate, exchange, and compete with each other to achieve complex social goals. We simulate the role-play interaction between LLM-based agents and humans within this task space and evaluate their performance with a holistic evaluation framework called SOTOPIA-Eval. With SOTOPIA, we find significant differences between these models in terms of their social intelligence, and we identify a subset of SOTOPIA scenarios, SOTOPIA-hard, that is generally challenging for all models. We find that on this subset, GPT-4 achieves a significantly lower goal completion rate than humans and struggles to exhibit social commonsense reasoning and strategic communication skills. These findings demonstrate SOTOPIA's promise as a general platform for research on evaluating and improving social intelligence in artificial agents.
LGJul 3, 2024
HEMM: Holistic Evaluation of Multimodal Foundation ModelsPaul Pu Liang, Akshay Goindani, Talha Chafekar et al.
Multimodal foundation models that can holistically process text alongside images, video, audio, and other sensory modalities are increasingly used in a variety of real-world applications. However, it is challenging to characterize and study progress in multimodal foundation models, given the range of possible modeling decisions, tasks, and domains. In this paper, we introduce Holistic Evaluation of Multimodal Models (HEMM) to systematically evaluate the capabilities of multimodal foundation models across a set of 3 dimensions: basic skills, information flow, and real-world use cases. Basic multimodal skills are internal abilities required to solve problems, such as learning interactions across modalities, fine-grained alignment, multi-step reasoning, and the ability to handle external knowledge. Information flow studies how multimodal content changes during a task through querying, translation, editing, and fusion. Use cases span domain-specific challenges introduced in real-world multimedia, affective computing, natural sciences, healthcare, and human-computer interaction applications. Through comprehensive experiments across the 30 tasks in HEMM, we (1) identify key dataset dimensions (e.g., basic skills, information flows, and use cases) that pose challenges to today's models, and (2) distill performance trends regarding how different modeling dimensions (e.g., scale, pre-training data, multimodal alignment, pre-training, and instruction tuning objectives) influence performance. Our conclusions regarding challenging multimodal interactions, use cases, and tasks requiring reasoning and external knowledge, the benefits of data and model scale, and the impacts of instruction tuning yield actionable insights for future work in multimodal foundation models.
CVJul 31, 2022
Towards Intercultural Affect Recognition: Audio-Visual Affect Recognition in the Wild Across Six CulturesLeena Mathur, Ralph Adolphs, Maja J Matarić
In our multicultural world, affect-aware AI systems that support humans need the ability to perceive affect across variations in emotion expression patterns across cultures. These systems must perform well in cultural contexts without annotated affect datasets available for training models. A standard assumption in affective computing is that affect recognition models trained and used within the same culture (intracultural) will perform better than models trained on one culture and used on different cultures (intercultural). We test this assumption and present the first systematic study of intercultural affect recognition models using videos of real-world dyadic interactions from six cultures. We develop an attention-based feature selection approach under temporal causal discovery to identify behavioral cues that can be leveraged in intercultural affect recognition models. Across all six cultures, our findings demonstrate that intercultural affect recognition models were as effective or more effective than intracultural models. We identify and contribute useful behavioral features for intercultural affect recognition; facial features from the visual modality were more useful than the audio modality in this study's context. Our paper presents a proof-of-concept and motivation for the future development of intercultural affect recognition systems, especially those deployed in low-resource situations without annotated data.
CYMay 28
When Should AI Read the Room? Public Perceptions of Social Intelligence in AI AgentsLeena Mathur, Jenny T. Liang, Vasudha Varadarajan et al.
AI researchers have been advancing socially intelligent AI agents (Social-AI) across embodiments, from chatbots to physical robots. As Social-AI is increasingly deployed in everyday settings, decisions about the roles these agents should play will depend on how laypeople perceive them. However, public perceptions of social intelligence in AI agents and the acceptability of these agents remain largely understudied. We present a mixed-methods survey of adults in the United States (N=200) that examines social intelligence as a perceived construct in AI agents. Our survey investigates the extent to which participants believe current AI agents have social intelligence, abilities of agents that participants associate with social intelligence, contextual factors influencing participant acceptance of Social-AI agents, and concerns participants hold about these technologies. Participants widely reported having already encountered AI agents they perceived as socially intelligent and grounded their judgments in observable behaviors, more than beliefs about AI agency or intent. We identified a support-adoption gap in acceptability judgments: participants supported the existence of Social-AI agents for others far more than for their own personal use. Our analysis uncovers layperson concerns about Social-AI, informing AI governance regarding appropriate deployment contexts, agent roles, and risks to end users.
CLJan 21
Social Caption: Evaluating Social Understanding in Multimodal ModelsBhaavanaa Thumu, Leena Mathur, Youssouf Kebe et al.
Social understanding abilities are crucial for multimodal large language models (MLLMs) to interpret human social interactions. We introduce Social Caption, a framework grounded in interaction theory to evaluate social understanding abilities of MLLMs along three dimensions: Social Inference (SI), the ability to make accurate inferences about interactions; Holistic Social Analysis (HSA), the ability to generate comprehensive descriptions of interactions; Directed Social Analysis (DSA), the ability to extract relevant social information from interactions. We analyze factors influencing model performance in social understanding, such as scale, architectural design, and spoken context. Experiments with MLLM judges contribute insights about scaling automated evaluation of multimodal social understanding.
CVJun 3, 2025Code
OpenFace 3.0: A Lightweight Multitask System for Comprehensive Facial Behavior AnalysisJiewen Hu, Leena Mathur, Paul Pu Liang et al.
In recent years, there has been increasing interest in automatic facial behavior analysis systems from computing communities such as vision, multimodal interaction, robotics, and affective computing. Building upon the widespread utility of prior open-source facial analysis systems, we introduce OpenFace 3.0, an open-source toolkit capable of facial landmark detection, facial action unit detection, eye-gaze estimation, and facial emotion recognition. OpenFace 3.0 contributes a lightweight unified model for facial analysis, trained with a multi-task architecture across diverse populations, head poses, lighting conditions, video resolutions, and facial analysis tasks. By leveraging the benefits of parameter sharing through a unified model and training paradigm, OpenFace 3.0 exhibits improvements in prediction performance, inference speed, and memory efficiency over similar toolkits and rivals state-of-the-art models. OpenFace 3.0 can be installed and run with a single line of code and operate in real-time without specialized hardware. OpenFace 3.0 code for training models and running the system is freely available for research purposes and supports contributions from the community.
HCApr 17, 2024
Advancing Social Intelligence in AI Agents: Technical Challenges and Open QuestionsLeena Mathur, Paul Pu Liang, Louis-Philippe Morency
Building socially-intelligent AI agents (Social-AI) is a multidisciplinary, multimodal research goal that involves creating agents that can sense, perceive, reason about, learn from, and respond to affect, behavior, and cognition of other agents (human or artificial). Progress towards Social-AI has accelerated in the past decade across several computing communities, including natural language processing, machine learning, robotics, human-machine interaction, computer vision, and speech. Natural language processing, in particular, has been prominent in Social-AI research, as language plays a key role in constructing the social world. In this position paper, we identify a set of underlying technical challenges and open questions for researchers across computing communities to advance Social-AI. We anchor our discussion in the context of social intelligence concepts and prior progress in Social-AI research.
CLFeb 21, 2025
Social Genome: Grounded Social Reasoning Abilities of Multimodal ModelsLeena Mathur, Marian Qian, Paul Pu Liang et al.
Social reasoning abilities are crucial for AI systems to effectively interpret and respond to multimodal human communication and interaction within social contexts. We introduce SOCIAL GENOME, the first benchmark for fine-grained, grounded social reasoning abilities of multimodal models. SOCIAL GENOME contains 272 videos of interactions and 1,486 human-annotated reasoning traces related to inferences about these interactions. These traces contain 5,777 reasoning steps that reference evidence from visual cues, verbal cues, vocal cues, and external knowledge (contextual knowledge external to videos). SOCIAL GENOME is also the first modeling challenge to study external knowledge in social reasoning. SOCIAL GENOME computes metrics to holistically evaluate semantic and structural qualities of model-generated social reasoning traces. We demonstrate the utility of SOCIAL GENOME through experiments with state-of-the-art models, identifying performance gaps and opportunities for future research to improve the grounded social reasoning abilities of multimodal models.
LGMay 23, 2023
Difference-Masking: Choosing What to Mask in Continued PretrainingAlex Wilf, Syeda Nahida Akter, Leena Mathur et al.
The self-supervised objective of masking-and-predicting has led to promising performance gains on a variety of downstream tasks. However, while most approaches randomly mask tokens, there is strong intuition that deciding what to mask can substantially improve learning outcomes. We investigate this in continued pretraining setting in which pretrained models continue to pretrain on domain-specific data before performing some downstream task. We introduce Difference-Masking, a masking strategy that automatically chooses what to mask during continued pretraining by considering what makes a task domain different from the pretraining domain. Empirically, we find that Difference-Masking outperforms baselines on continued pretraining settings across four diverse language-only and multimodal video tasks.
HCMay 18, 2023
Expanding the Role of Affective Phenomena in Multimodal Interaction ResearchLeena Mathur, Maja J Matarić, Louis-Philippe Morency
In recent decades, the field of affective computing has made substantial progress in advancing the ability of AI systems to recognize and express affective phenomena, such as affect and emotions, during human-human and human-machine interactions. This paper describes our examination of research at the intersection of multimodal interaction and affective computing, with the objective of observing trends and identifying understudied areas. We examined over 16,000 papers from selected conferences in multimodal interaction, affective computing, and natural language processing: ACM International Conference on Multimodal Interaction, AAAC International Conference on Affective Computing and Intelligent Interaction, Annual Meeting of the Association for Computational Linguistics, and Conference on Empirical Methods in Natural Language Processing. We identified 910 affect-related papers and present our analysis of the role of affective phenomena in these papers. We find that this body of research has primarily focused on enabling machines to recognize and express affect and emotion. However, we find limited research on how affect and emotion predictions might be used by AI systems to enhance machine understanding of human social behaviors and cognitive states. Based on our analysis, we discuss directions to expand the role of affective phenomena in multimodal interaction research.
ASAug 27, 2021
Speech Representations and Phoneme Classification for Preserving the Endangered Language of LadinZane Durante, Leena Mathur, Eric Ye et al.
A vast majority of the world's 7,000 spoken languages are predicted to become extinct within this century, including the endangered language of Ladin from the Italian Alps. Linguists who work to preserve a language's phonetic and phonological structure can spend hours transcribing each minute of speech from native speakers. To address this problem in the context of Ladin, our paper presents the first analysis of speech representations and machine learning models for classifying 32 phonemes of Ladin. We experimented with a novel dataset of the Fascian dialect of Ladin, collected from native speakers in Italy. We created frame-level and segment-level speech feature extraction approaches and conducted extensive experiments with 8 different classifiers trained on 9 different speech representations. Our speech representations ranged from traditional features (MFCC, LPC) to features learned with deep neural network models (autoencoders, LSTM autoencoders, and WaveNet). Our highest-performing classifier, trained on MFCC representations of speech signals, achieved an 86% average accuracy across all Ladin phonemes. We also obtained average accuracies above 77% for all Ladin phoneme subgroups examined. Our findings contribute insights for learning discriminative Ladin phoneme representations and demonstrate the potential for leveraging machine learning and speech signal processing to preserve Ladin and other endangered languages.
CVAug 17, 2021
Affect-Aware Deep Belief Network Representations for Multimodal Unsupervised Deception DetectionLeena Mathur, Maja J Matarić
Automated systems that detect the social behavior of deception can enhance human well-being across medical, social work, and legal domains. Labeled datasets to train supervised deception detection models can rarely be collected for real-world, high-stakes contexts. To address this challenge, we propose the first unsupervised approach for detecting real-world, high-stakes deception in videos without requiring labels. This paper presents our novel approach for affect-aware unsupervised Deep Belief Networks (DBN) to learn discriminative representations of deceptive and truthful behavior. Drawing on psychology theories that link affect and deception, we experimented with unimodal and multimodal DBN-based approaches trained on facial valence, facial arousal, audio, and visual features. In addition to using facial affect as a feature on which DBN models are trained, we also introduce a DBN training procedure that uses facial affect as an aligner of audio-visual representations. We conducted classification experiments with unsupervised Gaussian Mixture Model clustering to evaluate our approaches. Our best unsupervised approach (trained on facial valence and visual features) achieved an AUC of 80%, outperforming human ability and performing comparably to fully-supervised models. Our results motivate future work on unsupervised, affect-aware computational approaches for detecting deception and other social behaviors in the wild.
ROJul 29, 2021
Modeling User Empathy Elicited by a Robot StorytellerLeena Mathur, Micol Spitale, Hao Xi et al.
Virtual and robotic agents capable of perceiving human empathy have the potential to participate in engaging and meaningful human-machine interactions that support human well-being. Prior research in computational empathy has focused on designing empathic agents that use verbal and nonverbal behaviors to simulate empathy and attempt to elicit empathic responses from humans. The challenge of developing agents with the ability to automatically perceive elicited empathy in humans remains largely unexplored. Our paper presents the first approach to modeling user empathy elicited during interactions with a robotic agent. We collected a new dataset from the novel interaction context of participants listening to a robot storyteller (46 participants, 6.9 hours of video). After each storytelling interaction, participants answered a questionnaire that assessed their level of elicited empathy during the interaction with the robot. We conducted experiments with 8 classical machine learning models and 2 deep learning models (long short-term memory networks and temporal convolutional networks) to detect empathy by leveraging patterns in participants' visual behaviors while they were listening to the robot storyteller. Our highest-performing approach, based on XGBoost, achieved an accuracy of 69% and AUC of 72% when detecting empathy in videos. We contribute insights regarding modeling approaches and visual features for automated empathy detection. Our research informs and motivates future development of empathy perception models that can be leveraged by virtual and robotic agents during human-machine interactions.
CVFeb 6, 2021
Unsupervised Audio-Visual Subspace Alignment for High-Stakes Deception DetectionLeena Mathur, Maja J Matarić
Automated systems that detect deception in high-stakes situations can enhance societal well-being across medical, social work, and legal domains. Existing models for detecting high-stakes deception in videos have been supervised, but labeled datasets to train models can rarely be collected for most real-world applications. To address this problem, we propose the first multimodal unsupervised transfer learning approach that detects real-world, high-stakes deception in videos without using high-stakes labels. Our subspace-alignment (SA) approach adapts audio-visual representations of deception in lab-controlled low-stakes scenarios to detect deception in real-world, high-stakes situations. Our best unsupervised SA models outperform models without SA, outperform human ability, and perform comparably to a number of existing supervised models. Our research demonstrates the potential for introducing subspace-based transfer learning to model high-stakes deception and other social behaviors in real-world contexts with a scarcity of labeled behavioral data.
CVAug 31, 2020
Introducing Representations of Facial Affect in Automated Multimodal Deception DetectionLeena Mathur, Maja J Matarić
Automated deception detection systems can enhance health, justice, and security in society by helping humans detect deceivers in high-stakes situations across medical and legal domains, among others. This paper presents a novel analysis of the discriminative power of dimensional representations of facial affect for automated deception detection, along with interpretable features from visual, vocal, and verbal modalities. We used a video dataset of people communicating truthfully or deceptively in real-world, high-stakes courtroom situations. We leveraged recent advances in automated emotion recognition in-the-wild by implementing a state-of-the-art deep neural network trained on the Aff-Wild database to extract continuous representations of facial valence and facial arousal from speakers. We experimented with unimodal Support Vector Machines (SVM) and SVM-based multimodal fusion methods to identify effective features, modalities, and modeling approaches for detecting deception. Unimodal models trained on facial affect achieved an AUC of 80%, and facial affect contributed towards the highest-performing multimodal approach (adaptive boosting) that achieved an AUC of 91% when tested on speakers who were not part of training sets. This approach achieved a higher AUC than existing automated machine learning approaches that used interpretable visual, vocal, and verbal features to detect deception in this dataset, but did not use facial affect. Across all videos, deceptive and truthful speakers exhibited significant differences in facial valence and facial arousal, contributing computational support to existing psychological theories on affect and deception. The demonstrated importance of facial affect in our models informs and motivates the future development of automated, affect-aware machine learning approaches for modeling and detecting deception and other social behaviors in-the-wild.